solvespace/solvespace.cpp
Daniel Richard G c60e3dd34e Initial Autotools and FLTK support
With this commit, SolveSpace gains an Autotools build system and a new
platform-dependent backend implemented using the FLTK GUI toolkit. These
will allow the application to be built and run on Linux and other Unix-like
operating systems, and prospectively, MacOS X.

A number of new files have been added:

* Makefile.am: Automake makefile template; this contains some experimental
  support for MinGW and MSVC++ builds that needs further development

* ac-aux/ax_fltk.m4: Autoconf M4 macro to locate and query the system's
  installation of FLTK; this will eventually be contributed to the GNU
  Autoconf Archive

* autogen.sh: Script to bootstrap the Autotools build system, usually for a
  tree just checked out from source control

* configure.ac: Source for the Autoconf configure script; note that this
  file specifies a version of 2.1, near the top

* fltk/fltkmain.cpp: Main FLTK backend implementation

* fltk/fltkutil.cpp: Utility functions for the FLTK backend

* fltk/xFl_Gl_Window_Group.{H,cxx}: Implementation of a new
  Fl_Gl_Window_Group widget for FLTK, needed to facilitate drawing FLTK
  widgets on top of OpenGL graphics as SolveSpace does. This has been
  submitted to the FLTK project for (hopefully) eventual upstream
  inclusion:

    http://www.fltk.org/str.php?L2992

The following minor changes are also a part of this commit:

* Makefile.msvc: Define PACKAGE_VERSION=2.1 for the benefit of
  solvespace.cpp in MSVC++ builds

* solvespace.cpp: In the About dialog text, use PACKAGE_VERSION rather than
  hard-coding the version of the program

* solvespace.h: Don't define the C99 integer types if
  HAVE_C99_INTEGER_TYPES is defined, to facilitate MinGW builds
2013-10-28 01:28:42 -04:00

