solvespace/textwin.cpp
Jonathan Westhues 0246add3e9 Replace ugly text links to hide/show things with icons. So add code
to draw those, and hit test with the mouse, and display tool tips
when the user hovers with the mouse. Also, underline links only
when they're hovered, and not otherwise.

And add a separate menu option to align the view to the active
workplane, vs. activating the active group's workplane, and
remap the bottom two graphics window toolbar icons to that and
"nearest iso view" instead of draw in 2d/3d, since people tended
to click on those without understanding and cause trouble.

And by default, we force a parallel projection; so the factory
default camera tangent is now 0.3, not 0.

[git-p4: depot-paths = "//depot/solvespace/": change = 2131]
2010-05-02 21:04:42 -08:00

623 lines
19 KiB
C++

#include "solvespace.h"
#include "obj/icons-proto.h"
#include <stdarg.h>
const TextWindow::Color TextWindow::fgColors[] = {
{ 'd', RGB(255, 255, 255) },
{ 'l', RGB(100, 100, 255) },
{ 't', RGB(255, 200, 0) },
{ 'h', RGB( 90, 90, 90) },
{ 's', RGB( 40, 255, 40) },
{ 'm', RGB(200, 200, 0) },
{ 'r', RGB( 0, 0, 0) },
{ 'x', RGB(255, 20, 20) },
{ 'i', RGB( 0, 255, 255) },
{ 'g', RGB(160, 160, 160) },
{ 0, 0 },
};
const TextWindow::Color TextWindow::bgColors[] = {
{ 'd', RGB( 0, 0, 0) },
{ 't', RGB( 34, 15, 15) },
{ 'a', RGB( 20, 20, 20) },
{ 'r', RGB(255, 255, 255) },
{ 0, 0 },
};
bool TextWindow::SPACER = false;
TextWindow::HideShowIcon TextWindow::hideShowIcons[] = {
{ &(SS.GW.showWorkplanes), Icon_workplane, "workplanes from inactive groups"},
{ &(SS.GW.showNormals), Icon_normal, "normals" },
{ &(SS.GW.showPoints), Icon_point, "points" },
{ &(SS.GW.showConstraints), Icon_constraint, "constraints and dimensions" },
{ &(SS.GW.showFaces), Icon_faces, "XXX - special cased" },
{ &SPACER, 0 },
{ &(SS.GW.showShaded), Icon_shaded, "shaded view of solid model" },
{ &(SS.GW.showEdges), Icon_edges, "edges of solid model" },
{ &(SS.GW.showMesh), Icon_mesh, "triangle mesh of solid model" },
{ &SPACER, 0 },
{ &(SS.GW.showHdnLines), Icon_hidden_lines, "hidden lines" },
{ 0, 0 },
};
void TextWindow::MakeColorTable(const Color *in, float *out) {
int i;
for(i = 0; in[i].c != 0; i++) {
int c = in[i].c;
if(c < 0 || c > 255) oops();
out[c*3 + 0] = REDf(in[i].color);
out[c*3 + 1] = GREENf(in[i].color);
out[c*3 + 2] = BLUEf(in[i].color);
}
}
void TextWindow::Init(void) {
ClearSuper();
}
void TextWindow::ClearSuper(void) {
HideTextEditControl();
memset(this, 0, sizeof(*this));
MakeColorTable(fgColors, fgColorTable);
MakeColorTable(bgColors, bgColorTable);
ClearScreen();
Show();
}
void TextWindow::ClearScreen(void) {
int i, j;
for(i = 0; i < MAX_ROWS; i++) {
for(j = 0; j < MAX_COLS; j++) {
text[i][j] = ' ';
meta[i][j].fg = 'd';
meta[i][j].bg = 'd';
meta[i][j].link = NOT_A_LINK;
}
top[i] = i*2;
}
rows = 0;
}
void TextWindow::Printf(bool halfLine, char *fmt, ...) {
va_list vl;
va_start(vl, fmt);
if(rows >= MAX_ROWS) return;
int r, c;
r = rows;
top[r] = (r == 0) ? 0 : (top[r-1] + (halfLine ? 3 : 2));
rows++;
for(c = 0; c < MAX_COLS; c++) {
text[r][c] = ' ';
meta[r][c].link = NOT_A_LINK;
}
int fg = 'd', bg = 'd';
int link = NOT_A_LINK;
DWORD data = 0;
LinkFunction *f = NULL, *h = NULL;
c = 0;
while(*fmt) {
char buf[1024];
if(*fmt == '%') {
fmt++;
if(*fmt == '\0') goto done;
strcpy(buf, "");
switch(*fmt) {
case 'd': {
int v = va_arg(vl, int);
sprintf(buf, "%d", v);
break;
}
case 'x': {
DWORD v = va_arg(vl, DWORD);
sprintf(buf, "%08x", v);
break;
}
case '@': {
double v = va_arg(vl, double);
