
After this commit, SolveSpace deals with paths as follows: * Paths are generally treated as opaque platform-specific strings. This helps on Linux, because paths on Linux don't have any specific encoding and it helps to avoid any operations on them. * The UI in some places wants to get a basename. In this case, the newly introduced PATH_SEP is used. This allows to treat backslash as a regular character, which it is on Linux and OS X. * The only place where any nontrivial operations on paths are performed is the g->impFile/impFileRel logic. Specifically, when saved, g->impFile always contains an absolute path with separators of the current platform, and g->impFileRel always contains a relative path with UNIX separators. This allows to treat backslash as a regular character. Old files will contain g->impFileRel with Windows separators; these are detected by looking for a drive letter in g->impFile and in that case mapping Windows separators to UNIX ones. There is no need to treat UNIX separators (forward slashes) in any special way on Windows because there is no way on Windows, not even via UNC paths, to create or address a directory entry with a forward slash in its name.
827 lines
31 KiB
C++
827 lines
31 KiB
C++
//-----------------------------------------------------------------------------
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// Routines to write and read our .slvs file format.
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//
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// Copyright 2008-2013 Jonathan Westhues.
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//-----------------------------------------------------------------------------
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#include "solvespace.h"
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#define VERSION_STRING "\261\262\263" "SolveSpaceREVa"
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static int StrStartsWith(const char *str, const char *start) {
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return memcmp(str, start, strlen(start)) == 0;
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}
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//-----------------------------------------------------------------------------
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// Clear and free all the dynamic memory associated with our currently-loaded
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// sketch. This does not leave the program in an acceptable state (with the
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// references created, and so on), so anyone calling this must fix that later.
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//-----------------------------------------------------------------------------
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void SolveSpaceUI::ClearExisting(void) {
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UndoClearStack(&redo);
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UndoClearStack(&undo);
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Group *g;
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for(g = SK.group.First(); g; g = SK.group.NextAfter(g)) {
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g->Clear();
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}
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SK.constraint.Clear();
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SK.request.Clear();
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SK.group.Clear();
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SK.style.Clear();
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SK.entity.Clear();
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SK.param.Clear();
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}
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hGroup SolveSpaceUI::CreateDefaultDrawingGroup(void) {
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Group g = {};
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// And an empty group, for the first stuff the user draws.
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g.visible = true;
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g.type = Group::DRAWING_WORKPLANE;
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g.subtype = Group::WORKPLANE_BY_POINT_ORTHO;
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g.predef.q = Quaternion::From(1, 0, 0, 0);
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hRequest hr = Request::HREQUEST_REFERENCE_XY;
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g.predef.origin = hr.entity(1);
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g.name.strcpy("sketch-in-plane");
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SK.group.AddAndAssignId(&g);
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SK.GetGroup(g.h)->activeWorkplane = g.h.entity(0);
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return g.h;
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}
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void SolveSpaceUI::NewFile(void) {
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ClearExisting();
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// Our initial group, that contains the references.
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Group g = {};
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g.visible = true;
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g.name.strcpy("#references");
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g.type = Group::DRAWING_3D;
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g.h = Group::HGROUP_REFERENCES;
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SK.group.Add(&g);
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// Let's create three two-d coordinate systems, for the coordinate
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// planes; these are our references, present in every sketch.
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Request r = {};
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r.type = Request::WORKPLANE;
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r.group = Group::HGROUP_REFERENCES;
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r.workplane = Entity::FREE_IN_3D;
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r.h = Request::HREQUEST_REFERENCE_XY;
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SK.request.Add(&r);
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r.h = Request::HREQUEST_REFERENCE_YZ;
