解决内存不够问题
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15130
MDK-ARM/JLinkLog.txt
15130
MDK-ARM/JLinkLog.txt
File diff suppressed because it is too large
Load Diff
@ -155,7 +155,6 @@ static void ta_event_cb(lv_event_t * e)
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}
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}
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}
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}
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int main(void)
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int main(void)
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{
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{
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char tmp[20] = "x: ";
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char tmp[20] = "x: ";
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@ -224,40 +223,119 @@ int main(void)
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lv_obj_t *src = lv_scr_act();
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lv_obj_t *src = lv_scr_act();
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lv_obj_t *label1 = lv_label_create(src);
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//lv_obj_t *label1 = lv_label_create(src);
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lv_obj_t *label2 = lv_label_create(src);
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//lv_obj_t *label2 = lv_label_create(src);
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//LV_LABEL_LONG_EXPAND
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//LV_LABEL_LONG_EXPAND
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lv_obj_set_pos(label1,120,20);
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//lv_obj_set_pos(label1,120,20);
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lv_obj_set_size(label1,100,50);
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//lv_obj_set_size(label1,100,50);
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sprintf(tmp,"x:%d", ReadX());
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//sprintf(tmp,"x:%d", ReadX());
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lv_label_set_text(label1,tmp);
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//lv_label_set_text(label1,tmp);
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//lv_obj_set_style_bg_color(lv_scr_act(), lv_palette_lighten(LV_PALETTE_GREY, 4), 0);
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//lv_obj_set_style_bg_color(lv_scr_act(), lv_palette_lighten(LV_PALETTE_GREY, 4), 0);
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lv_obj_set_pos(label2,120,50);
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//lv_obj_set_pos(label2,120,50);
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lv_obj_set_size(label2,100,50);
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//lv_obj_set_size(label2,100,50);
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sprintf(tmp,"y:%d", ReadY());
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//sprintf(tmp,"y:%d", ReadY());
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lv_label_set_text(label2,tmp);
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//lv_label_set_text(label2,tmp);
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lv_obj_t *label = lv_label_create(lv_scr_act());
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lv_obj_t *label = lv_label_create(lv_scr_act());
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lv_obj_set_style_bg_color(lv_scr_act(), lv_color_hex(0x000000), 0); //0x000000 = ??
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lv_obj_set_style_bg_color(lv_scr_act(), lv_color_hex(0xaaaaa), 0); //0x000000 = ??
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lv_label_set_recolor(label, true); //??????
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lv_label_set_recolor(label, true); //??????
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lv_obj_set_pos(label, 10, 10); //????
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lv_obj_set_pos(label, 10, 40); //????
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lv_obj_set_size(label, 80, 60); //?????
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lv_obj_set_size(label, 60, 20); //?????
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LV_FONT_DECLARE(lv_font_montserrat_20) //????
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LV_FONT_DECLARE(lv_font_montserrat_20) //????
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lv_label_set_text(label, "#00ff80 freq:#"); //????
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lv_label_set_text(label, "#ff0080 freq:#"); //????
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lv_obj_set_style_text_font(label, &lv_font_montserrat_20, 0);
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lv_obj_set_style_text_font(label, &lv_font_montserrat_20, 0);
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lv_obj_t *label2 = lv_label_create(lv_scr_act());
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lv_obj_set_style_bg_color(lv_scr_act(), lv_color_hex(0xaaaaa), 0); //0x000000 = ??
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lv_label_set_recolor(label2, true); //??????
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lv_obj_set_pos(label2, 10, 10); //????
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lv_obj_set_size(label2, 30, 20); //?????
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LV_FONT_DECLARE(lv_font_montserrat_20) //????
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lv_label_set_text(label2, "#000000 state:# #00ff00 off #"); //????
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lv_obj_set_style_text_font(label2, &lv_font_montserrat_20, 0);
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kb = lv_keyboard_create(lv_scr_act());
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kb = lv_keyboard_create(lv_scr_act());
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lv_keyboard_set_mode(kb, LV_KEYBOARD_MODE_NUMBER);
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lv_keyboard_set_mode(kb, LV_KEYBOARD_MODE_NUMBER);
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lv_obj_t * ta;
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lv_obj_t * ta;
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ta = lv_textarea_create(lv_scr_act());
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ta = lv_textarea_create(lv_scr_act());
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lv_obj_add_event_cb(ta, ta_event_cb, LV_EVENT_ALL, kb);
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lv_obj_add_event_cb(ta, ta_event_cb, LV_EVENT_ALL, kb);
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lv_obj_set_pos(ta, 90, 10); //????
