QtInputMethod_GooglePinyin/googlepinyin/spellingtrie.h

259 lines
8.6 KiB
C++

/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef PINYINIME_INCLUDE_SPELLINGTRIE_H__
#define PINYINIME_INCLUDE_SPELLINGTRIE_H__
#include <stdio.h>
#include <stdlib.h>
#include "./dictdef.h"
namespace ime_pinyin {
static const unsigned short kFullSplIdStart = kHalfSpellingIdNum + 1;
// Node used for the trie of spellings
struct SpellingNode {
SpellingNode *first_son;
// The spelling id for each node. If you need more bits to store
// spelling id, please adjust this structure.
uint16 spelling_idx:11;
uint16 num_of_son:5;
char char_this_node;
unsigned char score;
};
class SpellingTrie {
private:
static const int kMaxYmNum = 64;
static const size_t kValidSplCharNum = 26;
static const uint16 kHalfIdShengmuMask = 0x01;
static const uint16 kHalfIdYunmuMask = 0x02;
static const uint16 kHalfIdSzmMask = 0x04;
// Map from half spelling id to single char.
// For half ids of Zh/Ch/Sh, map to z/c/s (low case) respectively.
// For example, 1 to 'A', 2 to 'B', 3 to 'C', 4 to 'c', 5 to 'D', ...,
// 28 to 'Z', 29 to 'z'.
// [0] is not used to achieve better efficiency.
static const char kHalfId2Sc_[kFullSplIdStart + 1];
static unsigned char char_flags_[];
static SpellingTrie* instance_;
// The spelling table
char *spelling_buf_;
// The size of longest spelling string, includes '\0' and an extra char to
// store score. For example, "zhuang" is the longgest item in Pinyin list,
// so spelling_size_ is 8.
// Structure: The string ended with '\0' + score char.
// An item with a lower score has a higher probability.
uint32 spelling_size_;
// Number of full spelling ids.
uint32 spelling_num_;
float score_amplifier_;
unsigned char average_score_;
// The Yunmu id list for the spelling ids (for half ids of Shengmu,
// the Yunmu id is 0).
// The length of the list is spelling_num_ + kFullSplIdStart,
// so that spl_ym_ids_[splid] is the Yunmu id of the splid.
uint8 *spl_ym_ids_;
// The Yunmu table.
// Each Yunmu will be assigned with Yunmu id from 1.
char *ym_buf_;
size_t ym_size_; // The size of longest Yunmu string, '\0'included.
size_t ym_num_;
// The spelling string just queried
char *splstr_queried_;
// The spelling string just queried
char16 *splstr16_queried_;
// The root node of the spelling tree
SpellingNode* root_;
// If a none qwerty key such as a fnction key like ENTER is given, this node
// will be used to indicate that this is not a QWERTY node.
SpellingNode* dumb_node_;
// If a splitter key is pressed, this node will be used to indicate that this
// is a splitter key.
SpellingNode* splitter_node_;
// Used to get the first level sons.
SpellingNode* level1_sons_[kValidSplCharNum];
// The full spl_id range for specific half id.
// h2f means half to full.
// A half id can be a ShouZiMu id (id to represent the first char of a full
// spelling, including Shengmu and Yunmu), or id of zh/ch/sh.
// [1..kFullSplIdStart-1] is the arrange of half id.
uint16 h2f_start_[kFullSplIdStart];
uint16 h2f_num_[kFullSplIdStart];
// Map from full id to half id.
uint16 *f2h_;
#ifdef ___BUILD_MODEL___
// How many node used to build the trie.
size_t node_num_;
#endif
SpellingTrie();
void free_son_trie(SpellingNode* node);
// Construct a subtree using a subset of the spelling array (from
// item_star to item_end).
// Member spelliing_buf_ and spelling_size_ should be valid.
// parent is used to update its num_of_son and score.
SpellingNode* construct_spellings_subset(size_t item_start, size_t item_end,
size_t level, SpellingNode *parent);
bool build_f2h();
// The caller should guarantee ch >= 'A' && ch <= 'Z'
bool is_shengmu_char(char ch) const;
// The caller should guarantee ch >= 'A' && ch <= 'Z'
bool is_yunmu_char(char ch) const;
#ifdef ___BUILD_MODEL___
// Given a spelling string, return its Yunmu string.