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SK.request.Add(&r);
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r.h = Request::HREQUEST_REFERENCE_ZX;
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SK.request.Add(&r);
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CreateDefaultDrawingGroup();
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}
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const SolveSpaceUI::SaveTable SolveSpaceUI::SAVED[] = {
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{ 'g', "Group.h.v", 'x', &(SS.sv.g.h.v) },
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{ 'g', "Group.type", 'd', &(SS.sv.g.type) },
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{ 'g', "Group.order", 'd', &(SS.sv.g.order) },
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{ 'g', "Group.name", 'N', &(SS.sv.g.name) },
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{ 'g', "Group.activeWorkplane.v", 'x', &(SS.sv.g.activeWorkplane.v) },
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{ 'g', "Group.opA.v", 'x', &(SS.sv.g.opA.v) },
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{ 'g', "Group.opB.v", 'x', &(SS.sv.g.opB.v) },
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{ 'g', "Group.valA", 'f', &(SS.sv.g.valA) },
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{ 'g', "Group.valB", 'f', &(SS.sv.g.valB) },
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{ 'g', "Group.valC", 'f', &(SS.sv.g.valB) },
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{ 'g', "Group.color", 'c', &(SS.sv.g.color) },
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{ 'g', "Group.subtype", 'd', &(SS.sv.g.subtype) },
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{ 'g', "Group.skipFirst", 'b', &(SS.sv.g.skipFirst) },
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{ 'g', "Group.meshCombine", 'd', &(SS.sv.g.meshCombine) },
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{ 'g', "Group.forceToMesh", 'd', &(SS.sv.g.forceToMesh) },
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{ 'g', "Group.predef.q.w", 'f', &(SS.sv.g.predef.q.w) },
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{ 'g', "Group.predef.q.vx", 'f', &(SS.sv.g.predef.q.vx) },
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{ 'g', "Group.predef.q.vy", 'f', &(SS.sv.g.predef.q.vy) },
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{ 'g', "Group.predef.q.vz", 'f', &(SS.sv.g.predef.q.vz) },
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{ 'g', "Group.predef.origin.v", 'x', &(SS.sv.g.predef.origin.v) },
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{ 'g', "Group.predef.entityB.v", 'x', &(SS.sv.g.predef.entityB.v) },
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{ 'g', "Group.predef.entityC.v", 'x', &(SS.sv.g.predef.entityC.v) },
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{ 'g', "Group.predef.swapUV", 'b', &(SS.sv.g.predef.swapUV) },
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{ 'g', "Group.predef.negateU", 'b', &(SS.sv.g.predef.negateU) },
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{ 'g', "Group.predef.negateV", 'b', &(SS.sv.g.predef.negateV) },
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{ 'g', "Group.visible", 'b', &(SS.sv.g.visible) },
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{ 'g', "Group.suppress", 'b', &(SS.sv.g.suppress) },
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{ 'g', "Group.relaxConstraints", 'b', &(SS.sv.g.relaxConstraints) },
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{ 'g', "Group.allDimsReference", 'b', &(SS.sv.g.allDimsReference) },
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{ 'g', "Group.scale", 'f', &(SS.sv.g.scale) },
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{ 'g', "Group.remap", 'M', &(SS.sv.g.remap) },
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{ 'g', "Group.impFile", 'P', &(SS.sv.g.impFile) },
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{ 'g', "Group.impFileRel", 'P', &(SS.sv.g.impFileRel) },
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{ 'p', "Param.h.v.", 'x', &(SS.sv.p.h.v) },
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{ 'p', "Param.val", 'f', &(SS.sv.p.val) },
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{ 'r', "Request.h.v", 'x', &(SS.sv.r.h.v) },
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{ 'r', "Request.type", 'd', &(SS.sv.r.type) },
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{ 'r', "Request.extraPoints", 'd', &(SS.sv.r.extraPoints) },
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{ 'r', "Request.workplane.v", 'x', &(SS.sv.r.workplane.v) },
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{ 'r', "Request.group.v", 'x', &(SS.sv.r.group.v) },
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{ 'r', "Request.construction", 'b', &(SS.sv.r.construction) },
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{ 'r', "Request.style", 'x', &(SS.sv.r.style) },
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{ 'r', "Request.str", 'N', &(SS.sv.r.str) },
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{ 'r', "Request.font", 'N', &(SS.sv.r.font) },
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{ 'e', "Entity.h.v", 'x', &(SS.sv.e.h.v) },
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{ 'e', "Entity.type", 'd', &(SS.sv.e.type) },
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{ 'e', "Entity.construction", 'b', &(SS.sv.e.construction) },
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{ 'e', "Entity.style", 'x', &(SS.sv.e.style) },
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{ 'e', "Entity.str", 'N', &(SS.sv.e.str) },
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{ 'e', "Entity.font", 'N', &(SS.sv.e.font) },
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{ 'e', "Entity.point[0].v", 'x', &(SS.sv.e.point[0].v) },
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{ 'e', "Entity.point[1].v", 'x', &(SS.sv.e.point[1].v) },
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{ 'e', "Entity.point[2].v", 'x', &(SS.sv.e.point[2].v) },
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{ 'e', "Entity.point[3].v", 'x', &(SS.sv.e.point[3].v) },
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{ 'e', "Entity.point[4].v", 'x', &(SS.sv.e.point[4].v) },
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{ 'e', "Entity.point[5].v", 'x', &(SS.sv.e.point[5].v) },
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{ 'e', "Entity.point[6].v", 'x', &(SS.sv.e.point[6].v) },