762 lines
26 KiB
C++

//-----------------------------------------------------------------------------
// Entry point in to the program, our registry-stored settings and top-level
// housekeeping when we open, save, and create new files.
//
// Copyright 2008-2013 Jonathan Westhues.
//-----------------------------------------------------------------------------
#include "solvespace.h"
SolveSpace SS;
Sketch SK;
void SolveSpace::Init(char *cmdLine) {
SS.tangentArcRadius = 10.0;
// Then, load the registry settings.
int i;
// Default list of colors for the model material
modelColor[0] = CnfThawColor(RGB(150, 150, 150), "ModelColor_0");
modelColor[1] = CnfThawColor(RGB(100, 100, 100), "ModelColor_1");
modelColor[2] = CnfThawColor(RGB( 30, 30, 30), "ModelColor_2");
modelColor[3] = CnfThawColor(RGB(150, 0, 0), "ModelColor_3");
modelColor[4] = CnfThawColor(RGB( 0, 100, 0), "ModelColor_4");
modelColor[5] = CnfThawColor(RGB( 0, 80, 80), "ModelColor_5");
modelColor[6] = CnfThawColor(RGB( 0, 0, 130), "ModelColor_6");
modelColor[7] = CnfThawColor(RGB( 80, 0, 80), "ModelColor_7");
// Light intensities
lightIntensity[0] = CnfThawFloat(1.0f, "LightIntensity_0");
lightIntensity[1] = CnfThawFloat(0.5f, "LightIntensity_1");
ambientIntensity = 0.3; // no setting for that yet
// Light positions
lightDir[0].x = CnfThawFloat(-1.0f, "LightDir_0_Right" );
lightDir[0].y = CnfThawFloat( 1.0f, "LightDir_0_Up" );
lightDir[0].z = CnfThawFloat( 0.0f, "LightDir_0_Forward" );
lightDir[1].x = CnfThawFloat( 1.0f, "LightDir_1_Right" );
lightDir[1].y = CnfThawFloat( 0.0f, "LightDir_1_Up" );
lightDir[1].z = CnfThawFloat( 0.0f, "LightDir_1_Forward" );
// Chord tolerance
chordTol = CnfThawFloat(2.0f, "ChordTolerance");
// Max pwl segments to generate
maxSegments = CnfThawInt(10, "MaxSegments");
// View units
viewUnits = (Unit)CnfThawInt((uint32_t)UNIT_MM, "ViewUnits");
// Number of digits after the decimal point
afterDecimalMm = CnfThawInt(2, "AfterDecimalMm");
afterDecimalInch = CnfThawInt(3, "AfterDecimalInch");
// Camera tangent (determines perspective)
cameraTangent = CnfThawFloat(0.3f/1e3f, "CameraTangent");
// Grid spacing
gridSpacing = CnfThawFloat(5.0f, "GridSpacing");
// Export scale factor
exportScale = CnfThawFloat(1.0f, "ExportScale");
// Export offset (cutter radius comp)
exportOffset = CnfThawFloat(0.0f, "ExportOffset");
// Rewrite exported colors close to white into black (assuming white bg)
fixExportColors = CnfThawBool(true, "FixExportColors");
// Draw back faces of triangles (when mesh is leaky/self-intersecting)
drawBackFaces = CnfThawBool(true, "DrawBackFaces");
// Check that contours are closed and not self-intersecting
checkClosedContour = CnfThawBool(true, "CheckClosedContour");
// Export shaded triangles in a 2d view
exportShadedTriangles = CnfThawBool(true, "ExportShadedTriangles");
// Export pwl curves (instead of exact) always
exportPwlCurves = CnfThawBool(false, "ExportPwlCurves");
// Background color on-screen
backgroundColor = CnfThawColor(RGB(0, 0, 0), "BackgroundColor");
// Whether export canvas size is fixed or derived from bbox
exportCanvasSizeAuto = CnfThawBool(true, "ExportCanvasSizeAuto");
// Margins for automatic canvas size
exportMargin.left = CnfThawFloat(5.0f, "ExportMargin_Left");
exportMargin.right = CnfThawFloat(5.0f, "ExportMargin_Right");
exportMargin.bottom = CnfThawFloat(5.0f, "ExportMargin_Bottom");
exportMargin.top = CnfThawFloat(5.0f, "ExportMargin_Top");
// Dimensions for fixed canvas size
exportCanvas.width = CnfThawFloat(100.0f, "ExportCanvas_Width");
