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solvespace
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f9529916c4
solvespace
/
src
/
srf
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phkahler
575ddb5aaa
Add a pass in triangulation to create convex triangle fans. These triangles will have smaller bounding boxes and look better.
2020-08-07 15:47:01 -04:00
..
boolean.cpp
Fix SSurface::EdgeNormalsWithinSurface() to handle non-orthogonal u,v derivatives correctly.
2020-06-06 02:31:01 +00:00
curve.cpp
Fix
#647
Helix mesh defects.
2020-07-12 19:09:26 -04:00
merge.cpp
Improve implementation hiding in IdList/List. NFC.
2019-08-20 15:57:11 +00:00
ratpoly.cpp
Better helical triangulation - issue 489.
2020-07-11 14:29:18 -04:00
raycast.cpp
Don't init srand(0) because rand isn't used any more.
2020-08-03 15:41:47 -04:00
surface.cpp
Fix issue659 - Problems constraining to ends of Helix.
2020-08-07 15:16:47 -04:00
surface.h
Better helical triangulation - issue 489.
2020-07-11 14:29:18 -04:00
surfinter.cpp
Improve implementation hiding in IdList/List. NFC.
2019-08-20 15:57:11 +00:00
triangulate.cpp
Add a pass in triangulation to create convex triangle fans. These triangles will have smaller bounding boxes and look better.
2020-08-07 15:47:01 -04:00