
just for display, and any text entry will happen via some floating text box, same as entering a dimension on the sketch. Add the hover and selection mechanism, which now seems to work. Still not clear how to do imported parts, for assemblies and hierarchy. The handle formats may still have to change. [git-p4: depot-paths = "//depot/solvespace/": change = 1662]
496 lines
14 KiB
C++
496 lines
14 KiB
C++
#include <windows.h>
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#include <commctrl.h>
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#include <gl/gl.h>
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#include <gl/glu.h>
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#include <stdarg.h>
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#include <string.h>
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#include <stdio.h>
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#include "solvespace.h"
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#define FREEZE_SUBKEY "SolveSpace"
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#include "freeze.h"
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#define MIN_COLS 42
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#define TEXT_HEIGHT 19
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#define TEXT_WIDTH 10
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HINSTANCE Instance;
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HWND TextWnd;
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HWND TextWndScrollBar;
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int TextWndScrollPos;
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int TextWndRows;
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HWND GraphicsWnd;
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HMENU SubMenus[100];
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struct {
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int x, y;
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} LastMousePos;
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int ClientIsSmallerBy;
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HFONT FixedFont, LinkFont;
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void dbp(char *str, ...)
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{
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va_list f;
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char buf[1024];
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va_start(f, str);
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vsprintf(buf, str, f);
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OutputDebugString(buf);
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OutputDebugString("\n");
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}
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static void PaintTextWnd(HDC hdc)
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{
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RECT rect;
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GetClientRect(TextWnd, &rect);
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// Set up the back-buffer
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HDC backDc = CreateCompatibleDC(hdc);
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int width = rect.right - rect.left;
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int height = rect.bottom - rect.top;
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HBITMAP backBitmap = CreateCompatibleBitmap(hdc, width, height);
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SelectObject(backDc, backBitmap);
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HBRUSH hbr = CreateSolidBrush(SS.TW.COLOR_BG_DEFAULT);
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FillRect(backDc, &rect, hbr);
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SelectObject(backDc, FixedFont);
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SetBkColor(backDc, SS.TW.COLOR_BG_DEFAULT);
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int rows = height / TEXT_HEIGHT;
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TextWndRows = rows;
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TextWndScrollPos = min(TextWndScrollPos, SS.TW.rows - rows);
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TextWndScrollPos = max(TextWndScrollPos, 0);
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// Let's set up the scroll bar first
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SCROLLINFO si;
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memset(&si, 0, sizeof(si));
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si.cbSize = sizeof(si);
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si.fMask = SIF_DISABLENOSCROLL | SIF_ALL;
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si.nMin = 0;
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si.nMax = SS.TW.rows - 1;
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si.nPos = TextWndScrollPos;
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si.nPage = rows;
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SetScrollInfo(TextWndScrollBar, SB_CTL, &si, TRUE);
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int r, c;
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for(r = TextWndScrollPos; r < (TextWndScrollPos+rows); r++) {
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if(r < 0) continue;
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if(r >= SS.TW.MAX_ROWS) continue;
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for(c = 0; c < SS.TW.MAX_COLS; c++) {
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char v = '0' + (c % 10);
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int color = SS.TW.meta[r][c].color;
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SetTextColor(backDc, SS.TW.colors[color].fg);
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SetBkColor(backDc, SS.TW.colors[color].bg);
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if(SS.TW.meta[r][c].link) {
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SelectObject(backDc, LinkFont);
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} else {
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SelectObject(backDc, FixedFont);
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}
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TextOut(backDc, 4 + c*TEXT_WIDTH,
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(r-TextWndScrollPos)*TEXT_HEIGHT + 1,
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(char *)&(SS.TW.text[r][c]), 1);
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}
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}
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// And commit the back buffer
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BitBlt(hdc, 0, 0, width, height, backDc, 0, 0, SRCCOPY);
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DeleteObject(backBitmap);
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DeleteObject(hbr);
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DeleteDC(backDc);
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}
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void HandleTextWindowScrollBar(WPARAM wParam, LPARAM lParam)
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{
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int prevPos = TextWndScrollPos;
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switch(LOWORD(wParam)) {
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case SB_LINEUP: TextWndScrollPos--; break;
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case SB_PAGEUP: TextWndScrollPos -= 4; break;
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case SB_LINEDOWN: TextWndScrollPos++; break;
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case SB_PAGEDOWN: TextWndScrollPos += 4; break;
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case SB_TOP: TextWndScrollPos = 0; break;
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case SB_BOTTOM: TextWndScrollPos = SS.TW.rows; break;
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case SB_THUMBTRACK:
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case SB_THUMBPOSITION: TextWndScrollPos = HIWORD(wParam); break;
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}
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TextWndScrollPos = max(0, TextWndScrollPos);