exportCanvas.height = CnfThawFloat(100.0f, "ExportCanvas_Height");
exportCanvas.dx = CnfThawFloat( 5.0f, "ExportCanvas_Dx");
exportCanvas.dy = CnfThawFloat( 5.0f, "ExportCanvas_Dy");
// Extra parameters when exporting G code
gCode.depth = CnfThawFloat(10.0f, "GCode_Depth");
gCode.passes = CnfThawInt(1, "GCode_Passes");
gCode.feed = CnfThawFloat(10.0f, "GCode_Feed");
gCode.plungeFeed = CnfThawFloat(10.0f, "GCode_PlungeFeed");
// Show toolbar in the graphics window
showToolbar = CnfThawBool(true, "ShowToolbar");
// Recent files menus
for(i = 0; i < MAX_RECENT; i++) {
char name[100];
sprintf(name, "RecentFile_%d", i);
strcpy(RecentFile[i], "");
CnfThawString(RecentFile[i], MAX_PATH, name);
}
RefreshRecentMenus();
// The default styles (colors, line widths, etc.) are also stored in the
// configuration file, but we will automatically load those as we need
// them.
// Start with either an empty file, or the file specified on the
// command line.
NewFile();
AfterNewFile();
if(strlen(cmdLine) != 0) {
if(LoadFromFile(cmdLine)) {
strcpy(saveFile, cmdLine);
} else {
NewFile();
}
}
AfterNewFile();
}
void SolveSpace::Exit(void) {
int i;
char name[100];
// Recent files
for(i = 0; i < MAX_RECENT; i++) {
sprintf(name, "RecentFile_%d", i);
CnfFreezeString(RecentFile[i], name);
}
// Model colors
for(i = 0; i < MODEL_COLORS; i++) {
sprintf(name, "ModelColor_%d", i);
CnfFreezeColor(modelColor[i], name);
}
// Light intensities
CnfFreezeFloat((float)lightIntensity[0], "LightIntensity_0");
CnfFreezeFloat((float)lightIntensity[1], "LightIntensity_1");
// Light directions
CnfFreezeFloat((float)lightDir[0].x, "LightDir_0_Right");
CnfFreezeFloat((float)lightDir[0].y, "LightDir_0_Up");
CnfFreezeFloat((float)lightDir[0].z, "LightDir_0_Forward");
CnfFreezeFloat((float)lightDir[1].x, "LightDir_1_Right");
CnfFreezeFloat((float)lightDir[1].y, "LightDir_1_Up");
CnfFreezeFloat((float)lightDir[1].z, "LightDir_1_Forward");
// Chord tolerance
CnfFreezeFloat((float)chordTol, "ChordTolerance");
// Max pwl segments to generate
CnfFreezeInt((uint32_t)maxSegments, "MaxSegments");
// View units
CnfFreezeInt((uint32_t)viewUnits, "ViewUnits");
// Number of digits after the decimal point
CnfFreezeInt((uint32_t)afterDecimalMm, "AfterDecimalMm");
CnfFreezeInt((uint32_t)afterDecimalInch, "AfterDecimalInch");
// Camera tangent (determines perspective)
CnfFreezeFloat((float)cameraTangent, "CameraTangent");
// Grid spacing
CnfFreezeFloat(gridSpacing, "GridSpacing");
// Export scale
CnfFreezeFloat(exportScale, "ExportScale");
// Export offset (cutter radius comp)
CnfFreezeFloat(exportOffset, "ExportOffset");
// Rewrite exported colors close to white into black (assuming white bg)
CnfFreezeBool(fixExportColors, "FixExportColors");
// Draw back faces of triangles (when mesh is leaky/self-intersecting)
CnfFreezeBool(drawBackFaces, "DrawBackFaces");
// Check that contours are closed and not self-intersecting
CnfFreezeBool(checkClosedContour, "CheckClosedContour");
// Export shaded triangles in a 2d view
CnfFreezeBool(exportShadedTriangles, "ExportShadedTriangles");
// Export pwl curves (instead of exact) always
CnfFreezeBool(exportPwlCurves, "ExportPwlCurves");
// Background color on-screen
CnfFreezeColor(backgroundColor, "BackgroundColor");
// Whether export canvas size is fixed or derived from bbox
CnfFreezeBool(exportCanvasSizeAuto, "ExportCanvasSizeAuto");
// Margins for automatic canvas size
CnfFreezeFloat(exportMargin.left, "ExportMargin_Left");
CnfFreezeFloat(exportMargin.right, "ExportMargin_Right");
