solvespace/src/entity.cpp
whitequark 1249f8496e Enable exhaustive switch coverage warnings as an error, and use them.
Specifically, this enables -Wswitch=error on GCC/Clang and its MSVC
equivalent; the exact way it is handled varies slightly, but what
they all have in common is that in a switch statement over an
enumeration, any enumerand that is not explicitly (via case:) or
implicitly (via default:) handled in the switch triggers an error.

Moreover, we also change the switch statements in three ways:

  * Switch statements that ought to be extended every time a new
    enumerand is added (e.g. Entity::DrawOrGetDistance(), are changed
    to explicitly list every single enumerand, and not have a
    default: branch.

    Note that the assertions are kept because it is legal for
    a enumeration to have a value unlike any of its defined
    enumerands, and we can e.g. read garbage from a file, or
    an uninitialized variable. This requires some rearranging if
    a default: branch is undesired.

  * Switch statements that ought to only ever see a few select
    enumerands, are changed to always assert in the default: branch.

  * Switch statements that do something meaningful for a few
    enumerands, and ignore everything else, are changed to do nothing
    in a default: branch, under the assumption that changing them
    every time an enumerand is added or removed would just result
    in noise and catch no bugs.

This commit also removes the {Request,Entity,Constraint}::UNKNOWN and
Entity::DATUM_POINT enumerands, as those were just fancy names for
zeroes. They mess up switch exhaustiveness checks and most of the time
were not the best way to implement what they did anyway.
2016-05-26 12:43:52 +00:00

787 lines
26 KiB
C++

//-----------------------------------------------------------------------------
// The implementation of our entities in the symbolic algebra system, methods
// to return a symbolic representation of the entity (line by its endpoints,
// circle by center and radius, etc.).
//
// Copyright 2008-2013 Jonathan Westhues.
//-----------------------------------------------------------------------------
#include "solvespace.h"
const hEntity EntityBase::FREE_IN_3D = { 0 };
const hEntity EntityBase::NO_ENTITY = { 0 };
bool EntityBase::HasVector() const {
switch(type) {
case Type::LINE_SEGMENT:
case Type::NORMAL_IN_3D:
case Type::NORMAL_IN_2D:
case Type::NORMAL_N_COPY:
case Type::NORMAL_N_ROT:
case Type::NORMAL_N_ROT_AA:
return true;
default:
return false;
}
}
ExprVector EntityBase::VectorGetExprs() const {
switch(type) {
case Type::LINE_SEGMENT:
return (SK.GetEntity(point[0])->PointGetExprs()).Minus(
SK.GetEntity(point[1])->PointGetExprs());
case Type::NORMAL_IN_3D:
case Type::NORMAL_IN_2D:
case Type::NORMAL_N_COPY:
case Type::NORMAL_N_ROT:
case Type::NORMAL_N_ROT_AA:
return NormalExprsN();
default: ssassert(false, "Unexpected entity type");
}
}
Vector EntityBase::VectorGetNum() const {
switch(type) {
case Type::LINE_SEGMENT:
return (SK.GetEntity(point[0])->PointGetNum()).Minus(
SK.GetEntity(point[1])->PointGetNum());
case Type::NORMAL_IN_3D:
case Type::NORMAL_IN_2D:
case Type::NORMAL_N_COPY:
case Type::NORMAL_N_ROT:
