
can show edges for both meshes and shells, and export them and hidden line remove and all the usual stuff. And fix the zoom to fit on startup, so that it considers hidden entities too. That avoids the problem where things get generated at stupid chord tolerance because no entities were visible and the mesh of course did not yet exist. [git-p4: depot-paths = "//depot/solvespace/": change = 1961]
12 lines
174 B
Plaintext
12 lines
174 B
Plaintext
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marching algorithm for surface intersection
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tangent intersections
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line styles (color, thickness)
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loop detection
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IGES and STEP export
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incremental regen of entities?
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