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TextWndScrollPos = min(SS.TW.rows - TextWndRows, TextWndScrollPos);
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if(prevPos != TextWndScrollPos) {
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SCROLLINFO si;
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si.cbSize = sizeof(si);
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si.fMask = SIF_POS;
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si.nPos = TextWndScrollPos;
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SetScrollInfo(TextWndScrollBar, SB_CTL, &si, TRUE);
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InvalidateRect(TextWnd, NULL, FALSE);
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}
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}
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LRESULT CALLBACK TextWndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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switch (msg) {
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case WM_CLOSE:
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case WM_DESTROY:
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PostQuitMessage(0);
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break;
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case WM_PAINT: {
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PAINTSTRUCT ps;
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HDC hdc = BeginPaint(hwnd, &ps);
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PaintTextWnd(hdc);
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EndPaint(hwnd, &ps);
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break;
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}
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case WM_SIZING: {
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RECT *r = (RECT *)lParam;
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int hc = (r->bottom - r->top) - ClientIsSmallerBy;
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int extra = hc % TEXT_HEIGHT;
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switch(wParam) {
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case WMSZ_BOTTOM:
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case WMSZ_BOTTOMLEFT:
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case WMSZ_BOTTOMRIGHT:
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r->bottom -= extra;
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break;
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case WMSZ_TOP:
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case WMSZ_TOPLEFT:
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case WMSZ_TOPRIGHT:
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r->top += extra;
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break;
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}
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int tooNarrow = (MIN_COLS*TEXT_WIDTH) - (r->right - r->left);
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if(tooNarrow >= 0) {
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switch(wParam) {
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case WMSZ_RIGHT:
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case WMSZ_BOTTOMRIGHT:
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case WMSZ_TOPRIGHT:
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r->right += tooNarrow;
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break;
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case WMSZ_LEFT:
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case WMSZ_BOTTOMLEFT:
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case WMSZ_TOPLEFT:
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r->left -= tooNarrow;
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break;
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}
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}
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break;
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}
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case WM_LBUTTONDOWN:
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case WM_MOUSEMOVE: {
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int x = LOWORD(lParam);
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int y = HIWORD(lParam);
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// Find the corresponding character in the text buffer
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int r = (y / TEXT_HEIGHT);
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int c = (x / TEXT_WIDTH);
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if(msg == WM_MOUSEMOVE && r >= TextWndRows) {
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SetCursor(LoadCursor(NULL, IDC_ARROW));
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break;
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}
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r += TextWndScrollPos;
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if(msg == WM_MOUSEMOVE) {
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if(SS.TW.meta[r][c].link) {
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SetCursor(LoadCursor(NULL, IDC_HAND));
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} else {
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SetCursor(LoadCursor(NULL, IDC_ARROW));
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}
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} else {
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if(SS.TW.meta[r][c].link && SS.TW.meta[r][c].f) {
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(SS.TW.meta[r][c].f)(
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SS.TW.meta[r][c].link,
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SS.TW.meta[r][c].data
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);
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}
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}
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break;
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}
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case WM_SIZE: {
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RECT r;
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GetWindowRect(TextWndScrollBar, &r);
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int sw = r.right - r.left;
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GetClientRect(hwnd, &r);
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MoveWindow(TextWndScrollBar, r.right - sw, r.top, sw,
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(r.bottom - r.top), TRUE);
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InvalidateRect(TextWnd, NULL, FALSE);
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break;
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}
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case WM_VSCROLL:
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HandleTextWindowScrollBar(wParam, lParam);
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break;
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default:
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return DefWindowProc(hwnd, msg, wParam, lParam);
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}
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return 1;
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}
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static HGLRC CreateGlContext(HDC hdc)
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{
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PIXELFORMATDESCRIPTOR pfd;
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int pixelFormat;
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memset(&pfd, 0, sizeof(pfd));
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pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
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pfd.nVersion = 1;
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pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
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PFD_DOUBLEBUFFER;
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pfd.dwLayerMask = PFD_MAIN_PLANE;
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pfd.iPixelType = PFD_TYPE_RGBA;
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pfd.cColorBits = 8;