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{ 'e', "Entity.point[7].v", 'x', &(SS.sv.e.point[7].v) },
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{ 'e', "Entity.point[8].v", 'x', &(SS.sv.e.point[8].v) },
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{ 'e', "Entity.point[9].v", 'x', &(SS.sv.e.point[9].v) },
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{ 'e', "Entity.point[10].v", 'x', &(SS.sv.e.point[10].v) },
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{ 'e', "Entity.point[11].v", 'x', &(SS.sv.e.point[11].v) },
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{ 'e', "Entity.extraPoints", 'd', &(SS.sv.e.extraPoints) },
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{ 'e', "Entity.normal.v", 'x', &(SS.sv.e.normal.v) },
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{ 'e', "Entity.distance.v", 'x', &(SS.sv.e.distance.v) },
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{ 'e', "Entity.workplane.v", 'x', &(SS.sv.e.workplane.v) },
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{ 'e', "Entity.actPoint.x", 'f', &(SS.sv.e.actPoint.x) },
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{ 'e', "Entity.actPoint.y", 'f', &(SS.sv.e.actPoint.y) },
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{ 'e', "Entity.actPoint.z", 'f', &(SS.sv.e.actPoint.z) },
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{ 'e', "Entity.actNormal.w", 'f', &(SS.sv.e.actNormal.w) },
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{ 'e', "Entity.actNormal.vx", 'f', &(SS.sv.e.actNormal.vx) },
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{ 'e', "Entity.actNormal.vy", 'f', &(SS.sv.e.actNormal.vy) },
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{ 'e', "Entity.actNormal.vz", 'f', &(SS.sv.e.actNormal.vz) },
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{ 'e', "Entity.actDistance", 'f', &(SS.sv.e.actDistance) },
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{ 'e', "Entity.actVisible", 'b', &(SS.sv.e.actVisible), },
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{ 'c', "Constraint.h.v", 'x', &(SS.sv.c.h.v) },
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{ 'c', "Constraint.type", 'd', &(SS.sv.c.type) },
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{ 'c', "Constraint.group.v", 'x', &(SS.sv.c.group.v) },
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{ 'c', "Constraint.workplane.v", 'x', &(SS.sv.c.workplane.v) },
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{ 'c', "Constraint.valA", 'f', &(SS.sv.c.valA) },
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{ 'c', "Constraint.ptA.v", 'x', &(SS.sv.c.ptA.v) },
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{ 'c', "Constraint.ptB.v", 'x', &(SS.sv.c.ptB.v) },
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{ 'c', "Constraint.entityA.v", 'x', &(SS.sv.c.entityA.v) },
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{ 'c', "Constraint.entityB.v", 'x', &(SS.sv.c.entityB.v) },
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{ 'c', "Constraint.entityC.v", 'x', &(SS.sv.c.entityC.v) },
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{ 'c', "Constraint.entityD.v", 'x', &(SS.sv.c.entityD.v) },
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{ 'c', "Constraint.other", 'b', &(SS.sv.c.other) },
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{ 'c', "Constraint.other2", 'b', &(SS.sv.c.other2) },
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{ 'c', "Constraint.reference", 'b', &(SS.sv.c.reference) },
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{ 'c', "Constraint.comment", 'N', &(SS.sv.c.comment) },
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{ 'c', "Constraint.disp.offset.x", 'f', &(SS.sv.c.disp.offset.x) },
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{ 'c', "Constraint.disp.offset.y", 'f', &(SS.sv.c.disp.offset.y) },
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{ 'c', "Constraint.disp.offset.z", 'f', &(SS.sv.c.disp.offset.z) },
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{ 'c', "Constraint.disp.style", 'x', &(SS.sv.c.disp.style) },
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{ 's', "Style.h.v", 'x', &(SS.sv.s.h.v) },
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{ 's', "Style.name", 'N', &(SS.sv.s.name) },
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{ 's', "Style.width", 'f', &(SS.sv.s.width) },
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{ 's', "Style.widthAs", 'd', &(SS.sv.s.widthAs) },
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{ 's', "Style.textHeight", 'f', &(SS.sv.s.textHeight) },
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{ 's', "Style.textHeightAs", 'd', &(SS.sv.s.textHeightAs) },
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{ 's', "Style.textAngle", 'f', &(SS.sv.s.textAngle) },
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{ 's', "Style.textOrigin", 'x', &(SS.sv.s.textOrigin) },
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{ 's', "Style.color", 'c', &(SS.sv.s.color) },
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{ 's', "Style.fillColor", 'c', &(SS.sv.s.fillColor) },
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{ 's', "Style.filled", 'b', &(SS.sv.s.filled) },
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{ 's', "Style.visible", 'b', &(SS.sv.s.visible) },
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{ 's', "Style.exportable", 'b', &(SS.sv.s.exportable) },
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{ 0, NULL, 0, NULL }
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};
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union SAVEDptr {
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IdList<EntityMap,EntityId> M;
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NameStr N;
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/* std::string P */
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bool b;
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RgbaColor c;
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int d;
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double f;
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uint32_t x;
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};
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void SolveSpaceUI::SaveUsingTable(int type) {
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int i;
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for(i = 0; SAVED[i].type != 0; i++) {
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if(SAVED[i].type != type) continue;
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int fmt = SAVED[i].fmt;