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lv_obj_set_pos(ta, 70, 40); //????
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lv_textarea_set_placeholder_text(ta, "10000000");
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lv_obj_set_size(ta, 110, 60);
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lv_obj_set_size(ta, 200, 60);
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lv_textarea_add_text(ta, "100000");
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static lv_style_t style;
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static lv_style_t style;
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label = lv_label_create(lv_scr_act());
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lv_obj_set_style_bg_color(lv_scr_act(), lv_color_hex(0xaaaaa), 0); //0x000000 = ??
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lv_label_set_recolor(label, true); //??????
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lv_obj_set_pos(label, 180, 40); //????
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lv_obj_set_size(label, 40, 20); //?????
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LV_FONT_DECLARE(lv_font_montserrat_20) //????
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lv_label_set_text(label, "#ff0080 khz#"); //????
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lv_obj_set_style_text_font(label, &lv_font_montserrat_20, 0);
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lv_obj_t *btn1 = lv_btn_create(lv_scr_act());
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lv_obj_set_pos(btn1, 240, 40); //????
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lv_obj_set_size(btn1, 60, 20);
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lv_style_init(&style);
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lv_obj_t* label1 = lv_label_create(btn1); /* ???????? */
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lv_obj_set_style_text_font(label1, &lv_font_montserrat_20, LV_PART_MAIN); /* ???? */
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lv_label_set_text(label1, "on"); /* ?????? */
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lv_obj_set_align(label1,LV_ALIGN_CENTER); /* ?????? */
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lv_style_init(&style);
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lv_style_set_radius(&style, 3);
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lv_style_set_bg_opa(&style, LV_OPA_100);
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lv_style_set_bg_color(&style, lv_palette_main(LV_PALETTE_BLUE));
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lv_style_set_bg_grad_color(&style, lv_palette_darken(LV_PALETTE_BLUE, 2));
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lv_style_set_bg_grad_dir(&style, LV_GRAD_DIR_VER);
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lv_style_set_border_opa(&style, LV_OPA_40);
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lv_style_set_border_width(&style, 2);
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lv_style_set_border_color(&style, lv_palette_main(LV_PALETTE_GREY));
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lv_style_set_shadow_width(&style, 8);
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lv_style_set_shadow_color(&style, lv_palette_main(LV_PALETTE_GREY));
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lv_style_set_shadow_ofs_y(&style, 8);
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lv_style_set_outline_opa(&style, LV_OPA_COVER);
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lv_style_set_outline_color(&style, lv_palette_main(LV_PALETTE_BLUE));
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lv_style_set_text_color(&style, lv_color_white());
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lv_style_set_pad_all(&style, 10);
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/*Init the pressed style*/
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static lv_style_t style_pr;
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lv_style_init(&style_pr);
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/*Add a large outline when pressed*/
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lv_style_set_outline_width(&style_pr, 30);
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lv_style_set_outline_opa(&style_pr, LV_OPA_TRANSP);
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lv_style_set_translate_y(&style_pr, 5);
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lv_style_set_shadow_ofs_y(&style_pr, 3);
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lv_style_set_bg_color(&style_pr, lv_palette_darken(LV_PALETTE_BLUE, 2));
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lv_style_set_bg_grad_color(&style_pr, lv_palette_darken(LV_PALETTE_BLUE, 4));
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/*Add a transition to the outline*/
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static lv_style_transition_dsc_t trans;
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static lv_style_prop_t props[] = {LV_STYLE_OUTLINE_WIDTH, LV_STYLE_OUTLINE_OPA, 0};
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lv_style_set_transition(&style_pr, &trans);
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lv_obj_add_style(btn1, &style, 0);
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lv_obj_add_style(btn1, &style_pr, LV_STATE_PRESSED);
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/* Infinite loop */
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/* Infinite loop */
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/* USER CODE BEGIN WHILE */
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/* USER CODE BEGIN WHILE */
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while (1)
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while (1)
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@ -47,22 +47,22 @@ ARM Macro Assembler Page 1
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30 00000000 ; <o> Stack Size (in Bytes) <0x0-0xFFFFFFFF:8>
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30 00000000 ; <o> Stack Size (in Bytes) <0x0-0xFFFFFFFF:8>
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31 00000000 ; </h>
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31 00000000 ; </h>
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32 00000000
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32 00000000
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33 00000000 00000400
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33 00000000 00000500
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Stack_Size
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Stack_Size
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EQU 0x400
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EQU 0x500
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34 00000000
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34 00000000
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35 00000000 AREA STACK, NOINIT, READWRITE, ALIGN
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35 00000000 AREA STACK, NOINIT, READWRITE, ALIGN
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=3
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=3
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36 00000000 Stack_Mem
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36 00000000 Stack_Mem