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pfd.cDepthBits = 16;
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pfd.cAccumBits = 0;
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pfd.cStencilBits = 0;
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pixelFormat = ChoosePixelFormat(hdc, &pfd);
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if(!pixelFormat) oops();
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if(!SetPixelFormat(hdc, pixelFormat, &pfd)) oops();
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HGLRC hgrc = wglCreateContext(hdc);
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wglMakeCurrent(hdc, hgrc);
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return hgrc;
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}
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void InvalidateGraphics(void)
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{
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InvalidateRect(GraphicsWnd, NULL, FALSE);
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}
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void InvalidateText(void)
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{
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InvalidateRect(TextWnd, NULL, FALSE);
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}
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LRESULT CALLBACK GraphicsWndProc(HWND hwnd, UINT msg, WPARAM wParam,
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LPARAM lParam)
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{
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switch (msg) {
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case WM_ERASEBKGND:
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break;
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case WM_SIZE:
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InvalidateRect(GraphicsWnd, NULL, FALSE);
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break;
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case WM_PAINT: {
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InvalidateRect(GraphicsWnd, NULL, FALSE);
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PAINTSTRUCT ps;
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HDC hdc = BeginPaint(hwnd, &ps);
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HGLRC hgrc = CreateGlContext(hdc);
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RECT r;
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GetClientRect(GraphicsWnd, &r);
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int w = r.right - r.left;
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int h = r.bottom - r.top;
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SS.GW.Paint(w, h);
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SwapBuffers(hdc);
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wglMakeCurrent(NULL, NULL);
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wglDeleteContext(hgrc);
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EndPaint(hwnd, &ps);
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break;
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}
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case WM_MOUSEMOVE:
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case WM_LBUTTONDOWN:
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case WM_MBUTTONDOWN: {
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int x = LOWORD(lParam);
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int y = HIWORD(lParam);
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RECT r;
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GetClientRect(GraphicsWnd, &r);
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x = x - (r.right - r.left)/2;
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y = (r.bottom - r.top)/2 - y;
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LastMousePos.x = x;
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LastMousePos.y = y;
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if(msg == WM_LBUTTONDOWN) {
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SS.GW.MouseLeftDown(x, y);
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} else if(msg == WM_MBUTTONDOWN) {
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SS.GW.MouseMiddleDown(x, y);
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} else if(msg == WM_MOUSEMOVE) {
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SS.GW.MouseMoved(x, y,
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!!(wParam & MK_LBUTTON),
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!!(wParam & MK_MBUTTON),
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!!(wParam & MK_RBUTTON),
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!!(wParam & MK_SHIFT),
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!!(wParam & MK_CONTROL));
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} else {
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oops();
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}
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break;
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}
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case WM_MOUSEWHEEL: {
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int delta = GET_WHEEL_DELTA_WPARAM(wParam);
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SS.GW.MouseScroll(LastMousePos.x, LastMousePos.y, delta);
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break;
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}
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case WM_CLOSE:
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case WM_DESTROY:
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PostQuitMessage(0);
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return 1;
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default:
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return DefWindowProc(hwnd, msg, wParam, lParam);
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}
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return 1;
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}
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HMENU CreateGraphicsWindowMenus(void)
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{
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HMENU top = CreateMenu();
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HMENU m;
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int i;
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int subMenu = 0;
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for(i = 0; SS.GW.menu[i].level >= 0; i++) {
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if(SS.GW.menu[i].level == 0) {
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m = CreateMenu();
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AppendMenu(top, MF_STRING | MF_POPUP, (UINT_PTR)m,
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SS.GW.menu[i].label);
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if(subMenu >= arraylen(SubMenus)) oops();
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SubMenus[subMenu] = m;
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subMenu++;
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} else {
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if(SS.GW.menu[i].label) {
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AppendMenu(m, MF_STRING, SS.GW.menu[i].id, SS.GW.menu[i].label);
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} else {
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AppendMenu(m, MF_SEPARATOR, SS.GW.menu[i].id, "");
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}
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}
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}
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return top;
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}
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static void CreateMainWindows(void)
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{
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WNDCLASSEX wc;
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memset(&wc, 0, sizeof(wc));
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wc.cbSize = sizeof(wc);
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// The graphics window, where the sketch is drawn and shown.