case Type::NORMAL_N_ROT_AA:
return NormalN();
default: ssassert(false, "Unexpected entity type");
}
}
Vector EntityBase::VectorGetRefPoint() const {
switch(type) {
case Type::LINE_SEGMENT:
return ((SK.GetEntity(point[0])->PointGetNum()).Plus(
SK.GetEntity(point[1])->PointGetNum())).ScaledBy(0.5);
case Type::NORMAL_IN_3D:
case Type::NORMAL_IN_2D:
case Type::NORMAL_N_COPY:
case Type::NORMAL_N_ROT:
case Type::NORMAL_N_ROT_AA:
return SK.GetEntity(point[0])->PointGetNum();
default: ssassert(false, "Unexpected entity type");
}
}
Vector EntityBase::VectorGetStartPoint() const {
switch(type) {
case Type::LINE_SEGMENT:
return SK.GetEntity(point[1])->PointGetNum();
case Type::NORMAL_IN_3D:
case Type::NORMAL_IN_2D:
case Type::NORMAL_N_COPY:
case Type::NORMAL_N_ROT:
case Type::NORMAL_N_ROT_AA:
return SK.GetEntity(point[0])->PointGetNum();
default: ssassert(false, "Unexpected entity type");
}
}
bool EntityBase::IsCircle() const {
return (type == Type::CIRCLE) || (type == Type::ARC_OF_CIRCLE);
}
Expr *EntityBase::CircleGetRadiusExpr() const {
if(type == Type::CIRCLE) {
return SK.GetEntity(distance)->DistanceGetExpr();
} else if(type == Type::ARC_OF_CIRCLE) {
return Constraint::Distance(workplane, point[0], point[1]);
} else ssassert(false, "Unexpected entity type");
}
double EntityBase::CircleGetRadiusNum() const {
if(type == Type::CIRCLE) {
return SK.GetEntity(distance)->DistanceGetNum();
} else if(type == Type::ARC_OF_CIRCLE) {
Vector c = SK.GetEntity(point[0])->PointGetNum();
Vector pa = SK.GetEntity(point[1])->PointGetNum();
return (pa.Minus(c)).Magnitude();
} else ssassert(false, "Unexpected entity type");
}
void EntityBase::ArcGetAngles(double *thetaa, double *thetab, double *dtheta) const {
ssassert(type == Type::ARC_OF_CIRCLE, "Unexpected entity type");
Quaternion q = Normal()->NormalGetNum();
Vector u = q.RotationU(), v = q.RotationV();
Vector c = SK.GetEntity(point[0])->PointGetNum();
Vector pa = SK.GetEntity(point[1])->PointGetNum();
Vector pb = SK.GetEntity(point[2])->PointGetNum();
Point2d c2 = c.Project2d(u, v);
Point2d pa2 = (pa.Project2d(u, v)).Minus(c2);
Point2d pb2 = (pb.Project2d(u, v)).Minus(c2);
*thetaa = atan2(pa2.y, pa2.x);
*thetab = atan2(pb2.y, pb2.x);
*dtheta = *thetab - *thetaa;
// If the endpoints are coincident, call it a full arc, not a zero arc;
// useful concept to have when splitting
while(*dtheta < 1e-6) *dtheta += 2*PI;
while(*dtheta > (2*PI)) *dtheta -= 2*PI;
}
Vector EntityBase::CubicGetStartNum() const {
return SK.GetEntity(point[0])->PointGetNum();
}
Vector EntityBase::CubicGetFinishNum() const {
return SK.GetEntity(point[3+extraPoints])->PointGetNum();
}
ExprVector EntityBase::CubicGetStartTangentExprs() const {
ExprVector pon = SK.GetEntity(point[0])->PointGetExprs(),
poff = SK.GetEntity(point[1])->PointGetExprs();
return (pon.Minus(poff));
}
ExprVector EntityBase::CubicGetFinishTangentExprs() const {
ExprVector pon = SK.GetEntity(point[3+extraPoints])->PointGetExprs(),
poff = SK.GetEntity(point[2+extraPoints])->PointGetExprs();
return (pon.Minus(poff));
}
Vector EntityBase::CubicGetStartTangentNum() const {
Vector pon = SK.GetEntity(point[0])->PointGetNum(),
poff = SK.GetEntity(point[1])->PointGetNum();
