![]() * Limit u,v range between 0 and 1 in Newton. Fixes issue #471 * Change the math for projecting a point onto a plane to work better with non-orthogonal U,V derivatives in several places. Fixes #472. |
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boolean.cpp | ||
curve.cpp | ||
merge.cpp | ||
ratpoly.cpp | ||
raycast.cpp | ||
surface.cpp | ||
surface.h | ||
surfinter.cpp | ||
triangulate.cpp |