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union SAVEDptr *p = (union SAVEDptr *)SAVED[i].ptr;
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// Any items that aren't specified are assumed to be zero
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if(fmt == 'N' && p->N.str[0] == '\0') continue;
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if(fmt == 'd' && p->d == 0) continue;
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if(fmt == 'f' && EXACT(p->f == 0.0)) continue;
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if(fmt == 'x' && p->x == 0) continue;
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fprintf(fh, "%s=", SAVED[i].desc);
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switch(fmt) {
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case 'N': fprintf(fh, "%s", p->N.str); break;
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case 'P': fprintf(fh, "%s", ((std::string*)p)->c_str()); break;
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case 'b': fprintf(fh, "%d", p->b ? 1 : 0); break;
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case 'c': fprintf(fh, "%08x", p->c.ToPackedInt()); break;
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case 'd': fprintf(fh, "%d", p->d); break;
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case 'f': fprintf(fh, "%.20f", p->f); break;
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case 'x': fprintf(fh, "%08x", p->x); break;
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case 'M': {
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int j;
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fprintf(fh, "{\n");
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for(j = 0; j < p->M.n; j++) {
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EntityMap *em = &(p->M.elem[j]);
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fprintf(fh, " %d %08x %d\n",
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em->h.v, em->input.v, em->copyNumber);
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}
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fprintf(fh, "}");
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break;
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}
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default: oops();
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}
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fprintf(fh, "\n");
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}
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}
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bool SolveSpaceUI::SaveToFile(const std::string &filename) {
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// Make sure all the entities are regenerated up to date, since they
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// will be exported. We reload the imported files because that rewrites
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// the impFileRel for our possibly-new filename.
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SS.ScheduleShowTW();
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SS.ReloadAllImported();
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SS.GenerateAll(0, INT_MAX);
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fh = fopen(filename.c_str(), "wb");
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if(!fh) {
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Error("Couldn't write to file '%s'", filename.c_str());
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return false;
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}
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fprintf(fh, "%s\n\n\n", VERSION_STRING);
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int i, j;
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for(i = 0; i < SK.group.n; i++) {
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sv.g = SK.group.elem[i];
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SaveUsingTable('g');
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fprintf(fh, "AddGroup\n\n");
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}
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for(i = 0; i < SK.param.n; i++) {
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sv.p = SK.param.elem[i];
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SaveUsingTable('p');
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fprintf(fh, "AddParam\n\n");
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}
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for(i = 0; i < SK.request.n; i++) {
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sv.r = SK.request.elem[i];
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SaveUsingTable('r');
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fprintf(fh, "AddRequest\n\n");
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}
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for(i = 0; i < SK.entity.n; i++) {
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(SK.entity.elem[i]).CalculateNumerical(true);
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sv.e = SK.entity.elem[i];
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SaveUsingTable('e');
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fprintf(fh, "AddEntity\n\n");
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}
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for(i = 0; i < SK.constraint.n; i++) {
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sv.c = SK.constraint.elem[i];
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SaveUsingTable('c');
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fprintf(fh, "AddConstraint\n\n");
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}
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for(i = 0; i < SK.style.n; i++) {
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sv.s = SK.style.elem[i];
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if(sv.s.h.v >= Style::FIRST_CUSTOM) {
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SaveUsingTable('s');
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fprintf(fh, "AddStyle\n\n");
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}
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}
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// A group will have either a mesh or a shell, but not both; but the code
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// to print either of those just does nothing if the mesh/shell is empty.