return (pon.Minus(poff));
}
Vector EntityBase::CubicGetFinishTangentNum() const {
Vector pon = SK.GetEntity(point[3+extraPoints])->PointGetNum(),
poff = SK.GetEntity(point[2+extraPoints])->PointGetNum();
return (pon.Minus(poff));
}
bool EntityBase::IsWorkplane() const {
return (type == Type::WORKPLANE);
}
ExprVector EntityBase::WorkplaneGetOffsetExprs() const {
return SK.GetEntity(point[0])->PointGetExprs();
}
Vector EntityBase::WorkplaneGetOffset() const {
return SK.GetEntity(point[0])->PointGetNum();
}
void EntityBase::WorkplaneGetPlaneExprs(ExprVector *n, Expr **dn) const {
if(type == Type::WORKPLANE) {
*n = Normal()->NormalExprsN();
ExprVector p0 = SK.GetEntity(point[0])->PointGetExprs();
// The plane is n dot (p - p0) = 0, or
// n dot p - n dot p0 = 0
// so dn = n dot p0
*dn = p0.Dot(*n);
} else ssassert(false, "Unexpected entity type");
}
bool EntityBase::IsDistance() const {
return (type == Type::DISTANCE) ||
(type == Type::DISTANCE_N_COPY);
}
double EntityBase::DistanceGetNum() const {
if(type == Type::DISTANCE) {
return SK.GetParam(param[0])->val;
} else if(type == Type::DISTANCE_N_COPY) {
return numDistance;
} else ssassert(false, "Unexpected entity type");
}
Expr *EntityBase::DistanceGetExpr() const {
if(type == Type::DISTANCE) {
return Expr::From(param[0]);
} else if(type == Type::DISTANCE_N_COPY) {
return Expr::From(numDistance);
} else ssassert(false, "Unexpected entity type");
}
void EntityBase::DistanceForceTo(double v) {
if(type == Type::DISTANCE) {
(SK.GetParam(param[0]))->val = v;
} else if(type == Type::DISTANCE_N_COPY) {
// do nothing, it's locked
} else ssassert(false, "Unexpected entity type");
}
EntityBase *EntityBase::Normal() const {
return SK.GetEntity(normal);
}
bool EntityBase::IsPoint() const {
switch(type) {
case Type::POINT_IN_3D:
case Type::POINT_IN_2D:
case Type::POINT_N_COPY:
case Type::POINT_N_TRANS:
case Type::POINT_N_ROT_TRANS:
case Type::POINT_N_ROT_AA:
return true;
default:
return false;
}
}
bool EntityBase::IsNormal() const {
switch(type) {
case Type::NORMAL_IN_3D:
case Type::NORMAL_IN_2D:
case Type::NORMAL_N_COPY:
case Type::NORMAL_N_ROT:
case Type::NORMAL_N_ROT_AA:
return true;
default: return false;
}
}
Quaternion EntityBase::NormalGetNum() const {
Quaternion q;
switch(type) {
case Type::NORMAL_IN_3D:
q = Quaternion::From(param[0], param[1], param[2], param[3]);
break;
case Type::NORMAL_IN_2D: {
EntityBase *wrkpl = SK.GetEntity(workplane);
EntityBase *norm = SK.GetEntity(wrkpl->normal);
q = norm->NormalGetNum();
break;
}
case Type::NORMAL_N_COPY:
q = numNormal;
break;
case Type::NORMAL_N_ROT:
q = Quaternion::From(param[0], param[1], param[2], param[3]);
q = q.Times(numNormal);
break;
case Type::NORMAL_N_ROT_AA: {
q = GetAxisAngleQuaternion(0);
q = q.Times(numNormal);
break;
}
default: ssassert(false, "Unexpected entity type");
}
return q;
}
void EntityBase::NormalForceTo(Quaternion q) {
switch(type) {
case Type::NORMAL_IN_3D:
SK.GetParam(param[0])->val = q.w;
SK.GetParam(param[1])->val = q.vx;
SK.GetParam(param[2])->val = q.vy;
SK.GetParam(param[3])->val = q.vz;
break;
case Type::NORMAL_IN_2D:
case Type::NORMAL_N_COPY:
// There's absolutely nothing to do; these are locked.
