dust3d/application/sources/image_forever.h

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#ifndef DUST3D_APPLICATION_IMAGE_FOREVER_H_
#define DUST3D_APPLICATION_IMAGE_FOREVER_H_
#include <QImage>
#include <QByteArray>
#include <dust3d/base/uuid.h>
class ImageForever
{
public:
static const QImage *get(const dust3d::Uuid &id);
static void copy(const dust3d::Uuid &id, QImage &image);
static const QByteArray *getPngByteArray(const dust3d::Uuid &id);
static dust3d::Uuid add(const QImage *image, dust3d::Uuid toId=dust3d::Uuid());
static void remove(const dust3d::Uuid &id);
};
#endif