4020 lines
119 KiB
C
4020 lines
119 KiB
C
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// Copyright (c) 1999-2005 INRIA Sophia-Antipolis (France).
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// All rights reserved.
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//
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// This file is part of CGAL (www.cgal.org).
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// You can redistribute it and/or modify it under the terms of the GNU
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// General Public License as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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//
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// Licensees holding a valid commercial license may use this file in
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// accordance with the commercial license agreement provided with the software.
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//
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// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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//
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// $URL$
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// $Id$
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// SPDX-License-Identifier: GPL-3.0+
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//
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// Author(s) : Monique Teillaud <Monique.Teillaud@sophia.inria.fr>
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// Sylvain Pion
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// combinatorial triangulation of the boundary of a polytope
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// of dimension d in dimension d+1
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// for -1 <= d <= 3
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#ifndef CGAL_TRIANGULATION_DATA_STRUCTURE_3_H
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#define CGAL_TRIANGULATION_DATA_STRUCTURE_3_H
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#include <CGAL/license/TDS_3.h>
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#include <CGAL/disable_warnings.h>
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#include <CGAL/basic.h>
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#include <utility>
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#include <map>
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#include <set>
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#include <vector>
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#include <stack>
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#include <boost/unordered_set.hpp>
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#include <CGAL/utility.h>
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#include <CGAL/iterator.h>
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#include <CGAL/internal/Has_member_visited.h>
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#include <CGAL/Unique_hash_map.h>
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#include <CGAL/triangulation_assertions.h>
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#include <CGAL/Triangulation_utils_3.h>
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#include <CGAL/Concurrent_compact_container.h>
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#include <CGAL/Compact_container.h>
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#include <CGAL/Triangulation_ds_cell_base_3.h>
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#include <CGAL/Triangulation_ds_vertex_base_3.h>
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#include <CGAL/Triangulation_simplex_3.h>
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#include <CGAL/internal/Triangulation_ds_iterators_3.h>
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#include <CGAL/internal/Triangulation_ds_circulators_3.h>
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#ifdef CGAL_LINKED_WITH_TBB
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# include <tbb/scalable_allocator.h>
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#endif
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#include <boost/foreach.hpp>
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#include <boost/type_traits/is_convertible.hpp>
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namespace CGAL {
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// TODO : noms : Vb != Vertex_base : clarifier.
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template < class Vb = Triangulation_ds_vertex_base_3<>,
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class Cb = Triangulation_ds_cell_base_3<>,
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class Concurrency_tag_ = Sequential_tag
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>
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class Triangulation_data_structure_3
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: public Triangulation_utils_3
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{
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typedef Triangulation_data_structure_3<Vb, Cb, Concurrency_tag_> Tds;
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public:
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typedef Concurrency_tag_ Concurrency_tag;
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// Tools to change the Vertex and Cell types of the TDS.
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template < typename Vb2 >
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struct Rebind_vertex {
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typedef Triangulation_data_structure_3<Vb2, Cb, Concurrency_tag> Other;
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};
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template < typename Cb2 >
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struct Rebind_cell {
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typedef Triangulation_data_structure_3<Vb, Cb2, Concurrency_tag> Other;
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};
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// Put this TDS inside the Vertex and Cell types.
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typedef typename Vb::template Rebind_TDS<Tds>::Other Vertex;
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typedef typename Cb::template Rebind_TDS<Tds>::Other Cell;
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class Cell_data {
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unsigned char conflict_state;
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public:
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Cell_data() : conflict_state(0) {}
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void clear() { conflict_state = 0; }
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void mark_in_conflict() { conflict_state = 1; }
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void mark_on_boundary() { conflict_state = 2; }
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void mark_processed() { conflict_state = 1; }
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bool is_clear() const { return conflict_state == 0; }
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bool is_in_conflict() const { return conflict_state == 1; }
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bool is_on_boundary() const { return conflict_state == 2; }
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bool processed() const { return conflict_state == 1; }
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};
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private:
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friend class internal::Triangulation_ds_facet_iterator_3<Tds>;
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friend class internal::Triangulation_ds_edge_iterator_3<Tds>;
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friend class internal::Triangulation_ds_cell_circulator_3<Tds>;
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friend class internal::Triangulation_ds_facet_circulator_3<Tds>;
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public:
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// Cells
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// N.B.: Concurrent_compact_container requires TBB
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#ifdef CGAL_LINKED_WITH_TBB
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typedef typename boost::mpl::if_c
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<
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boost::is_convertible<Concurrency_tag, Parallel_tag>::value,
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Concurrent_compact_container<Cell, tbb::scalable_allocator<Cell> >,
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Compact_container<Cell>
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>::type Cell_range;
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# else
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typedef Compact_container<Cell> Cell_range;
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#endif
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// Vertices
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// N.B.: Concurrent_compact_container requires TBB
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#ifdef CGAL_LINKED_WITH_TBB
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typedef typename boost::mpl::if_c
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<
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boost::is_convertible<Concurrency_tag, Parallel_tag>::value,
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Concurrent_compact_container<Vertex, tbb::scalable_allocator<Vertex> >,
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Compact_container<Vertex>
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>::type Vertex_range;
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# else
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typedef Compact_container<Vertex> Vertex_range;
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#endif
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typedef typename Cell_range::size_type size_type;
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typedef typename Cell_range::difference_type difference_type;
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typedef typename Cell_range::iterator Cell_iterator;
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typedef typename Vertex_range::iterator Vertex_iterator;
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typedef internal::Triangulation_ds_facet_iterator_3<Tds> Facet_iterator;
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typedef internal::Triangulation_ds_edge_iterator_3<Tds> Edge_iterator;
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typedef internal::Triangulation_ds_cell_circulator_3<Tds> Cell_circulator;
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typedef internal::Triangulation_ds_facet_circulator_3<Tds> Facet_circulator;
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//private: // In 2D only :
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typedef internal::Triangulation_ds_face_circulator_3<Tds> Face_circulator;
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typedef Vertex_iterator Vertex_handle;
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typedef Cell_iterator Cell_handle;
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typedef std::pair<Cell_handle, int> Facet;
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typedef Triple<Cell_handle, int, int> Edge;
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typedef Triangulation_simplex_3<Tds> Simplex;
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//#ifndef CGAL_TDS_USE_RECURSIVE_CREATE_STAR_3
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//internally used for create_star_3 (faster than a tuple)
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struct iAdjacency_info{
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int v1;
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Cell_handle v2;
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int v3;
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Cell_handle v4;
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int v5;
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int v6;
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iAdjacency_info(){}
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iAdjacency_info(int a1,Cell_handle a2,int a3,Cell_handle a4,int a5 ,int a6):
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v1(a1),v2(a2),v3(a3),v4(a4),v5(a5),v6(a6) {}
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void update_variables(int& a1,Cell_handle& a2,int& a3,Cell_handle& a4,int& a5 ,int& a6)
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{
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a1=v1;
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a2=v2;
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a3=v3;
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a4=v4;
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a5=v5;
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a6=v6;
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}
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};
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//#endif
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public:
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Triangulation_data_structure_3()
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: _dimension(-2)
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{}
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Triangulation_data_structure_3(const Tds & tds)
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{
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copy_tds(tds);
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}
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Tds & operator= (const Tds & tds)
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{
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if (&tds != this) {
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Tds tmp(tds);
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swap(tmp);
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}
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return *this;
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}
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size_type number_of_vertices() const { return vertices().size(); }
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int dimension() const {return _dimension;}
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size_type number_of_cells() const
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{
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if ( dimension() < 3 ) return 0;
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return cells().size();
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}
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size_type number_of_facets() const
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{
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if ( dimension() < 2 ) return 0;
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return std::distance(facets_begin(), facets_end());
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}
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size_type number_of_edges() const
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{
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if ( dimension() < 1 ) return 0;
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return std::distance(edges_begin(), edges_end());
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}
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// USEFUL CONSTANT TIME FUNCTIONS
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// SETTING
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void set_dimension(int n) { _dimension = n; }
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Vertex_handle create_vertex(const Vertex &v)
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{
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return vertices().insert(v);
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}
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Vertex_handle create_vertex()
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{
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return vertices().emplace();
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}
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Vertex_handle create_vertex(Vertex_handle v)
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{
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return create_vertex(*v);
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}
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Cell_handle create_cell(const Cell &c)
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{
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return cells().insert(c);
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}
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Cell_handle create_cell()
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{
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return cells().emplace();
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}
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Cell_handle create_cell(Cell_handle c)
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{
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return create_cell(*c);
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}
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Cell_handle create_cell(Vertex_handle v0, Vertex_handle v1,
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Vertex_handle v2, Vertex_handle v3)
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{
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return cells().emplace(v0, v1, v2, v3);
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}
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Cell_handle create_cell(Vertex_handle v0, Vertex_handle v1,
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Vertex_handle v2, Vertex_handle v3,
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Cell_handle n0, Cell_handle n1,
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Cell_handle n2, Cell_handle n3)
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{
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return cells().emplace(v0, v1, v2, v3, n0, n1, n2, n3);
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}
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Cell_handle create_face()
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{
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CGAL_triangulation_precondition(dimension()<3);
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return create_cell();
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}
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Cell_handle create_face(Vertex_handle v0, Vertex_handle v1,
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Vertex_handle v2)
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{
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CGAL_triangulation_precondition(dimension()<3);
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return cells().emplace(v0, v1, v2, Vertex_handle());
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}
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// The following functions come from TDS_2.
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Cell_handle create_face(Cell_handle f0, int i0,
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Cell_handle f1, int i1,
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Cell_handle f2, int i2)
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{
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CGAL_triangulation_precondition(dimension() <= 2);
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Cell_handle newf = create_face(f0->vertex(cw(i0)),
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f1->vertex(cw(i1)),
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f2->vertex(cw(i2)));
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set_adjacency(newf, 2, f0, i0);
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set_adjacency(newf, 0, f1, i1);
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set_adjacency(newf, 1, f2, i2);
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return newf;
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}
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Cell_handle create_face(Cell_handle f0, int i0,
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Cell_handle f1, int i1)
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{
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CGAL_triangulation_precondition(dimension() <= 2);
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Cell_handle newf = create_face(f0->vertex(cw(i0)),
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f1->vertex(cw(i1)),
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f1->vertex(ccw(i1)));
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set_adjacency(newf, 2, f0, i0);
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set_adjacency(newf, 0, f1, i1);
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return newf;
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}
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Cell_handle create_face(Cell_handle f, int i, Vertex_handle v)
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{
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CGAL_triangulation_precondition(dimension() <= 2);
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Cell_handle newf = create_face(f->vertex(cw(i)),
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f->vertex(ccw(i)),
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v);
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set_adjacency(newf, 2, f, i);
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return newf;
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}
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// not documented
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void read_cells(std::istream& is, const std::vector< Vertex_handle > &V,
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std::size_t & m, std::vector< Cell_handle > &C);
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// not documented
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void print_cells(std::ostream& os,
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const Unique_hash_map<Vertex_handle, std::size_t> &V ) const;
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// ACCESS FUNCTIONS
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void delete_vertex( Vertex_handle v )
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{
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CGAL_triangulation_expensive_precondition( is_vertex(v) );
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vertices().erase(v);
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}
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void delete_cell( Cell_handle c )
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{
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CGAL_triangulation_expensive_precondition( is_simplex(c) );
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cells().erase(c);
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}
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template <class InputIterator>
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void delete_vertices(InputIterator begin, InputIterator end)
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{
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for(; begin != end; ++begin)
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delete_vertex(*begin);
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}
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template <class InputIterator>
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void delete_cells(InputIterator begin, InputIterator end)
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{
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for(; begin != end; ++begin)
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delete_cell(*begin);
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}
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// QUERIES
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bool is_simplex(Cell_handle c) const; // undocumented for now
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bool is_vertex(Vertex_handle v) const;
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bool is_edge(Cell_handle c, int i, int j) const;
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bool is_edge(Vertex_handle u, Vertex_handle v, Cell_handle & c,
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int & i, int & j) const;
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bool is_edge(Vertex_handle u, Vertex_handle v) const;
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bool is_facet(Cell_handle c, int i) const;
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bool is_facet(Vertex_handle u, Vertex_handle v,
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Vertex_handle w,
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Cell_handle & c, int & i, int & j, int & k) const;
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bool is_cell(Cell_handle c) const;
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bool is_cell(Vertex_handle u, Vertex_handle v,
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Vertex_handle w, Vertex_handle t,
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Cell_handle & c, int & i, int & j, int & k, int & l) const;
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bool is_cell(Vertex_handle u, Vertex_handle v,
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Vertex_handle w, Vertex_handle t) const;
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bool has_vertex(const Facet & f, Vertex_handle v, int & j) const;
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bool has_vertex(Cell_handle c, int i,
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Vertex_handle v, int & j) const;
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bool has_vertex(const Facet & f, Vertex_handle v) const;
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bool has_vertex(Cell_handle c, int i, Vertex_handle v) const;
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bool are_equal(Cell_handle c, int i,
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Cell_handle n, int j) const;
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bool are_equal(const Facet & f, const Facet & g) const;
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bool are_equal(const Facet & f, Cell_handle n, int j) const;
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// MODIFY
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bool flip(Cell_handle c, int i);
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bool flip(const Facet &f)
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{ return flip( f.first, f.second); }
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void flip_flippable(Cell_handle c, int i);
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void flip_flippable(const Facet &f)
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{ flip_flippable( f.first, f.second ); }
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bool flip(Cell_handle c, int i, int j);
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bool flip(const Edge &e)
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{ return flip( e.first, e.second, e.third ); }
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void flip_flippable(Cell_handle c, int i, int j);
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void flip_flippable(const Edge &e)
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{ flip_flippable( e.first, e.second, e.third ); }
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private:
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// common to flip and flip_flippable
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void flip_really(Cell_handle c, int i, Cell_handle n, int in);
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||
|
void flip_really(Cell_handle c, int i, int j,
|
||
|
Cell_handle c1, Vertex_handle v1,
|
||
|
int i1, int j1, int next1,
|
||
|
Cell_handle c2, Vertex_handle v2,
|
||
|
int i2, int j2, int next2,
|
||
|
Vertex_handle v3);
|
||
|
|
||
|
#ifdef CGAL_TDS_USE_RECURSIVE_CREATE_STAR_3
|
||
|
Cell_handle create_star_3(Vertex_handle v, Cell_handle c,
|
||
|
int li, int prev_ind2 = -1);
|
||
|
#else
|
||
|
Cell_handle recursive_create_star_3(Vertex_handle v, Cell_handle c, int li, int prev_ind2,int depth);
|
||
|
Cell_handle non_recursive_create_star_3(Vertex_handle v, Cell_handle c, int li, int prev_ind2);
|
||
|
|
||
|
Cell_handle create_star_3(Vertex_handle v, Cell_handle c,
|
||
|
int li, int prev_ind2 = -1)
|
||
|
{
|
||
|
return recursive_create_star_3(v,c,li,prev_ind2,0);
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
Cell_handle create_star_2(Vertex_handle v,
|
||
|
Cell_handle c, int li);
|
||
|
|
||
|
public:
|
||
|
|
||
|
// Internal function : assumes the conflict cells are marked.
|
||
|
template <class CellIt>
|
||
|
Vertex_handle _insert_in_hole(CellIt cell_begin, CellIt cell_end,
|
||
|
Cell_handle begin, int i,
|
||
|
Vertex_handle newv)
|
||
|
{
|
||
|
CGAL_triangulation_precondition(begin != Cell_handle());
|
||
|
// if begin == NULL (default arg), we could compute one by walking in
|
||
|
// CellIt. At the moment, the functionality is not available, you have
|
||
|
// to specify a starting facet.
|
||
|
|
||
|
Cell_handle cnew;
|
||
|
if (dimension() == 3)
|
||
|
cnew = create_star_3(newv, begin, i);
|
||
|
else
|
||
|
cnew = create_star_2(newv, begin, i);
|
||
|
|
||
|
newv->set_cell(cnew);
|
||
|
delete_cells(cell_begin, cell_end);
|
||
|
return newv;
|
||
|
}
|
||
|
|
||
|
// Internal function : assumes the conflict cells are marked.
|
||
|
template <class CellIt>
|
||
|
Vertex_handle _insert_in_hole(CellIt cell_begin, CellIt cell_end,
|
||
|
Cell_handle begin, int i)
|
||
|
{
|
||
|
return _insert_in_hole(cell_begin, cell_end, begin, i, create_vertex());
|
||
|
}
|
||
|
|
||
|
// Mark the cells in conflict, then calls the internal function.
|
||
|
template <class CellIt>
|
||
|
Vertex_handle insert_in_hole(CellIt cell_begin, CellIt cell_end,
|
||
|
Cell_handle begin, int i,
|
||
|
Vertex_handle newv)
|
||
|
{
|
||
|
for (CellIt cit = cell_begin; cit != cell_end; ++cit)
|
||
|
(*cit)->tds_data().mark_in_conflict();
|
||
|
|
||
|
return _insert_in_hole(cell_begin, cell_end, begin, i, newv);
|
||
|
}
|
||
|
|
||
|
// Mark the cells in conflict, then calls the internal function.
|
||
|
template <class CellIt>
|
||
|
Vertex_handle insert_in_hole(CellIt cell_begin, CellIt cell_end,
|
||
|
Cell_handle begin, int i)
|
||
|
{
|
||
|
return insert_in_hole(cell_begin, cell_end, begin, i, create_vertex());
|
||
|
}
|
||
|
|
||
|
//INSERTION
|
||
|
|
||
|
// Create a finite cell with v1, v2, v3 and v4
|
||
|
// Precondition: v1, v2, v3 and v4 MUST BE positively oriented
|
||
|
Vertex_handle insert_first_finite_cell(
|
||
|
Vertex_handle &v1, Vertex_handle &v2, Vertex_handle &v3, Vertex_handle &v4,
|
||
|
Vertex_handle v_infinite = Vertex_handle());
|
||
|
|
||
|
Vertex_handle insert_in_cell(Cell_handle c);
|
||
|
|
||
|
Vertex_handle insert_in_facet(const Facet & f)
|
||
|
{ return insert_in_facet(f.first, f.second); }
|
||
|
|
||
|
Vertex_handle insert_in_facet(Cell_handle c, int i);
|
||
|
|
||
|
Vertex_handle insert_in_edge(const Edge & e)
|
||
|
{ return insert_in_edge(e.first, e.second, e.third); }
|
||
|
|
||
|
Vertex_handle insert_in_edge(Cell_handle c, int i, int j);
|
||
|
|
||
|
Vertex_handle insert_increase_dimension(Vertex_handle star =Vertex_handle());
|
||
|
|
||
|
// REMOVAL
|
||
|
|
||
|
private:
|
||
|
Cell_handle remove_degree_4(Vertex_handle v);
|
||
|
Cell_handle remove_degree_3(Vertex_handle v);
|
||
|
Cell_handle remove_degree_2(Vertex_handle v);
|
||
|
public:
|
||
|
Cell_handle remove_from_maximal_dimension_simplex(Vertex_handle v);
|
||
|
void remove_decrease_dimension(Vertex_handle v)
|
||
|
{
|
||
|
remove_decrease_dimension (v, v);
|
||
|
}
|
||
|
void remove_decrease_dimension(Vertex_handle v, Vertex_handle w);
|
||
|
void decrease_dimension(Cell_handle f, int i);
|
||
|
|
||
|
// Change orientation of the whole TDS.