break;
case Type::NORMAL_N_ROT: {
Quaternion qp = q.Times(numNormal.Inverse());
SK.GetParam(param[0])->val = qp.w;
SK.GetParam(param[1])->val = qp.vx;
SK.GetParam(param[2])->val = qp.vy;
SK.GetParam(param[3])->val = qp.vz;
break;
}
case Type::NORMAL_N_ROT_AA:
// Not sure if I'll bother implementing this one
break;
default: ssassert(false, "Unexpected entity type");
}
}
Vector EntityBase::NormalU() const {
return NormalGetNum().RotationU();
}
Vector EntityBase::NormalV() const {
return NormalGetNum().RotationV();
}
Vector EntityBase::NormalN() const {
return NormalGetNum().RotationN();
}
ExprVector EntityBase::NormalExprsU() const {
return NormalGetExprs().RotationU();
}
ExprVector EntityBase::NormalExprsV() const {
return NormalGetExprs().RotationV();
}
ExprVector EntityBase::NormalExprsN() const {
return NormalGetExprs().RotationN();
}
ExprQuaternion EntityBase::NormalGetExprs() const {
ExprQuaternion q;
switch(type) {
case Type::NORMAL_IN_3D:
q = ExprQuaternion::From(param[0], param[1], param[2], param[3]);
break;
case Type::NORMAL_IN_2D: {
EntityBase *wrkpl = SK.GetEntity(workplane);
EntityBase *norm = SK.GetEntity(wrkpl->normal);
q = norm->NormalGetExprs();
break;
}
case Type::NORMAL_N_COPY:
q = ExprQuaternion::From(numNormal);
break;
case Type::NORMAL_N_ROT: {
ExprQuaternion orig = ExprQuaternion::From(numNormal);
q = ExprQuaternion::From(param[0], param[1], param[2], param[3]);
q = q.Times(orig);
break;
}
case Type::NORMAL_N_ROT_AA: {
ExprQuaternion orig = ExprQuaternion::From(numNormal);
q = GetAxisAngleQuaternionExprs(0);
q = q.Times(orig);
break;
}
default: ssassert(false, "Unexpected entity type");
}
return q;
}
void EntityBase::PointForceTo(Vector p) {
switch(type) {
case Type::POINT_IN_3D:
SK.GetParam(param[0])->val = p.x;
SK.GetParam(param[1])->val = p.y;
SK.GetParam(param[2])->val = p.z;
break;
case Type::POINT_IN_2D: {
EntityBase *c = SK.GetEntity(workplane);
p = p.Minus(c->WorkplaneGetOffset());
SK.GetParam(param[0])->val = p.Dot(c->Normal()->NormalU());
SK.GetParam(param[1])->val = p.Dot(c->Normal()->NormalV());
break;
}
case Type::POINT_N_TRANS: {
if(timesApplied == 0) break;
Vector trans = (p.Minus(numPoint)).ScaledBy(1.0/timesApplied);
SK.GetParam(param[0])->val = trans.x;
SK.GetParam(param[1])->val = trans.y;
SK.GetParam(param[2])->val = trans.z;
break;
}
case Type::POINT_N_ROT_TRANS: {
// Force only the translation; leave the rotation unchanged. But
// remember that we're working with respect to the rotated
// point.
Vector trans = p.Minus(PointGetQuaternion().Rotate(numPoint));
SK.GetParam(param[0])->val = trans.x;
SK.GetParam(param[1])->val = trans.y;
SK.GetParam(param[2])->val = trans.z;
break;
}
case Type::POINT_N_ROT_AA: {
// Force only the angle; the axis and center of rotation stay
Vector offset = Vector::From(param[0], param[1], param[2]);
Vector normal = Vector::From(param[4], param[5], param[6]);
Vector u = normal.Normal(0), v = normal.Normal(1);
Vector po = p.Minus(offset), numo = numPoint.Minus(offset);
double thetap = atan2(v.Dot(po), u.Dot(po));
double thetan = atan2(v.Dot(numo), u.Dot(numo));
double thetaf = (thetap - thetan);
double thetai = (SK.GetParam(param[3])->val)*timesApplied*2;
double dtheta = thetaf - thetai;
// Take the smallest possible change in the actual step angle,
// in order to avoid jumps when you cross from +pi to -pi
