#include #include "BridgePattern.h" int main() { Game *game; Phone *phone; // Jungle买了PhoneA品牌的手机,想玩游戏A phone = new PhoneA(); game = new GameA(); phone->setupGame(game); phone->play(); printf("++++++++++++++++++++++++++++++++++\n"); // Jungle想在这个手机上玩游戏B delete game; game = new GameB(); phone->setupGame(game); phone->play(); delete phone; delete game; system("pause"); return 0; }