97 lines
3.3 KiB
C++
97 lines
3.3 KiB
C++
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// Begin License:
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// Copyright (C) 2006-2008 Tobias Sargeant (tobias.sargeant@gmail.com).
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// All rights reserved.
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//
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// This file is part of the Carve CSG Library (http://carve-csg.com/)
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//
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// This file may be used under the terms of the GNU General Public
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// License version 2.0 as published by the Free Software Foundation
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// and appearing in the file LICENSE.GPL2 included in the packaging of
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// this file.
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//
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// This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
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// INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE.
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// End:
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#pragma once
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#include <carve/carve.hpp>
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#include <carve/vector.hpp>
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#include <carve/geom3d.hpp>
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#include <carve/csg.hpp>
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#include <iomanip>
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template<typename MAP>
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void map_histogram(std::ostream &out, const MAP &map) {
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std::vector<int> hist;
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for (typename MAP::const_iterator i = map.begin(); i != map.end(); ++i) {
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size_t n = (*i).second.size();
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if (hist.size() <= n) {
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hist.resize(n + 1);
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}
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hist[n]++;
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}
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int total = map.size();
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std::string bar(50, '*');
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for (size_t i = 0; i < hist.size(); i++) {
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if (hist[i] > 0) {
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out << std::setw(5) << i << " : " << std::setw(5) << hist[i] << " " << bar.substr(50 - hist[i] * 50 / total) << std::endl;
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}
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}
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}
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namespace carve {
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namespace csg {
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class IntersectDebugHooks {
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public:
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virtual void drawIntersections(const VertexIntersections &vint) {
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}
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virtual void drawOctree(const Octree &o) {
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}
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virtual void drawPoint(const carve::poly::Polyhedron::vertex_t *v,
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float r, float g, float b, float a,
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float rad) {
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}
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virtual void drawEdge(const carve::poly::Polyhedron::vertex_t *v1, const carve::poly::Polyhedron::vertex_t *v2,
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float rA, float gA, float bA, float aA,
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float rB, float gB, float bB, float aB,
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float thickness = 1.0) {
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}
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virtual void drawFaceLoopWireframe(const std::vector<const carve::poly::Polyhedron::vertex_t *> &face_loop,
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const carve::poly::Polyhedron::vertex_t &normal,
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float r, float g, float b, float a,
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bool inset = true) {
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}
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virtual void drawFaceLoop(const std::vector<const carve::poly::Polyhedron::vertex_t *> &face_loop,
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const carve::poly::Polyhedron::vertex_t &normal,
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float r, float g, float b, float a,
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bool offset = true,
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bool lit = true) {
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}
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virtual void drawFaceLoop2(const std::vector<const carve::poly::Polyhedron::vertex_t *> &face_loop,
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const carve::poly::Polyhedron::vertex_t &normal,
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float rF, float gF, float bF, float aF,
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float rB, float gB, float bB, float aB,
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bool offset = true,
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bool lit = true) {
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}
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virtual ~IntersectDebugHooks() {
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}
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};
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IntersectDebugHooks *intersect_installDebugHooks(IntersectDebugHooks *hooks);
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bool intersect_debugEnabled();
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}
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}
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