|
||
|
void reorient()
|
||
|
{
|
||
|
CGAL_triangulation_precondition(dimension() >= 1);
|
||
|
for (Cell_iterator i = cells().begin();
|
||
|
i != cells().end(); ++i)
|
||
|
change_orientation(i);
|
||
|
}
|
||
|
|
||
|
// ITERATOR METHODS
|
||
|
|
||
|
Cell_iterator cells_begin() const
|
||
|
{
|
||
|
if ( dimension() < 3 )
|
||
|
return cells_end();
|
||
|
return cells().begin();
|
||
|
}
|
||
|
|
||
|
Cell_iterator cells_end() const
|
||
|
{
|
||
|
return cells().end();
|
||
|
}
|
||
|
|
||
|
Cell_iterator raw_cells_begin() const
|
||
|
{
|
||
|
return cells().begin();
|
||
|
}
|
||
|
|
||
|
Cell_iterator raw_cells_end() const
|
||
|
{
|
||
|
return cells().end();
|
||
|
}
|
||
|
|
||
|
Facet_iterator facets_begin() const
|
||
|
{
|
||
|
if ( dimension() < 2 )
|
||
|
return facets_end();
|
||
|
return Facet_iterator(this);
|
||
|
}
|
||
|
|
||
|
Facet_iterator facets_end() const
|
||
|
{
|
||
|
return Facet_iterator(this, 1);
|
||
|
}
|
||
|
|
||
|
Edge_iterator edges_begin() const
|
||
|
{
|
||
|
if ( dimension() < 1 )
|
||
|
return edges_end();
|
||
|
return Edge_iterator(this);
|
||
|
}
|
||
|
|
||
|
Edge_iterator edges_end() const
|
||
|
{
|
||
|
return Edge_iterator(this,1);
|
||
|
}
|
||
|
|
||
|
Vertex_iterator vertices_begin() const
|
||
|
{
|
||
|
return vertices().begin();
|
||
|
}
|
||
|
|
||
|
Vertex_iterator vertices_end() const
|
||
|
{
|
||
|
return vertices().end();
|
||
|
}
|
||
|
|
||
|
// CIRCULATOR METHODS
|
||
|
|
||
|
// cells around an edge
|
||
|
Cell_circulator incident_cells(const Edge & e) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition( dimension() == 3 );
|
||
|
return Cell_circulator(e);
|
||
|
}
|
||
|
Cell_circulator incident_cells(Cell_handle ce, int i, int j) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition( dimension() == 3 );
|
||
|
return Cell_circulator(ce, i, j);
|
||
|
}
|
||
|
|
||
|
Cell_circulator incident_cells(const Edge &e, Cell_handle start) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition( dimension() == 3 );
|
||
|
return Cell_circulator(e, start);
|
||
|
}
|
||
|
Cell_circulator incident_cells(Cell_handle ce, int i, int j,
|
||
|
Cell_handle start) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition( dimension() == 3 );
|
||
|
return Cell_circulator(ce, i, j, start);
|
||
|
}
|
||
|
|
||
|
//facets around an edge
|
||
|
Facet_circulator incident_facets(const Edge & e) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition( dimension() == 3 );
|
||
|
return Facet_circulator(e);
|
||
|
}
|
||
|
Facet_circulator incident_facets(Cell_handle ce, int i, int j) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition( dimension() == 3 );
|
||
|
return Facet_circulator(ce, i, j);
|
||
|
}
|
||
|
Facet_circulator incident_facets(const Edge & e, const Facet & start) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition( dimension() == 3 );
|
||
|
return Facet_circulator(e, start);
|
||
|
}
|
||
|
Facet_circulator incident_facets(Cell_handle ce, int i, int j,
|
||
|
const Facet & start) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition( dimension() == 3 );
|
||
|
return Facet_circulator(ce, i, j, start);
|
||
|
}
|
||
|
Facet_circulator incident_facets(const Edge & e,
|
||
|
Cell_handle start, int f) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition( dimension() == 3 );
|
||
|
return Facet_circulator(e, start, f);
|
||
|
}
|
||
|
Facet_circulator incident_facets(Cell_handle ce, int i, int j,
|
||
|
Cell_handle start, int f) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition( dimension() == 3 );
|
||
|
return Facet_circulator(ce, i, j, start, f);
|
||
|
}
|
||
|
|
||
|
// 2D : circulates on the faces adjacent to a vertex.
|
||
|
Face_circulator incident_faces(Vertex_handle v) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition( dimension() == 2 );
|
||
|
return Face_circulator(v, v->cell());
|
||
|
}
|
||
|
|
||
|
// around a vertex
|
||
|
private:
|
||
|
|
||
|
template <class IncidentCellIterator, class IncidentFacetIterator>
|
||
|
std::pair<IncidentCellIterator, IncidentFacetIterator>
|
||
|
incident_cells_3(Vertex_handle v, Cell_handle d,
|
||
|
std::pair<IncidentCellIterator,
|
||
|
IncidentFacetIterator> it) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition(dimension() == 3);
|
||
|
|
||
|
std::stack<Cell_handle> cell_stack;
|
||
|
cell_stack.push(d);
|
||
|
d->tds_data().mark_in_conflict();
|
||
|
*it.first++ = d;
|
||
|
|
||
|
do {
|
||
|
Cell_handle c = cell_stack.top();
|
||
|
cell_stack.pop();
|
||
|
|
||
|
for (int i=0; i<4; ++i) {
|
||
|
if (c->vertex(i) == v)
|
||
|
continue;
|
||
|
Cell_handle next = c->neighbor(i);
|
||
|
if (c < next)
|
||
|
*it.second++ = Facet(c, i); // Incident facet.
|
||
|
if (! next->tds_data().is_clear())
|
||
|
continue;
|
||
|
cell_stack.push(next);
|
||
|
next->tds_data().mark_in_conflict();
|
||
|
*it.first++ = next;
|
||
|
}
|
||
|
} while(!cell_stack.empty());
|
||
|
|
||
|
return it;
|
||
|
}
|
||
|
|
||
|
template <class IncidentFacetIterator>
|
||
|
void
|
||
|
incident_cells_3_threadsafe(Vertex_handle v, Cell_handle d,
|
||
|
std::vector<Cell_handle> &cells,
|
||
|
IncidentFacetIterator facet_it) const
|
||
|
{
|
||
|
boost::unordered_set<Cell_handle, Handle_hash_function> found_cells;
|
||
|
|
||
|
cells.push_back(d);
|
||
|
found_cells.insert(d);
|
||
|
int head=0;
|
||
|
int tail=1;
|
||
|
do {
|
||
|
Cell_handle c = cells[head];
|
||
|
|
||
|
for (int i=0; i<4; ++i) {
|
||
|
if (c->vertex(i) == v)
|
||
|
continue;
|
||
|
Cell_handle next = c->neighbor(i);
|
||
|
if (c < next)
|
||
|
*facet_it++ = Facet(c, i); // Incident facet
|
||
|
if (! found_cells.insert(next).second )
|
||
|
continue;
|
||
|
cells.push_back(next);
|
||
|
++tail;
|
||
|
}
|
||
|
++head;
|
||
|
} while(head != tail);
|
||
|
}
|
||
|
|
||
|
void just_incident_cells_3(Vertex_handle v,
|
||
|
std::vector<Cell_handle>& cells) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition(dimension() == 3);
|
||
|
|
||
|
Cell_handle d = v->cell();
|
||
|
cells.push_back(d);
|
||
|
d->tds_data().mark_in_conflict();
|
||
|
int head=0;
|
||
|
int tail=1;
|
||
|
do {
|
||
|
Cell_handle c = cells[head];
|
||
|
|
||
|
for (int i=0; i<4; ++i) {
|
||
|
if (c->vertex(i) == v)
|
||
|
continue;
|
||
|
Cell_handle next = c->neighbor(i);
|
||
|
if (! next->tds_data().is_clear())
|
||
|
continue;
|
||
|
cells.push_back(next);
|
||
|
++tail;
|
||
|
next->tds_data().mark_in_conflict();
|
||
|
}
|
||
|
++head;
|
||
|
} while(head != tail);
|
||
|
}
|
||
|
|
||
|
template <class OutputIterator>
|
||
|
void
|
||
|
incident_cells_2(Vertex_handle v, Cell_handle,
|
||
|
OutputIterator cells) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition(dimension() == 2);
|
||
|
|
||
|
Face_circulator fc = incident_faces(v);
|
||
|
Face_circulator done(fc);
|
||
|
do {
|
||
|
*cells++ = fc;
|
||
|
++fc;
|
||
|
} while (fc != done);
|
||
|
}
|
||
|
|
||
|
public:
|
||
|
|
||
|
class False_filter {
|
||
|
public:
|
||
|
False_filter() {}
|
||
|
template<class T>
|
||
|
bool operator() (T) {
|
||
|
return false;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
// Visitor for visit_incident_cells:
|
||
|
// outputs the facets
|
||
|
template <class OutputIterator, class Filter>
|
||
|
class Facet_extractor {
|
||
|
OutputIterator output;
|
||
|
Filter filter;
|
||
|
public:
|
||
|
Facet_extractor(Vertex_handle, OutputIterator _output, const Tds*, Filter _filter):
|
||
|
output(_output), filter(_filter){}
|
||
|
void operator() (Cell_handle) {}
|
||
|
|
||
|
OutputIterator result() {
|
||
|
return output;
|
||
|
}
|
||
|
|
||
|
class Facet_it {
|
||
|
OutputIterator& output;
|
||
|
Filter& filter;
|
||
|
public:
|
||
|
Facet_it(OutputIterator& _output, Filter& _filter): output(_output), filter(_filter) {}
|
||
|
Facet_it& operator*() {return *this;};
|
||
|
Facet_it& operator++() {return *this;};
|
||
|
Facet_it operator++(int) {return *this;};
|
||
|
template<class T>
|
||
|
Facet_it& operator=(const T& e) {
|
||
|
if(filter(e))
|
||
|
return *this;
|
||
|
*output++ = e;
|
||
|
return *this;
|
||
|
}
|
||
|
Facet_it& operator=(const Facet_it& f) {
|
||
|
output = f.output;
|
||
|
filter = f.filter;
|
||
|
return *this;
|
||
|
}
|
||
|
};
|
||
|
Facet_it facet_it() {
|
||
|
return Facet_it(output, filter);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
// Visitor for visit_incident_cells:
|
||
|
// outputs the cells
|
||
|
template <class OutputIterator, class Filter>
|
||
|
class Cell_extractor {
|
||
|
OutputIterator output;
|
||
|
Filter filter;
|
||
|
public:
|
||
|
Cell_extractor(Vertex_handle, OutputIterator _output, const Tds*, Filter _filter):
|
||
|
output(_output), filter(_filter) {}
|
||
|
|
||
|
void operator()(Cell_handle c) {
|
||
|
if(filter(c))
|
||
|
return;
|
||
|
*output++ = c;
|
||
|
}
|
||
|
CGAL::Emptyset_iterator facet_it() {return CGAL::Emptyset_iterator();}
|
||
|
OutputIterator result() {
|
||
|
return output;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
// Visitor for visit_incident_cells:
|
||
|
// WARNING: 2D ONLY
|
||
|
// outputs the faces obtained as degenerated cells
|
||
|
template <class OutputIterator, class Filter>
|
||
|
class DegCell_as_Facet_extractor {
|
||
|
OutputIterator output;
|
||
|
Filter filter;
|
||
|
public:
|
||
|
DegCell_as_Facet_extractor(Vertex_handle, OutputIterator _output, const Tds*, Filter _filter):
|
||
|
output(_output), filter(_filter) {}
|
||
|
|
||
|
void operator()(Cell_handle c) {
|
||
|
Facet f = Facet(c,3);
|
||
|
if(filter(f))
|
||
|
return;
|
||
|
*output++ = f;
|
||
|
}
|
||
|
CGAL::Emptyset_iterator facet_it() {return CGAL::Emptyset_iterator();}
|
||
|
OutputIterator result() {
|
||
|
return output;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template<class Treatment, class OutputIterator, class Filter, bool hasVisited>
|
||
|
class Vertex_extractor;
|
||
|
|
||
|
// Visitor for visit_incident_cells:
|
||
|
// outputs the result of Treatment applied to the vertices
|
||
|
template<class Treatment, class OutputIterator, class Filter>
|
||
|
class Vertex_extractor<Treatment,OutputIterator,Filter,false> {
|
||
|
Vertex_handle v;
|
||
|
|
||
|
boost::unordered_set<Vertex_handle, Handle_hash_function> tmp_vertices;
|
||
|
|
||
|
Treatment treat;
|
||
|
const Tds* t;
|
||
|
Filter filter;
|
||
|
public:
|
||
|
Vertex_extractor(Vertex_handle _v, OutputIterator _output, const Tds* _t, Filter _filter):
|
||
|
v(_v), treat(_output), t(_t), filter(_filter)
|
||
|
{
|
||
|
#if ( BOOST_VERSION >= 105000 )
|
||
|
tmp_vertices.reserve(64);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
void operator()(Cell_handle c) {
|
||
|
for (int j=0; j<= t->dimension(); ++j) {
|
||
|
Vertex_handle w = c->vertex(j);
|
||
|
if(filter(w))
|
||
|
continue;
|
||
|
if (w != v) {
|
||
|
if(tmp_vertices.insert(w).second) {
|
||
|
treat(c, v, j);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
CGAL::Emptyset_iterator facet_it() {return CGAL::Emptyset_iterator();}
|
||
|
OutputIterator result() {
|
||
|
return treat.result();
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template<class Treatment, class OutputIterator, class Filter>
|
||
|
class Vertex_extractor<Treatment,OutputIterator,Filter,true> {
|
||
|
Vertex_handle v;
|
||
|
std::vector<Vertex_handle> tmp_vertices;
|
||
|
|
||
|
Treatment treat;
|
||
|
const Tds* t;
|
||
|
Filter filter;
|
||
|
public:
|
||
|
Vertex_extractor(Vertex_handle _v, OutputIterator _output, const Tds* _t, Filter _filter):
|
||
|
v(_v), treat(_output), t(_t), filter(_filter) {
|
||
|
tmp_vertices.reserve(64);
|
||
|
}
|
||
|
|
||
|
void operator()(Cell_handle c) {
|
||
|
for (int j=0; j<= t->dimension(); ++j) {
|
||
|
Vertex_handle w = c->vertex(j);
|
||
|
if(filter(w))
|
||
|
continue;
|
||
|
if (w != v){
|
||
|
|
||
|
if(! w->visited_for_vertex_extractor){
|
||
|
w->visited_for_vertex_extractor = true;
|
||
|
tmp_vertices.push_back(w);
|
||
|
treat(c, v, j);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
~Vertex_extractor()
|
||
|
{
|
||
|
for(std::size_t i=0; i < tmp_vertices.size(); ++i){
|
||
|
tmp_vertices[i]->visited_for_vertex_extractor = false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
CGAL::Emptyset_iterator facet_it() {return CGAL::Emptyset_iterator();}
|
||
|
OutputIterator result() {
|
||
|
return treat.result();
|
||
|
}
|
||
|
};
|
||
|
|
||
|
|
||
|
|
||
|
// Treatment for Vertex_extractor:
|
||
|
// outputs the vertices
|
||
|
template<class OutputIterator>
|
||
|
class Vertex_feeder_treatment {
|
||
|
OutputIterator output;
|
||
|
public:
|
||
|
Vertex_feeder_treatment(OutputIterator _output): output(_output) {};
|
||
|
void operator()(Cell_handle c, Vertex_handle, int index) {
|
||
|
*output++ = c->vertex(index);
|
||
|
}
|
||
|
OutputIterator result() {
|
||
|
return output;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
// Treatment for Vertex_extractor:
|
||
|
// outputs the edges corresponding to the vertices
|
||
|
template<class OutputIterator>
|
||
|
class Edge_feeder_treatment {
|
||
|
OutputIterator output;
|
||
|
public:
|
||
|
Edge_feeder_treatment(OutputIterator _output): output(_output) {};
|
||
|
void operator()(Cell_handle c, Vertex_handle v, int index) {
|
||
|
*output++ = Edge(c, c->index(v), index);
|
||
|
}
|
||
|
OutputIterator result() {
|
||
|
return output;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template <class Filter, class OutputIterator>
|
||
|
OutputIterator
|
||
|
incident_cells(Vertex_handle v, OutputIterator cells, Filter f = Filter()) const
|
||
|
{
|
||
|
return visit_incident_cells<Cell_extractor<OutputIterator, Filter>,
|
||
|
OutputIterator>(v, cells, f);
|
||
|
}
|
||
|
|
||
|
template <class OutputIterator>
|
||
|
OutputIterator
|
||
|
incident_cells(Vertex_handle v, OutputIterator cells) const
|
||
|
{
|
||
|
return incident_cells<False_filter>(v, cells);
|
||
|
}
|
||
|
|
||
|
// This version only works for vectors and only in 3D
|
||
|
void incident_cells_3(Vertex_handle v,
|
||
|
std::vector<Cell_handle>& cells) const
|
||
|
{
|
||
|
just_incident_cells_3(v, cells);
|
||
|
typename std::vector<Cell_handle>::iterator cit,end;
|
||
|
for(cit = cells.begin(), end = cells.end();
|
||
|
cit != end;
|
||
|
++cit)
|
||
|
{
|
||
|
(*cit)->tds_data().clear();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
template <class Filter, class OutputIterator>
|
||
|
OutputIterator
|
||
|
incident_cells_threadsafe(Vertex_handle v, OutputIterator cells, Filter f = Filter()) const
|
||
|
{
|
||
|
return visit_incident_cells_threadsafe<Cell_extractor<OutputIterator, Filter>,
|
||
|
OutputIterator>(v, cells, f);
|
||
|
}
|
||
|
|
||
|
template <class OutputIterator>
|
||
|
OutputIterator
|
||
|
incident_cells_threadsafe(Vertex_handle v, OutputIterator cells) const
|
||
|
{
|
||
|
return incident_cells_threadsafe<False_filter>(v, cells);
|
||
|
}
|
||
|
|
||
|
template <class Filter, class OutputIterator>
|
||
|
OutputIterator
|
||
|
incident_facets(Vertex_handle v, OutputIterator facets, Filter f = Filter()) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition( dimension() > 1 );
|
||
|
if(dimension() == 3)
|
||
|
return visit_incident_cells<Facet_extractor<OutputIterator, Filter>, OutputIterator>(v, facets, f);
|
||
|
else
|
||
|
return visit_incident_cells<DegCell_as_Facet_extractor<OutputIterator, Filter>, OutputIterator>(v, facets, f);
