dust3d/src/posewidget.cpp

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#include <QVBoxLayout>
#include "posewidget.h"
PoseWidget::PoseWidget(const SkeletonDocument *document, QUuid poseId) :
m_poseId(poseId),
m_document(document)
{
setObjectName("PoseFrame");
m_previewWidget = new ModelWidget(this);
m_previewWidget->setFixedSize(Theme::posePreviewImageSize, Theme::posePreviewImageSize);
m_previewWidget->enableMove(false);
m_previewWidget->enableZoom(false);
m_nameLabel = new QLabel;
m_nameLabel->setAlignment(Qt::AlignCenter);
m_nameLabel->setStyleSheet("background: qlineargradient(x1:0.5 y1:-15.5, x2:0.5 y2:1, stop:0 " + Theme::white.name() + ", stop:1 #252525);");
QFont nameFont;
nameFont.setWeight(QFont::Light);
nameFont.setPixelSize(9);
nameFont.setBold(false);
m_nameLabel->setFont(nameFont);
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->setContentsMargins(0, 0, 0, 0);
mainLayout->addStretch();
mainLayout->addWidget(m_nameLabel);
setLayout(mainLayout);
setFixedSize(Theme::posePreviewImageSize, PoseWidget::preferredHeight());
connect(document, &SkeletonDocument::poseNameChanged, this, &PoseWidget::updateName);
connect(document, &SkeletonDocument::posePreviewChanged, this, &PoseWidget::updatePreview);
}
void PoseWidget::setCornerButtonVisible(bool visible)
{
if (nullptr == m_cornerButton) {
m_cornerButton = new QPushButton(this);
m_cornerButton->move(Theme::posePreviewImageSize - Theme::miniIconSize - 2, 2);
Theme::initAwesomeMiniButton(m_cornerButton);
m_cornerButton->setText(QChar(fa::plussquare));
connect(m_cornerButton, &QPushButton::clicked, this, [=]() {
emit cornerButtonClicked(m_poseId);
});
}
m_cornerButton->setVisible(visible);
}
void PoseWidget::resizeEvent(QResizeEvent *event)
{
QWidget::resizeEvent(event);
m_previewWidget->move((width() - Theme::posePreviewImageSize) / 2, 0);
}
int PoseWidget::preferredHeight()
{
return Theme::posePreviewImageSize;
}
void PoseWidget::reload()
{
updatePreview();
updateName();
}
void PoseWidget::updatePreview()
{
const SkeletonPose *pose = m_document->findPose(m_poseId);
if (!pose) {
qDebug() << "Pose not found:" << m_poseId;
return;
}
MeshLoader *previewMesh = pose->takePreviewMesh();
m_previewWidget->updateMesh(previewMesh);
}
void PoseWidget::updateName()
{
const SkeletonPose *pose = m_document->findPose(m_poseId);
if (!pose) {
qDebug() << "Pose not found:" << m_poseId;
return;
}
m_nameLabel->setText(pose->name);
}
void PoseWidget::updateCheckedState(bool checked)
{
if (checked)
setStyleSheet("#PoseFrame {border: 1px solid " + Theme::red.name() + ";}");
else
setStyleSheet("#PoseFrame {border: 1px solid transparent;}");
}
ModelWidget *PoseWidget::previewWidget()
{
return m_previewWidget;
}
void PoseWidget::mouseDoubleClickEvent(QMouseEvent *event)
{
QFrame::mouseDoubleClickEvent(event);
emit modifyPose(m_poseId);
}