package config /********************* *task3任务模型基类相关配置 **********************/ //HlvMap 荣耀等级配置 var HlvMap = []int{ 1: 0, 2: 300, 3: 1500, 4: 7500, 5: 30000, 6: 120000, 7: 480000, 8: 2000000, 9: 4000000, 10: 6000000, 11: 8000000, 12: 10000000, } //LevelMap1803 棋牌vip计算方法 var LevelMap1803 = []int{ 0: 0, 1: 1, 2: 99, 3: 397, 4: 845, 5: 1843, 6: 3523, 7: 6503, 8: 12183, 9: 21063, 10: 33863, 11: 49663, 12: 69463, 13: 89263, 14: 119063, 15: 148863, 16: 178663, } //Task 在php的newtask文件 var Task = map[int]map[string]interface{}{ 85: Task85, //newtask3 } //Task85 斗地主每日分享任务 var Task85 = map[string]interface{}{ "id": 85, "name": "斗地主每日分享", "category": 8, "aa": true, "hlv": "gt0", "condition": 1, "awards": map[int][][]int{ 1: [][]int{ {15, 2000}, }, 2: [][]int{ {15, 2000}, }, 3: [][]int{ {15, 2000}, }, 4: [][]int{ {15, 2000}, }, 5: [][]int{ {15, 2000}, }, 6: [][]int{ {15, 2000}, }, 7: [][]int{ {15, 2000}, }, 8: [][]int{ {15, 2000}, }, 9: [][]int{ {15, 2000}, }, 10: [][]int{ {15, 2000}, }, }, } //GetTaskConf 获取不同平台taskconf func GetTaskConf() map[int]map[string]interface{} { data := map[int]map[int]map[string]interface{}{ 1: JiXiangTask, 2: WeiLeTask, 3: XinYueTask, } return data[GetBrand().ID] } //CloseGameIDMap 暂时关闭回放的游戏 var CloseGameIDMap = map[int][]int{ 1: {1, 29, 30}, //吉祥 2: {1, 29, 30}, //微乐 3: {1, 29, 30}, //心悦 }