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SMesh *m = &(SK.group.elem[SK.group.n-1].runningMesh);
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for(i = 0; i < m->l.n; i++) {
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STriangle *tr = &(m->l.elem[i]);
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fprintf(fh, "Triangle %08x %08x "
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"%.20f %.20f %.20f %.20f %.20f %.20f %.20f %.20f %.20f\n",
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tr->meta.face, tr->meta.color.ToPackedInt(),
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CO(tr->a), CO(tr->b), CO(tr->c));
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}
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SShell *s = &(SK.group.elem[SK.group.n-1].runningShell);
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SSurface *srf;
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for(srf = s->surface.First(); srf; srf = s->surface.NextAfter(srf)) {
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fprintf(fh, "Surface %08x %08x %08x %d %d\n",
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srf->h.v, srf->color.ToPackedInt(), srf->face, srf->degm, srf->degn);
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for(i = 0; i <= srf->degm; i++) {
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for(j = 0; j <= srf->degn; j++) {
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fprintf(fh, "SCtrl %d %d %.20f %.20f %.20f Weight %20.20f\n",
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i, j, CO(srf->ctrl[i][j]), srf->weight[i][j]);
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}
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}
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STrimBy *stb;
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for(stb = srf->trim.First(); stb; stb = srf->trim.NextAfter(stb)) {
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fprintf(fh, "TrimBy %08x %d %.20f %.20f %.20f %.20f %.20f %.20f\n",
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stb->curve.v, stb->backwards ? 1 : 0,
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CO(stb->start), CO(stb->finish));
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}
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fprintf(fh, "AddSurface\n");
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}
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SCurve *sc;
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for(sc = s->curve.First(); sc; sc = s->curve.NextAfter(sc)) {
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fprintf(fh, "Curve %08x %d %d %08x %08x\n",
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sc->h.v,
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sc->isExact ? 1 : 0, sc->exact.deg,
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sc->surfA.v, sc->surfB.v);
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if(sc->isExact) {
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for(i = 0; i <= sc->exact.deg; i++) {
|
|
fprintf(fh, "CCtrl %d %.20f %.20f %.20f Weight %.20f\n",
|
|
i, CO(sc->exact.ctrl[i]), sc->exact.weight[i]);
|
|
}
|
|
}
|
|
SCurvePt *scpt;
|
|
for(scpt = sc->pts.First(); scpt; scpt = sc->pts.NextAfter(scpt)) {
|
|
fprintf(fh, "CurvePt %d %.20f %.20f %.20f\n",
|
|
scpt->vertex ? 1 : 0, CO(scpt->p));
|
|
}
|
|
|
|
fprintf(fh, "AddCurve\n");
|
|
}
|
|
|
|
fclose(fh);
|
|
|
|
return true;
|
|
}
|
|
|
|
void SolveSpaceUI::LoadUsingTable(char *key, char *val) {
|
|
int i;
|
|
for(i = 0; SAVED[i].type != 0; i++) {
|
|
if(strcmp(SAVED[i].desc, key)==0) {
|
|
union SAVEDptr *p = (union SAVEDptr *)SAVED[i].ptr;
|
|
unsigned int u = 0;
|
|
switch(SAVED[i].fmt) {
|
|
case 'N': p->N.strcpy(val); break;
|
|
case 'b': p->b = (atoi(val) != 0); break;
|
|
case 'd': p->d = atoi(val); break;
|
|
case 'f': p->f = atof(val); break;
|
|
case 'x': sscanf(val, "%x", &u); p->x = u; break;
|
|
|
|
case 'c':
|
|
sscanf(val, "%x", &u);
|
|
p->c = RgbaColor::FromPackedInt(u);
|
|
break;
|
|
|
|
case 'P':
|
|
*((std::string*)p) = val;
|
|
break;
|
|
|
|
case 'M': {
|
|
// Don't clear this list! When the group gets added, it
|
|
// makes a shallow copy, so that would result in us
|
|
// freeing memory that we want to keep around. Just
|
|
// zero it out so that new memory is allocated.
|
|
p->M = {};
|
|
for(;;) {
|
|
EntityMap em;
|
|
char line2[1024];
|
|
if (fgets(line2, (int)sizeof(line2), fh) == NULL)
|
|
break;
|
|
if(sscanf(line2, "%d %x %d", &(em.h.v), &(em.input.v),
|
|
&(em.copyNumber)) == 3)
|
|
{
|
|
p->M.Add(&em);
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
default: oops();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
if(SAVED[i].type == 0) {
|
|
fileLoadError = true;
|
|
}
|
|
}
|
|
|
|
bool SolveSpaceUI::LoadFromFile(const std::string &filename) {
|
|
allConsistent = false;
|
|
fileLoadError = false;
|
|
|
|
fh = fopen(filename.c_str(), "rb");
|
|
if(!fh) {
|
|
Error("Couldn't read from file '%s'", filename.c_str());
|
|
return false;
|
|
}
|
|
|
|
ClearExisting();
|
|
|
|
sv = {};
|
|
sv.g.scale = 1; // default is 1, not 0; so legacy files need this
|
|
|
|
char line[1024];
|
|
while(fgets(line, (int)sizeof(line), fh)) {
|
|
char *s = strchr(line, '\n');
|
|
if(s) *s = '\0';
|
|
// We should never get files with \r characters in them, but mailers
|
|
// will sometimes mangle attachments.