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wc.style = CS_BYTEALIGNCLIENT | CS_BYTEALIGNWINDOW | CS_OWNDC |
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CS_DBLCLKS;
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wc.lpfnWndProc = (WNDPROC)GraphicsWndProc;
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wc.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
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wc.lpszClassName = "GraphicsWnd";
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wc.lpszMenuName = NULL;
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wc.hCursor = LoadCursor(NULL, IDC_ARROW);
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wc.hIcon = NULL;
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wc.hIconSm = NULL;
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if(!RegisterClassEx(&wc)) oops();
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HMENU top = CreateGraphicsWindowMenus();
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GraphicsWnd = CreateWindowEx(0, "GraphicsWnd",
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"SolveSpace (Graphics Window)",
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WS_OVERLAPPED | WS_THICKFRAME | WS_CLIPCHILDREN | WS_MAXIMIZEBOX |
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WS_MINIMIZEBOX | WS_SYSMENU | WS_SIZEBOX | WS_CLIPSIBLINGS,
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600, 300, 200, 200, NULL, top, Instance, NULL);
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if(!GraphicsWnd) oops();
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// The text window, with a comand line and some textual information
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// about the sketch.
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wc.style &= ~CS_DBLCLKS;
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wc.lpfnWndProc = (WNDPROC)TextWndProc;
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wc.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
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wc.lpszClassName = "TextWnd";
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wc.hCursor = NULL;
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if(!RegisterClassEx(&wc)) oops();
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// We get the desired Alt+Tab behaviour by specifying that the text
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// window is a child of the graphics window.
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TextWnd = CreateWindowEx(0,
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"TextWnd", "SolveSpace (Text Window)",
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WS_THICKFRAME | WS_CLIPCHILDREN,
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10, 10, 600, 300, GraphicsWnd, (HMENU)NULL, Instance, NULL);
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if(!TextWnd) oops();
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TextWndScrollBar = CreateWindowEx(0, WC_SCROLLBAR, "", WS_CHILD |
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SBS_VERT | SBS_LEFTALIGN | WS_VISIBLE | WS_CLIPSIBLINGS,
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200, 100, 100, 100, TextWnd, NULL, Instance, NULL);
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// Force the scrollbar to get resized to the window,
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TextWndProc(TextWnd, WM_SIZE, 0, 0);
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RECT r, rc;
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GetWindowRect(TextWnd, &r);
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GetClientRect(TextWnd, &rc);
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ClientIsSmallerBy = (r.bottom - r.top) - (rc.bottom - rc.top);
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}
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//-----------------------------------------------------------------------------
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// Entry point into the program.
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//-----------------------------------------------------------------------------
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int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
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LPSTR lpCmdLine, INT nCmdShow)
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{
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Instance = hInstance;
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// Create the root windows: one for control, with text, and one for
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// the graphics
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CreateMainWindows();
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ThawWindowPos(TextWnd);
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ThawWindowPos(GraphicsWnd);
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// A monospaced font
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FixedFont = CreateFont(TEXT_HEIGHT-2, TEXT_WIDTH, 0, 0, FW_REGULAR, FALSE,
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FALSE, FALSE, ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
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DEFAULT_QUALITY, FF_DONTCARE, "Lucida Console");
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LinkFont = CreateFont(TEXT_HEIGHT-2, TEXT_WIDTH, 0, 0, FW_REGULAR, FALSE,
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TRUE, FALSE, ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
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DEFAULT_QUALITY, FF_DONTCARE, "Lucida Console");
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if(!FixedFont)
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FixedFont = (HFONT)GetStockObject(SYSTEM_FONT);
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if(!LinkFont)
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LinkFont = (HFONT)GetStockObject(SYSTEM_FONT);
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// Call in to the platform-independent code, and let them do their init
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SS.Init();
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ShowWindow(TextWnd, SW_SHOWNOACTIVATE);
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ShowWindow(GraphicsWnd, SW_SHOW);
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// And now it's the message loop. All calls in to the rest of the code
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// will be from the wndprocs.
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MSG msg;
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DWORD ret;
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while(ret = GetMessage(&msg, NULL, 0, 0)) {
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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FreezeWindowPos(TextWnd);
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FreezeWindowPos(GraphicsWnd);
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return 0;
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}
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