|
||
|
}
|
||
|
|
||
|
template <class OutputIterator>
|
||
|
OutputIterator
|
||
|
incident_facets(Vertex_handle v, OutputIterator facets) const
|
||
|
{
|
||
|
return incident_facets<False_filter>(v, facets);
|
||
|
}
|
||
|
|
||
|
template <class Filter, class OutputIterator>
|
||
|
OutputIterator
|
||
|
incident_facets_threadsafe(Vertex_handle v, OutputIterator facets, Filter f = Filter()) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition( dimension() > 1 );
|
||
|
if(dimension() == 3)
|
||
|
return visit_incident_cells_threadsafe<Facet_extractor<OutputIterator, Filter>, OutputIterator>(v, facets, f);
|
||
|
else
|
||
|
return visit_incident_cells_threadsafe<DegCell_as_Facet_extractor<OutputIterator, Filter>, OutputIterator>(v, facets, f);
|
||
|
}
|
||
|
|
||
|
template <class OutputIterator>
|
||
|
OutputIterator
|
||
|
incident_facets_threadsafe(Vertex_handle v, OutputIterator facets) const
|
||
|
{
|
||
|
return incident_facets_threadsafe<False_filter>(v, facets);
|
||
|
}
|
||
|
|
||
|
template <class Filter, class OutputIterator>
|
||
|
OutputIterator
|
||
|
incident_edges_1d(Vertex_handle v, OutputIterator edges, Filter f = Filter()) const
|
||
|
{
|
||
|
CGAL_assertion (dimension() == 1);
|
||
|
CGAL_triangulation_assertion( number_of_vertices() >= 3);
|
||
|
Cell_handle n0 = v->cell();
|
||
|
const int index_v_in_n0 = n0->index(v);
|
||
|
CGAL_assume(index_v_in_n0 <= 1);
|
||
|
Cell_handle n1 = n0->neighbor(1-index_v_in_n0);
|
||
|
const int index_v_in_n1 = n1->index(v);
|
||
|
CGAL_assume(index_v_in_n1 <= 1);
|
||
|
if(!f(n0->vertex(1-index_v_in_n0)))
|
||
|
*edges++ = Edge(n0, n0->index(v), 1-index_v_in_n0);
|
||
|
if(!f(n1->vertex(1-index_v_in_n1)))
|
||
|
*edges++ = Edge(n1, n1->index(v), 1-index_v_in_n1);
|
||
|
return edges;
|
||
|
}
|
||
|
|
||
|
template <class Filter, class OutputIterator>
|
||
|
OutputIterator
|
||
|
incident_edges(Vertex_handle v, OutputIterator edges, Filter f = Filter()) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition( v != Vertex_handle() );
|
||
|
CGAL_triangulation_precondition( dimension() >= 1 );
|
||
|
CGAL_triangulation_expensive_precondition( is_vertex(v) );
|
||
|
CGAL_triangulation_expensive_precondition( is_valid() );
|
||
|
|
||
|
if (dimension() == 1) {
|
||
|
return incident_edges_1d(v, edges, f);
|
||
|
}
|
||
|
return visit_incident_cells<Vertex_extractor<Edge_feeder_treatment<OutputIterator>,
|
||
|
OutputIterator, Filter,
|
||
|
internal::Has_member_visited<Vertex>::value>,
|
||
|
OutputIterator>(v, edges, f);
|
||
|
}
|
||
|
|
||
|
template <class Filter, class OutputIterator>
|
||
|
OutputIterator
|
||
|
incident_edges_threadsafe(Vertex_handle v, OutputIterator edges,
|
||
|
Filter f = Filter()) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition( v != Vertex_handle() );
|
||
|
CGAL_triangulation_precondition( dimension() >= 1 );
|
||
|
CGAL_triangulation_expensive_precondition( is_vertex(v) );
|
||
|
CGAL_triangulation_expensive_precondition( is_valid() );
|
||
|
|
||
|
if (dimension() == 1) {
|
||
|
return incident_edges_1d(v, edges, f);
|
||
|
}
|
||
|
return visit_incident_cells_threadsafe<
|
||
|
Vertex_extractor<Edge_feeder_treatment<OutputIterator>,
|
||
|
OutputIterator, Filter,
|
||
|
internal::Has_member_visited<Vertex>::value>,
|
||
|
OutputIterator>(v, edges, f);
|
||
|
}
|
||
|
|
||
|
template <class OutputIterator>
|
||
|
OutputIterator
|
||
|
incident_edges(Vertex_handle v, OutputIterator edges) const
|
||
|
{
|
||
|
return incident_edges<False_filter>(v, edges);
|
||
|
}
|
||
|
|
||
|
template <class OutputIterator>
|
||
|
OutputIterator
|
||
|
incident_edges_threadsafe(Vertex_handle v, OutputIterator edges) const
|
||
|
{
|
||
|
return incident_edges_threadsafe<False_filter>(v, edges);
|
||
|
}
|
||
|
|
||
|
template <class Filter, class OutputIterator>
|
||
|
OutputIterator
|
||
|
adjacent_vertices(Vertex_handle v, OutputIterator vertices, Filter f = Filter()) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition( v != Vertex_handle() );
|
||
|
CGAL_triangulation_precondition( dimension() >= -1 );
|
||
|
CGAL_triangulation_expensive_precondition( is_vertex(v) );
|
||
|
CGAL_triangulation_expensive_precondition( is_valid() );
|
||
|
|
||
|
if (dimension() == -1)
|
||
|
return vertices;
|
||
|
|
||
|
if (dimension() == 0) {
|
||
|
Vertex_handle v1 = v->cell()->neighbor(0)->vertex(0);
|
||
|
if(!f(v1)) *vertices++ = v1;
|
||
|
return vertices;
|
||
|
}
|
||
|
|
||
|
if (dimension() == 1) {
|
||
|
CGAL_triangulation_assertion( number_of_vertices() >= 3);
|
||
|
Cell_handle n0 = v->cell();
|
||
|
const int index_v_in_n0 = n0->index(v);
|
||
|
CGAL_assume(index_v_in_n0 <= 1);
|
||
|
Cell_handle n1 = n0->neighbor(1-index_v_in_n0);
|
||
|
const int index_v_in_n1 = n1->index(v);
|
||
|
CGAL_assume(index_v_in_n1 <= 1);
|
||
|
Vertex_handle v1 = n0->vertex(1-index_v_in_n0);
|
||
|
Vertex_handle v2 = n1->vertex(1-index_v_in_n1);
|
||
|
if(!f(v1)) *vertices++ = v1;
|
||
|
if(!f(v2)) *vertices++ = v2;
|
||
|
return vertices;
|
||
|
}
|
||
|
return visit_incident_cells<Vertex_extractor<Vertex_feeder_treatment<OutputIterator>,
|
||
|
OutputIterator, Filter,
|
||
|
internal::Has_member_visited<Vertex>::value>,
|
||
|
OutputIterator>(v, vertices, f);
|
||
|
}
|
||
|
|
||
|
// old name - kept for backwards compatibility but not documented
|
||
|
template <class OutputIterator>
|
||
|
OutputIterator
|
||
|
incident_vertices(Vertex_handle v, OutputIterator vertices) const
|
||
|
{
|
||
|
return adjacent_vertices<False_filter>(v, vertices);
|
||
|
}
|
||
|
|
||
|
// correct name
|
||
|
template <class OutputIterator>
|
||
|
OutputIterator
|
||
|
adjacent_vertices(Vertex_handle v, OutputIterator vertices) const
|
||
|
{
|
||
|
return adjacent_vertices<False_filter>(v, vertices);
|
||
|
}
|
||
|
|
||
|
template <class Visitor, class OutputIterator, class Filter>
|
||
|
OutputIterator
|
||
|
visit_incident_cells(Vertex_handle v, OutputIterator output, Filter f) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition( v != Vertex_handle() );
|
||
|
CGAL_triangulation_expensive_precondition( is_vertex(v) );
|
||
|
|
||
|
if ( dimension() < 2 )
|
||
|
return output;
|
||
|
|
||
|
Visitor visit(v, output, this, f);
|
||
|
|
||
|
std::vector<Cell_handle> tmp_cells;
|
||
|
tmp_cells.reserve(64);
|
||
|
if ( dimension() == 3 )
|
||
|
incident_cells_3(v, v->cell(), std::make_pair(std::back_inserter(tmp_cells), visit.facet_it()));
|
||
|
else
|
||
|
incident_cells_2(v, v->cell(), std::back_inserter(tmp_cells));
|
||
|
|
||
|
typename std::vector<Cell_handle>::iterator cit;
|
||
|
for(cit = tmp_cells.begin();
|
||
|
cit != tmp_cells.end();
|
||
|
++cit)
|
||
|
{
|
||
|
(*cit)->tds_data().clear();
|
||
|
visit(*cit);
|
||
|
}
|
||
|
|
||
|
return visit.result();
|
||
|
}
|
||
|
|
||
|
template <class Visitor, class OutputIterator, class Filter>
|
||
|
OutputIterator
|
||
|
visit_incident_cells_threadsafe(
|
||
|
Vertex_handle v, OutputIterator output, Filter f) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition( v != Vertex_handle() );
|
||
|
CGAL_triangulation_expensive_precondition( is_vertex(v) );
|
||
|
|
||
|
if ( dimension() < 2 )
|
||
|
return output;
|
||
|
|
||
|
Visitor visit(v, output, this, f);
|
||
|
|
||
|
std::vector<Cell_handle> tmp_cells;
|
||
|
tmp_cells.reserve(64);
|
||
|
if ( dimension() == 3 )
|
||
|
incident_cells_3_threadsafe(
|
||
|
v, v->cell(), tmp_cells, visit.facet_it());
|
||
|
else
|
||
|
incident_cells_2(v, v->cell(), std::back_inserter(tmp_cells));
|
||
|
|
||
|
typename std::vector<Cell_handle>::iterator cit;
|
||
|
for(cit = tmp_cells.begin();
|
||
|
cit != tmp_cells.end();
|
||
|
++cit)
|
||
|
{
|
||
|
visit(*cit);
|
||
|
}
|
||
|
|
||
|
return visit.result();
|
||
|
}
|
||
|
|
||
|
template <class Visitor, class OutputIterator, class Filter>
|
||
|
OutputIterator
|
||
|
visit_incident_cells(Vertex_handle v, OutputIterator output,
|
||
|
std::vector<Cell_handle> &cells, Filter f) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition( v != Vertex_handle() );
|
||
|
CGAL_triangulation_expensive_precondition( is_vertex(v) );
|
||
|
|
||
|
if ( dimension() < 2 )
|
||
|
return output;
|
||
|
|
||
|
Visitor visit(v, output, this, f);
|
||
|
|
||
|
if ( dimension() == 3 )
|
||
|
incident_cells_3(v, v->cell(), std::make_pair(std::back_inserter(cells), visit.facet_it()));
|
||
|
else
|
||
|
incident_cells_2(v, v->cell(), std::back_inserter(cells));
|
||
|
|
||
|
typename std::vector<Cell_handle>::iterator cit;
|
||
|
for(cit = cells.begin();
|
||
|
cit != cells.end();
|
||
|
++cit)
|
||
|
{
|
||
|
(*cit)->tds_data().clear();
|
||
|
visit(*cit);
|
||
|
}
|
||
|
return visit.result();
|
||
|
}
|
||
|
|
||
|
template <class Visitor, class OutputIterator, class Filter>
|
||
|
OutputIterator
|
||
|
visit_just_incident_cells(Vertex_handle v, OutputIterator output, Filter f) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition( v != Vertex_handle() );
|
||
|
CGAL_triangulation_expensive_precondition( is_vertex(v) );
|
||
|
|
||
|
if ( dimension() < 2 )
|
||
|
return output;
|
||
|
|
||
|
Visitor visit(v, output, this, f);
|
||
|
|
||
|
std::vector<Cell_handle> tmp_cells;
|
||
|
tmp_cells.reserve(64);
|
||
|
|
||
|
if ( dimension() == 3 )
|
||
|
just_incident_cells_3(v, tmp_cells);
|
||
|
else
|
||
|
incident_cells_2(v, v->cell(), std::back_inserter(tmp_cells));
|
||
|
|
||
|
typename std::vector<Cell_handle>::iterator cit;
|
||
|
for(cit = tmp_cells.begin();
|
||
|
cit != tmp_cells.end();
|
||
|
++cit)
|
||
|
{
|
||
|
(*cit)->tds_data().clear();
|
||
|
visit(*cit);
|
||
|
}
|
||
|
return visit.result();
|
||
|
}
|
||
|
|
||
|
// For dimension 3 only
|
||
|
template <class VertexFilter, class OutputVertexIterator>
|
||
|
OutputVertexIterator
|
||
|
adjacent_vertices_and_cells_3(Vertex_handle v, OutputVertexIterator vertices,
|
||
|
std::vector<Cell_handle> &cells,
|
||
|
VertexFilter f = VertexFilter()) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition( v != Vertex_handle() );
|
||
|
CGAL_triangulation_precondition( dimension() == 3 );
|
||
|
CGAL_triangulation_expensive_precondition( is_vertex(v) );
|
||
|
CGAL_triangulation_expensive_precondition( is_valid() );
|
||
|
|
||
|
return
|
||
|
visit_incident_cells
|
||
|
<
|
||
|
Vertex_extractor<Vertex_feeder_treatment<OutputVertexIterator>,
|
||
|
OutputVertexIterator,
|
||
|
VertexFilter,
|
||
|
internal::Has_member_visited<Vertex>::value>,
|
||
|
OutputVertexIterator
|
||
|
>(v, vertices, cells, f);
|
||
|
}
|
||
|
|
||
|
// For dimension 3 only
|
||
|
template <class OutputVertexIterator>
|
||
|
OutputVertexIterator
|
||
|
adjacent_vertices_and_cells_3(Vertex_handle v, OutputVertexIterator vertices,
|
||
|
std::vector<Cell_handle> &cells) const
|
||
|
{
|
||
|
return adjacent_vertices_and_cells_3<False_filter>(v, vertices, cells);
|
||
|
}
|
||
|
|
||
|
size_type degree(Vertex_handle v) const;
|
||
|
|
||
|
// CHECKING
|
||
|
bool is_valid(bool verbose = false, int level = 0) const;
|
||
|
bool is_valid(Vertex_handle v, bool verbose = false, int level = 0) const;
|
||
|
bool is_valid(Cell_handle c, bool verbose = false, int level = 0) const;
|
||
|
|
||
|
// Helping functions
|
||
|
template <class TDS_src>
|
||
|
Vertex_handle copy_tds(const TDS_src & tds,
|
||
|
typename TDS_src::Vertex_handle vert);
|
||
|
|
||
|
template <class TDS_src>
|
||
|
Vertex_handle copy_tds(const TDS_src & tds)
|
||
|
{
|
||
|
return copy_tds(tds, typename TDS_src::Vertex_handle());
|
||
|
}
|
||
|
// returns the new vertex corresponding to vert in the new tds
|
||
|
|
||
|
template <class TDS_src,class ConvertVertex,class ConvertCell>
|
||
|
Vertex_handle copy_tds(const TDS_src&, typename TDS_src::Vertex_handle,const ConvertVertex&,const ConvertCell&);
|
||
|
|
||
|
|
||
|
void swap(Tds & tds);
|
||
|
|
||
|
void clear();
|
||
|
|
||
|
void set_adjacency(Cell_handle c0, int i0,
|
||
|
Cell_handle c1, int i1) const
|
||
|
{
|
||
|
CGAL_triangulation_assertion(i0 >= 0 && i0 <= dimension());
|
||
|
CGAL_triangulation_assertion(i1 >= 0 && i1 <= dimension());
|
||
|
CGAL_triangulation_assertion(c0 != c1);
|
||
|
c0->set_neighbor(i0,c1);
|
||
|
c1->set_neighbor(i1,c0);
|
||
|
}
|
||
|
|
||
|
int mirror_index(Cell_handle c, int i) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition ( i>=0 && i<4 );
|
||
|
return c->neighbor(i)->index(c);
|
||
|
}
|
||
|
|
||
|
Vertex_handle mirror_vertex(Cell_handle c, int i) const
|
||
|
{
|
||
|
return c->neighbor(i)->vertex(mirror_index(c, i));
|
||
|
}
|
||
|
|
||
|
Facet mirror_facet(Facet f) const
|
||
|
{
|
||
|
Cell_handle neighbor_cell = f.first->neighbor(f.second);
|
||
|
const int opposite_index = neighbor_cell->index(f.first);
|
||
|
return Facet(neighbor_cell, opposite_index);
|
||
|
}
|
||
|
|
||
|
// We need the const_cast<>s because TDS is not const-correct.
|
||
|
Cell_range & cells() { return _cells; }
|
||
|
Cell_range & cells() const
|
||
|
{ return const_cast<Tds*>(this)->_cells; }
|
||
|
|
||
|
Vertex_range & vertices() {return _vertices;}
|
||
|
Vertex_range & vertices() const
|
||
|
{ return const_cast<Tds*>(this)->_vertices; }
|
||
|
|
||
|
private:
|
||
|
|
||
|
// Change the orientation of the cell by swapping indices 0 and 1.
|
||
|
void change_orientation(Cell_handle c) const
|
||
|
{
|
||
|
Vertex_handle tmp_v = c->vertex(0);
|
||
|
c->set_vertex(0, c->vertex(1));
|
||
|
c->set_vertex(1, tmp_v);
|
||
|
Cell_handle tmp_c = c->neighbor(0);
|
||
|
c->set_neighbor(0, c->neighbor(1));
|
||
|
c->set_neighbor(1, tmp_c);
|
||
|
}
|
||
|
|
||
|
// in dimension i, number of vertices >= i+2
|
||
|
// ( the boundary of a simplex in dimension i+1 has i+2 vertices )
|
||
|
int _dimension;
|
||
|
|
||
|
Cell_range _cells;
|
||
|
Vertex_range _vertices;
|
||
|
|
||
|
// used by is-valid :
|
||
|
bool count_vertices(size_type &i, bool verbose = false, int level = 0) const;
|
||
|
// counts AND checks the validity
|
||
|
bool count_facets(size_type &i, bool verbose = false, int level = 0) const;
|
||
|
// counts but does not check
|
||
|
bool count_edges(size_type &i, bool verbose = false, int level = 0) const;
|
||
|
// counts but does not check
|
||
|
bool count_cells(size_type &i, bool verbose = false, int level = 0) const;
|
||
|
// counts AND checks the validity
|
||
|
};
|
||
|
|
||
|
#ifdef CGAL_TDS_USE_RECURSIVE_CREATE_STAR_3
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
typename Triangulation_data_structure_3<Vb,Cb,Ct>::Cell_handle
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
create_star_3(Vertex_handle v, Cell_handle c, int li, int prev_ind2)
|
||
|
{
|
||
|
CGAL_triangulation_precondition( dimension() == 3);
|
||
|
CGAL_triangulation_precondition( c->tds_data().is_in_conflict() );
|
||
|
CGAL_triangulation_precondition( ! c->neighbor(li)->tds_data().is_in_conflict() );
|
||
|
|
||
|
Cell_handle cnew = create_cell(c->vertex(0),
|
||
|
c->vertex(1),
|
||
|
c->vertex(2),
|
||
|
c->vertex(3));
|
||
|
cnew->set_vertex(li, v);
|
||
|
Cell_handle c_li = c->neighbor(li);
|
||
|
set_adjacency(cnew, li, c_li, c_li->index(c));
|
||
|
|
||
|
// Look for the other neighbors of cnew.
|
||
|
for (int ii=0; ii<4; ++ii) {
|
||
|
if (ii == prev_ind2 || cnew->neighbor(ii) != Cell_handle())
|
||
|
continue;
|
||
|
cnew->vertex(ii)->set_cell(cnew);
|
||
|
|
||
|
// Indices of the vertices of cnew such that ii,vj1,vj2,li positive.
