solvespace/wishlist.txt
Jonathan Westhues d4b842a242 Generate additional edges wherever a front- and back-facing
triangle join. And add controls to show and hide the solid model
edges (independently of the shaded mesh), and to suppress the
shaded triangles from SVG/EPS output.

[git-p4: depot-paths = "//depot/solvespace/": change = 1932]
2009-03-17 20:26:04 -08:00

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marching algorithm for surface intersection
surfaces of revolution (lathed)
cylinder-line special cases
boundary avoidance when casting ray for point-in-shell
tangent intersections
short pwl edge avoidance
exact curve export (at least for dxf)
assembly
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line styles (color, thickness)
loop detection
incremental regen of entities?
IGES and STEP export