sprintf(buf, "%.2f", v);
break;
}
case '2': {
double v = va_arg(vl, double);
sprintf(buf, "%s%.2f", v < 0 ? "" : " ", v);
break;
}
case '3': {
double v = va_arg(vl, double);
sprintf(buf, "%s%.3f", v < 0 ? "" : " ", v);
break;
}
case '#': {
double v = va_arg(vl, double);
sprintf(buf, "%.3f", v);
break;
}
case 's': {
char *s = va_arg(vl, char *);
memcpy(buf, s, min(sizeof(buf), strlen(s)+1));
break;
}
case 'c': {
char v = va_arg(vl, char);
sprintf(buf, "%c", v);
break;
}
case 'E':
fg = 'd';
// leave the background, though
link = NOT_A_LINK;
data = 0;
f = NULL;
h = NULL;
break;
case 'F':
case 'B': {
int color;
if(fmt[1] == '\0') goto done;
if(fmt[1] == 'p') {
color = va_arg(vl, int);
} else {
color = fmt[1];
}
if((color < 0 || color > 255) && !(color & 0x80000000)) {
color = 0;
}
if(*fmt == 'F') {
fg = color;
} else {
bg = color;
}
fmt++;
break;
}
case 'L':
if(fmt[1] == '\0') goto done;
fmt++;
if(*fmt == 'p') {
link = va_arg(vl, int);
} else {
link = *fmt;
}
break;
case 'f':
f = va_arg(vl, LinkFunction *);
break;
case 'h':
h = va_arg(vl, LinkFunction *);
break;
case 'D':
data = va_arg(vl, DWORD);
break;
case '%':
strcpy(buf, "%");
break;
}
} else {
buf[0] = *fmt;
buf[1]= '\0';
}
for(unsigned i = 0; i < strlen(buf); i++) {
if(c >= MAX_COLS) goto done;
text[r][c] = buf[i];
meta[r][c].fg = fg;
meta[r][c].bg = bg;
meta[r][c].link = link;
meta[r][c].data = data;
meta[r][c].f = f;
meta[r][c].h = h;
c++;
}
fmt++;
}
while(c < MAX_COLS) {
meta[r][c].fg = fg;
meta[r][c].bg = bg;
c++;
}
done:
va_end(vl);
}
#define gs (SS.GW.gs)
void TextWindow::Show(void) {
if(!(SS.GW.pending.operation)) SS.GW.ClearPending();
SS.GW.GroupSelection();
if(SS.GW.pending.description) {
// A pending operation (that must be completed with the mouse in
// the graphics window) will preempt our usual display.
HideTextEditControl();
ShowHeader(false);
Printf(false, "");
Printf(false, "%s", SS.GW.pending.description);
Printf(true, "%Fl%f%Ll(cancel operation)%E",
&TextWindow::ScreenUnselectAll);
} else if((gs.n > 0 || gs.constraints > 0) &&
shown.screen != SCREEN_PASTE_TRANSFORMED)
{
if(edit.meaning != EDIT_TTF_TEXT) HideTextEditControl();
ShowHeader(false);
DescribeSelection();
} else {
if(edit.meaning == EDIT_TTF_TEXT) HideTextEditControl();
ShowHeader(true);
switch(shown.screen) {
default:
shown.screen = SCREEN_LIST_OF_GROUPS;
// fall through
case SCREEN_LIST_OF_GROUPS: ShowListOfGroups(); break;
case SCREEN_GROUP_INFO: ShowGroupInfo(); break;
case SCREEN_GROUP_SOLVE_INFO: ShowGroupSolveInfo(); break;
case SCREEN_CONFIGURATION: ShowConfiguration(); break;
case SCREEN_STEP_DIMENSION: ShowStepDimension(); break;
case SCREEN_LIST_OF_STYLES: ShowListOfStyles(); break;
case SCREEN_STYLE_INFO: ShowStyleInfo(); break;
case SCREEN_PASTE_TRANSFORMED: ShowPasteTransformed(); break;
case SCREEN_EDIT_VIEW: ShowEditView(); break;
}
}
Printf(false, "");
InvalidateText();
}
void TextWindow::TimerCallback(void)
{
tooltippedIcon = hoveredIcon;
InvalidateText();
}
void TextWindow::DrawOrHitTestIcons(int how, double mx, double my)
{
int width, height;
GetTextWindowSize(&width, &height);
int x = 20, y = 33 + LINE_HEIGHT;
y -= scrollPos*(LINE_HEIGHT/2);
double grey = 30.0/255;
double top = y - 28, bot = y + 4;
glColor4d(grey, grey, grey, 1.0);
glxAxisAlignedQuad(0, width, top, bot);
HideShowIcon *oldHovered = hoveredIcon;
if(how != PAINT) {
hoveredIcon = NULL;
}
HideShowIcon *hsi;
for(hsi = &(hideShowIcons[0]); hsi->var; hsi++) {
if(hsi->var == &SPACER) {
// Draw a darker-grey spacer in between the groups of icons.