CnfFreezeFloat(exportMargin.bottom, "ExportMargin_Bottom");
CnfFreezeFloat(exportMargin.top, "ExportMargin_Top");
// Dimensions for fixed canvas size
CnfFreezeFloat(exportCanvas.width, "ExportCanvas_Width");
CnfFreezeFloat(exportCanvas.height, "ExportCanvas_Height");
CnfFreezeFloat(exportCanvas.dx, "ExportCanvas_Dx");
CnfFreezeFloat(exportCanvas.dy, "ExportCanvas_Dy");
// Extra parameters when exporting G code
CnfFreezeFloat(gCode.depth, "GCode_Depth");
CnfFreezeInt(gCode.passes, "GCode_Passes");
CnfFreezeFloat(gCode.feed, "GCode_Feed");
CnfFreezeFloat(gCode.plungeFeed, "GCode_PlungeFeed");
// Show toolbar in the graphics window
CnfFreezeBool(showToolbar, "ShowToolbar");
// And the default styles, colors and line widths and such.
Style::FreezeDefaultStyles();
ExitNow();
}
void SolveSpace::DoLater(void) {
if(later.generateAll) GenerateAll();
if(later.showTW) TW.Show();
ZERO(&later);
}
double SolveSpace::MmPerUnit(void) {
if(viewUnits == UNIT_INCHES) {
return 25.4;
} else {
return 1.0;
}
}
const char *SolveSpace::UnitName(void) {
if(viewUnits == UNIT_INCHES) {
return "inch";
} else {
return "mm";
}
}
char *SolveSpace::MmToString(double v) {
static int WhichBuf;
static char Bufs[8][128];
WhichBuf++;
if(WhichBuf >= 8 || WhichBuf < 0) WhichBuf = 0;
char *s = Bufs[WhichBuf];
if(viewUnits == UNIT_INCHES) {
sprintf(s, "%.*f", afterDecimalInch, v/25.4);
} else {
sprintf(s, "%.*f", afterDecimalMm, v);
}
return s;
}
double SolveSpace::ExprToMm(Expr *e) {
return (e->Eval()) * MmPerUnit();
}
double SolveSpace::StringToMm(const char *str) {
return atof(str) * MmPerUnit();
}
double SolveSpace::ChordTolMm(void) {
return SS.chordTol / SS.GW.scale;
}
int SolveSpace::UnitDigitsAfterDecimal(void) {
return (viewUnits == UNIT_INCHES) ? afterDecimalInch : afterDecimalMm;
}
void SolveSpace::SetUnitDigitsAfterDecimal(int v) {
if(viewUnits == UNIT_INCHES) {
afterDecimalInch = v;
} else {
afterDecimalMm = v;
}
}
double SolveSpace::CameraTangent(void) {
if(!usePerspectiveProj) {
return 0;
} else {
return cameraTangent;
}
}
void SolveSpace::AfterNewFile(void) {
// Clear out the traced point, which is no longer valid
traced.point = Entity::NO_ENTITY;
traced.path.l.Clear();
// and the naked edges
nakedEdges.Clear();
// GenerateAll() expects the view to be valid, because it uses that to
// fill in default values for extrusion depths etc. (which won't matter
// here, but just don't let it work on garbage)
SS.GW.offset = Vector::From(0, 0, 0);
SS.GW.projRight = Vector::From(1, 0, 0);
SS.GW.projUp = Vector::From(0, 1, 0);
ReloadAllImported();
GenerateAll(-1, -1);
TW.Init();
GW.Init();
unsaved = false;
int w, h;
GetGraphicsWindowSize(&w, &h);
GW.width = w;
GW.height = h;
// The triangles haven't been generated yet, but zoom to fit the entities
// roughly in the window, since that sets the mesh tolerance. Consider
// invisible entities, so we still get something reasonable if the only
// thing visible is the not-yet-generated surfaces.
GW.ZoomToFit(true);
GenerateAll(0, INT_MAX);
later.showTW = true;
// Then zoom to fit again, to fit the triangles
GW.ZoomToFit(false);
// Create all the default styles; they'll get created on the fly anyways,
// but can't hurt to do it now.
Style::CreateAllDefaultStyles();
UpdateWindowTitle();
}
void SolveSpace::RemoveFromRecentList(char *file) {
int src, dest;
dest = 0;
for(src = 0; src < MAX_RECENT; src++) {
if(strcmp(file, RecentFile[src]) != 0) {
if(src != dest) strcpy(RecentFile[dest], RecentFile[src]);
dest++;
}
}