while(dtheta < -PI) dtheta += 2*PI;
while(dtheta > PI) dtheta -= 2*PI;
SK.GetParam(param[3])->val = (thetai + dtheta)/(timesApplied*2);
break;
}
case Type::POINT_N_COPY:
// Nothing to do; it's a static copy
break;
default: ssassert(false, "Unexpected entity type");
}
}
Vector EntityBase::PointGetNum() const {
Vector p;
switch(type) {
case Type::POINT_IN_3D:
p = Vector::From(param[0], param[1], param[2]);
break;
case Type::POINT_IN_2D: {
EntityBase *c = SK.GetEntity(workplane);
Vector u = c->Normal()->NormalU();
Vector v = c->Normal()->NormalV();
p = u.ScaledBy(SK.GetParam(param[0])->val);
p = p.Plus(v.ScaledBy(SK.GetParam(param[1])->val));
p = p.Plus(c->WorkplaneGetOffset());
break;
}
case Type::POINT_N_TRANS: {
Vector trans = Vector::From(param[0], param[1], param[2]);
p = numPoint.Plus(trans.ScaledBy(timesApplied));
break;
}
case Type::POINT_N_ROT_TRANS: {
Vector offset = Vector::From(param[0], param[1], param[2]);
Quaternion q = PointGetQuaternion();
p = q.Rotate(numPoint);
p = p.Plus(offset);
break;
}
case Type::POINT_N_ROT_AA: {
Vector offset = Vector::From(param[0], param[1], param[2]);
Quaternion q = PointGetQuaternion();
p = numPoint.Minus(offset);
p = q.Rotate(p);
p = p.Plus(offset);
break;
}
case Type::POINT_N_COPY:
p = numPoint;
break;
default: ssassert(false, "Unexpected entity type");
}
return p;
}
ExprVector EntityBase::PointGetExprs() const {
ExprVector r;
switch(type) {
case Type::POINT_IN_3D:
r = ExprVector::From(param[0], param[1], param[2]);
break;
case Type::POINT_IN_2D: {
EntityBase *c = SK.GetEntity(workplane);
ExprVector u = c->Normal()->NormalExprsU();
ExprVector v = c->Normal()->NormalExprsV();
r = c->WorkplaneGetOffsetExprs();
r = r.Plus(u.ScaledBy(Expr::From(param[0])));
r = r.Plus(v.ScaledBy(Expr::From(param[1])));
break;
}
case Type::POINT_N_TRANS: {
ExprVector orig = ExprVector::From(numPoint);
ExprVector trans = ExprVector::From(param[0], param[1], param[2]);
r = orig.Plus(trans.ScaledBy(Expr::From(timesApplied)));
break;
}
case Type::POINT_N_ROT_TRANS: {
ExprVector orig = ExprVector::From(numPoint);
ExprVector trans = ExprVector::From(param[0], param[1], param[2]);
ExprQuaternion q =
ExprQuaternion::From(param[3], param[4], param[5], param[6]);
orig = q.Rotate(orig);
r = orig.Plus(trans);
break;
}
case Type::POINT_N_ROT_AA: {
ExprVector orig = ExprVector::From(numPoint);
ExprVector trans = ExprVector::From(param[0], param[1], param[2]);
ExprQuaternion q = GetAxisAngleQuaternionExprs(3);
orig = orig.Minus(trans);
orig = q.Rotate(orig);
r = orig.Plus(trans);
break;
}
case Type::POINT_N_COPY:
r = ExprVector::From(numPoint);
break;
default: ssassert(false, "Unexpected entity type");
}
return r;
}
void EntityBase::PointGetExprsInWorkplane(hEntity wrkpl, Expr **u, Expr **v) const {
if(type == Type::POINT_IN_2D && workplane.v == wrkpl.v) {
// They want our coordinates in the form that we've written them,
// very nice.
*u = Expr::From(param[0]);
*v = Expr::From(param[1]);
} else {
// Get the offset and basis vectors for this weird exotic csys.
EntityBase *w = SK.GetEntity(wrkpl);
ExprVector wp = w->WorkplaneGetOffsetExprs();
ExprVector wu = w->Normal()->NormalExprsU();
ExprVector wv = w->Normal()->NormalExprsV();
// Get our coordinates in three-space, and project them into that
// coordinate system.
