package redis // import "gopkg.in/redis.v3" import ( "fmt" "log" "gopkg.in/redis.v3/internal" "gopkg.in/redis.v3/internal/pool" ) var Logger *log.Logger func SetLogger(logger *log.Logger) { internal.Logger = logger } type baseClient struct { connPool pool.Pooler opt *Options onClose func() error // hook called when client is closed } func (c *baseClient) String() string { return fmt.Sprintf("Redis<%s db:%d>", c.opt.Addr, c.opt.DB) } func (c *baseClient) conn() (*pool.Conn, error) { cn, err := c.connPool.Get() if err != nil { return nil, err } if !cn.Inited { if err := c.initConn(cn); err != nil { _ = c.connPool.Remove(cn, err) return nil, err } } return cn, err } func (c *baseClient) putConn(cn *pool.Conn, err error, allowTimeout bool) bool { if isBadConn(err, allowTimeout) { _ = c.connPool.Remove(cn, err) return false } _ = c.connPool.Put(cn) return true } func (c *baseClient) initConn(cn *pool.Conn) error { cn.Inited = true if c.opt.Password == "" && c.opt.DB == 0 { return nil } // Temp client for Auth and Select. client := newClient(c.opt, pool.NewSingleConnPool(cn)) if c.opt.Password != "" { if err := client.Auth(c.opt.Password).Err(); err != nil { return err } } if c.opt.DB > 0 { if err := client.Select(c.opt.DB).Err(); err != nil { return err } } return nil } func (c *baseClient) process(cmd Cmder) { for i := 0; i <= c.opt.MaxRetries; i++ { if i > 0 { cmd.reset() } cn, err := c.conn() if err != nil { cmd.setErr(err) return } readTimeout := cmd.readTimeout() if readTimeout != nil { cn.ReadTimeout = *readTimeout } else { cn.ReadTimeout = c.opt.ReadTimeout } cn.WriteTimeout = c.opt.WriteTimeout if err := writeCmd(cn, cmd); err != nil { c.putConn(cn, err, false) cmd.setErr(err) if err != nil && shouldRetry(err) { continue } return } err = cmd.readReply(cn) c.putConn(cn, err, readTimeout != nil) if err != nil && shouldRetry(err) { continue } return } } func (c *baseClient) closed() bool { return c.connPool.Closed() } // Close closes the client, releasing any open resources. // // It is rare to Close a Client, as the Client is meant to be // long-lived and shared between many goroutines. func (c *baseClient) Close() error { var retErr error if c.onClose != nil { if err := c.onClose(); err != nil && retErr == nil { retErr = err } } if err := c.connPool.Close(); err != nil && retErr == nil { retErr = err } return retErr } //------------------------------------------------------------------------------ // Client is a Redis client representing a pool of zero or more // underlying connections. It's safe for concurrent use by multiple // goroutines. type Client struct { baseClient commandable } func newClient(opt *Options, pool pool.Pooler) *Client { base := baseClient{opt: opt, connPool: pool} return &Client{ baseClient: base, commandable: commandable{ process: base.process, }, } } // NewClient returns a client to the Redis Server specified by Options. func NewClient(opt *Options) *Client { return newClient(opt, newConnPool(opt)) } // PoolStats returns connection pool stats. func (c *Client) PoolStats() *PoolStats { s := c.connPool.Stats() return &PoolStats{ Requests: s.Requests, Hits: s.Hits, Waits: s.Waits, Timeouts: s.Timeouts, TotalConns: s.TotalConns, FreeConns: s.FreeConns, } }