while(dest < MAX_RECENT) strcpy(RecentFile[dest++], "");
RefreshRecentMenus();
}
void SolveSpace::AddToRecentList(char *file) {
RemoveFromRecentList(file);
int src;
for(src = MAX_RECENT - 2; src >= 0; src--) {
strcpy(RecentFile[src+1], RecentFile[src]);
}
strcpy(RecentFile[0], file);
RefreshRecentMenus();
}
bool SolveSpace::GetFilenameAndSave(bool saveAs) {
char newFile[MAX_PATH];
strcpy(newFile, saveFile);
if(saveAs || strlen(newFile)==0) {
if(!GetSaveFile(newFile, SLVS_EXT, SLVS_PATTERN)) return false;
}
if(SaveToFile(newFile)) {
AddToRecentList(newFile);
strcpy(saveFile, newFile);
unsaved = false;
return true;
} else {
return false;
}
}
bool SolveSpace::OkayToStartNewFile(void) {
if(!unsaved) return true;
switch(SaveFileYesNoCancel()) {
case SAVE_YES:
return GetFilenameAndSave(false);
case SAVE_NO:
return true;
case SAVE_CANCEL:
return false;
default: oops(); break;
}
}
void SolveSpace::UpdateWindowTitle(void) {
if(strlen(saveFile) == 0) {
SetWindowTitle("SolveSpace - (not yet saved)");
} else {
char buf[MAX_PATH+100];
sprintf(buf, "SolveSpace - %s", saveFile);
SetWindowTitle(buf);
}
}
void SolveSpace::MenuFile(int id) {
if(id >= RECENT_OPEN && id < (RECENT_OPEN+MAX_RECENT)) {
if(!SS.OkayToStartNewFile()) return;
char newFile[MAX_PATH];
strcpy(newFile, RecentFile[id-RECENT_OPEN]);
RemoveFromRecentList(newFile);
if(SS.LoadFromFile(newFile)) {
strcpy(SS.saveFile, newFile);
AddToRecentList(newFile);
} else {
strcpy(SS.saveFile, "");
SS.NewFile();
}
SS.AfterNewFile();
return;
}
switch(id) {
case GraphicsWindow::MNU_NEW:
if(!SS.OkayToStartNewFile()) break;
strcpy(SS.saveFile, "");
SS.NewFile();
SS.AfterNewFile();
break;
case GraphicsWindow::MNU_OPEN: {
if(!SS.OkayToStartNewFile()) break;
char newFile[MAX_PATH] = "";
if(GetOpenFile(newFile, SLVS_EXT, SLVS_PATTERN)) {
if(SS.LoadFromFile(newFile)) {
strcpy(SS.saveFile, newFile);
AddToRecentList(newFile);
} else {
strcpy(SS.saveFile, "");
SS.NewFile();
}
SS.AfterNewFile();
}
break;
}
case GraphicsWindow::MNU_SAVE:
SS.GetFilenameAndSave(false);
break;
case GraphicsWindow::MNU_SAVE_AS:
SS.GetFilenameAndSave(true);
break;
case GraphicsWindow::MNU_EXPORT_PNG: {
char exportFile[MAX_PATH] = "";
if(!GetSaveFile(exportFile, PNG_EXT, PNG_PATTERN)) break;
SS.ExportAsPngTo(exportFile);
break;
}
case GraphicsWindow::MNU_EXPORT_VIEW: {
char exportFile[MAX_PATH] = "";
if(!GetSaveFile(exportFile, VEC_EXT, VEC_PATTERN)) break;
// If the user is exporting something where it would be
// inappropriate to include the constraints, then warn.
if(SS.GW.showConstraints &&
(StringEndsIn(exportFile, ".txt") ||
fabs(SS.exportOffset) > LENGTH_EPS))
{
Message("Constraints are currently shown, and will be exported "
"in the toolpath. This is probably not what you want; "
"hide them by clicking the link at the top of the "
"text window.");
}
SS.ExportViewOrWireframeTo(exportFile, false);
break;
}
case GraphicsWindow::MNU_EXPORT_WIREFRAME: {
char exportFile[MAX_PATH] = "";
if(!GetSaveFile(exportFile, V3D_EXT, V3D_PATTERN)) break;
SS.ExportViewOrWireframeTo(exportFile, true);
break;
}
case GraphicsWindow::MNU_EXPORT_SECTION: {
char exportFile[MAX_PATH] = "";
if(!GetSaveFile(exportFile, VEC_EXT, VEC_PATTERN)) break;
SS.ExportSectionTo(exportFile);
break;
}
case GraphicsWindow::MNU_EXPORT_MESH: {
char exportFile[MAX_PATH] = "";
if(!GetSaveFile(exportFile, MESH_EXT, MESH_PATTERN)) break;
SS.ExportMeshTo(exportFile);
break;
}
case GraphicsWindow::MNU_EXPORT_SURFACES: {
char exportFile[MAX_PATH] = "";
if(!GetSaveFile(exportFile, SRF_EXT, SRF_PATTERN)) break;