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SPACE Stack_Size
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SPACE Stack_Size
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37 00000400 __initial_sp
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37 00000500 __initial_sp
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38 00000400
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38 00000500
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39 00000400
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39 00000500
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40 00000400 ; <h> Heap Configuration
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40 00000500 ; <h> Heap Configuration
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41 00000400 ; <o> Heap Size (in Bytes) <0x0-0xFFFFFFFF:8>
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41 00000500 ; <o> Heap Size (in Bytes) <0x0-0xFFFFFFFF:8>
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42 00000400 ; </h>
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42 00000500 ; </h>
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43 00000400
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43 00000500
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44 00000400 00000900
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44 00000500 00000400
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@ -70,21 +70,21 @@ ARM Macro Assembler Page 2
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Heap_Size
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Heap_Size
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EQU 0x900
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EQU 0x400
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45 00000400
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45 00000500
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46 00000400 AREA HEAP, NOINIT, READWRITE, ALIGN=
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46 00000500 AREA HEAP, NOINIT, READWRITE, ALIGN=
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3
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3
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47 00000000 __heap_base
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47 00000000 __heap_base
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48 00000000 Heap_Mem
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48 00000000 Heap_Mem
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SPACE Heap_Size
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SPACE Heap_Size
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49 00000900 __heap_limit
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49 00000400 __heap_limit
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50 00000900
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50 00000400
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51 00000900 PRESERVE8
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51 00000400 PRESERVE8
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52 00000900 THUMB
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52 00000400 THUMB
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53 00000900
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53 00000400
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54 00000900
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54 00000400
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55 00000900 ; Vector Table Mapped to Address 0 at Reset
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55 00000400 ; Vector Table Mapped to Address 0 at Reset
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56 00000900 AREA RESET, DATA, READONLY
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56 00000400 AREA RESET, DATA, READONLY
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57 00000000 EXPORT __Vectors
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57 00000000 EXPORT __Vectors
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58 00000000 EXPORT __Vectors_End
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58 00000000 EXPORT __Vectors_End
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59 00000000 EXPORT __Vectors_Size
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59 00000000 EXPORT __Vectors_Size
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@ -383,8 +383,8 @@ ARM Macro Assembler Page 6
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00000000
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00000000
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00000000
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00000000
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00000000
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00000000
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00000500
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00000400
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00000400
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00000900
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00000000
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00000000
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Command Line: --debug --xref --diag_suppress=9931 --cpu=Cortex-M0 --apcs=interw
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Command Line: --debug --xref --diag_suppress=9931 --cpu=Cortex-M0 --apcs=interw
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ork --depend=lvgl\startup_stm32f072xb.d -olvgl\startup_stm32f072xb.o -ID:\a\lvg
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ork --depend=lvgl\startup_stm32f072xb.d -olvgl\startup_stm32f072xb.o -ID:\a\lvg
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@ -421,7 +421,7 @@ Symbol: Stack_Mem
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At line 245 in file startup_stm32f072xb.s
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At line 245 in file startup_stm32f072xb.s
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At line 247 in file startup_stm32f072xb.s
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At line 247 in file startup_stm32f072xb.s
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__initial_sp 00000400
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__initial_sp 00000500
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Symbol: __initial_sp
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Symbol: __initial_sp
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Definitions
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Definitions
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@ -461,7 +461,7 @@ Symbol: __heap_base
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Uses
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Uses
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None
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None
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Comment: __heap_base unused
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Comment: __heap_base unused
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__heap_limit 00000900
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__heap_limit 00000400
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Symbol: __heap_limit
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Symbol: __heap_limit
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Definitions