|
|
s = strchr(line, '\r');
|
|
if(s) *s = '\0';
|
|
|
|
if(*line == '\0') continue;
|
|
|
|
char *e = strchr(line, '=');
|
|
if(e) {
|
|
*e = '\0';
|
|
char *key = line, *val = e+1;
|
|
LoadUsingTable(key, val);
|
|
} else if(strcmp(line, "AddGroup")==0) {
|
|
SK.group.Add(&(sv.g));
|
|
sv.g = {};
|
|
sv.g.scale = 1; // default is 1, not 0; so legacy files need this
|
|
} else if(strcmp(line, "AddParam")==0) {
|
|
// params are regenerated, but we want to preload the values
|
|
// for initial guesses
|
|
SK.param.Add(&(sv.p));
|
|
sv.p = {};
|
|
} else if(strcmp(line, "AddEntity")==0) {
|
|
// entities are regenerated
|
|
} else if(strcmp(line, "AddRequest")==0) {
|
|
SK.request.Add(&(sv.r));
|
|
sv.r = {};
|
|
} else if(strcmp(line, "AddConstraint")==0) {
|
|
SK.constraint.Add(&(sv.c));
|
|
sv.c = {};
|
|
} else if(strcmp(line, "AddStyle")==0) {
|
|
SK.style.Add(&(sv.s));
|
|
sv.s = {};
|
|
} else if(strcmp(line, VERSION_STRING)==0) {
|
|
// do nothing, version string
|
|
} else if(StrStartsWith(line, "Triangle ") ||
|
|
StrStartsWith(line, "Surface ") ||
|
|
StrStartsWith(line, "SCtrl ") ||
|
|
StrStartsWith(line, "TrimBy ") ||
|
|
StrStartsWith(line, "Curve ") ||
|
|
StrStartsWith(line, "CCtrl ") ||
|
|
StrStartsWith(line, "CurvePt ") ||
|
|
strcmp(line, "AddSurface")==0 ||
|
|
strcmp(line, "AddCurve")==0)
|
|
{
|
|
// ignore the mesh or shell, since we regenerate that
|
|
} else {
|
|
fileLoadError = true;
|
|
}
|
|
}
|
|
|
|
fclose(fh);
|
|
|
|
if(fileLoadError) {
|
|
Error("Unrecognized data in file. This file may be corrupt, or "
|
|
"from a new version of the program.");
|
|
// At least leave the program in a non-crashing state.
|
|
if(SK.group.n == 0) {
|
|
NewFile();
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool SolveSpaceUI::LoadEntitiesFromFile(const std::string &filename, EntityList *le,
|
|
SMesh *m, SShell *sh)
|
|
{
|
|
SSurface srf = {};
|
|
SCurve crv = {};
|
|
|
|
fh = fopen(filename.c_str(), "rb");
|
|
if(!fh) return false;
|
|
|
|
le->Clear();
|
|
sv = {};
|
|
|
|
char line[1024];
|
|
while(fgets(line, (int)sizeof(line), fh)) {
|
|
char *s = strchr(line, '\n');
|
|
if(s) *s = '\0';
|
|
// We should never get files with \r characters in them, but mailers
|
|
// will sometimes mangle attachments.
|
|
s = strchr(line, '\r');
|
|
if(s) *s = '\0';
|
|
|
|
if(*line == '\0') continue;
|
|
|
|
char *e = strchr(line, '=');
|
|
if(e) {
|
|
*e = '\0';
|
|
char *key = line, *val = e+1;
|
|
LoadUsingTable(key, val);
|
|
} else if(strcmp(line, "AddGroup")==0) {
|
|
// Don't leak memory; these get allocated whether we want them
|
|
// or not.
|
|
sv.g.remap.Clear();
|
|
} else if(strcmp(line, "AddParam")==0) {
|
|
|
|
} else if(strcmp(line, "AddEntity")==0) {
|
|
le->Add(&(sv.e));
|
|
sv.e = {};
|
|
} else if(strcmp(line, "AddRequest")==0) {
|
|
|
|
} else if(strcmp(line, "AddConstraint")==0) {
|
|
|
|
} else if(strcmp(line, "AddStyle")==0) {
|
|
|
|
} else if(strcmp(line, VERSION_STRING)==0) {
|
|
|
|
} else if(StrStartsWith(line, "Triangle ")) {
|
|
STriangle tr = {};
|
|
unsigned int rgba = 0;
|
|
if(sscanf(line, "Triangle %x %x "
|
|
"%lf %lf %lf %lf %lf %lf %lf %lf %lf",
|
|
&(tr.meta.face), &rgba,
|
|
&(tr.a.x), &(tr.a.y), &(tr.a.z),
|
|
&(tr.b.x), &(tr.b.y), &(tr.b.z),
|
|
&(tr.c.x), &(tr.c.y), &(tr.c.z)) != 11) {
|
