2021-04-03 03:33:09 +08:00
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import * as THREE from '../../node_modules/three/src/Three';
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2021-04-03 12:05:28 +08:00
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const lineMaterial = new THREE.LineBasicMaterial({
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linewidth: 2,
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color: 0x156289,
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2021-04-03 12:05:28 +08:00
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})
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const pointMaterial = new THREE.PointsMaterial({
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2021-04-04 08:59:14 +08:00
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color: 0x156289,
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size: 4,
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})
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2021-04-04 08:59:14 +08:00
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export async function drawDimension() {
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2021-04-04 10:08:19 +08:00
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let pts = await this.awaitPts(2)
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2021-04-03 03:33:09 +08:00
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2021-04-04 10:08:19 +08:00
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if (pts.length != 2) return;
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2021-04-03 03:33:09 +08:00
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2021-04-04 08:59:14 +08:00
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const line = new THREE.LineSegments(
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new THREE.BufferGeometry().setAttribute('position',
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new THREE.Float32BufferAttribute(3 * 8, 3)
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),
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lineMaterial.clone()
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);
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const point = new THREE.Points(
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new THREE.BufferGeometry().setAttribute('position',
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new THREE.Float32BufferAttribute(3, 3)
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),
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pointMaterial.clone()
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2021-04-03 03:33:09 +08:00
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)
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2021-04-04 10:08:19 +08:00
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const group = this.obj3d.children[0]
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group.add(line)
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group.add(point)
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2021-04-03 03:33:09 +08:00
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2021-04-04 08:59:14 +08:00
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let dir, hyp, proj, perp, p1e, p2e, loc;
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const p1 = new THREE.Vector2(...pts[0].geometry.attributes.position.array.slice(0, 2))
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const p2 = new THREE.Vector2(...pts[1].geometry.attributes.position.array.slice(0, 2))
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const p3 = new THREE.Vector2()
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const onMove = (e) => {
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2021-04-04 08:59:14 +08:00
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loc = this.getLocation(e)
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p3.set(loc.x, loc.y)
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dir = p2.clone().sub(p1).normalize()
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hyp = p3.clone().sub(p1)
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proj = dir.multiplyScalar(hyp.dot(dir))
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perp = hyp.sub(proj)
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p1e = p1.clone().add(perp).toArray()
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p2e = p2.clone().add(perp).toArray()
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const linegeom = line.geometry.attributes.position.array
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linegeom.set(p1.toArray(), 0)
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linegeom.set(p1e, 3)
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linegeom.set(p1e, 6)
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linegeom.set(p2e, 9)
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linegeom.set(p2e, 12)
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linegeom.set(p2.toArray(), 15)
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linegeom.set(p1e, 18)
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linegeom.set(p3.toArray(), 21)
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point.geometry.attributes.position.set(p3.toArray())
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line.geometry.attributes.position.needsUpdate = true;
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point.geometry.attributes.position.needsUpdate = true;
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sc.render()
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}
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let onEnd, onKey;
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let add = await new Promise((res) => {
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onEnd = (e) => {
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res(true)
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this.updateOtherBuffers()
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}
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onKey = (e) => {
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if (e.key == 'Escape') res(false)
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}
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this.canvas.addEventListener('pointermove', onMove)
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this.canvas.addEventListener('pointerdown', onEnd)
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window.addEventListener('keydown', onKey)
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})
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this.canvas.removeEventListener('pointermove', onMove)
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this.canvas.removeEventListener('pointerdown', onEnd)
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this.canvas.removeEventListener('keydown', onKey)
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if (add) {
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this.constraints.set(++this.c_id, //???
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[
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'pt_pt_distance', 10,
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[pts[0].name, pts[1].name, -1, -1]
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]
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)
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pts[0].userData.constraints.push(this.c_id)
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pts[1].userData.constraints.push(this.c_id)
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this.updateOtherBuffers()
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line.name = this.c_id
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point.name = this.c_id
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} else {
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group.children.splice(group.children.length - 2).forEach(
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e => {
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e.geometry.dispose()
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e.material.dispose()
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}
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)
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sc.render()
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}
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2021-04-03 03:33:09 +08:00
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2021-04-03 12:05:28 +08:00
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return
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}
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