// The caller guaratees spl_str is valid.
const char* get_ym_str(const char *spl_str);
// Build the Yunmu list, and the mapping relation between the full ids and the
// Yunmu ids. This functin is called after the spelling trie is built.
bool build_ym_info();
#endif
friend class SpellingParser;
friend class SmartSplParser;
friend class SmartSplParser2;
public:
~SpellingTrie();
inline static bool is_valid_spl_char(char ch) {
return (ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z');
}
// The caller guarantees that the two chars are valid spelling chars.
inline static bool is_same_spl_char(char ch1, char ch2) {
return ch1 == ch2 || ch1 - ch2 == 'a' - 'A' || ch2 - ch1 == 'a' - 'A';
}
// Construct the tree from the input pinyin array
// The given string list should have been sorted.
// score_amplifier is used to convert a possibility value into score.
// average_score is the average_score of all spellings. The dumb node is
// assigned with this score.
bool construct(const char* spelling_arr, size_t item_size, size_t item_num,
float score_amplifier, unsigned char average_score);
// Test if the given id is a valid spelling id.
// If function returns true, the given splid may be updated like this:
// When 'A' is not enabled in ShouZiMu mode, the parsing result for 'A' is
// first given as a half id 1, but because 'A' is a one-char Yunmu and
// it is a valid id, it needs to updated to its corresponding full id.
bool if_valid_id_update(uint16 *splid) const;
// Test if the given id is a half id.
bool is_half_id(uint16 splid) const;
bool is_full_id(uint16 splid) const;
// Test if the given id is a one-char Yunmu id (obviously, it is also a half
// id), such as 'A', 'E' and 'O'.
bool is_half_id_yunmu(uint16 splid) const;
// Test if this char is a ShouZiMu char. This ShouZiMu char may be not enabled.
// For Pinyin, only i/u/v is not a ShouZiMu char.
// The caller should guarantee that ch >= 'A' && ch <= 'Z'
bool is_szm_char(char ch) const;
// Test If this char is enabled in ShouZiMu mode.
// The caller should guarantee that ch >= 'A' && ch <= 'Z'
bool szm_is_enabled(char ch) const;
// Enable/disable Shengmus in ShouZiMu mode(using the first char of a spelling
// to input).
void szm_enable_shm(bool enable);
// Enable/disable Yunmus in ShouZiMu mode.
void szm_enable_ym(bool enable);
// Test if this char is enabled in ShouZiMu mode.
// The caller should guarantee ch >= 'A' && ch <= 'Z'
bool is_szm_enabled(char ch) const;
// Return the number of full ids for the given half id.
uint16 half2full_num(uint16 half_id) const;
// Return the number of full ids for the given half id, and fill spl_id_start
// to return the first full id.
uint16 half_to_full(uint16 half_id, uint16 *spl_id_start) const;
// Return the corresponding half id for the given full id.
// Not frequently used, low efficient.
// Return 0 if fails.
uint16 full_to_half(uint16 full_id) const;
// To test whether a half id is compatible with a full id.
// Generally, when half_id == full_to_half(full_id), return true.
// But for "Zh, Ch, Sh", if fussy mode is on, half id for 'Z' is compatible
// with a full id like "Zhe". (Fussy mode is not ready).
bool half_full_compatible(uint16 half_id, uint16 full_id) const;
static const SpellingTrie* get_cpinstance();
static SpellingTrie& get_instance();
// Save to the file stream
bool save_spl_trie(FILE *fp);
// Load from the file stream
bool load_spl_trie(FILE *fp);
// Get the number of spellings
size_t get_spelling_num();
// Return the Yunmu id for the given Yunmu string.
// If the string is not valid, return 0;
uint8 get_ym_id(const char* ym_str);
// Get the readonly Pinyin string for a given spelling id
const char* get_spelling_str(uint16 splid);
// Get the readonly Pinyin string for a given spelling id
const char16* get_spelling_str16(uint16 splid);
// Get Pinyin string for a given spelling id. Return the length of the
// string, and fill-in '\0' at the end.
size_t get_spelling_str16(uint16 splid, char16 *splstr16,
size_t splstr16_len);
};
}
#endif // PINYINIME_INCLUDE_SPELLINGTRIE_H__