|
oops();
|
|
}
|
|
tr.meta.color = RgbaColor::FromPackedInt((uint32_t)rgba);
|
|
m->AddTriangle(&tr);
|
|
} else if(StrStartsWith(line, "Surface ")) {
|
|
unsigned int rgba = 0;
|
|
if(sscanf(line, "Surface %x %x %x %d %d",
|
|
&(srf.h.v), &rgba, &(srf.face),
|
|
&(srf.degm), &(srf.degn)) != 5) {
|
|
oops();
|
|
}
|
|
srf.color = RgbaColor::FromPackedInt((uint32_t)rgba);
|
|
} else if(StrStartsWith(line, "SCtrl ")) {
|
|
int i, j;
|
|
Vector c;
|
|
double w;
|
|
if(sscanf(line, "SCtrl %d %d %lf %lf %lf Weight %lf",
|
|
&i, &j, &(c.x), &(c.y), &(c.z), &w) != 6)
|
|
{
|
|
oops();
|
|
}
|
|
srf.ctrl[i][j] = c;
|
|
srf.weight[i][j] = w;
|
|
} else if(StrStartsWith(line, "TrimBy ")) {
|
|
STrimBy stb = {};
|
|
int backwards;
|
|
if(sscanf(line, "TrimBy %x %d %lf %lf %lf %lf %lf %lf",
|
|
&(stb.curve.v), &backwards,
|
|
&(stb.start.x), &(stb.start.y), &(stb.start.z),
|
|
&(stb.finish.x), &(stb.finish.y), &(stb.finish.z)) != 8)
|
|
{
|
|
oops();
|
|
}
|
|
stb.backwards = (backwards != 0);
|
|
srf.trim.Add(&stb);
|
|
} else if(strcmp(line, "AddSurface")==0) {
|
|
sh->surface.Add(&srf);
|
|
srf = {};
|
|
} else if(StrStartsWith(line, "Curve ")) {
|
|
int isExact;
|
|
if(sscanf(line, "Curve %x %d %d %x %x",
|
|
&(crv.h.v),
|
|
&(isExact),
|
|
&(crv.exact.deg),
|
|
&(crv.surfA.v), &(crv.surfB.v)) != 5)
|
|
{
|
|
oops();
|
|
}
|
|
crv.isExact = (isExact != 0);
|
|
} else if(StrStartsWith(line, "CCtrl ")) {
|
|
int i;
|
|
Vector c;
|
|
double w;
|
|
if(sscanf(line, "CCtrl %d %lf %lf %lf Weight %lf",
|
|
&i, &(c.x), &(c.y), &(c.z), &w) != 5)
|
|
{
|
|
oops();
|
|
}
|
|
crv.exact.ctrl[i] = c;
|
|
crv.exact.weight[i] = w;
|
|
} else if(StrStartsWith(line, "CurvePt ")) {
|
|
SCurvePt scpt;
|
|
int vertex;
|
|
if(sscanf(line, "CurvePt %d %lf %lf %lf",
|
|
&vertex,
|
|
&(scpt.p.x), &(scpt.p.y), &(scpt.p.z)) != 4)
|
|
{
|
|
oops();
|
|
}
|
|
scpt.vertex = (vertex != 0);
|
|
crv.pts.Add(&scpt);
|
|
} else if(strcmp(line, "AddCurve")==0) {
|
|
sh->curve.Add(&crv);
|
|
crv = {};
|
|
} else {
|
|
oops();
|
|
}
|
|
}
|
|
|
|
fclose(fh);
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Handling of the relative-absolute path transformations for imports
|
|
//-----------------------------------------------------------------------------
|
|
static std::vector<std::string> Split(const std::string &haystack, const std::string &needle)
|
|
{
|
|
std::vector<std::string> result;
|
|
|
|
size_t oldpos = 0, pos = 0;
|
|
while(true) {
|
|
oldpos = pos;
|
|
pos = haystack.find(needle, pos);
|
|
if(pos == std::string::npos) break;
|
|
result.push_back(haystack.substr(oldpos, pos - oldpos));
|
|
pos += needle.length();
|
|
}
|
|
|
|
if(oldpos != haystack.length() - 1)
|
|
result.push_back(haystack.substr(oldpos));
|
|
|
|
return result;
|
|
}
|
|
|
|
static std::string Join(const std::vector<std::string> &parts, const std::string &separator)
|
|
{
|
|
bool first = true;
|
|
std::string result;
|
|
for(auto &part : parts) {
|
|
if(!first) result += separator;
|
|
result += part;
|
|
first = false;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
static bool PlatformPathEqual(const std::string &a, const std::string &b)
|
|
{
|
|
// Case-sensitivity is actually per-volume on both Windows and OS X,
|
|
// but it is extremely tedious to implement and test for little benefit.
