dust3d/thirdparty/carve-1.4.0/win32/texture_example/texture_example.vcproj

199 lines
4.4 KiB
Plaintext
Raw Normal View History

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="texture_example"
ProjectGUID="{9633062D-3A3A-4997-8754-8A21CD5A354C}"
RootNamespace="texture_example"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../common;../../external/gloop/include;../../external/glew/include;../../external/glui/include;$(GLUT_DIR)"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;NOMINMAX;_USE_MATH_DEFINES;GLUI_USE_STATIC_LIB"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="gloop.lib glew.lib opengl32.lib glu32.lib carvelib.lib glut32.lib"
LinkIncremental="2"
AdditionalLibraryDirectories="$(OutDir);$(GLUT_DIR)"
GenerateDebugInformation="true"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="../../include;../../common;../../external/gloop/include;../../external/glew/include;../../external/glui/include;$(GLUT_DIR)"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;NOMINMAX;_USE_MATH_DEFINES;GLUI_USE_STATIC_LIB"
RuntimeLibrary="2"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="gloop.lib glew.lib opengl32.lib glu32.lib carvelib.lib glut32.lib"
LinkIncremental="1"
AdditionalLibraryDirectories="$(OutDir);$(GLUT_DIR)"
GenerateDebugInformation="true"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\examples\brick_texture.h"
>
</File>
<File
RelativePath="..\..\examples\carve_texture.h"
>
</File>
<File
RelativePath="..\..\examples\leaf_texture.h"
>
</File>
<File
RelativePath="..\..\common\scene.cpp"
>
</File>
<File
RelativePath="..\..\common\scene.hpp"
>
</File>
<File
RelativePath="..\..\examples\texture_example.cpp"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>