116 lines
1.8 KiB
C++
116 lines
1.8 KiB
C++
#ifndef __FACTORY_METHOD__
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#define __FACTORY_METHOD__
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#include <iostream>
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#include <string.h>
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using namespace std;
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//抽象产品类AbstractProduct
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class AbstractSportProduct
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{
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public:
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AbstractSportProduct(){
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}
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//抽象方法:
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void printName(){};
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void play(){};
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};
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//具体产品类Basketball
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class Basketball :public AbstractSportProduct
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{
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public:
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Basketball(){
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printName();
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play();
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}
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//具体实现方法
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void printName(){
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printf("Jungle get Basketball\n");
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}
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void play(){
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printf("Jungle play Basketball\n\n");
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}
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};
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//具体产品类Football
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class Football :public AbstractSportProduct
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{
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public:
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Football(){
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printName();
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play();
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}
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//具体实现方法
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void printName(){
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printf("Jungle get Football\n");
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}
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void play(){
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printf("Jungle play Football\n\n");
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}
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};
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//具体产品类Volleyball
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class Volleyball :public AbstractSportProduct
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{
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public:
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Volleyball(){
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printName();
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play();
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}
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//具体实现方法
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void printName(){
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printf("Jungle get Volleyball\n");
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}
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void play(){
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printf("Jungle play Volleyball\n\n");
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}
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};
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//抽象工厂类
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class AbstractFactory
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{
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public:
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virtual AbstractSportProduct *getSportProduct() = 0;
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};
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//具体工厂类BasketballFactory
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class BasketballFactory :public AbstractFactory
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{
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public:
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BasketballFactory(){
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printf("BasketballFactory\n");
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}
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AbstractSportProduct *getSportProduct(){
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printf("basketball");
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return new Basketball();
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}
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};
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//具体工厂类FootballFactory
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class FootballFactory :public AbstractFactory
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{
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public:
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FootballFactory(){
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printf("FootballFactory\n");
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}
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AbstractSportProduct *getSportProduct(){
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return new Football();
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}
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};
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//具体工厂类VolleyballFactory
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class VolleyballFactory :public AbstractFactory
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{
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public:
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VolleyballFactory(){
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printf("VolleyballFactory\n");
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}
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AbstractSportProduct *getSportProduct(){
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return new Volleyball();
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}
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};
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#endif //__FACTORY_METHOD__
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