solvespace/src/platform
EvilSpirit 7b9d730a23 Hide OpenGL implementation details.
Abstract the exact details of the OpenGL renderer in the render.h
header; this allows us to use GL-specific types in the renderer
class and functions without including OpenGL (and Windows, where
applicable) headers in every source file.
2016-11-14 20:30:46 +00:00
..
cocoamain.mm OS X: don't crash in GetSaveFile() if default extension is invalid. 2016-10-21 20:18:45 +04:00
gtkmain.cpp GTK: add a no-op glXSwapBuffers call for apitrace. 2016-10-22 07:47:13 +00:00
headless.cpp Hide OpenGL implementation details. 2016-11-14 20:30:46 +00:00
unixutil.cpp Update 58db06d8 to not even try to use std::fstream with Unicode paths. 2016-10-09 20:00:02 +00:00
w32main.cpp Win32: add proper Unicode support to message boxes. 2016-10-09 21:54:21 +00:00
w32util.cpp Update 58db06d8 to not even try to use std::fstream with Unicode paths. 2016-10-09 20:00:02 +00:00