if(how == PAINT) {
int l = x, r = l + 4,
t = y, b = t - 24;
glColor4d(0.17, 0.17, 0.17, 1);
glxAxisAlignedQuad(l, r, t, b);
}
x += 12;
continue;
}
if(how == PAINT) {
glPushMatrix();
glTranslated(x, y-24, 0);
// Only thing that matters about the color is the alpha,
// should be one for no transparency
glColor3d(0, 0, 0);
glxDrawPixelsWithTexture(hsi->icon, 24, 24);
glPopMatrix();
if(hsi == hoveredIcon) {
glColor4d(1, 1, 0, 0.3);
glxAxisAlignedQuad(x - 2, x + 26, y + 2, y - 26);
}
if(!*(hsi->var)) {
glColor4d(1, 0, 0, 0.6);
glLineWidth(2);
int s = 0, f = 24;
glBegin(GL_LINES);
glVertex2d(x+s, y-s);
glVertex2d(x+f, y-f);
glVertex2d(x+s, y-f);
glVertex2d(x+f, y-s);
glEnd();
}
} else {
if(mx > x - 2 && mx < x + 26 &&
my < y + 2 && my > y - 26)
{
// The mouse is hovered over this icon, so do the tooltip
// stuff.
if(hsi != tooltippedIcon) {
oldMousePos = Point2d::From(mx, my);
}
if(hsi != oldHovered || how == CLICK) {
SetTimerFor(1000);
}
hoveredIcon = hsi;
if(how == CLICK) {
SS.GW.ToggleBool(hsi->var);
}
}
}
x += 32;
}
if(how != PAINT && hoveredIcon != oldHovered) {
InvalidateText();
}
if(tooltippedIcon) {
if(how == PAINT) {
char str[1024];
if(tooltippedIcon->icon == Icon_faces) {
if(SS.GW.showFaces) {
strcpy(str, "Don't select faces with mouse");
} else {
strcpy(str, "Select faces with mouse");
}
} else {
sprintf(str, "%s %s", *(tooltippedIcon->var) ? "Hide" : "Show",
tooltippedIcon->tip);
}
double ox = oldMousePos.x, oy = oldMousePos.y - LINE_HEIGHT;
int tw = (strlen(str) + 1)*CHAR_WIDTH;
ox = min(ox, (width - 25) - tw);
oy = max(oy, 5);
glxCreateBitmapFont();
glLineWidth(1);
glColor4d(1.0, 1.0, 0.6, 1.0);
glxAxisAlignedQuad(ox, ox+tw, oy, oy+LINE_HEIGHT);
glColor4d(0.0, 0.0, 0.0, 1.0);
glxAxisAlignedLineLoop(ox, ox+tw, oy, oy+LINE_HEIGHT);
glColor4d(0, 0, 0, 1);
glxBitmapText(str, Vector::From(ox+5, oy-3+LINE_HEIGHT, 0));
} else {
if(!hoveredIcon ||
(hoveredIcon != tooltippedIcon))
{
tooltippedIcon = NULL;
InvalidateGraphics();
}
// And if we're hovered, then we've set a timer that will cause
// us to show the tool tip later.
}
}
}
void TextWindow::Paint(void) {
int width, height;
GetTextWindowSize(&width, &height);
// We would like things pixel-exact, to avoid shimmering.
glViewport(0, 0, width, height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glClearColor(0, 0, 0, 1);
glClear(GL_COLOR_BUFFER_BIT);
glColor3d(1, 1, 1);
glTranslated(-1, 1, 0);
glScaled(2.0/width, -2.0/height, 1);
glTranslated(0, 0, 0);
halfRows = height / (LINE_HEIGHT/2);
int bottom = top[rows-1] + 2;
scrollPos = min(scrollPos, bottom - halfRows);
scrollPos = max(scrollPos, 0);
// Let's set up the scroll bar first
MoveTextScrollbarTo(scrollPos, top[rows - 1] + 1, halfRows);
// Create the bitmap font that we're going to use.