|
||
|
Vertex_handle vj1 = c->vertex(next_around_edge(ii, li));
|
||
|
Vertex_handle vj2 = c->vertex(next_around_edge(li, ii));
|
||
|
Cell_handle cur = c;
|
||
|
int zz = ii;
|
||
|
Cell_handle n = cur->neighbor(zz);
|
||
|
// turn around the oriented edge vj1 vj2
|
||
|
while ( n->tds_data().is_in_conflict() ) {
|
||
|
CGAL_triangulation_assertion( n != c );
|
||
|
cur = n;
|
||
|
zz = next_around_edge(n->index(vj1), n->index(vj2));
|
||
|
n = cur->neighbor(zz);
|
||
|
}
|
||
|
// Now n is outside region, cur is inside.
|
||
|
n->tds_data().clear(); // Reset the flag for boundary cells.
|
||
|
|
||
|
int jj1 = n->index(vj1);
|
||
|
int jj2 = n->index(vj2);
|
||
|
Vertex_handle vvv = n->vertex(next_around_edge(jj1, jj2));
|
||
|
Cell_handle nnn = n->neighbor(next_around_edge(jj2, jj1));
|
||
|
int zzz = nnn->index(vvv);
|
||
|
if (nnn == cur) {
|
||
|
// Neighbor relation is reciprocal, ie
|
||
|
// the cell we are looking for is not yet created.
|
||
|
nnn = create_star_3(v, nnn, zz, zzz);
|
||
|
}
|
||
|
|
||
|
set_adjacency(nnn, zzz, cnew, ii);
|
||
|
}
|
||
|
|
||
|
return cnew;
|
||
|
}
|
||
|
#else
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
typename Triangulation_data_structure_3<Vb,Cb,Ct>::Cell_handle
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
recursive_create_star_3(Vertex_handle v, Cell_handle c, int li,
|
||
|
int prev_ind2, int depth)
|
||
|
{
|
||
|
if ( depth == 100 ) return non_recursive_create_star_3(v,c,li,prev_ind2);
|
||
|
CGAL_triangulation_precondition( dimension() == 3);
|
||
|
CGAL_triangulation_precondition( c->tds_data().is_in_conflict() );
|
||
|
CGAL_triangulation_precondition( ! c->neighbor(li)->tds_data().is_in_conflict() );
|
||
|
|
||
|
Cell_handle cnew = create_cell(c->vertex(0),
|
||
|
c->vertex(1),
|
||
|
c->vertex(2),
|
||
|
c->vertex(3));
|
||
|
cnew->set_vertex(li, v);
|
||
|
Cell_handle c_li = c->neighbor(li);
|
||
|
set_adjacency(cnew, li, c_li, c_li->index(c));
|
||
|
|
||
|
// Look for the other neighbors of cnew.
|
||
|
for (int ii=0; ii<4; ++ii) {
|
||
|
if (ii == prev_ind2 || cnew->neighbor(ii) != Cell_handle())
|
||
|
continue;
|
||
|
cnew->vertex(ii)->set_cell(cnew);
|
||
|
|
||
|
// Indices of the vertices of cnew such that ii,vj1,vj2,li positive.
|
||
|
Vertex_handle vj1 = c->vertex(next_around_edge(ii, li));
|
||
|
Vertex_handle vj2 = c->vertex(next_around_edge(li, ii));
|
||
|
Cell_handle cur = c;
|
||
|
int zz = ii;
|
||
|
Cell_handle n = cur->neighbor(zz);
|
||
|
// turn around the oriented edge vj1 vj2
|
||
|
while ( n->tds_data().is_in_conflict() ) {
|
||
|
CGAL_triangulation_assertion( n != c );
|
||
|
cur = n;
|
||
|
zz = next_around_edge(n->index(vj1), n->index(vj2));
|
||
|
n = cur->neighbor(zz);
|
||
|
}
|
||
|
// Now n is outside region, cur is inside.
|
||
|
n->tds_data().clear(); // Reset the flag for boundary cells.
|
||
|
|
||
|
int jj1 = n->index(vj1);
|
||
|
int jj2 = n->index(vj2);
|
||
|
Vertex_handle vvv = n->vertex(next_around_edge(jj1, jj2));
|
||
|
Cell_handle nnn = n->neighbor(next_around_edge(jj2, jj1));
|
||
|
int zzz = nnn->index(vvv);
|
||
|
if (nnn == cur) {
|
||
|
// Neighbor relation is reciprocal, ie
|
||
|
// the cell we are looking for is not yet created.
|
||
|
nnn = recursive_create_star_3(v, nnn, zz, zzz,depth+1);
|
||
|
}
|
||
|
|
||
|
set_adjacency(nnn, zzz, cnew, ii);
|
||
|
}
|
||
|
|
||
|
return cnew;
|
||
|
}
|
||
|
|
||
|
//We use the class iAdjacency_info instead of a tuple because
|
||
|
//at the moment we made the change it was faster like this.
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
typename Triangulation_data_structure_3<Vb,Cb,Ct>::Cell_handle
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
non_recursive_create_star_3(Vertex_handle v, Cell_handle c, int li, int prev_ind2)
|
||
|
{
|
||
|
CGAL_triangulation_precondition( dimension() == 3);
|
||
|
CGAL_triangulation_precondition( c->tds_data().is_in_conflict() );
|
||
|
CGAL_triangulation_precondition( ! c->neighbor(li)->tds_data().is_in_conflict() );
|
||
|
|
||
|
Cell_handle cnew = create_cell(c->vertex(0),
|
||
|
c->vertex(1),
|
||
|
c->vertex(2),
|
||
|
c->vertex(3));
|
||
|
cnew->set_vertex(li, v);
|
||
|
Cell_handle c_li = c->neighbor(li);
|
||
|
set_adjacency(cnew, li, c_li, c_li->index(c));
|
||
|
|
||
|
std::stack<iAdjacency_info> adjacency_info_stack;
|
||
|
|
||
|
int ii=0;
|
||
|
do
|
||
|
{
|
||
|
// Look for the other neighbors of cnew.
|
||
|
if ( ! (ii == prev_ind2 || cnew->neighbor(ii) != Cell_handle()) ){
|
||
|
cnew->vertex(ii)->set_cell(cnew);
|
||
|
|
||
|
// Indices of the vertices of cnew such that ii,vj1,vj2,li positive.
|
||
|
Vertex_handle vj1 = c->vertex(next_around_edge(ii, li));
|
||
|
Vertex_handle vj2 = c->vertex(next_around_edge(li, ii));
|
||
|
Cell_handle cur = c;
|
||
|
int zz = ii;
|
||
|
Cell_handle n = cur->neighbor(zz);
|
||
|
// turn around the oriented edge vj1 vj2
|
||
|
while ( n->tds_data().is_in_conflict() ) {
|
||
|
CGAL_triangulation_assertion( n != c );
|
||
|
cur = n;
|
||
|
zz = next_around_edge(n->index(vj1), n->index(vj2));
|
||
|
n = cur->neighbor(zz);
|
||
|
}
|
||
|
// Now n is outside region, cur is inside.
|
||
|
n->tds_data().clear(); // Reset the flag for boundary cells.
|
||
|
|
||
|
int jj1 = n->index(vj1);
|
||
|
int jj2 = n->index(vj2);
|
||
|
Vertex_handle vvv = n->vertex(next_around_edge(jj1, jj2));
|
||
|
Cell_handle nnn = n->neighbor(next_around_edge(jj2, jj1));
|
||
|
int zzz = nnn->index(vvv);
|
||
|
if (nnn == cur) {
|
||
|
// Neighbor relation is reciprocal, ie
|
||
|
// the cell we are looking for is not yet created.
|
||
|
//re-run the loop
|
||
|
adjacency_info_stack.push( iAdjacency_info(zzz,cnew,ii,c,li,prev_ind2) );
|
||
|
c=nnn; li=zz; prev_ind2=zzz; ii=0;
|
||
|
//copy-pasted from beginning to avoid if ii==0
|
||
|
CGAL_triangulation_precondition( c->tds_data().is_in_conflict() );
|
||
|
CGAL_triangulation_precondition( ! c->neighbor(li)->tds_data().is_in_conflict() );
|
||
|
cnew = create_cell(c->vertex(0),c->vertex(1),c->vertex(2),c->vertex(3));
|
||
|
cnew->set_vertex(li, v);
|
||
|
c_li = c->neighbor(li);
|
||
|
set_adjacency(cnew, li, c_li, c_li->index(c));
|
||
|
continue;
|
||
|
}
|
||
|
set_adjacency(nnn, zzz, cnew, ii);
|
||
|
}
|
||
|
while (++ii==4){
|
||
|
if ( adjacency_info_stack.empty() ) return cnew;
|
||
|
Cell_handle nnn=cnew;
|
||
|
int zzz;
|
||
|
adjacency_info_stack.top().update_variables(zzz,cnew,ii,c,li,prev_ind2);
|
||
|
adjacency_info_stack.pop();
|
||
|
set_adjacency(nnn, zzz, cnew, ii);
|
||
|
}
|
||
|
}
|
||
|
while (true);
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
typename Triangulation_data_structure_3<Vb,Cb,Ct>::Cell_handle
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
create_star_2(Vertex_handle v, Cell_handle c, int li )
|
||
|
{
|
||
|
CGAL_triangulation_assertion( dimension() == 2 );
|
||
|
Cell_handle cnew;
|
||
|
|
||
|
// i1 i2 such that v,i1,i2 positive
|
||
|
int i1=ccw(li);
|
||
|
// traversal of the boundary of region in ccw order to create all
|
||
|
// the new facets
|
||
|
Cell_handle bound = c;
|
||
|
Vertex_handle v1 = c->vertex(i1);
|
||
|
int ind = c->neighbor(li)->index(c); // to be able to find the
|
||
|
// first cell that will be created
|
||
|
Cell_handle cur;
|
||
|
Cell_handle pnew = Cell_handle();
|
||
|
do {
|
||
|
cur = bound;
|
||
|
// turn around v2 until we reach the boundary of region
|
||
|
while ( cur->neighbor(cw(i1))->tds_data().is_in_conflict() ) {
|
||
|
// neighbor in conflict
|
||
|
cur = cur->neighbor(cw(i1));
|
||
|
i1 = cur->index( v1 );
|
||
|
}
|
||
|
cur->neighbor(cw(i1))->tds_data().clear();
|
||
|
// here cur has an edge on the boundary of region
|
||
|
cnew = create_face( v, v1, cur->vertex( ccw(i1) ) );
|
||
|
set_adjacency(cnew, 0, cur->neighbor(cw(i1)),
|
||
|
cur->neighbor(cw(i1))->index(cur));
|
||
|
cnew->set_neighbor(1, Cell_handle());
|
||
|
cnew->set_neighbor(2, pnew);
|
||
|
// pnew is null at the first iteration
|
||
|
v1->set_cell(cnew);
|
||
|
//pnew->set_neighbor( cw(pnew->index(v1)), cnew );
|
||
|
if (pnew != Cell_handle()) { pnew->set_neighbor( 1, cnew );}
|
||
|
|
||
|
bound = cur;
|
||
|
i1 = ccw(i1);
|
||
|
v1 = bound->vertex(i1);
|
||
|
pnew = cnew;
|
||
|
//} while ( ( bound != c ) || ( li != cw(i1) ) );
|
||
|
} while ( v1 != c->vertex(ccw(li)) );
|
||
|
// missing neighbors between the first and the last created cells
|
||
|
cur = c->neighbor(li)->neighbor(ind); // first created cell
|
||
|
set_adjacency(cnew, 1, cur, 2);
|
||
|
return cnew;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
std::istream&
|
||
|
operator>>(std::istream& is, Triangulation_data_structure_3<Vb,Cb,Ct>& tds)
|
||
|
// reads :
|
||
|
// the dimension
|
||
|
// the number of vertices
|
||
|
// the number of cells
|
||
|
// the cells by the indices of their vertices
|
||
|
// the neighbors of each cell by their index in the preceding list of cells
|
||
|
// when dimension < 3 : the same with faces of maximal dimension
|
||
|
{
|
||
|
typedef Triangulation_data_structure_3<Vb,Cb,Ct> Tds;
|
||
|
typedef typename Tds::Vertex_handle Vertex_handle;
|
||
|
typedef typename Tds::Cell_handle Cell_handle;
|
||
|
|
||
|
tds.clear();
|
||
|
|
||
|
std::size_t n;
|
||
|
int d;
|
||
|
if(is_ascii(is))
|
||
|
is >> d >> n;
|
||
|
else {
|
||
|
read(is, n);
|
||
|
read(is,d);
|
||
|
}
|
||
|
tds.set_dimension(d);
|
||
|
|
||
|
if(n == 0)
|
||
|
return is;
|
||
|
|
||
|
std::vector<Vertex_handle > V(n);
|
||
|
|
||
|
// creation of the vertices
|
||
|
for (std::size_t i=0; i < n; i++) {
|
||
|
// is >> p;
|
||
|
// V[i] = tds.create_vertex();
|
||
|
// V[i]->set_point(p);
|
||
|
V[i] = tds.create_vertex();
|
||
|
}
|
||
|
|
||
|
std::vector< Cell_handle > C;
|
||
|
std::size_t m;
|
||
|
|
||
|
tds.read_cells(is, V, m, C);
|
||
|
CGAL_triangulation_assertion( tds.is_valid() );
|
||
|
return is;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
std::ostream&
|
||
|
operator<<(std::ostream& os, const Triangulation_data_structure_3<Vb,Cb,Ct> &tds)
|
||
|
// writes :
|
||
|
// the dimension
|
||
|
// the number of vertices
|
||
|
// the number of cells
|
||
|
// the cells by the indices of their vertices
|
||
|
// the neighbors of each cell by their index in the preceding list of cells
|
||
|
// when dimension < 3 : the same with faces of maximal dimension
|
||
|
{
|
||
|
typedef Triangulation_data_structure_3<Vb,Cb,Ct> Tds;
|
||
|
typedef typename Tds::size_type size_type;
|
||
|
typedef typename Tds::Vertex_handle Vertex_handle;
|
||
|
typedef typename Tds::Vertex_iterator Vertex_iterator;
|
||
|
|
||
|
|
||
|
Unique_hash_map<Vertex_handle, size_type> V;
|
||
|
|
||
|
// outputs dimension and number of vertices
|
||
|
size_type n = tds.number_of_vertices();
|
||
|
|
||
|
if (is_ascii(os))
|
||
|
os << tds.dimension() << std::endl << n << std::endl;
|
||
|
else
|
||
|
{
|
||
|
write(os,tds.dimension());
|
||
|
write(os,n);
|
||
|
}
|
||
|
|
||
|
if (n == 0)
|
||
|
return os;
|
||
|
|
||
|
// index the vertices
|
||
|
size_type i = 0;
|
||
|
for (Vertex_iterator it=tds.vertices_begin(); it != tds.vertices_end(); ++it)
|
||
|
V[it] = i++;
|
||
|
|
||
|
CGAL_triangulation_assertion( i == n );
|
||
|
|
||
|
tds.print_cells(os, V);
|
||
|
|
||
|
return os;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
is_simplex( Cell_handle c ) const
|
||
|
{
|
||
|
switch(dimension()) {
|
||
|
case 3 : return is_cell(c);
|
||
|
case 2 : return is_facet(c, 3);
|
||
|
case 1 : return is_edge(c, 0, 1);
|
||
|
case 0 : return is_vertex(c->vertex(0));
|
||
|
case -1 : return c == cells().begin();
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
is_vertex(Vertex_handle v) const
|
||
|
{
|
||
|
return vertices().owns_dereferencable(v);
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
is_edge(Vertex_handle u, Vertex_handle v,
|
||
|
Cell_handle &c, int &i, int &j) const
|
||
|
// returns false when dimension <1 or when indices wrong
|
||
|
{
|
||
|
CGAL_triangulation_expensive_precondition( is_vertex(u) && is_vertex(v) );
|
||
|
|
||
|
if (u==v)
|
||
|
return false;
|
||
|
|
||
|
std::vector<Cell_handle> cells;
|
||
|
cells.reserve(64);
|
||
|
incident_cells(u, std::back_inserter(cells));
|
||
|
|
||
|
for (typename std::vector<Cell_handle>::iterator cit = cells.begin();
|
||
|
cit != cells.end(); ++cit)
|
||
|
if ((*cit)->has_vertex(v, j)) {
|
||
|
c = *cit;
|
||
|
i = c->index(u);
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
is_edge(Vertex_handle u, Vertex_handle v) const
|
||
|
{
|
||
|
Cell_handle c;
|
||
|
int i, j;
|
||
|
return is_edge(u, v, c, i, j);
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
is_edge(Cell_handle c, int i, int j) const
|
||
|
{
|
||
|
if (dimension() < 1)
|
||
|
return false;
|
||
|
|
||
|
if ( i==j ) return false;
|
||
|
if ( (i<0) || (j<0) ) return false;
|
||
|
if ( (dimension() == 1) && ((i>1) || (j>1)) ) return false;
|
||
|
if ( (dimension() == 2) && ((i>2) || (j>2)) ) return false;
|
||
|
if ((i>3) || (j>3)) return false;
|
||
|
|
||
|
return cells().owns_dereferencable(c);
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
is_facet(Vertex_handle u, Vertex_handle v,
|
||
|
Vertex_handle w,
|
||
|
Cell_handle & c, int & i, int & j, int & k) const
|
||
|
// returns false when dimension <2 or when indices wrong
|
||
|
{
|
||
|
CGAL_triangulation_expensive_precondition( is_vertex(u) &&
|
||
|
is_vertex(v) &&
|
||
|
is_vertex(w) );
|
||
|
|
||
|
if ( u==v || u==w || v==w )
|
||
|
return false;
|
||
|
if (dimension() < 2)
|
||
|
return false;
|
||
|
|
||
|
std::vector<Cell_handle> cells;
|
||
|
cells.reserve(64);
|
||
|
incident_cells(u, std::back_inserter(cells));
|
||
|
|
||
|
for (typename std::vector<Cell_handle>::iterator cit = cells.begin();
|
||
|
cit != cells.end(); ++cit)
|
||
|
if ((*cit)->has_vertex(v, j) && (*cit)->has_vertex(w, k)) {
|
||
|
c = *cit;
|
||
|
i = c->index(u);
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
is_facet(Cell_handle c, int i) const
|
||
|
{
|
||
|
CGAL_triangulation_precondition(i>=0 && i<4);
|
||
|
|
||
|
if ( dimension() < 2 )
|
||
|
return false;
|
||
|
|
||
|
if ( (dimension() == 2) && (i!=3) )
|
||
|
return false;
|
||
|
|
||
|
return cells().owns_dereferencable(c);
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
is_cell( Cell_handle c ) const
|
||
|
// returns false when dimension <3
|
||
|
{
|
||
|
if (dimension() < 3)
|
||
|
return false;
|
||
|
|
||
|
return cells().owns_dereferencable(c);
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
is_cell(Vertex_handle u, Vertex_handle v,
|
||
|