StepFileWriter sfw;
ZERO(&sfw);
sfw.ExportSurfacesTo(exportFile);
break;
}
case GraphicsWindow::MNU_EXIT:
if(!SS.OkayToStartNewFile()) break;
SS.Exit();
break;
default: oops();
}
SS.UpdateWindowTitle();
}
void SolveSpace::MenuAnalyze(int id) {
SS.GW.GroupSelection();
#define gs (SS.GW.gs)
switch(id) {
case GraphicsWindow::MNU_STEP_DIM:
if(gs.constraints == 1 && gs.n == 0) {
Constraint *c = SK.GetConstraint(gs.constraint[0]);
if(c->HasLabel() && !c->reference) {
SS.TW.shown.dimFinish = c->valA;
SS.TW.shown.dimSteps = 10;
SS.TW.shown.dimIsDistance =
(c->type != Constraint::ANGLE) &&
(c->type != Constraint::LENGTH_RATIO);
SS.TW.shown.constraint = c->h;
SS.TW.shown.screen = TextWindow::SCREEN_STEP_DIMENSION;
// The step params are specified in the text window,
// so force that to be shown.
SS.GW.ForceTextWindowShown();
SS.later.showTW = true;
SS.GW.ClearSelection();
} else {
Error("Constraint must have a label, and must not be "
"a reference dimension.");
}
} else {
Error("Bad selection for step dimension; select a constraint.");
}
break;
case GraphicsWindow::MNU_NAKED_EDGES: {
SS.nakedEdges.Clear();
Group *g = SK.GetGroup(SS.GW.activeGroup);
SMesh *m = &(g->displayMesh);
SKdNode *root = SKdNode::From(m);
bool inters, leaks;
root->MakeCertainEdgesInto(&(SS.nakedEdges),
SKdNode::NAKED_OR_SELF_INTER_EDGES, true, &inters, &leaks);
InvalidateGraphics();
const char *intersMsg = inters ?
"The mesh is self-intersecting (NOT okay, invalid)." :
"The mesh is not self-intersecting (okay, valid).";
const char *leaksMsg = leaks ?
"The mesh has naked edges (NOT okay, invalid)." :
"The mesh is watertight (okay, valid).";
char cntMsg[1024];
sprintf(cntMsg, "\n\nThe model contains %d triangles, from "
"%d surfaces.",
g->displayMesh.l.n, g->runningShell.surface.n);
if(SS.nakedEdges.l.n == 0) {
Message("%s\n\n%s\n\nZero problematic edges, good.%s",
intersMsg, leaksMsg, cntMsg);
} else {
Error("%s\n\n%s\n\n%d problematic edges, bad.%s",
intersMsg, leaksMsg, SS.nakedEdges.l.n, cntMsg);
}
break;
}
case GraphicsWindow::MNU_INTERFERENCE: {
SS.nakedEdges.Clear();
SMesh *m = &(SK.GetGroup(SS.GW.activeGroup)->displayMesh);
SKdNode *root = SKdNode::From(m);
bool inters, leaks;
root->MakeCertainEdgesInto(&(SS.nakedEdges),
SKdNode::SELF_INTER_EDGES, false, &inters, &leaks);
InvalidateGraphics();
if(inters) {
Error("%d edges interfere with other triangles, bad.",
SS.nakedEdges.l.n);
} else {
Message("The assembly does not interfere, good.");
}
break;
}
case GraphicsWindow::MNU_VOLUME: {
SMesh *m = &(SK.GetGroup(SS.GW.activeGroup)->displayMesh);
double vol = 0;
int i;
for(i = 0; i < m->l.n; i++) {
STriangle tr = m->l.elem[i];
// Translate to place vertex A at (x, y, 0)
Vector trans = Vector::From(tr.a.x, tr.a.y, 0);
tr.a = (tr.a).Minus(trans);
tr.b = (tr.b).Minus(trans);
tr.c = (tr.c).Minus(trans);
// Rotate to place vertex B on the y-axis. Depending on
// whether the triangle is CW or CCW, C is either to the
// right or to the left of the y-axis. This handles the
// sign of our normal.
Vector u = Vector::From(-tr.b.y, tr.b.x, 0);
u = u.WithMagnitude(1);
Vector v = Vector::From(tr.b.x, tr.b.y, 0);
v = v.WithMagnitude(1);
Vector n = Vector::From(0, 0, 1);
tr.a = (tr.a).DotInToCsys(u, v, n);
tr.b = (tr.b).DotInToCsys(u, v, n);
tr.c = (tr.c).DotInToCsys(u, v, n);
n = tr.Normal().WithMagnitude(1);
// Triangles on edge don't contribute
if(fabs(n.z) < LENGTH_EPS) continue;
// The plane has equation p dot n = a dot n
double d = (tr.a).Dot(n);
// nx*x + ny*y + nz*z = d