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND);
// Now paint the window.
int r, c, a;
for(a = 0; a < 2; a++) {
if(a == 0) {
glBegin(GL_QUADS);
} else if(a == 1) {
glEnable(GL_TEXTURE_2D);
glxCreateBitmapFont();
glBegin(GL_QUADS);
}
for(r = 0; r < rows; r++) {
int ltop = top[r];
if(ltop < (scrollPos-1)) continue;
if(ltop > scrollPos+halfRows) break;
for(c = 0; c < min((width/CHAR_WIDTH)+1, MAX_COLS); c++) {
int x = LEFT_MARGIN + c*CHAR_WIDTH;
int y = (ltop-scrollPos)*(LINE_HEIGHT/2) + 4;
int fg = meta[r][c].fg;
int bg = meta[r][c].bg;
// On the first pass, all the background quads; on the next
// pass, all the foreground (i.e., font) quads.
if(a == 0) {
int bh = LINE_HEIGHT, adj = -2;
if(bg & 0x80000000) {
glColor3f(REDf(bg), GREENf(bg), BLUEf(bg));
bh = CHAR_HEIGHT;
adj = 2;
} else {
glColor3fv(&(bgColorTable[bg*3]));
}
if(!(bg == 'd')) {
// Move the quad down a bit, so that the descenders
// still have the correct background.
y += adj;
glxAxisAlignedQuad(x, x + CHAR_WIDTH, y, y + bh);
y -= adj;
}
} else if(a == 1) {
glColor3fv(&(fgColorTable[fg*3]));
glxBitmapCharQuad(text[r][c], x, y + CHAR_HEIGHT);
// If this is a link and it's hovered, then draw the
// underline.
if(meta[r][c].link && meta[r][c].link != 'n' &&
(r == hoveredRow && c == hoveredCol))
{
int cs = c, cf = c;
while(cs >= 0 && meta[r][cs].link &&
meta[r][cs].f == meta[r][c].f &&
meta[r][cs].data == meta[r][c].data)
{
cs--;
}
cs++;
while( meta[r][cf].link &&
meta[r][cf].f == meta[r][c].f &&
meta[r][cf].data == meta[r][c].data)
{
cf++;
}
glEnd();
glDisable(GL_TEXTURE_2D);
glLineWidth(1);
glBegin(GL_LINES);
int yp = y + CHAR_HEIGHT;
glVertex2d(LEFT_MARGIN + cs*CHAR_WIDTH, yp);
glVertex2d(LEFT_MARGIN + cf*CHAR_WIDTH, yp);
glEnd();
glEnable(GL_TEXTURE_2D);
glBegin(GL_QUADS);
}
}
}
}
glEnd();
glDisable(GL_TEXTURE_2D);
}
// The header has some icons that are drawn separately from the text
DrawOrHitTestIcons(PAINT, 0, 0);
}
void TextWindow::MouseEvent(bool leftClick, double x, double y) {
if(TextEditControlIsVisible() || GraphicsEditControlIsVisible()) {
if(leftClick) {
HideTextEditControl();
HideGraphicsEditControl();
} else {
SetMousePointerToHand(false);
}
return;
}
DrawOrHitTestIcons(leftClick ? CLICK : HOVER, x, y);
GraphicsWindow::Selection ps = SS.GW.hover;
SS.GW.hover.Clear();
int prevHoveredRow = hoveredRow,
prevHoveredCol = hoveredCol;
hoveredRow = 0;
hoveredCol = 0;
// Find the corresponding character in the text buffer
int c = (int)((x - LEFT_MARGIN) / CHAR_WIDTH);
int hh = (LINE_HEIGHT)/2;
y += scrollPos*hh;
int r;
for(r = 0; r < rows; r++) {
if(y >= top[r]*hh && y <= (top[r]+2)*hh) {
break;
}
}
if(r >= rows) {
SetMousePointerToHand(false);
goto done;
}
hoveredRow = r;
hoveredCol = c;
#define META (meta[r][c])
if(leftClick) {
if(META.link && META.f) {
(META.f)(META.link, META.data);
Show();
InvalidateGraphics();
}
} else {
if(META.link) {
SetMousePointerToHand(true);
if(META.h) {
(META.h)(META.link, META.data);
}
} else {
SetMousePointerToHand(false);
}
}
done:
if((!ps.Equals(&(SS.GW.hover))) ||
prevHoveredRow != hoveredRow ||
prevHoveredCol != hoveredCol)
{
InvalidateGraphics();
InvalidateText();
}
}
void TextWindow::MouseLeave(void) {
tooltippedIcon = NULL;
hoveredRow = 0;
hoveredCol = 0;
InvalidateText();
}
void TextWindow::ScrollbarEvent(int newPos) {
int bottom = top[rows-1] + 2;
newPos = min(newPos, bottom - halfRows);
newPos = max(newPos, 0);
if(newPos != scrollPos) {
scrollPos = newPos;
MoveTextScrollbarTo(scrollPos, top[rows - 1] + 1, halfRows);
if(TextEditControlIsVisible()) {
extern int TextEditControlCol, TextEditControlHalfRow;
ShowTextEditControl(
TextEditControlHalfRow, TextEditControlCol, NULL);
}
InvalidateText();
}
}