Vertex_handle w, Vertex_handle t,
|
||
|
Cell_handle & c, int & i, int & j, int & k, int & l) const
|
||
|
// returns false when dimension <3
|
||
|
{
|
||
|
CGAL_triangulation_expensive_precondition( is_vertex(u) &&
|
||
|
is_vertex(v) &&
|
||
|
is_vertex(w) &&
|
||
|
is_vertex(t) );
|
||
|
|
||
|
if ( u==v || u==w || u==t || v==w || v==t || w==t )
|
||
|
return false;
|
||
|
|
||
|
std::vector<Cell_handle> cells;
|
||
|
cells.reserve(64);
|
||
|
incident_cells(u, std::back_inserter(cells));
|
||
|
|
||
|
for (typename std::vector<Cell_handle>::iterator cit = cells.begin();
|
||
|
cit != cells.end(); ++cit)
|
||
|
if ((*cit)->has_vertex(v, j) && (*cit)->has_vertex(w, k) &&
|
||
|
(*cit)->has_vertex(t, l)) {
|
||
|
c = *cit;
|
||
|
i = c->index(u);
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
is_cell(Vertex_handle u, Vertex_handle v,
|
||
|
Vertex_handle w, Vertex_handle t)
|
||
|
const
|
||
|
// returns false when dimension <3
|
||
|
{
|
||
|
Cell_handle c;
|
||
|
int i, j, k, l;
|
||
|
return is_cell(u, v, w, t, c, i, j, k, l);
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
inline
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
has_vertex(Cell_handle c, int i, Vertex_handle v, int & j) const
|
||
|
// computes the index j of the vertex in the cell c giving the query
|
||
|
// facet (c,i)
|
||
|
// j has no meaning if false is returned
|
||
|
{
|
||
|
CGAL_triangulation_precondition( dimension() == 3 );
|
||
|
return ( c->has_vertex(v,j) && (j != i) );
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
inline
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
has_vertex(Cell_handle c, int i, Vertex_handle v) const
|
||
|
// checks whether the query facet (c,i) has vertex v
|
||
|
{
|
||
|
CGAL_triangulation_precondition( dimension() == 3 );
|
||
|
int j;
|
||
|
return ( c->has_vertex(v,j) && (j != i) );
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
inline
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
has_vertex(const Facet & f, Vertex_handle v, int & j) const
|
||
|
{
|
||
|
return has_vertex(f.first, f.second, v, j);
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
inline
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
has_vertex(const Facet & f, Vertex_handle v) const
|
||
|
{
|
||
|
return has_vertex(f.first, f.second, v);
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
are_equal(Cell_handle c, int i, Cell_handle n, int j) const
|
||
|
// tests whether facets c,i and n,j, have the same 3 vertices
|
||
|
// the triangulation is supposed to be valid, the orientation of the
|
||
|
// facets is not checked here
|
||
|
// the neighbor relations between c and n are not tested either,
|
||
|
// which allows to use this method before setting these relations
|
||
|
// (see remove in Delaunay_3)
|
||
|
// if ( c->neighbor(i) != n ) return false;
|
||
|
// if ( n->neighbor(j) != c ) return false;
|
||
|
{
|
||
|
CGAL_triangulation_precondition( dimension() == 3 );
|
||
|
|
||
|
if ( (c==n) && (i==j) ) return true;
|
||
|
|
||
|
int j1,j2,j3;
|
||
|
return( n->has_vertex( c->vertex((i+1)&3), j1 ) &&
|
||
|
n->has_vertex( c->vertex((i+2)&3), j2 ) &&
|
||
|
n->has_vertex( c->vertex((i+3)&3), j3 ) &&
|
||
|
( j1+j2+j3+j == 6 ) );
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
are_equal(const Facet & f, const Facet & g) const
|
||
|
{
|
||
|
return are_equal(f.first, f.second, g.first, g.second);
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
are_equal(const Facet & f, Cell_handle n, int j) const
|
||
|
{
|
||
|
return are_equal(f.first, f.second, n, j);
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
flip( Cell_handle c, int i )
|
||
|
// returns false if the facet is not flippable
|
||
|
// true other wise and
|
||
|
// flips facet i of cell c
|
||
|
// c will be replaced by one of the new cells
|
||
|
{
|
||
|
CGAL_triangulation_precondition( (dimension() == 3) && (0<=i) && (i<4)
|
||
|
&& (number_of_vertices() >= 6) );
|
||
|
CGAL_triangulation_expensive_precondition( is_cell(c) );
|
||
|
|
||
|
Cell_handle n = c->neighbor(i);
|
||
|
int in = n->index(c);
|
||
|
|
||
|
// checks that the facet is flippable,
|
||
|
// ie the future edge does not already exist
|
||
|
if (is_edge(c->vertex(i), n->vertex(in)))
|
||
|
return false;
|
||
|
|
||
|
flip_really(c,i,n,in);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
void
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
flip_flippable(Cell_handle c, int i )
|
||
|
// flips facet i of cell c
|
||
|
// c will be replaced by one of the new cells
|
||
|
{
|
||
|
CGAL_triangulation_precondition( (dimension() == 3) && (0<=i) && (i<4)
|
||
|
&& (number_of_vertices() >= 6) );
|
||
|
CGAL_triangulation_expensive_precondition( is_cell(c) );
|
||
|
|
||
|
Cell_handle n = c->neighbor(i);
|
||
|
int in = n->index(c);
|
||
|
|
||
|
// checks that the facet is flippable,
|
||
|
// ie the future edge does not already exist
|
||
|
CGAL_triangulation_expensive_precondition( !is_edge(c->vertex(i),
|
||
|
n->vertex(in)));
|
||
|
flip_really(c,i,n,in);
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
inline
|
||
|
void
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
flip_really( Cell_handle c, int i, Cell_handle n, int in )
|
||
|
// private - used by flip and flip_flippable
|
||
|
{
|
||
|
int i1 = (i+1)&3;
|
||
|
int i2 = (i+2)&3;
|
||
|
int i3 = (i+3)&3;
|
||
|
|
||
|
int in1 = n->index(c->vertex(i1));
|
||
|
int in2 = n->index(c->vertex(i2));
|
||
|
int in3 = n->index(c->vertex(i3));
|
||
|
|
||
|
set_adjacency(c, i, n->neighbor(in3), n->neighbor(in3)->index(n));
|
||
|
c->set_vertex( i3, n->vertex(in) );
|
||
|
|
||
|
set_adjacency(n, in, c->neighbor(i1), c->neighbor(i1)->index(c));
|
||
|
n->set_vertex( in1, c->vertex(i) );
|
||
|
|
||
|
Cell_handle cnew = create_cell(c->vertex(i), c->vertex(i1),
|
||
|
n->vertex(in), n->vertex(in3));
|
||
|
|
||
|
set_adjacency(cnew, 0, n->neighbor(in2), n->neighbor(in2)->index(n));
|
||
|
set_adjacency(cnew, 1, n, in2);
|
||
|
set_adjacency(cnew, 2, c->neighbor(i2), c->neighbor(i2)->index(c));
|
||
|
set_adjacency(cnew, 3, c, i2);
|
||
|
set_adjacency(c, i1, n, in3);
|
||
|
|
||
|
if ((i&1) != 0)
|
||
|
change_orientation(cnew);
|
||
|
|
||
|
c->vertex(i1)->set_cell(cnew);
|
||
|
c->vertex(i2)->set_cell(c);
|
||
|
n->vertex(in3)->set_cell(n);
|
||
|
// to be implemented : 2d case
|
||
|
// CGAL_triangulation_precondition( (0<=i) && (i<3) );
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
flip( Cell_handle c, int i, int j )
|
||
|
// returns false if the edge is not flippable
|
||
|
// true otherwise and
|
||
|
// flips edge i,j of cell c
|
||
|
// c will be deleted
|
||
|
{
|
||
|
CGAL_triangulation_precondition( (dimension() == 3)
|
||
|
&& (0<=i) && (i<4)
|
||
|
&& (0<=j) && (j<4)
|
||
|
&& ( i != j )
|
||
|
&& (number_of_vertices() >= 6) );
|
||
|
CGAL_triangulation_expensive_precondition( is_cell(c) );
|
||
|
|
||
|
// checks that the edge is flippable ie degree 3
|
||
|
int degree = 0;
|
||
|
Cell_circulator ccir = incident_cells(c,i,j);
|
||
|
Cell_circulator cdone = ccir;
|
||
|
do {
|
||
|
++degree;
|
||
|
++ccir;
|
||
|
} while ( ccir != cdone );
|
||
|
|
||
|
if ( degree != 3 ) return false;
|
||
|
|
||
|
int next = next_around_edge(i,j);
|
||
|
Cell_handle c1 = c->neighbor( next );
|
||
|
Vertex_handle v1 = c->vertex( next ); // will become vertex of c1
|
||
|
int i1 = c1->index( c->vertex(i) );
|
||
|
int j1 = c1->index( c->vertex(j) );
|
||
|
|
||
|
int next1 = next_around_edge(i1,j1);
|
||
|
Cell_handle c2 = c1->neighbor( next1 );
|
||
|
Vertex_handle v2 = c1->vertex( next1 ); // will become vertex of c2
|
||
|
int i2 = c2->index( c->vertex(i) );
|
||
|
int j2 = c2->index( c->vertex(j) );
|
||
|
|
||
|
int next2 = next_around_edge(i2,j2);
|
||
|
Vertex_handle v3 = c2->vertex( next2 );
|
||
|
|
||
|
// checks that the edge is flippable,
|
||
|
// is the future cells do not already exist
|
||
|
if ( is_cell(v1,v2,v3,c->vertex(i)) ) return false;
|
||
|
if ( is_cell(v1,v2,v3,c->vertex(j)) ) return false;
|
||
|
|
||
|
flip_really(c,i,j,c1,v1,i1,j1,next1,c2,v2,i2,j2,next2,v3);
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
void
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
flip_flippable( Cell_handle c, int i, int j )
|
||
|
// flips edge i,j of cell c
|
||
|
// c will be deleted
|
||
|
{
|
||
|
CGAL_triangulation_precondition( (dimension() == 3)
|
||
|
&& (0<=i) && (i<4)
|
||
|
&& (0<=j) && (j<4)
|
||
|
&& ( i != j )
|
||
|
&& (number_of_vertices() >= 6) );
|
||
|
CGAL_triangulation_expensive_precondition( is_cell(c) );
|
||
|
|
||
|
// checks that the edge is flippable ie degree 3
|
||
|
CGAL_triangulation_precondition_code( int degree = 0; );
|
||
|
CGAL_triangulation_precondition_code
|
||
|
( Cell_circulator ccir = incident_cells(c,i,j); );
|
||
|
CGAL_triangulation_precondition_code( Cell_circulator cdone = ccir; );
|
||
|
CGAL_triangulation_precondition_code( do {
|
||
|
++degree;
|
||
|
++ccir;
|
||
|
} while ( ccir != cdone ); );
|
||
|
|
||
|
CGAL_triangulation_precondition( degree == 3 );
|
||
|
|
||
|
int next = next_around_edge(i,j);
|
||
|
Cell_handle c1 = c->neighbor( next );
|
||
|
Vertex_handle v1 = c->vertex( next ); // will become vertex of c1
|
||
|
int i1 = c1->index( c->vertex(i) );
|
||
|
int j1 = c1->index( c->vertex(j) );
|
||
|
|
||
|
int next1 = next_around_edge(i1,j1);
|
||
|
Cell_handle c2 = c1->neighbor( next1 );
|
||
|
Vertex_handle v2 = c1->vertex( next1 ); // will become vertex of c2
|
||
|
int i2 = c2->index( c->vertex(i) );
|
||
|
int j2 = c2->index( c->vertex(j) );
|
||
|
|
||
|
int next2 = next_around_edge(i2,j2);
|
||
|
Vertex_handle v3 = c2->vertex( next2 );
|
||
|
|
||
|
// checks that the edge is flippable,
|
||
|
// is the future cells do not already exist
|
||
|
CGAL_triangulation_expensive_precondition( !is_cell(v1,v2,v3,c->vertex(i)) );
|
||
|
CGAL_triangulation_expensive_precondition( !is_cell(v1,v2,v3,c->vertex(j)) );
|
||
|
|
||
|
flip_really(c,i,j,c1,v1,i1,j1,next1,c2,v2,i2,j2,next2,v3);
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
inline
|
||
|
void
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
flip_really( Cell_handle c, int i, int j,
|
||
|
Cell_handle c1, Vertex_handle v1,
|
||
|
int i1, int j1, int next1,
|
||
|
Cell_handle c2, Vertex_handle v2,
|
||
|
int i2, int j2, int next2,
|
||
|
Vertex_handle v3 )
|
||
|
{
|
||
|
c->vertex(i)->set_cell(c1);
|
||
|
c->vertex(j)->set_cell(c2);
|
||
|
|
||
|
c1->set_vertex( j1, v1 );
|
||
|
v1->set_cell(c1);
|
||
|
c2->set_vertex( i2, v2 );
|
||
|
v2->set_cell(c2);
|
||
|
|
||
|
set_adjacency(c1, next1,c2->neighbor(j2), c2->neighbor(j2)->index(c2));
|
||
|
set_adjacency(c2,c2->index(v1),c1->neighbor(i1),c1->neighbor(i1)->index(c1));
|
||
|
|
||
|
set_adjacency(c1, i1, c2, j2);
|
||
|
|
||
|
set_adjacency(c1, 6-i1-j1-next1, c->neighbor(j), c->neighbor(j)->index(c));
|
||
|
set_adjacency(c2, next2, c->neighbor(i), c->neighbor(i)->index(c));
|
||
|
|
||
|
v3->set_cell( c2 );
|
||
|
|
||
|
delete_cell( c );
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
void
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
read_cells(std::istream& is, const std::vector< Vertex_handle > &V,
|
||
|
std::size_t & m, std::vector< Cell_handle > &C)
|
||
|
{
|
||
|
// creation of the cells and neighbors
|
||
|
switch (dimension()) {
|
||
|
case 3:
|
||
|
case 2:
|
||
|
case 1:
|
||
|
{
|
||
|
if(is_ascii(is))
|
||
|
is >> m;
|
||
|
else
|
||
|
read(is, m);
|
||
|
|
||
|
C.resize(m);
|
||
|
|
||
|
for(std::size_t i = 0; i < m; i++) {
|
||
|
Cell_handle c = create_cell();
|
||
|
for (int k=0; k<=dimension(); ++k) {
|
||
|
std::size_t ik;
|
||
|
if(is_ascii(is))
|
||
|
is >> ik;
|
||
|
else
|
||
|
read(is, ik);
|
||
|
c->set_vertex(k, V[ik]);
|
||
|
V[ik]->set_cell(c);
|
||
|
}
|
||
|
C[i] = c;
|
||
|
}
|
||
|
for(std::size_t j = 0; j < m; j++) {
|
||
|
Cell_handle c = C[j];
|
||
|
for (int k=0; k<=dimension(); ++k) {
|
||
|
std::size_t ik;
|
||
|
if(is_ascii(is))
|
||
|
is >> ik;
|
||
|
else
|
||
|
read(is, ik);
|
||
|
c->set_neighbor(k, C[ik]);
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case 0:
|
||
|
{
|
||
|
m = 2;
|
||
|
C.resize(m);
|
||
|
// CGAL_triangulation_assertion( n == 2 );
|
||
|
for (int i=0; i < 2; i++) {
|
||
|
Cell_handle c = create_face(V[i], Vertex_handle(), Vertex_handle());
|
||
|
C[i] = c;
|
||
|
V[i]->set_cell(c);
|
||
|
}
|
||
|
for (int j=0; j < 2; j++) {
|
||
|
Cell_handle c = C[j];
|
||
|
c->set_neighbor(0, C[1-j]);
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case -1:
|
||
|
{
|
||
|
m = 1;
|
||
|
C.resize(m);
|
||
|
// CGAL_triangulation_assertion( n == 1 );
|
||
|
Cell_handle c = create_face(V[0], Vertex_handle(), Vertex_handle());
|
||
|
C[0] = c;
|
||
|
V[0]->set_cell(c);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
void
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
print_cells(std::ostream& os, const Unique_hash_map<Vertex_handle, std::size_t> &V ) const
|
||
|
{
|
||
|
Unique_hash_map<Cell_handle, std::size_t > C;
|
||
|
std::size_t i = 0;
|
||
|
|
||
|
switch ( dimension() ) {
|
||
|
case 3:
|
||
|
{
|
||
|
std::size_t m = number_of_cells();
|
||
|
if(is_ascii(os))
|
||
|
os << m << std::endl;
|
||
|
else
|
||
|
write(os, m);
|
||
|
|
||
|
// write the cells
|
||
|
Cell_iterator it;
|
||
|
for(it = cells_begin(); it != cells_end(); ++it) {
|
||
|
C[it] = i++;
|
||
|
for(int j = 0; j < 4; j++){
|
||
|
if(is_ascii(os)) {
|
||
|
os << V[it->vertex(j)];
|
||
|
if ( j==3 )
|
||
|
os << '\n';
|
||
|
else
|
||
|
os << ' ';
|
||
|
}
|
||
|
else
|
||
|
write(os, V[it->vertex(j)]);
|
||
|
}
|
||
|
}
|
||
|
CGAL_triangulation_assertion( i == m );
|
||
|
|
||
|
// write the neighbors
|
||
|
for(it = cells_begin(); it != cells_end(); ++it) {
|
||
|
for (int j = 0; j < 4; j++) {
|
||
|
if(is_ascii(os)){
|
||
|
os << C[it->neighbor(j)];
|
||
|
if(j==3)
|
||
|
os << '\n';
|
||
|
else
|
||
|
os << ' ';
|
||
|
}
|
||
|
else
|
||
|
write(os, C[it->neighbor(j)]);
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case 2:
|
||
|
{
|
||
|
size_type m = number_of_facets();
|
||
|
if(is_ascii(os))
|
||
|
os << m << '\n';
|
||
|
else
|
||
|
write(os, m);
|
||
|
|
||
|
// write the facets
|
||
|
Facet_iterator it;
|
||
|
for(it = facets_begin(); it != facets_end(); ++it) {
|
||
|
C[(*it).first] = i++;
|
||
|
for(int j = 0; j < 3; j++){
|
||
|
if(is_ascii(os)) {
|
||
|
os << V[(*it).first->vertex(j)];
|
||
|
if ( j==2 )
|
||
|
os << '\n';
|
||
|
else
|
||
|
os << ' ';
|
||
|
}
|
||
|
else {
|
||
|
