DesignPattern/17.IteratorPattern/2.Code/Iterator.h

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2019-11-03 06:20:17 +00:00
#ifndef _ITERATOR_H_
#define _ITERATOR_H_
#pragma once
#include "Aggregate.h"
#include <vector>
using namespace std;
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
class Iterator
{
public:
Iterator(){}
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
virtual void first() = 0;
virtual void last() = 0;
virtual void next() = 0;
virtual void previous() = 0;
virtual bool hasNext() = 0;
virtual bool hasPrevious() = 0;
virtual void currentChannel() = 0;
private:
};
// ң<><D2A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
class RemoteControl :public Iterator
{
public:
RemoteControl(){}
void setTV(Television *iTv){
this->tv = iTv;
cursor = -1;
totalNum = tv->getTotalChannelNum();
}
// ʵ<>ָ<EFBFBD><D6B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void first(){
cursor = 0;
}
void last(){
cursor = totalNum - 1;
}
void next(){
cursor++;
}
void previous(){
cursor--;
}
bool hasNext(){
return !(cursor == totalNum);
}
bool hasPrevious(){
return !(cursor == -1);
}
void currentChannel(){
tv->play(cursor);
}
private:
// <20>α<EFBFBD>
int cursor;
// <20>ܵ<EFBFBD>Ƶ<EFBFBD><C6B5><EFBFBD><EFBFBD>Ŀ
int totalNum;
// <20><><EFBFBD><EFBFBD>
Television* tv;
};
#endif