dust3d/src/skeletoneditnodeitem.h

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#ifndef SKELETON_EDIT_NODE_ITEM_H
#define SKELETON_EDIT_NODE_ITEM_H
#include <QGraphicsEllipseItem>
class SkeletonEditEdgeItem;
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class SkeletonEditNodeItem : public QGraphicsEllipseItem
{
public:
SkeletonEditNodeItem(const QRectF &rect, QGraphicsItem *parent = 0);
QPointF origin();
float radius();
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void setHighlighted(bool highlited);
void setIsNextStartNode(bool isNextStartNode);
bool isSlave();
bool isMaster();
void setMaster(SkeletonEditNodeItem *nodeItem);
void setSlave(SkeletonEditNodeItem *nodeItem);
SkeletonEditNodeItem *master();
SkeletonEditNodeItem *slave();
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private:
bool m_highlighted;
bool m_isNextStartNode;
SkeletonEditNodeItem *m_master;
SkeletonEditNodeItem *m_slave;
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void updateBorder();
};
#endif