ExprVector ev = PointGetExprs();
ev = ev.Minus(wp);
*u = ev.Dot(wu);
*v = ev.Dot(wv);
}
}
void EntityBase::PointForceQuaternionTo(Quaternion q) {
ssassert(type == Type::POINT_N_ROT_TRANS, "Unexpected entity type");
SK.GetParam(param[3])->val = q.w;
SK.GetParam(param[4])->val = q.vx;
SK.GetParam(param[5])->val = q.vy;
SK.GetParam(param[6])->val = q.vz;
}
Quaternion EntityBase::GetAxisAngleQuaternion(int param0) const {
Quaternion q;
double theta = timesApplied*SK.GetParam(param[param0+0])->val;
double s = sin(theta), c = cos(theta);
q.w = c;
q.vx = s*SK.GetParam(param[param0+1])->val;
q.vy = s*SK.GetParam(param[param0+2])->val;
q.vz = s*SK.GetParam(param[param0+3])->val;
return q;
}
ExprQuaternion EntityBase::GetAxisAngleQuaternionExprs(int param0) const {
ExprQuaternion q;
Expr *theta = Expr::From(timesApplied)->Times(
Expr::From(param[param0+0]));
Expr *c = theta->Cos(), *s = theta->Sin();
q.w = c;
q.vx = s->Times(Expr::From(param[param0+1]));
q.vy = s->Times(Expr::From(param[param0+2]));
q.vz = s->Times(Expr::From(param[param0+3]));
return q;
}
Quaternion EntityBase::PointGetQuaternion() const {
Quaternion q;
if(type == Type::POINT_N_ROT_AA) {
q = GetAxisAngleQuaternion(3);
} else if(type == Type::POINT_N_ROT_TRANS) {
q = Quaternion::From(param[3], param[4], param[5], param[6]);
} else ssassert(false, "Unexpected entity type");
return q;
}
bool EntityBase::IsFace() const {
switch(type) {
case Type::FACE_NORMAL_PT:
case Type::FACE_XPROD:
case Type::FACE_N_ROT_TRANS:
case Type::FACE_N_TRANS:
case Type::FACE_N_ROT_AA:
return true;
default:
return false;
}
}
ExprVector EntityBase::FaceGetNormalExprs() const {
ExprVector r;
if(type == Type::FACE_NORMAL_PT) {
Vector v = Vector::From(numNormal.vx, numNormal.vy, numNormal.vz);
r = ExprVector::From(v.WithMagnitude(1));
} else if(type == Type::FACE_XPROD) {
ExprVector vc = ExprVector::From(param[0], param[1], param[2]);
ExprVector vn =
ExprVector::From(numNormal.vx, numNormal.vy, numNormal.vz);
r = vc.Cross(vn);
r = r.WithMagnitude(Expr::From(1.0));
} else if(type == Type::FACE_N_ROT_TRANS) {
// The numerical normal vector gets the rotation; the numerical
// normal has magnitude one, and the rotation doesn't change that,
// so there's no need to fix it up.
r = ExprVector::From(numNormal.vx, numNormal.vy, numNormal.vz);
ExprQuaternion q =
ExprQuaternion::From(param[3], param[4], param[5], param[6]);
r = q.Rotate(r);
} else if(type == Type::FACE_N_TRANS) {
r = ExprVector::From(numNormal.vx, numNormal.vy, numNormal.vz);
} else if(type == Type::FACE_N_ROT_AA) {
r = ExprVector::From(numNormal.vx, numNormal.vy, numNormal.vz);
ExprQuaternion q = GetAxisAngleQuaternionExprs(3);
r = q.Rotate(r);
} else ssassert(false, "Unexpected entity type");
return r;
}
Vector EntityBase::FaceGetNormalNum() const {
Vector r;
if(type == Type::FACE_NORMAL_PT) {
r = Vector::From(numNormal.vx, numNormal.vy, numNormal.vz);
} else if(type == Type::FACE_XPROD) {
Vector vc = Vector::From(param[0], param[1], param[2]);
Vector vn = Vector::From(numNormal.vx, numNormal.vy, numNormal.vz);
r = vc.Cross(vn);
} else if(type == Type::FACE_N_ROT_TRANS) {
// The numerical normal vector gets the rotation
r = Vector::From(numNormal.vx, numNormal.vy, numNormal.vz);
Quaternion q = Quaternion::From(param[3], param[4], param[5], param[6]);
r = q.Rotate(r);
} else if(type == Type::FACE_N_TRANS) {
r = Vector::From(numNormal.vx, numNormal.vy, numNormal.vz);
} else if(type == Type::FACE_N_ROT_AA) {
r = Vector::From(numNormal.vx, numNormal.vy, numNormal.vz);
Quaternion q = GetAxisAngleQuaternion(3);
r = q.Rotate(r);
} else ssassert(false, "Unexpected entity type");
return r.WithMagnitude(1);
}
ExprVector EntityBase::FaceGetPointExprs() const {
ExprVector r;
if(type == Type::FACE_NORMAL_PT) {
r = SK.GetEntity(point[0])->PointGetExprs();
} else if(type == Type::FACE_XPROD) {
r = ExprVector::From(numPoint);
} else if(type == Type::FACE_N_ROT_TRANS) {
// The numerical point gets the rotation and translation.