write(os, V[(*it).first->vertex(j)]);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
CGAL_triangulation_assertion( i == m );
|
||
|
|
||
|
// write the neighbors
|
||
|
for(it = facets_begin(); it != facets_end(); ++it) {
|
||
|
for (int j = 0; j < 3; j++) {
|
||
|
if(is_ascii(os)){
|
||
|
os << C[(*it).first->neighbor(j)];
|
||
|
if(j==2)
|
||
|
os << '\n';
|
||
|
else
|
||
|
os << ' ';
|
||
|
}
|
||
|
else {
|
||
|
write(os, C[(*it).first->neighbor(j)]);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case 1:
|
||
|
{
|
||
|
size_type m = number_of_edges();
|
||
|
if(is_ascii(os))
|
||
|
os << m << '\n';
|
||
|
else
|
||
|
write(os, m);
|
||
|
// write the edges
|
||
|
Edge_iterator it;
|
||
|
for(it = edges_begin(); it != edges_end(); ++it) {
|
||
|
C[(*it).first] = i++;
|
||
|
for(int j = 0; j < 2; j++){
|
||
|
if(is_ascii(os)) {
|
||
|
os << V[(*it).first->vertex(j)];
|
||
|
if ( j==1 )
|
||
|
os << '\n';
|
||
|
else
|
||
|
os << ' ';
|
||
|
}
|
||
|
else {
|
||
|
write(os, V[(*it).first->vertex(j)]);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
CGAL_triangulation_assertion( i == m );
|
||
|
|
||
|
// write the neighbors
|
||
|
for(it = edges_begin(); it != edges_end(); ++it) {
|
||
|
for (int j = 0; j < 2; j++) {
|
||
|
if(is_ascii(os)){
|
||
|
os << C[(*it).first->neighbor(j)];
|
||
|
if(j==1)
|
||
|
os << '\n';
|
||
|
else
|
||
|
os << ' ';
|
||
|
}
|
||
|
else {
|
||
|
write(os, C[(*it).first->neighbor(j)]);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
typename Triangulation_data_structure_3<Vb,Cb,Ct>::Vertex_handle
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::insert_first_finite_cell(
|
||
|
Vertex_handle &v0, Vertex_handle &v1, Vertex_handle &v2, Vertex_handle &v3,
|
||
|
Vertex_handle v_infinite)
|
||
|
{
|
||
|
CGAL_triangulation_precondition(
|
||
|
(v_infinite == Vertex_handle() && dimension() == -2)
|
||
|
|| (v_infinite != Vertex_handle() && dimension() == -1));
|
||
|
|
||
|
if (v_infinite == Vertex_handle())
|
||
|
v_infinite = create_vertex();
|
||
|
|
||
|
set_dimension(3);
|
||
|
|
||
|
v0 = create_vertex();
|
||
|
v1 = create_vertex();
|
||
|
v2 = create_vertex();
|
||
|
v3 = create_vertex();
|
||
|
|
||
|
Cell_handle c0123 = create_cell(v0, v1, v2, v3);
|
||
|
Cell_handle ci012 = create_cell(v_infinite, v0, v1, v2);
|
||
|
Cell_handle ci103 = create_cell(v_infinite, v1, v0, v3);
|
||
|
Cell_handle ci023 = create_cell(v_infinite, v0, v2, v3);
|
||
|
Cell_handle ci132 = create_cell(v_infinite, v1, v3, v2);
|
||
|
|
||
|
v_infinite->set_cell(ci012);
|
||
|
v0->set_cell(c0123);
|
||
|
v1->set_cell(c0123);
|
||
|
v2->set_cell(c0123);
|
||
|
v3->set_cell(c0123);
|
||
|
|
||
|
set_adjacency(c0123, 0, ci132, 0);
|
||
|
set_adjacency(c0123, 1, ci023, 0);
|
||
|
set_adjacency(c0123, 2, ci103, 0);
|
||
|
set_adjacency(c0123, 3, ci012, 0);
|
||
|
|
||
|
set_adjacency(ci012, 3, ci103, 3);
|
||
|
set_adjacency(ci012, 2, ci023, 3);
|
||
|
set_adjacency(ci012, 1, ci132, 2);
|
||
|
set_adjacency(ci103, 1, ci023, 2);
|
||
|
set_adjacency(ci023, 1, ci132, 1);
|
||
|
set_adjacency(ci103, 2, ci132, 3);
|
||
|
|
||
|
return v_infinite;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
typename Triangulation_data_structure_3<Vb,Cb,Ct>::Vertex_handle
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
insert_in_cell(Cell_handle c)
|
||
|
{
|
||
|
CGAL_triangulation_precondition( dimension() == 3 );
|
||
|
CGAL_triangulation_precondition( c != Cell_handle() );
|
||
|
CGAL_triangulation_expensive_precondition( is_cell(c) );
|
||
|
|
||
|
Vertex_handle v = create_vertex();
|
||
|
|
||
|
Vertex_handle v0 = c->vertex(0);
|
||
|
Vertex_handle v1 = c->vertex(1);
|
||
|
Vertex_handle v2 = c->vertex(2);
|
||
|
Vertex_handle v3 = c->vertex(3);
|
||
|
|
||
|
Cell_handle n1 = c->neighbor(1);
|
||
|
Cell_handle n2 = c->neighbor(2);
|
||
|
Cell_handle n3 = c->neighbor(3);
|
||
|
|
||
|
// c will be modified to have v,v1,v2,v3 as vertices
|
||
|
Cell_handle c3 = create_cell(v0,v1,v2,v);
|
||
|
Cell_handle c2 = create_cell(v0,v1,v,v3);
|
||
|
Cell_handle c1 = create_cell(v0,v,v2,v3);
|
||
|
|
||
|
set_adjacency(c3, 0, c, 3);
|
||
|
set_adjacency(c2, 0, c, 2);
|
||
|
set_adjacency(c1, 0, c, 1);
|
||
|
|
||
|
set_adjacency(c2, 3, c3, 2);
|
||
|
set_adjacency(c1, 3, c3, 1);
|
||
|
set_adjacency(c1, 2, c2, 1);
|
||
|
|
||
|
set_adjacency(n1, n1->index(c), c1, 1);
|
||
|
set_adjacency(n2, n2->index(c), c2, 2);
|
||
|
set_adjacency(n3, n3->index(c), c3, 3);
|
||
|
|
||
|
c->set_vertex(0,v);
|
||
|
|
||
|
v0->set_cell(c1);
|
||
|
v->set_cell(c);
|
||
|
|
||
|
return v;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
typename Triangulation_data_structure_3<Vb,Cb,Ct>::Vertex_handle
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
insert_in_facet(Cell_handle c, int i)
|
||
|
{ // inserts v in the facet opposite to vertex i of cell c
|
||
|
|
||
|
CGAL_triangulation_precondition( c != Cell_handle() );
|
||
|
CGAL_triangulation_precondition( dimension() >= 2 );
|
||
|
|
||
|
Vertex_handle v = create_vertex();
|
||
|
|
||
|
switch ( dimension() ) {
|
||
|
|
||
|
case 3:
|
||
|
{
|
||
|
CGAL_triangulation_expensive_precondition( is_cell(c) );
|
||
|
CGAL_triangulation_precondition( i == 0 || i == 1 ||
|
||
|
i == 2 || i == 3 );
|
||
|
// c will be modified to have v replacing vertex(i+3)
|
||
|
int i1,i2,i3;
|
||
|
|
||
|
if ( (i&1) == 0 ) {
|
||
|
i1=(i+1)&3; i2=(i+2)&3; i3=6-i-i1-i2;
|
||
|
}
|
||
|
else {
|
||
|
i1=(i+1)&3; i2=(i+3)&3; i3=6-i-i1-i2;
|
||
|
}
|
||
|
// i,i1,i2,i3 is well oriented
|
||
|
// so v will "replace" the vertices in this order
|
||
|
// when creating the new cells one after another from c
|
||
|
|
||
|
Vertex_handle vi=c->vertex(i);
|
||
|
Vertex_handle v1=c->vertex(i1);
|
||
|
Vertex_handle v2=c->vertex(i2);
|
||
|
Vertex_handle v3=c->vertex(i3);
|
||
|
|
||
|
// new cell with v in place of i1
|
||
|
Cell_handle nc = c->neighbor(i1);
|
||
|
Cell_handle cnew1 = create_cell(vi,v,v2,v3);
|
||
|
set_adjacency(cnew1, 1, nc, nc->index(c));
|
||
|
set_adjacency(cnew1, 3, c, i1);
|
||
|
|
||
|
v3->set_cell(cnew1);
|
||
|
|
||
|
// new cell with v in place of i2
|
||
|
nc = c->neighbor(i2);
|
||
|
Cell_handle cnew2 = create_cell(vi,v1,v,v3);
|
||
|
set_adjacency(cnew2, 2, nc, nc->index(c));
|
||
|
set_adjacency(cnew2, 3, c, i2);
|
||
|
set_adjacency(cnew1, 2, cnew2, 1);
|
||
|
|
||
|
// v replaces i3 in c
|
||
|
c->set_vertex(i3,v);
|
||
|
|
||
|
// other side of facet containing v
|
||
|
Cell_handle d = c->neighbor(i);
|
||
|
int j = d->index(c);
|
||
|
int j1=d->index(v1);// triangulation supposed to be valid
|
||
|
int j2=d->index(v2);
|
||
|
int j3=6-j-j1-j2;
|
||
|
// then the orientation of j,j1,j2,j3 depends on the parity
|
||
|
// of i-j
|
||
|
|
||
|
// new cell with v in place of j1
|
||
|
Cell_handle nd = d->neighbor(j1);
|
||
|
Cell_handle dnew1 = create_cell(d->vertex(j),v,v3,v2);
|
||
|
set_adjacency(dnew1, 1, nd, nd->index(d));
|
||
|
set_adjacency(dnew1, 2, d, j1);
|
||
|
set_adjacency(dnew1, 0, cnew1, 0);
|
||
|
|
||
|
// new cell with v in place of j2
|
||
|
nd = d->neighbor(j2);
|
||
|
Cell_handle dnew2 = create_cell(d->vertex(j),v1,v3,v);
|
||
|
|
||
|
set_adjacency(dnew2, 3, nd, nd->index(d));
|
||
|
set_adjacency(dnew2, 2, d, j2);
|
||
|
set_adjacency(dnew2, 0, cnew2, 0);
|
||
|
set_adjacency(dnew1, 3, dnew2, 1);
|
||
|
|
||
|
// v replaces i3 in d
|
||
|
d->set_vertex(j3,v);
|
||
|
v->set_cell(d);
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
case 2:
|
||
|
{
|
||
|
CGAL_triangulation_expensive_precondition( is_facet(c,i) );
|
||
|
Cell_handle n = c->neighbor(2);
|
||
|
Cell_handle cnew = create_face(c->vertex(0),c->vertex(1),v);
|
||
|
set_adjacency(cnew, 2, n, n->index(c));
|
||
|
set_adjacency(cnew, 0, c, 2);
|
||
|
c->vertex(0)->set_cell(cnew);
|
||
|
|
||
|
n = c->neighbor(1);
|
||
|
Cell_handle dnew = create_face(c->vertex(0),v,c->vertex(2));
|
||
|
set_adjacency(dnew, 1, n, n->index(c));
|
||
|
set_adjacency(dnew, 0, c, 1);
|
||
|
set_adjacency(dnew, 2, cnew, 1);
|
||
|
|
||
|
c->set_vertex(0,v);
|
||
|
v->set_cell(c);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return v;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
typename Triangulation_data_structure_3<Vb,Cb,Ct>::Vertex_handle
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
insert_in_edge(Cell_handle c, int i, int j)
|
||
|
// inserts a vertex in the edge of cell c with vertices i and j
|
||
|
{
|
||
|
CGAL_triangulation_precondition( c != Cell_handle() );
|
||
|
CGAL_triangulation_precondition( i != j );
|
||
|
CGAL_triangulation_precondition( dimension() >= 1 );
|
||
|
|
||
|
switch ( dimension() ) {
|
||
|
case 3:
|
||
|
{
|
||
|
CGAL_triangulation_expensive_precondition( is_cell(c) );
|
||
|
CGAL_triangulation_precondition( i>=0 && i<=3 && j>=0 && j<=3 );
|
||
|
|
||
|
std::vector<Cell_handle > cells;
|
||
|
cells.reserve(32);
|
||
|
Cell_circulator ccir = incident_cells(c, i, j);
|
||
|
do {
|
||
|
Cell_handle cc = ccir;
|
||
|
cells.push_back(cc);
|
||
|
cc->tds_data().mark_in_conflict();
|
||
|
++ccir;
|
||
|
} while (c != ccir);
|
||
|
|
||
|
return _insert_in_hole(cells.begin(), cells.end(), c, i);
|
||
|
}
|
||
|
case 2:
|
||
|
{
|
||
|
CGAL_triangulation_expensive_precondition( is_edge(c,i,j) );
|
||
|
|
||
|
Vertex_handle v = create_vertex();
|
||
|
int k=3-i-j; // index of the third vertex of the facet
|
||
|
Cell_handle d = c->neighbor(k);
|
||
|
int kd = d->index(c);
|
||
|
int id = d->index(c->vertex(i));
|
||
|
int jd = d->index(c->vertex(j));
|
||
|
|
||
|
Cell_handle cnew = create_cell();
|
||
|
cnew->set_vertex(i,c->vertex(i));
|
||
|
c->vertex(i)->set_cell(cnew);
|
||
|
cnew->set_vertex(j,v);
|
||
|
cnew->set_vertex(k,c->vertex(k));
|
||
|
c->set_vertex(i,v);
|
||
|
|
||
|
Cell_handle dnew = create_cell();
|
||
|
dnew->set_vertex(id,d->vertex(id));
|
||
|
// d->vertex(id)->cell() is cnew OK
|
||
|
dnew->set_vertex(jd,v);
|
||
|
dnew->set_vertex(kd,d->vertex(kd));
|
||
|
d->set_vertex(id,v);
|
||
|
|
||
|
Cell_handle nj = c->neighbor(j);
|
||
|
set_adjacency(cnew, i, c, j);
|
||
|
set_adjacency(cnew, j, nj, nj->index(c));
|
||
|
|
||
|
nj = d->neighbor(jd);
|
||
|
set_adjacency(dnew, id, d, jd);
|
||
|
set_adjacency(dnew, jd, nj, nj->index(d));
|
||
|
|
||
|
set_adjacency(cnew, k, dnew, kd);
|
||
|
|
||
|
v->set_cell(cnew);
|
||
|
return v;
|
||
|
}
|
||
|
default: // case 1:
|
||
|
{
|
||
|
Vertex_handle v = create_vertex();
|
||
|
CGAL_triangulation_expensive_precondition( is_edge(c,i,j) );
|
||
|
Cell_handle cnew = create_face(v, c->vertex(1), Vertex_handle());
|
||
|
c->vertex(1)->set_cell(cnew);
|
||
|
c->set_vertex(1,v);
|
||
|
set_adjacency(cnew, 0, c->neighbor(0), 1);
|
||
|
set_adjacency(cnew, 1, c, 0);
|
||
|
|
||
|
v->set_cell(cnew);
|
||
|
return v;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
typename Triangulation_data_structure_3<Vb,Cb,Ct>::Vertex_handle
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
insert_increase_dimension(Vertex_handle star)
|
||
|
// star = vertex from which we triangulate the facet of the
|
||
|
// incremented dimension
|
||
|
// ( geometrically : star = infinite vertex )
|
||
|
// = NULL only used to insert the 1st vertex (dimension -2 to dimension -1)
|
||
|
// changes the dimension
|
||
|
{
|
||
|
CGAL_triangulation_precondition( dimension() < 3);
|
||
|
|
||
|
Vertex_handle v = create_vertex();
|
||
|
|
||
|
int dim = dimension();
|
||
|
if (dim != -2) {
|
||
|
CGAL_triangulation_precondition( star != Vertex_handle() );
|
||
|
// In this case, this precondition is not relatively expensive.
|
||
|
CGAL_triangulation_precondition( is_vertex(star) );
|
||
|
}
|
||
|
|
||
|
// this is set now, so that it becomes allowed to reorient
|
||
|
// new facets or cells by iterating on them (otherwise the
|
||
|
// dimension is too small)
|
||
|
set_dimension( dimension()+1 );
|
||
|
|
||
|
switch ( dim ) {
|
||
|
case -2:
|
||
|
// insertion of the first vertex
|
||
|
// ( geometrically : infinite vertex )
|
||
|
{
|
||
|
Cell_handle c = create_face(v, Vertex_handle(), Vertex_handle());
|
||
|
v->set_cell(c);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case -1:
|
||
|
// insertion of the second vertex
|
||
|
// ( geometrically : first finite vertex )
|
||
|
{
|
||
|
Cell_handle d = create_face(v, Vertex_handle(), Vertex_handle());
|
||
|
v->set_cell(d);
|
||
|
set_adjacency(d, 0, star->cell(), 0);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case 0:
|
||
|
// insertion of the third vertex
|
||
|
// ( geometrically : second finite vertex )
|
||
|
{
|
||
|
Cell_handle c = star->cell();
|
||
|
Cell_handle d = c->neighbor(0);
|
||
|
|
||
|
c->set_vertex(1,d->vertex(0));
|
||
|
d->set_vertex(1,v);
|
||
|
d->set_neighbor(1,c);
|
||
|
Cell_handle e = create_face( v, star, Vertex_handle() );
|
||
|
set_adjacency(e, 0, c, 1);
|
||
|
set_adjacency(e, 1, d, 0);
|
||
|
|
||
|
v->set_cell(d);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case 1:
|
||
|
// general case : 4th vertex ( geometrically : 3rd finite vertex )
|
||
|
// degenerate cases geometrically : 1st non collinear vertex
|
||
|
{
|
||
|
Cell_handle c = star->cell();
|
||
|
int i = c->index(star); // i== 0 or 1
|
||
|
CGAL_assertion(i==0 || i==1);
|
||
|
int j = (i == 0) ? 1 : 0;
|
||
|
Cell_handle d = c->neighbor(j);
|
||
|
|
||
|
c->set_vertex(2,v);
|
||
|
|
||
|
Cell_handle e = c->neighbor(i);
|
||
|
Cell_handle cnew = c;
|
||
|
Cell_handle enew = Cell_handle();
|
||
|
|
||
|
while( e != d ){
|
||
|
enew = create_cell();
|
||
|
enew->set_vertex(i,e->vertex(j));
|
||
|
enew->set_vertex(j,e->vertex(i));
|
||
|
enew->set_vertex(2,star);
|
||
|
|
||
|
set_adjacency(enew, i, cnew, j);
|
||
|
// false at the first iteration of the loop where it should
|
||
|
// be neighbor 2
|
||
|
// it is corrected after the loop
|
||
|
set_adjacency(enew, 2, e, 2);
|
||
|
// neighbor j will be set during next iteration of the loop
|
||
|
|
||
|
e->set_vertex(2,v);
|
||
|
|
||
|
e = e->neighbor(i);
|
||
|
cnew = enew;
|
||
|
}
|
||
|
|
||
|
d->set_vertex(2,v);
|
||
|
set_adjacency(enew, j, d, 2);
|
||
|
|
||
|
// corrections for star->cell() :
|
||
|
c = star->cell();
|
||
|
c->set_neighbor(2,c->neighbor(i)->neighbor(2));
|
||
|
c->set_neighbor(j,d);
|
||
|
|
||
|
v->set_cell(d);
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case 2:
|
||
|
// general case : 5th vertex ( geometrically : 4th finite vertex )
|
||
|
// degenerate cases : geometrically 1st non coplanar vertex
|
||
|
{
|
||
|
// used to store the new cells, in order to be able to traverse only
|
||
|
// them to find the missing neighbors.
