
intersections or otherwise trying to make the result not self-intersecting. [git-p4: depot-paths = "//depot/solvespace/": change = 1955]
13 lines
194 B
Plaintext
13 lines
194 B
Plaintext
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marching algorithm for surface intersection
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tangent intersections
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put back the meshes
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line styles (color, thickness)
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loop detection
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incremental regen of entities?
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IGES and STEP export
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