// nz*z = d - nx*x - ny*y
double A = -n.x/n.z, B = -n.y/n.z, C = d/n.z;
double mac = tr.c.y/tr.c.x, mbc = (tr.c.y - tr.b.y)/tr.c.x;
double xc = tr.c.x, yb = tr.b.y;
// I asked Maple for
// int(int(A*x + B*y +C, y=mac*x..(mbc*x + yb)), x=0..xc);
double integral =
(1.0/3)*(
A*(mbc-mac)+
(1.0/2)*B*(mbc*mbc-mac*mac)
)*(xc*xc*xc)+
(1.0/2)*(A*yb+B*yb*mbc+C*(mbc-mac))*xc*xc+
C*yb*xc+
(1.0/2)*B*yb*yb*xc;
vol += integral;
}
char msg[1024];
sprintf(msg, "The volume of the solid model is:\n\n"
" %.3f %s^3",
vol / pow(SS.MmPerUnit(), 3),
SS.UnitName());
if(SS.viewUnits == SolveSpace::UNIT_MM) {
sprintf(msg+strlen(msg), "\n %.2f mL", vol/(10*10*10));
}
strcpy(msg+strlen(msg),
"\n\nCurved surfaces have been approximated as triangles.\n"
"This introduces error, typically of around 1%.");
Message("%s", msg);
break;
}
case GraphicsWindow::MNU_AREA: {
Group *g = SK.GetGroup(SS.GW.activeGroup);
if(g->polyError.how != Group::POLY_GOOD) {
Error("This group does not contain a correctly-formed "
"2d closed area. It is open, not coplanar, or self-"
"intersecting.");
break;
}
SEdgeList sel;
ZERO(&sel);
g->polyLoops.MakeEdgesInto(&sel);
SPolygon sp;
ZERO(&sp);
sel.AssemblePolygon(&sp, NULL, true);
sp.normal = sp.ComputeNormal();
sp.FixContourDirections();
double area = sp.SignedArea();
double scale = SS.MmPerUnit();
Message("The area of the region sketched in this group is:\n\n"
" %.3f %s^2\n\n"
"Curves have been approximated as piecewise linear.\n"
"This introduces error, typically of around 1%%.",
area / (scale*scale),
SS.UnitName());
sel.Clear();
sp.Clear();
break;
}
case GraphicsWindow::MNU_SHOW_DOF:
// This works like a normal solve, except that it calculates
// which variables are free/bound at the same time.
SS.GenerateAll(0, INT_MAX, true);
break;
case GraphicsWindow::MNU_TRACE_PT:
if(gs.points == 1 && gs.n == 1) {
SS.traced.point = gs.point[0];
SS.GW.ClearSelection();
} else {
Error("Bad selection for trace; select a single point.");
}
break;
case GraphicsWindow::MNU_STOP_TRACING: {
char exportFile[MAX_PATH] = "";
if(GetSaveFile(exportFile, CSV_EXT, CSV_PATTERN)) {
FILE *f = fopen(exportFile, "wb");
if(f) {
int i;
SContour *sc = &(SS.traced.path);
for(i = 0; i < sc->l.n; i++) {
Vector p = sc->l.elem[i].p;
double s = SS.exportScale;
fprintf(f, "%.10f, %.10f, %.10f\r\n",
p.x/s, p.y/s, p.z/s);
}
fclose(f);
} else {
Error("Couldn't write to '%s'", exportFile);
}
}
// Clear the trace, and stop tracing
SS.traced.point = Entity::NO_ENTITY;
SS.traced.path.l.Clear();
InvalidateGraphics();
break;
}
default: oops();
}
}
void SolveSpace::MenuHelp(int id) {
switch(id) {
case GraphicsWindow::MNU_WEBSITE:
OpenWebsite("http://solvespace.com/helpmenu");
break;
case GraphicsWindow::MNU_ABOUT:
Message(
"This is SolveSpace version " PACKAGE_VERSION ".\n"
"\n"
"Built " __TIME__ " " __DATE__ ".\n"
"\n"
"For more information, see http://solvespace.com/\n"
"\n"
"SolveSpace is free software: you are free to modify\n"
"and/or redistribute it under the terms of the GNU\n"
"General Public License (GPL) version 3 or later.\n"
"\n"
"There is NO WARRANTY, to the extent permitted by\n"
"law. For details, visit http://gnu.org/licenses/\n"
"\n"
"\xa9 2008-2013 Jonathan Westhues and other authors.\n"
);
break;
default: oops();
}
}
void SolveSpace::Clear(void) {
sys.Clear();
for(int i = 0; i < MAX_UNDO; i++) {
if(i < undo.cnt) undo.d[i].Clear();
if(i < redo.cnt) redo.d[i].Clear();
}
}
void Sketch::Clear(void) {
group.Clear();
constraint.Clear();
request.Clear();
style.Clear();
entity.Clear();
param.Clear();
}