|
||
|
std::vector<Cell_handle > new_cells;
|
||
|
new_cells.reserve(16);
|
||
|
|
||
|
Cell_iterator it = cells_begin();
|
||
|
// allowed since the dimension has already been set to 3
|
||
|
|
||
|
v->set_cell(it); // ok since there is at least one ``cell''
|
||
|
for(; it != cells_end(); ++it) {
|
||
|
// Here we must be careful since we create_cells in a loop controlled
|
||
|
// by an iterator. So we first take care of the cells newly created
|
||
|
// by the following test :
|
||
|
if (it->neighbor(0) == Cell_handle())
|
||
|
continue;
|
||
|
it->set_neighbor(3, Cell_handle());
|
||
|
it->set_vertex(3, v);
|
||
|
if ( ! it->has_vertex(star) ) {
|
||
|
Cell_handle cnew = create_cell( it->vertex(0), it->vertex(2),
|
||
|
it->vertex(1), star);
|
||
|
// The Intel compiler has a problem with passing "it" directly to
|
||
|
// function "set_adjacency": the adjacency is not changed.
|
||
|
Cell_handle ch_it = it;
|
||
|
set_adjacency(cnew, 3, ch_it, 3);
|
||
|
cnew->set_neighbor(0, Cell_handle());
|
||
|
new_cells.push_back(cnew);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// traversal of the new cells only, to add missing neighbors
|
||
|
for(typename std::vector<Cell_handle>::iterator ncit = new_cells.begin();
|
||
|
ncit != new_cells.end(); ++ncit) {
|
||
|
Cell_handle n = (*ncit)->neighbor(3); // opposite to star
|
||
|
for ( int i=0; i<3; i++ ) {
|
||
|
int j;
|
||
|
if ( i==0 ) j=0;
|
||
|
else j=3-i; // vertex 1 and vertex 2 are always switched when
|
||
|
// creating a new cell (see above)
|
||
|
Cell_handle c = n->neighbor(i)->neighbor(3);
|
||
|
if ( c != Cell_handle() ) {
|
||
|
// i.e. star is not a vertex of n->neighbor(i)
|
||
|
(*ncit)->set_neighbor(j, c);
|
||
|
// opposite relation will be set when ncit arrives on c
|
||
|
// this avoids to look for the correct index
|
||
|
// and to test whether *ncit already has neighbor i
|
||
|
}
|
||
|
else {
|
||
|
// star is a vertex of n->neighbor(i)
|
||
|
set_adjacency(*ncit, j, n->neighbor(i), 3);//neighbor opposite to v
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}// end switch
|
||
|
|
||
|
return v;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
void
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
remove_decrease_dimension(Vertex_handle v, Vertex_handle w)
|
||
|
{
|
||
|
CGAL_triangulation_expensive_precondition( is_valid() );
|
||
|
CGAL_triangulation_precondition( dimension() >= -1 );
|
||
|
CGAL_triangulation_precondition( dimension() != 1 ||
|
||
|
number_of_vertices() == 3);
|
||
|
CGAL_triangulation_precondition( number_of_vertices() >
|
||
|
(size_type) dimension() + 1 );
|
||
|
CGAL_triangulation_precondition( degree(v) == number_of_vertices()-1 );
|
||
|
|
||
|
if (dimension() <= 0) {
|
||
|
delete_cell(v->cell());
|
||
|
}
|
||
|
else {
|
||
|
// the cells incident to w are down graded one dimension
|
||
|
// the other cells are deleted
|
||
|
std::vector<Cell_handle> to_delete, to_downgrade;
|
||
|
|
||
|
for (Cell_iterator ib = cells().begin();
|
||
|
ib != cells().end(); ++ib) {
|
||
|
if ( ib->has_vertex(w) )
|
||
|
to_downgrade.push_back(ib);
|
||
|
else
|
||
|
to_delete.push_back(ib);
|
||
|
}
|
||
|
|
||
|
typename std::vector<Cell_handle>::iterator lfit=to_downgrade.begin();
|
||
|
for( ; lfit != to_downgrade.end(); ++lfit) {
|
||
|
Cell_handle f = *lfit;
|
||
|
int j = f->index(w);
|
||
|
int k; if (f->has_vertex(v, k)) f->set_vertex(k, w);
|
||
|
if (j != dimension()) {
|
||
|
f->set_vertex(j, f->vertex(dimension()));
|
||
|
f->set_neighbor(j, f->neighbor(dimension()));
|
||
|
if (dimension() >= 1)
|
||
|
change_orientation(f);
|
||
|
}
|
||
|
f->set_vertex(dimension(), Vertex_handle());
|
||
|
f->set_neighbor(dimension(), Cell_handle());
|
||
|
|
||
|
// Update vertex->cell() pointers.
|
||
|
for (int i = 0; i < dimension(); ++i)
|
||
|
f->vertex(i)->set_cell(f);
|
||
|
}
|
||
|
|
||
|
delete_cells(to_delete.begin(), to_delete.end());
|
||
|
}
|
||
|
delete_vertex(v);
|
||
|
set_dimension(dimension()-1);
|
||
|
CGAL_triangulation_postcondition(is_valid());
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
typename Triangulation_data_structure_3<Vb,Cb,Ct>::Cell_handle
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
remove_from_maximal_dimension_simplex(Vertex_handle v)
|
||
|
{
|
||
|
CGAL_triangulation_precondition(dimension() >= 1);
|
||
|
CGAL_triangulation_precondition(degree(v) == (size_type) dimension() + 1);
|
||
|
CGAL_triangulation_precondition(number_of_vertices() >
|
||
|
(size_type) dimension() + 1);
|
||
|
|
||
|
if (number_of_vertices() == (size_type) dimension() + 2) {
|
||
|
remove_decrease_dimension(v);
|
||
|
return Cell_handle();
|
||
|
}
|
||
|
|
||
|
if (dimension() == 3)
|
||
|
return remove_degree_4(v);
|
||
|
if (dimension() == 2)
|
||
|
return remove_degree_3(v);
|
||
|
|
||
|
// dimension() == 1
|
||
|
return remove_degree_2(v);
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
typename Triangulation_data_structure_3<Vb,Cb,Ct>::Cell_handle
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
remove_degree_2(Vertex_handle v)
|
||
|
{
|
||
|
CGAL_triangulation_precondition(dimension() == 1);
|
||
|
CGAL_triangulation_precondition(degree(v) == 2);
|
||
|
CGAL_triangulation_precondition(number_of_vertices() >= 4);
|
||
|
|
||
|
// Cells to be killed.
|
||
|
Cell_handle c0, c1;
|
||
|
// Indices of v in these cells.
|
||
|
int i0, i1;
|
||
|
|
||
|
c0 = v->cell();
|
||
|
i0 = c0->index(v);
|
||
|
c1 = c0->neighbor((i0 == 0) ? 1 : 0);
|
||
|
i1 = c1->index(v);
|
||
|
|
||
|
// New cell : we copy the content of c0, so we keep the orientation.
|
||
|
Cell_handle newc = create_face(c0->vertex(0),
|
||
|
c0->vertex(1),
|
||
|
Vertex_handle());
|
||
|
|
||
|
newc->set_vertex(i0, c1->vertex(c1->index(c0)));
|
||
|
|
||
|
set_adjacency(newc, i0, c0->neighbor(i0), mirror_index(c0, i0));
|
||
|
set_adjacency(newc, 1-i0, c1->neighbor(i1), mirror_index(c1, i1));
|
||
|
|
||
|
newc->vertex(0)->set_cell(newc);
|
||
|
newc->vertex(1)->set_cell(newc);
|
||
|
|
||
|
delete_cell(c0);
|
||
|
delete_cell(c1);
|
||
|
delete_vertex(v);
|
||
|
|
||
|
return newc;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
typename Triangulation_data_structure_3<Vb,Cb,Ct>::Cell_handle
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
remove_degree_3(Vertex_handle v)
|
||
|
{
|
||
|
CGAL_triangulation_precondition(dimension() == 2);
|
||
|
CGAL_triangulation_precondition(degree(v) == 3);
|
||
|
CGAL_triangulation_precondition(number_of_vertices() >= 5);
|
||
|
|
||
|
// Cells to be killed.
|
||
|
Cell_handle c0, c1, c2;
|
||
|
// Indices of v in these cells.
|
||
|
int i0, i1, i2;
|
||
|
|
||
|
c0 = v->cell();
|
||
|
i0 = c0->index(v);
|
||
|
c1 = c0->neighbor(cw(i0));
|
||
|
i1 = c1->index(v);
|
||
|
c2 = c0->neighbor(ccw(i0));
|
||
|
i2 = c2->index(v);
|
||
|
|
||
|
// New cell : we copy the content of c0, so we keep the orientation.
|
||
|
Cell_handle newc = create_face(c0->vertex(0),
|
||
|
c0->vertex(1),
|
||
|
c0->vertex(2));
|
||
|
|
||
|
newc->set_vertex(i0, c1->vertex(c1->index(c0)));
|
||
|
|
||
|
set_adjacency(newc, i0, c0->neighbor(i0), mirror_index(c0, i0));
|
||
|
set_adjacency(newc, cw(i0), c1->neighbor(i1), mirror_index(c1, i1));
|
||
|
set_adjacency(newc, ccw(i0), c2->neighbor(i2), mirror_index(c2, i2));
|
||
|
|
||
|
newc->vertex(0)->set_cell(newc);
|
||
|
newc->vertex(1)->set_cell(newc);
|
||
|
newc->vertex(2)->set_cell(newc);
|
||
|
|
||
|
delete_cell(c0);
|
||
|
delete_cell(c1);
|
||
|
delete_cell(c2);
|
||
|
delete_vertex(v);
|
||
|
|
||
|
return newc;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
typename Triangulation_data_structure_3<Vb,Cb,Ct>::Cell_handle
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
remove_degree_4(Vertex_handle v)
|
||
|
{
|
||
|
CGAL_triangulation_precondition(dimension() == 3);
|
||
|
CGAL_triangulation_precondition(degree(v) == 4);
|
||
|
CGAL_triangulation_precondition(number_of_vertices() >= 6);
|
||
|
|
||
|
// Cells to be killed.
|
||
|
Cell_handle c0, c1, c2, c3;
|
||
|
// Indices of v in these cells.
|
||
|
int i0, i1, i2, i3;
|
||
|
|
||
|
c0 = v->cell();
|
||
|
i0 = c0->index(v);
|
||
|
c1 = c0->neighbor(i0^1);
|
||
|
i1 = c1->index(v);
|
||
|
c2 = c0->neighbor(i0^2);
|
||
|
i2 = c2->index(v);
|
||
|
c3 = c0->neighbor(i0^3);
|
||
|
i3 = c3->index(v);
|
||
|
|
||
|
// New cell : we copy the content of c0, so we keep the orientation.
|
||
|
Cell_handle newc = create_cell(c0->vertex(0),
|
||
|
c0->vertex(1),
|
||
|
c0->vertex(2),
|
||
|
c0->vertex(3));
|
||
|
|
||
|
newc->set_vertex(i0, c1->vertex(c1->index(c0)));
|
||
|
|
||
|
set_adjacency(newc, i0, c0->neighbor(i0), mirror_index(c0, i0));
|
||
|
set_adjacency(newc, i0^1, c1->neighbor(i1), mirror_index(c1, i1));
|
||
|
set_adjacency(newc, i0^2, c2->neighbor(i2), mirror_index(c2, i2));
|
||
|
set_adjacency(newc, i0^3, c3->neighbor(i3), mirror_index(c3, i3));
|
||
|
|
||
|
newc->vertex(0)->set_cell(newc);
|
||
|
newc->vertex(1)->set_cell(newc);
|
||
|
newc->vertex(2)->set_cell(newc);
|
||
|
newc->vertex(3)->set_cell(newc);
|
||
|
|
||
|
delete_cell(c0);
|
||
|
delete_cell(c1);
|
||
|
delete_cell(c2);
|
||
|
delete_cell(c3);
|
||
|
delete_vertex(v);
|
||
|
|
||
|
return newc;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
void
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
decrease_dimension(Cell_handle c, int i)
|
||
|
{
|
||
|
CGAL_triangulation_expensive_precondition( is_valid() );;
|
||
|
CGAL_triangulation_precondition( dimension() >= 2);
|
||
|
CGAL_triangulation_precondition( number_of_vertices() >
|
||
|
(size_type) dimension() + 1 );
|
||
|
CGAL_triangulation_precondition( degree(c->vertex(i)) == number_of_vertices()-1 );
|
||
|
|
||
|
Vertex_handle v = c->vertex(i);
|
||
|
Vertex_handle w = c->vertex(i);
|
||
|
|
||
|
// the cells incident to w are down graded one dimension
|
||
|
// the other cells are deleted
|
||
|
std::vector<Cell_handle> to_delete, to_downgrade;
|
||
|
|
||
|
for (Cell_iterator ib = cells().begin();
|
||
|
ib != cells().end(); ++ib) {
|
||
|
if ( ib->has_vertex(w) )
|
||
|
to_downgrade.push_back(ib);
|
||
|
else
|
||
|
to_delete.push_back(ib);
|
||
|
}
|
||
|
|
||
|
typename std::vector<Cell_handle>::iterator lfit=to_downgrade.begin();
|
||
|
for( ; lfit != to_downgrade.end(); ++lfit) {
|
||
|
Cell_handle f = *lfit;
|
||
|
int j = f->index(w);
|
||
|
int k;
|
||
|
if (f->has_vertex(v, k)) f->set_vertex(k, w);
|
||
|
if (j != dimension()) {
|
||
|
f->set_vertex(j, f->vertex(dimension()));
|
||
|
f->set_neighbor(j, f->neighbor(dimension()));
|
||
|
if (dimension() >= 1)
|
||
|
change_orientation(f);
|
||
|
}
|
||
|
f->set_vertex(dimension(), Vertex_handle());
|
||
|
f->set_neighbor(dimension(), Cell_handle());
|
||
|
|
||
|
// Update vertex->cell() pointers.