|
|
#if defined(WIN32)
|
|
std::wstring wa = Widen(a), wb = Widen(b);
|
|
return std::equal(wa.begin(), wa.end(), wb.begin(), /*wb.end(),*/
|
|
[](wchar_t wca, wchar_t wcb) { return towlower(wca) == towlower(wcb); });
|
|
#elif defined(__APPLE__)
|
|
return !strcasecmp(a.c_str(), b.c_str());
|
|
#else
|
|
return a == b;
|
|
#endif
|
|
}
|
|
|
|
static std::string MakePathRelative(const std::string &base, const std::string &path)
|
|
{
|
|
std::vector<std::string> baseParts = Split(base, PATH_SEP),
|
|
pathParts = Split(path, PATH_SEP),
|
|
resultParts;
|
|
baseParts.pop_back();
|
|
|
|
int common;
|
|
for(common = 0; common < baseParts.size() && common < pathParts.size(); common++) {
|
|
if(!PlatformPathEqual(baseParts[common], pathParts[common]))
|
|
break;
|
|
}
|
|
|
|
for(int i = common; i < baseParts.size(); i++)
|
|
resultParts.push_back("..");
|
|
|
|
resultParts.insert(resultParts.end(),
|
|
pathParts.begin() + common, pathParts.end());
|
|
|
|
return Join(resultParts, PATH_SEP);
|
|
}
|
|
|
|
static std::string MakePathAbsolute(const std::string &base, const std::string &path)
|
|
{
|
|
std::vector<std::string> resultParts = Split(base, PATH_SEP),
|
|
pathParts = Split(path, PATH_SEP);
|
|
resultParts.pop_back();
|
|
|
|
for(auto &part : pathParts) {
|
|
if(part == ".") {
|
|
/* do nothing */
|
|
} else if(part == "..") {
|
|
if(resultParts.empty()) oops();
|
|
resultParts.pop_back();
|
|
} else {
|
|
resultParts.push_back(part);
|
|
}
|
|
}
|
|
|
|
return Join(resultParts, PATH_SEP);
|
|
}
|
|
|
|
static void PathSepNormalize(std::string &filename)
|
|
{
|
|
for(int i = 0; i < filename.length(); i++) {
|
|
if(filename[i] == '\\')
|
|
filename[i] = '/';
|
|
}
|
|
}
|
|
|
|
static std::string PathSepPlatformToUNIX(const std::string &filename)
|
|
{
|
|
#if defined(WIN32)
|
|
std::string result = filename;
|
|
for(int i = 0; i < result.length(); i++) {
|
|
if(result[i] == '\\')
|
|
result[i] = '/';
|
|
}
|
|
return result;
|
|
#else
|
|
return filename;
|
|
#endif
|
|
}
|
|
|
|
static std::string PathSepUNIXToPlatform(const std::string &filename)
|
|
{
|
|
#if defined(WIN32)
|
|
std::string result = filename;
|
|
for(int i = 0; i < result.length(); i++) {
|
|
if(result[i] == '/')
|
|
result[i] = '\\';
|
|
}
|
|
return result;
|
|
#else
|
|
return filename;
|
|
#endif
|
|
}
|
|
|
|
void SolveSpaceUI::ReloadAllImported(void)
|
|
{
|
|
allConsistent = false;
|
|
|
|
int i;
|
|
for(i = 0; i < SK.group.n; i++) {
|
|
Group *g = &(SK.group.elem[i]);
|
|
if(g->type != Group::IMPORTED) continue;
|
|
|
|
if(isalpha(g->impFile[0]) && g->impFile[1] == ':') {
|
|
// Make sure that g->impFileRel always contains a relative path
|
|
// in an UNIX format, even after we load an old file which had
|
|
// the path in Windows format
|
|
PathSepNormalize(g->impFileRel);
|
|
}
|
|
|
|
g->impEntity.Clear();
|
|
g->impMesh.Clear();
|
|
g->impShell.Clear();
|
|
|
|
FILE *test = fopen(g->impFile.c_str(), "rb");
|
|
if(test) {
|
|
fclose(test); // okay, exists
|
|
} else {
|
|
// It doesn't exist. Perhaps the entire tree has moved, and we
|
|
// can use the relative filename to get us back.
|
|
if(!SS.saveFile.empty()) {
|
|
std::string rel = PathSepUNIXToPlatform(g->impFileRel);
|
|
std::string fromRel = MakePathAbsolute(SS.saveFile, rel);
|
|
test = fopen(fromRel.c_str(), "rb");
|
|
if(test) {
|
|
fclose(test);
|
|
// It worked, this is our new absolute path
|
|
g->impFile = fromRel;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(LoadEntitiesFromFile(g->impFile, &(g->impEntity), &(g->impMesh), &(g->impShell)))
|
|
{
|
|
if(!SS.saveFile.empty()) {
|
|
// Record the imported file's name relative to our filename;
|
|
// if the entire tree moves, then everything will still work
|
|
std::string rel = MakePathRelative(SS.saveFile, g->impFile);
|
|
g->impFileRel = PathSepPlatformToUNIX(rel);
|
|
} else {
|
|
// We're not yet saved, so can't make it absolute.
|
|
// This will only be used for display purposes, as SS.saveFile
|
|
// is always nonempty when we are actually writing anything.
|
|
g->impFileRel = g->impFile;
|
|
}
|
|
} else {
|
|
Error("Failed to load imported file '%s'", g->impFile.c_str());
|
|
}
|
|
}
|
|
}
|
|
|