#ifndef __PROTOTYPE_PATTERN__ #define __PROTOTYPE_PATTERN__ #include #include using namespace std; //work model类 class WorkModel { public: char *modelName; void setWorkModelName(char *iName){ this->modelName = iName; } }; //抽象原型类PrototypeWork class PrototypeWork { public: PrototypeWork(){} virtual ~PrototypeWork(){} virtual PrototypeWork *clone() = 0; private: }; //具体原型类ConcreteWork class ConcreteWork :public PrototypeWork { public: ConcreteWork(){} ConcreteWork(char* iName, int iIdNum, char* modelName){ this->name = iName; this->idNum = iIdNum; this->workModel = new WorkModel(); this->workModel->setWorkModelName(modelName); } ConcreteWork *clone(){ ConcreteWork *work = new ConcreteWork(); work->setName(this->name); work->setIdNum(this->idNum); work->workModel = this->workModel; return work; } void setName(char* iName){ this->name = iName; } void setIdNum(int iIdNum){ this->idNum = iIdNum; } void setModel(WorkModel *iWorkModel){ this->workModel = iWorkModel; } //打印work信息 void printWorkInfo(){ printf("name:%s\t\n", this->name); printf("idNum:%d\t\n", this->idNum); printf("modelName:%s\t\n", this->workModel->modelName); } private: char* name; int idNum; WorkModel *workModel; }; #endif //__PROTOTYPE_PATTERN__