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Definitions
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@ -918,7 +918,7 @@ Comment: __user_initial_stackheap used once
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ARM Macro Assembler Page 1 Alphabetic symbol ordering
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ARM Macro Assembler Page 1 Alphabetic symbol ordering
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Absolute symbols
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Absolute symbols
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Heap_Size 00000900
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Heap_Size 00000400
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Symbol: Heap_Size
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Symbol: Heap_Size
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Definitions
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Definitions
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@ -927,7 +927,7 @@ Symbol: Heap_Size
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At line 48 in file startup_stm32f072xb.s
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At line 48 in file startup_stm32f072xb.s
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At line 246 in file startup_stm32f072xb.s
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At line 246 in file startup_stm32f072xb.s
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Stack_Size 00000400
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Stack_Size 00000500
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Symbol: Stack_Size
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Symbol: Stack_Size
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Definitions
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Definitions
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@ -30,7 +30,7 @@
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; <o> Stack Size (in Bytes) <0x0-0xFFFFFFFF:8>
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; <o> Stack Size (in Bytes) <0x0-0xFFFFFFFF:8>
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; </h>
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; </h>
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Stack_Size EQU 0x400
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Stack_Size EQU 0x500
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AREA STACK, NOINIT, READWRITE, ALIGN=3
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AREA STACK, NOINIT, READWRITE, ALIGN=3
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Stack_Mem SPACE Stack_Size
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Stack_Mem SPACE Stack_Size
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; <o> Heap Size (in Bytes) <0x0-0xFFFFFFFF:8>
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; <o> Heap Size (in Bytes) <0x0-0xFFFFFFFF:8>
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; </h>
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; </h>
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Heap_Size EQU 0x900
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Heap_Size EQU 0x400
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AREA HEAP, NOINIT, READWRITE, ALIGN=3
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AREA HEAP, NOINIT, READWRITE, ALIGN=3
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__heap_base
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__heap_base
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10
lv_conf.h
10
lv_conf.h
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#define LV_MEM_CUSTOM 0
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#define LV_MEM_CUSTOM 0
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#if LV_MEM_CUSTOM == 0
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#if LV_MEM_CUSTOM == 0
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/*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
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/*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
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#define LV_MEM_SIZE (4 * 1024U) /*[bytes]*/
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#define LV_MEM_SIZE (6 * 1024U) /*[bytes]*/
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/*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
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/*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
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#define LV_MEM_ADR 0 /*0: unused*/
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#define LV_MEM_ADR 0 /*0: unused*/
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/*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
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/*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
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*You will see an error log message if there wasn't enough buffers. */
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*You will see an error log message if there wasn't enough buffers. */
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#define LV_MEM_BUF_MAX_NUM 128
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#define LV_MEM_BUF_MAX_NUM 64
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/*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
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/*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
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#define LV_MEMCPY_MEMSET_STD 0
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#define LV_MEMCPY_MEMSET_STD 0
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#define LV_USE_TILEVIEW 1
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#define LV_USE_TILEVIEW 1
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#define LV_USE_WIN 0
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#define LV_USE_WIN 1
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/*-----------
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/*-----------
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* Themes
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* Themes
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#endif /*LV_USE_THEME_DEFAULT*/
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#endif /*LV_USE_THEME_DEFAULT*/
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/*A very simple theme that is a good starting point for a custom theme*/
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/*A very simple theme that is a good starting point for a custom theme*/
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#define LV_USE_THEME_BASIC 0
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#define LV_USE_THEME_BASIC 1
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/*A theme designed for monochrome displays*/
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/*A theme designed for monochrome displays*/
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#define LV_USE_THEME_MONO 1
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#define LV_USE_THEME_MONO 0
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/*-----------
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/*-----------
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* Layouts
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* Layouts
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