solvespace/src/render
whitequark f43954cc29 Adjust GL1 and GL3 ReadFrame to take pixel ratio into account.
Currently, on HiDPI screens the Export Image command would return
a cropped screenshot.
2019-05-20 19:09:40 +00:00
..
gl3shader.cpp Fix some strict GL ES 2 conformance issues. 2018-07-18 19:40:14 +00:00
gl3shader.h Start using C++ in-place member initialization. 2018-07-16 11:21:30 +00:00
render2d.cpp Fix type conversion warnings. 2017-03-10 21:05:52 +00:00
render.cpp Implement a platform abstraction for windows. 2018-07-17 13:31:17 +00:00
render.h Implement a platform abstraction for windows. 2018-07-17 13:31:17 +00:00
rendercairo.cpp Implement a platform abstraction for windows. 2018-07-17 13:31:17 +00:00
rendergl1.cpp Adjust GL1 and GL3 ReadFrame to take pixel ratio into account. 2019-05-20 19:09:40 +00:00
rendergl3.cpp Adjust GL1 and GL3 ReadFrame to take pixel ratio into account. 2019-05-20 19:09:40 +00:00
rendergl.cpp macOS: fix #include to work on case-sensitive filesystem. 2018-07-12 11:45:15 +00:00