ExprVector trans = ExprVector::From(param[0], param[1], param[2]);
ExprQuaternion q =
ExprQuaternion::From(param[3], param[4], param[5], param[6]);
r = ExprVector::From(numPoint);
r = q.Rotate(r);
r = r.Plus(trans);
} else if(type == Type::FACE_N_TRANS) {
ExprVector trans = ExprVector::From(param[0], param[1], param[2]);
r = ExprVector::From(numPoint);
r = r.Plus(trans.ScaledBy(Expr::From(timesApplied)));
} else if(type == Type::FACE_N_ROT_AA) {
ExprVector trans = ExprVector::From(param[0], param[1], param[2]);
ExprQuaternion q = GetAxisAngleQuaternionExprs(3);
r = ExprVector::From(numPoint);
r = r.Minus(trans);
r = q.Rotate(r);
r = r.Plus(trans);
} else ssassert(false, "Unexpected entity type");
return r;
}
Vector EntityBase::FaceGetPointNum() const {
Vector r;
if(type == Type::FACE_NORMAL_PT) {
r = SK.GetEntity(point[0])->PointGetNum();
} else if(type == Type::FACE_XPROD) {
r = numPoint;
} else if(type == Type::FACE_N_ROT_TRANS) {
// The numerical point gets the rotation and translation.
Vector trans = Vector::From(param[0], param[1], param[2]);
Quaternion q = Quaternion::From(param[3], param[4], param[5], param[6]);
r = q.Rotate(numPoint);
r = r.Plus(trans);
} else if(type == Type::FACE_N_TRANS) {
Vector trans = Vector::From(param[0], param[1], param[2]);
r = numPoint.Plus(trans.ScaledBy(timesApplied));
} else if(type == Type::FACE_N_ROT_AA) {
Vector trans = Vector::From(param[0], param[1], param[2]);
Quaternion q = GetAxisAngleQuaternion(3);
r = numPoint.Minus(trans);
r = q.Rotate(r);
r = r.Plus(trans);
} else ssassert(false, "Unexpected entity type");
return r;
}
bool EntityBase::HasEndpoints() const {
return (type == Type::LINE_SEGMENT) ||
(type == Type::CUBIC) ||
(type == Type::ARC_OF_CIRCLE);
}
Vector EntityBase::EndpointStart() const {
if(type == Type::LINE_SEGMENT) {
return SK.GetEntity(point[0])->PointGetNum();
} else if(type == Type::CUBIC) {
return CubicGetStartNum();
} else if(type == Type::ARC_OF_CIRCLE) {
return SK.GetEntity(point[1])->PointGetNum();
} else ssassert(false, "Unexpected entity type");
}
Vector EntityBase::EndpointFinish() const {
if(type == Type::LINE_SEGMENT) {
return SK.GetEntity(point[1])->PointGetNum();
} else if(type == Type::CUBIC) {
return CubicGetFinishNum();
} else if(type == Type::ARC_OF_CIRCLE) {
return SK.GetEntity(point[2])->PointGetNum();
} else ssassert(false, "Unexpected entity type");
}
void EntityBase::AddEq(IdList<Equation,hEquation> *l, Expr *expr, int index) const {
Equation eq;
eq.e = expr;
eq.h = h.equation(index);
l->Add(&eq);
}
void EntityBase::GenerateEquations(IdList<Equation,hEquation> *l) const {
switch(type) {
case Type::NORMAL_IN_3D: {
ExprQuaternion q = NormalGetExprs();
AddEq(l, (q.Magnitude())->Minus(Expr::From(1)), 0);
break;
}
case Type::ARC_OF_CIRCLE: {
// If this is a copied entity, with its point already fixed
// with respect to each other, then we don't want to generate
// the distance constraint!
if(SK.GetEntity(point[0])->type != Type::POINT_IN_2D) break;
// If the two endpoints of the arc are constrained coincident
// (to make a complete circle), then our distance constraint
// would be redundant and therefore overconstrain things.
int i;
for(i = 0; i < SK.constraint.n; i++) {
ConstraintBase *c = &(SK.constraint.elem[i]);
if(c->group.v != group.v) continue;
if(c->type != Constraint::Type::POINTS_COINCIDENT) continue;
if((c->ptA.v == point[1].v && c->ptB.v == point[2].v) ||
(c->ptA.v == point[2].v && c->ptB.v == point[1].v))
{
break;
}
}
if(i < SK.constraint.n) break;
Expr *ra = Constraint::Distance(workplane, point[0], point[1]);
Expr *rb = Constraint::Distance(workplane, point[0], point[2]);
AddEq(l, ra->Minus(rb), 0);
break;
}
default: // Most entities do not generate equations.
break;
}
}