
code. This is now drawn using gl, and the bitmap font (both there and in the graphics window) is drawn from a texture from a static table, not from the Win32 functions, since that's ~1000x faster. So this adds a tool to generate that table. With luck that will also fix my font issues under WINE, which won't have to render the TTF itself. Still needs some cleanup, and to make all the cosmetic improvements that I want. [git-p4: depot-paths = "//depot/solvespace/": change = 2130]
19 lines
530 B
Plaintext
19 lines
530 B
Plaintext
replace show/hide links with icons
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add checked/unchecked checkbox and radio button
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fix bug with rotation in plane where green line stays displayed
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lock point where dragged constraint
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remove toolbar icons for sketch in 3d, add View -> Align to Workplane
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expose transformed point stuff in library, and email McNeel
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rounding, as a special group
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associative entities from solid model, as a special group
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better level of detail
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some kind of import
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faster triangulation
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loop detection
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IGES export
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incremental regen of entities
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