dust3d/application/sources/skeleton_graphics_selection...

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#include "skeleton_graphics_selection_item.h"
#include "theme.h"
SkeletonGraphicsSelectionItem::SkeletonGraphicsSelectionItem()
{
QColor penColor = Theme::white;
QPen pen(penColor);
pen.setWidth(0);
pen.setStyle(Qt::DashLine);
setPen(pen);
}
void SkeletonGraphicsSelectionItem::updateRange(QPointF beginPos, QPointF endPos)
{
setRect(QRectF(beginPos, endPos).normalized());
}