dust3d/src/motionwidget.h

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#ifndef DUST3D_MOTION_WIDGET_H
#define DUST3D_MOTION_WIDGET_H
#include <QFrame>
#include <QLabel>
#include <QIcon>
#include "document.h"
#include "modelwidget.h"
class MotionWidget : public QFrame
{
Q_OBJECT
signals:
void modifyMotion(QUuid motionId);
void cornerButtonClicked(QUuid motionId);
public:
MotionWidget(const Document *document, QUuid motionId);
static int preferredHeight();
ModelWidget *previewWidget();
protected:
void mouseDoubleClickEvent(QMouseEvent *event) override;
void resizeEvent(QResizeEvent *event) override;
public slots:
void reload();
void updatePreview();
void updateName();
void updateCheckedState(bool checked);
void setCornerButtonVisible(bool visible);
private:
QUuid m_motionId;
const Document *m_document = nullptr;
ModelWidget *m_previewWidget = nullptr;
QLabel *m_nameLabel = nullptr;
QPushButton *m_cornerButton = nullptr;
};
#endif