dust3d/third_party/libigl/include/igl/next_filename.h

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_NEXT_FILENAME_H
#define IGL_NEXT_FILENAME_H
#include "igl_inline.h"
#include <string>
namespace igl
{
// Find the file with the first filename of the form
// "prefix%0[zeros]dsuffix"
//
// Inputs:
// prefix path to containing dir and filename prefix
// zeros number of leading zeros as if digit printed with printf
// suffix suffix of filename and extension (should include dot)
// Outputs:
// next path to next file
// Returns true if found, false if exceeding range in zeros
IGL_INLINE bool next_filename(
const std::string & prefix,
const int zeros,
const std::string & suffix,
std::string & next);
}
#ifndef IGL_STATIC_LIBRARY
# include "next_filename.cpp"
#endif
#endif