DesignPattern/20.ObserverPattern/2.Code/AllyCenter.h

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#ifndef __ALLYCENTER_H__
#define __ALLYCENTER_H__
#include "common.h"
#include <vector>
#include <string>
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// 前向声明
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class Observer;
class Player;
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// 抽象目标:联盟中心
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class AllyCenter
{
public:
AllyCenter();
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virtual ~AllyCenter() {}
// 声明通知方法
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virtual void notify(INFO_TYPE infoType, std::string name) = 0;
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// 加入玩家
void join(Observer *player);
// 移除玩家
void remove(Observer *player);
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protected:
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// 玩家列表
std::vector<Observer *> playerList;
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};
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// 具体目标
class AllyCenterController : public AllyCenter
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{
public:
AllyCenterController();
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// 实现通知方法
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void notify(INFO_TYPE infoType, std::string name);
};
#endif //__ALLYCENTER_H__