solvespace/.gitmodules
whitequark c8ff17f4a2 Add OpenGL 2 support on Windows using ANGLE.
This commit performs two main changes:
  * Alters the shaders to use only strictly conformant GLSL 2.0.
  * Alters the Windows UI to use ANGLE via GL ES 2.0 and EGL 1.4.

This commit also drops official support for Windows XP, since ANGLE
requires a non-XP toolset to build. It is still possible to build
SolveSpace for Windows XP using:

  cmake -T v120_xp -DOPENGL=1
2016-11-18 11:38:45 +00:00

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[submodule "extlib/zlib"]
path = extlib/zlib
url = https://github.com/madler/zlib
ignore = dirty
[submodule "extlib/libpng"]
path = extlib/libpng
url = https://github.com/glennrp/libpng
[submodule "extlib/freetype"]
path = extlib/freetype
url = http://git.sv.nongnu.org/r/freetype/freetype2.git
[submodule "extlib/libdxfrw"]
path = extlib/libdxfrw
url = https://github.com/solvespace/libdxfrw.git
[submodule "extlib/pixman"]
path = extlib/pixman
url = https://github.com/solvespace/pixman
[submodule "extlib/cairo"]
path = extlib/cairo
url = https://github.com/solvespace/cairo
[submodule "extlib/angle"]
path = extlib/angle
url = https://github.com/solvespace/angle