|
||
|
for (int i = 0; i < dimension(); ++i)
|
||
|
f->vertex(i)->set_cell(f);
|
||
|
}
|
||
|
|
||
|
delete_cells(to_delete.begin(), to_delete.end());
|
||
|
|
||
|
//delete_vertex(v);
|
||
|
set_dimension(dimension()-1);
|
||
|
|
||
|
if(dimension() == 2)
|
||
|
{
|
||
|
Cell_handle n0 = c->neighbor(0);
|
||
|
Cell_handle n1 = c->neighbor(1);
|
||
|
Cell_handle n2 = c->neighbor(2);
|
||
|
Vertex_handle v0 = c->vertex(0);
|
||
|
Vertex_handle v1 = c->vertex(1);
|
||
|
Vertex_handle v2 = c->vertex(2);
|
||
|
|
||
|
int i0 = 0, i1 = 0, i2 = 0;
|
||
|
|
||
|
for(int i=0; i<3; i++) if(n0->neighbor(i) == c) { i0 = i; break; }
|
||
|
for(int i=0; i<3; i++) if(n1->neighbor(i) == c) { i1 = i; break; }
|
||
|
for(int i=0; i<3; i++) if(n2->neighbor(i) == c) { i2 = i; break; }
|
||
|
|
||
|
Cell_handle c1 = create_cell(v, v0, v1, Vertex_handle());
|
||
|
Cell_handle c2 = create_cell(v, v1, v2, Vertex_handle());
|
||
|
|
||
|
c->set_vertex(0, v);
|
||
|
c->set_vertex(1, v2);
|
||
|
c->set_vertex(2, v0);
|
||
|
c->set_vertex(3, Vertex_handle());
|
||
|
|
||
|
//Cell_handle c3 = create_cell(v, v2, v0, Vertex_handle());
|
||
|
Cell_handle c3 = c;
|
||
|
|
||
|
c1->set_neighbor(0, n2); n2->set_neighbor(i2, c1);
|
||
|
c1->set_neighbor(1, c2);
|
||
|
c1->set_neighbor(2, c3);
|
||
|
c1->set_neighbor(3, Cell_handle());
|
||
|
|
||
|
c2->set_neighbor(0, n0); n0->set_neighbor(i0, c2);
|
||
|
c2->set_neighbor(1, c3);
|
||
|
c2->set_neighbor(2, c1);
|
||
|
c2->set_neighbor(3, Cell_handle());
|
||
|
|
||
|
c3->set_neighbor(0, n1); n1->set_neighbor(i1, c3);
|
||
|
c3->set_neighbor(1, c1);
|
||
|
c3->set_neighbor(2, c2);
|
||
|
c3->set_neighbor(3, Cell_handle());
|
||
|
|
||
|
v->set_cell(c1);
|
||
|
v0->set_cell(c1);
|
||
|
v1->set_cell(c1);
|
||
|
v2->set_cell(c2);
|
||
|
}
|
||
|
|
||
|
if(dimension() == 1)
|
||
|
{
|
||
|
Cell_handle n0 = c->neighbor(0);
|
||
|
Cell_handle n1 = c->neighbor(1);
|
||
|
Vertex_handle v0 = c->vertex(0);
|
||
|
Vertex_handle v1 = c->vertex(1);
|
||
|
|
||
|
int i0 = 0 , i1 = 0;
|
||
|
|
||
|
for(int i=0; i<2; i++) if(n0->neighbor(i) == c) { i0 = i; break; }
|
||
|
for(int i=0; i<2; i++) if(n1->neighbor(i) == c) { i1 = i; break; }
|
||
|
|
||
|
Cell_handle c1 = create_cell(v0, v, Vertex_handle(), Vertex_handle());
|
||
|
|
||
|
c->set_vertex(0, v);
|
||
|
c->set_vertex(1, v1);
|
||
|
c->set_vertex(2, Vertex_handle());
|
||
|
c->set_vertex(3, Vertex_handle());
|
||
|
|
||
|
//Cell_handle c2 = create_cell(v, v1, Vertex_handle(), Vertex_handle());
|
||
|
Cell_handle c2 = c;
|
||
|
|
||
|
c1->set_neighbor(0, c2);
|
||
|
c1->set_neighbor(1, n1); n1->set_neighbor(i1, c1);
|
||
|
c1->set_neighbor(2, Cell_handle());
|
||
|
c1->set_neighbor(3, Cell_handle());
|
||
|
|
||
|
c2->set_neighbor(0, n0); n0->set_neighbor(i0, c2);
|
||
|
c2->set_neighbor(1, c1);
|
||
|
c2->set_neighbor(2, Cell_handle());
|
||
|
c2->set_neighbor(3, Cell_handle());
|
||
|
|
||
|
v->set_cell(c1);
|
||
|
v0->set_cell(c1);
|
||
|
v1->set_cell(c2);
|
||
|
}
|
||
|
|
||
|
CGAL_triangulation_postcondition(is_valid());
|
||
|
}
|
||
|
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
typename Triangulation_data_structure_3<Vb,Cb,Ct>::size_type
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
degree(Vertex_handle v) const
|
||
|
{
|
||
|
std::size_t res;
|
||
|
adjacent_vertices(v, Counting_output_iterator(&res));
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
is_valid(bool verbose, int level ) const
|
||
|
{
|
||
|
switch ( dimension() ) {
|
||
|
case 3:
|
||
|
{
|
||
|
|
||
|
if(number_of_vertices() <= 4) {
|
||
|
if (verbose)
|
||
|
std::cerr << "wrong number of vertices" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
size_type vertex_count;
|
||
|
if ( ! count_vertices(vertex_count,verbose,level) )
|
||
|
return false;
|
||
|
if ( number_of_vertices() != vertex_count ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "wrong number of vertices" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
size_type cell_count;
|
||
|
if ( ! count_cells(cell_count,verbose,level) )
|
||
|
return false;
|
||
|
size_type edge_count;
|
||
|
if ( ! count_edges(edge_count,verbose,level) )
|
||
|
return false;
|
||
|
size_type facet_count;
|
||
|
if ( ! count_facets(facet_count,verbose,level) )
|
||
|
return false;
|
||
|
|
||
|
// Euler relation
|
||
|
if ( cell_count - facet_count + edge_count - vertex_count != 0 ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "Euler relation unsatisfied" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
case 2:
|
||
|
{
|
||
|
|
||
|
if(number_of_vertices() <= 3) {
|
||
|
if (verbose)
|
||
|
std::cerr << "wrong number of vertices" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
size_type vertex_count;
|
||
|
|
||
|
if ( ! count_vertices(vertex_count,verbose,level) )
|
||
|
return false;
|
||
|
if ( number_of_vertices() != vertex_count ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "false number of vertices" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
size_type edge_count;
|
||
|
if ( ! count_edges(edge_count,verbose,level) )
|
||
|
return false;
|
||
|
// Euler for edges
|
||
|
if ( edge_count != 3 * vertex_count - 6 ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "Euler relation unsatisfied - edges/vertices"
|
||
|
<< std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
size_type facet_count;
|
||
|
if ( ! count_facets(facet_count,verbose,level) )
|
||
|
return false;
|
||
|
// Euler for facets
|
||
|
if ( facet_count != 2 * vertex_count - 4 ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "Euler relation unsatisfied - facets/vertices"
|
||
|
<< std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case 1:
|
||
|
{
|
||
|
|
||
|
if(number_of_vertices() <= 1) {
|
||
|
if (verbose)
|
||
|
std::cerr << "wrong number of vertices" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
size_type vertex_count;
|
||
|
if ( ! count_vertices(vertex_count,verbose,level) )
|
||
|
return false;
|
||
|
if ( number_of_vertices() != vertex_count ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "false number of vertices" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
size_type edge_count;
|
||
|
if ( ! count_edges(edge_count,verbose,level) )
|
||
|
return false;
|
||
|
// Euler for edges
|
||
|
if ( edge_count != vertex_count ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "false number of edges" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case 0:
|
||
|
{
|
||
|
if ( number_of_vertices() < 2 ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "less than 2 vertices but dimension 0" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
CGAL_FALLTHROUGH;
|
||
|
}
|
||
|
case -1:
|
||
|
{
|
||
|
if ( number_of_vertices() < 1 ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "no vertex but dimension -1" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
// vertex count
|
||
|
size_type vertex_count;
|
||
|
if ( ! count_vertices(vertex_count,verbose,level) )
|
||
|
return false;
|
||
|
if ( number_of_vertices() != vertex_count ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "false number of vertices" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
} // end switch
|
||
|
if (verbose)
|
||
|
std::cerr << "valid data structure" << std::endl;
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
is_valid(Vertex_handle v, bool verbose, int level) const
|
||
|
{
|
||
|
bool result = v->is_valid(verbose,level);
|
||
|
result = result && v->cell()->has_vertex(v);
|
||
|
if ( ! result ) {
|
||
|
if ( verbose )
|
||
|
std::cerr << "invalid vertex" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
}
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
is_valid(Cell_handle c, bool verbose, int level) const
|
||
|
{
|
||
|
if ( ! c->is_valid(verbose, level) )
|
||
|
return false;
|
||
|
|
||
|
switch (dimension()) {
|
||
|
case -2:
|
||
|
case -1:
|
||
|
{
|
||
|
if ( c->vertex(0) == Vertex_handle() ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "vertex 0 NULL" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
is_valid(c->vertex(0),verbose,level);
|
||
|
if ( c->vertex(1) != Vertex_handle() || c->vertex(2) != Vertex_handle()) {
|
||
|
if (verbose)
|
||
|
std::cerr << "vertex 1 or 2 != NULL" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
if ( c->neighbor(0) != Cell_handle() ||
|
||
|
c->neighbor(1) != Cell_handle() ||
|
||
|
c->neighbor(2) != Cell_handle()) {
|
||
|
if (verbose)
|
||
|
std::cerr << "one neighbor != NULL" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case 0:
|
||
|
{
|
||
|
if ( c->vertex(0) == Vertex_handle() ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "vertex 0 NULL" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
is_valid(c->vertex(0),verbose,level);
|
||
|
if ( c->neighbor (0) == Cell_handle() ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "neighbor 0 NULL" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
if ( c->vertex(1) != Vertex_handle() ||
|
||
|
c->vertex(2) != Vertex_handle() ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "vertex 1 or 2 != NULL" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
if ( c->neighbor(1) != Cell_handle() ||
|
||
|
c->neighbor(2) != Cell_handle() ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "neighbor 1 or 2 != NULL" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if ( ! c->neighbor(0)->has_vertex(c->vertex(0)) ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "neighbor 0 does not have vertex 0" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case 1:
|
||
|
{
|
||
|
Vertex_handle v0 = c->vertex(0);
|
||
|
Vertex_handle v1 = c->vertex(1);
|
||
|
Cell_handle n0 = c->neighbor(0);
|
||
|
Cell_handle n1 = c->neighbor(1);
|
||
|
|
||
|
if ( v0 == Vertex_handle() || v1 == Vertex_handle() ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "vertex 0 or 1 NULL" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
is_valid(c->vertex(0),verbose,level);
|
||
|
is_valid(c->vertex(1),verbose,level);
|
||
|
if ( n0 == Cell_handle() || n1 == Cell_handle() ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "neighbor 0 or 1 NULL" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if ( v0 != n1->vertex(1) ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "neighbor 1 does not have vertex 0 as vertex 1"
|
||
|
<< std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
if ( v1 != n0->vertex(0) ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "neighbor 0 does not have vertex 1 as vertex 0"
|
||
|
<< std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if ( n0->neighbor(1) != c ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "neighbor 0 does not have this as neighbor 1"
|
||
|
<< std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
if ( n1->neighbor(0) != c ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "neighbor 1 does not have this as neighbor 0"
|
||
|
<< std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case 2:
|
||
|
{
|
||
|
if ( c->vertex(0) == Vertex_handle() ||
|
||
|
c->vertex(1) == Vertex_handle() ||
|
||
|
c->vertex(2) == Vertex_handle() ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "vertex 0, 1, or 2 NULL" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
is_valid(c->vertex(0),verbose,level);
|
||
|
is_valid(c->vertex(1),verbose,level);
|
||
|
is_valid(c->vertex(2),verbose,level);
|
||
|
int in;
|
||
|
Cell_handle n;
|
||
|
for(int i = 0; i < 3; i++) {
|
||
|
n = c->neighbor(i);
|
||
|
if ( n == Cell_handle() ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "neighbor " << i << " NULL" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
if ( ! n->has_vertex(c->vertex(cw(i)),in ) ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "vertex " << cw(i)
|
||
|
<< " not vertex of neighbor " << i << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
in = cw(in);
|
||
|
if ( n->neighbor(in) != c ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "neighbor " << i
|
||
|
<< " does not have this as neighbor "
|
||
|
<< in << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
if ( c->vertex(ccw(i)) != n->vertex(cw(in)) ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "vertex " << ccw(i)
|
||
|
<< " is not vertex " << cw(in)
|
||
|
<< " of neighbor " << i << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case 3:
|
||
|
{
|
||
|
int i;
|
||
|
for(i = 0; i < 4; i++) {
|
||
|
if ( c->vertex(i) == Vertex_handle() ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "vertex " << i << " NULL" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
is_valid(c->vertex(i),verbose,level);
|
||
|
}
|
||
|
|
||
|
for(i = 0; i < 4; i++) {
|
||
|
Cell_handle n = c->neighbor(i);
|
||
|
if ( n == Cell_handle() ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "neighbor " << i << " NULL" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
int in = 5;
|
||
|
// if ( ! n->has_neighbor(handle(), in) ) {
|
||
|
if ( n->neighbor(0) == c) in = 0;
|
||
|
if ( n->neighbor(1) == c) in = 1;
|
||
|
if ( n->neighbor(2) == c) in = 2;
|
||
|
if ( n->neighbor(3) == c) in = 3;
|
||
|
if (in == 5) {
|
||
|
if (verbose)
|
||
|
std::cerr << "neighbor of c has not c as neighbor" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
int j1n=4,j2n=4,j3n=4;
|
||
|
if ( ! n->has_vertex(c->vertex((i+1)&3),j1n) ) {
|
||
|
if (verbose) { std::cerr << "vertex " << ((i+1)&3)
|
||
|
<< " not vertex of neighbor "
|
||
|
<< i << std::endl; }
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
if ( ! n->has_vertex(c->vertex((i+2)&3),j2n) ) {
|
||
|
if (verbose) { std::cerr << "vertex " << ((i+2)&3)
|
||
|
<< " not vertex of neighbor "
|
||
|
<< i << std::endl; }
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
if ( ! n->has_vertex(c->vertex((i+3)&3),j3n) ) {
|
||
|
if (verbose) { std::cerr << "vertex " << ((i+3)&3)
|
||
|
<< " not vertex of neighbor "
|
||
|
<< i << std::endl; }
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if ( in+j1n+j2n+j3n != 6) {
|
||
|
if (verbose) { std::cerr << "sum of the indices != 6 "
|
||
|
<< std::endl; }
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
// tests whether the orientations of this and n are consistent
|
||
|
if ( ((i+in)&1) == 0 ) { // i and in have the same parity
|
||
|
if ( j1n == ((in+1)&3) ) {
|
||
|
if ( ( j2n != ((in+3)&3) ) || ( j3n != ((in+2)&3) ) ) {
|
||
|
if (verbose)
|
||
|
std::cerr << " pb orientation with neighbor "
|
||
|
<< i << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
if ( j1n == ((in+2)&3) ) {
|
||
|
if ( ( j2n != ((in+1)&3) ) || ( j3n != ((in+3)&3) ) ) {
|
||
|
if (verbose)
|
||
|
std::cerr << " pb orientation with neighbor "
|
||
|
<< i << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
if ( j1n == ((in+3)&3) ) {
|
||
|
if ( ( j2n != ((in+2)&3) ) || ( j3n != ((in+1)&3) ) ) {
|
||
|
if (verbose)
|
||
|
std::cerr << " pb orientation with neighbor "
|
||
|
<< i << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else { // i and in do not have the same parity
|
||
|
if ( j1n == ((in+1)&3) ) {
|
||
|
if ( ( j2n != ((in+2)&3) ) || ( j3n != ((in+3)&3) ) ) {
|
||
|
if (verbose)
|
||
|
std::cerr << " pb orientation with neighbor "
|
||
|
<< i << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
if ( j1n == ((in+2)&3) ) {
|
||
|
if ( ( j2n != ((in+3)&3) ) || ( j3n != ((in+1)&3) ) ) {
|
||
|
if (verbose)
|
||
|
std::cerr << " pb orientation with neighbor "
|
||
|
<< i << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
if ( j1n == ((in+3)&3) ) {
|
||
|
if ( ( j2n != ((in+1)&3) ) || ( j3n != ((in+2)&3) ) ) {
|
||
|
if (verbose)
|
||
|
std::cerr << " pb orientation with neighbor "
|
||
|
<< i << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
} // end looking at neighbors
|
||
|
}// end case dim 3
|
||
|
} // end switch
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
template <class TDS_src,class ConvertVertex,class ConvertCell>
|
||
|
typename Triangulation_data_structure_3<Vb,Cb,Ct>::Vertex_handle
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
copy_tds(const TDS_src& tds,
|
||
|
typename TDS_src::Vertex_handle vert,
|
||
|
const ConvertVertex& convert_vertex,
|
||
|
const ConvertCell& convert_cell)
|
||
|
{
|
||
|
CGAL_triangulation_expensive_precondition( vert == Vertex_handle()
|
||
|
|| tds.is_vertex(vert) );
|
||
|
|
||
|
clear();
|
||
|
|
||
|
size_type n = tds.number_of_vertices();
|
||
|
set_dimension(tds.dimension());
|
||
|
|
||
|
if (n == 0) return Vertex_handle();
|
||
|
|
||
|
// Number of pointers to cell/vertex to copy per cell.
|
||
|
int dim = (std::max)(1, dimension() + 1);
|
||
|
|
||
|
// Create the vertices.
|
||
|
std::vector<typename TDS_src::Vertex_handle> TV(n);
|
||
|
size_type i = 0;
|
||
|
|
||
|
for (typename TDS_src::Vertex_iterator vit = tds.vertices_begin();
|
||
|
vit != tds.vertices_end(); ++vit)
|
||
|
TV[i++] = vit;
|
||
|
|
||
|
CGAL_triangulation_assertion( i == n );
|
||
|
|
||
|
Unique_hash_map< typename TDS_src::Vertex_handle,Vertex_handle > V;
|
||
|
Unique_hash_map< typename TDS_src::Cell_handle,Cell_handle > F;
|
||
|
|
||
|
for (i=0; i <= n-1; ++i){
|
||
|
Vertex_handle vh=create_vertex( convert_vertex(*TV[i]) );
|
||
|
V[ TV[i] ] = vh;
|
||
|
convert_vertex(*TV[i],*vh);
|
||
|
}
|
||
|
|
||
|
// Create the cells.
|
||
|
for (typename TDS_src::Cell_iterator cit = tds.cells().begin();
|
||
|
cit != tds.cells_end(); ++cit) {
|
||
|
Cell_handle ch=create_cell(convert_cell(*cit));
|
||
|
F[cit]=ch;
|
||
|
for (int j = 0; j < dim; j++)
|
||
|
ch->set_vertex(j, V[cit->vertex(j)] );
|
||
|
convert_cell(*cit,*ch);
|
||
|
}
|
||
|
|
||
|
// Link the vertices to a cell.
|
||
|
for (typename TDS_src::Vertex_iterator vit2 = tds.vertices_begin();
|
||
|
vit2 != tds.vertices_end(); ++vit2)
|
||
|
V[vit2]->set_cell( F[vit2->cell()] );
|
||
|
|
||
|
// Hook neighbor pointers of the cells.
|
||
|
for (typename TDS_src::Cell_iterator cit2 = tds.cells().begin();
|
||
|
cit2 != tds.cells_end(); ++cit2) {
|
||
|
for (int j = 0; j < dim; j++)
|
||
|
F[cit2]->set_neighbor(j, F[cit2->neighbor(j)] );
|
||
|
}
|
||
|
|
||
|
CGAL_triangulation_postcondition( is_valid() );
|
||
|
|
||
|
return (vert != typename TDS_src::Vertex_handle()) ? V[vert] : Vertex_handle();
|
||
|
}
|
||
|
|
||
|
//utilities for copy_tds
|
||
|
namespace internal { namespace TDS_3{
|
||
|
template <class Vertex_src,class Vertex_tgt>
|
||
|
struct Default_vertex_converter
|
||
|
{
|
||
|
Vertex_tgt operator()(const Vertex_src& src) const {
|
||
|
return Vertex_tgt(src.point());
|
||
|
}
|
||
|
|
||
|
void operator()(const Vertex_src&,Vertex_tgt&) const {}
|
||
|
};
|
||
|
|
||
|
template <class Cell_src,class Cell_tgt>
|
||
|
struct Default_cell_converter
|
||
|
{
|
||
|
Cell_tgt operator()(const Cell_src&) const {
|
||
|
return Cell_tgt();
|
||
|
}
|
||
|
|
||
|
void operator()(const Cell_src&,Cell_tgt&) const {}
|
||
|
};
|
||
|
|
||
|
template <class Vertex>
|
||
|
struct Default_vertex_converter<Vertex,Vertex>
|
||
|
{
|
||
|
const Vertex& operator()(const Vertex& src) const {
|
||
|
return src;
|
||
|
}
|
||
|
|
||
|
void operator()(const Vertex&,Vertex&) const {}
|
||
|
};
|
||
|
|
||
|
template <class Cell>
|
||
|
struct Default_cell_converter<Cell,Cell>{
|
||
|
const Cell& operator()(const Cell& src) const {
|
||
|
return src;
|
||
|
}
|
||
|
|
||
|
void operator()(const Cell&,Cell&) const {}
|
||
|
};
|
||
|
} } //namespace internal::TDS_3
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
template<class TDS_src>
|
||
|
typename Triangulation_data_structure_3<Vb,Cb,Ct>::Vertex_handle
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
copy_tds(const TDS_src& src,typename TDS_src::Vertex_handle vert)
|
||
|
{
|
||
|
internal::TDS_3::Default_vertex_converter<typename TDS_src::Vertex,Vertex> setv;
|
||
|
internal::TDS_3::Default_cell_converter<typename TDS_src::Cell,Cell> setc;
|
||
|
return copy_tds(src,vert,setv,setc);
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
void
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
swap(Tds & tds)
|
||
|
{
|
||
|
CGAL_triangulation_expensive_precondition(tds.is_valid() && is_valid());
|
||
|
|
||
|
std::swap(_dimension, tds._dimension);
|
||
|
cells().swap(tds.cells());
|
||
|
vertices().swap(tds.vertices());
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
void
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
clear()
|
||
|
{
|
||
|
cells().clear();
|
||
|
vertices().clear();
|
||
|
set_dimension(-2);
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
count_vertices(size_type & i, bool verbose, int level) const
|
||
|
// counts AND checks the validity
|
||
|
{
|
||
|
i = 0;
|
||
|
|
||
|
for (Vertex_iterator it = vertices_begin(); it != vertices_end(); ++it) {
|
||
|
if ( ! is_valid(it,verbose,level) ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "invalid vertex" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
++i;
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
count_facets(size_type & i, bool verbose, int level) const
|
||
|
// counts but does not check
|
||
|
{
|
||
|
i = 0;
|
||
|
|
||
|
for (Facet_iterator it = facets_begin(); it != facets_end(); ++it) {
|
||
|
if ( ! is_valid((*it).first,verbose, level) ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "invalid facet" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
++i;
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
count_edges(size_type & i, bool verbose, int level) const
|
||
|
// counts but does not check
|
||
|
{
|
||
|
i = 0;
|
||
|
|
||
|
for (Edge_iterator it = edges_begin(); it != edges_end(); ++it) {
|
||
|
if ( ! is_valid((*it).first,verbose, level) ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "invalid edge" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
++i;
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
template <class Vb, class Cb, class Ct>
|
||
|
bool
|
||
|
Triangulation_data_structure_3<Vb,Cb,Ct>::
|
||
|
count_cells(size_type & i, bool verbose, int level) const
|
||
|
// counts AND checks the validity
|
||
|
{
|
||
|
i = 0;
|
||
|
|
||
|
for (Cell_iterator it = cells_begin(); it != cells_end(); ++it) {
|
||
|
if ( ! is_valid(it,verbose, level) ) {
|
||
|
if (verbose)
|
||
|
std::cerr << "invalid cell" << std::endl;
|
||
|
CGAL_triangulation_assertion(false);
|
||
|
return false;
|
||
|
}
|
||
|
++i;
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
} //namespace CGAL
|
||
|
|
||
|
#include <CGAL/enable_warnings.h>
|
||
|
|
||
|
#endif // CGAL_TRIANGULATION_DATA_STRUCTURE_3_H
|