2022-09-23 15:54:49 +00:00
|
|
|
#include "monochrome_opengl_object.h"
|
2022-10-18 09:35:04 +00:00
|
|
|
#include <QOpenGLContext>
|
|
|
|
#include <QOpenGLFunctions>
|
|
|
|
#include <dust3d/base/debug.h>
|
2022-09-23 15:54:49 +00:00
|
|
|
|
|
|
|
void MonochromeOpenGLObject::update(std::unique_ptr<MonochromeMesh> mesh)
|
|
|
|
{
|
|
|
|
QMutexLocker lock(&m_meshMutex);
|
|
|
|
m_mesh = std::move(mesh);
|
|
|
|
m_meshIsDirty = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void MonochromeOpenGLObject::draw()
|
|
|
|
{
|
|
|
|
copyMeshToOpenGL();
|
|
|
|
if (0 == m_meshLineVertexCount)
|
|
|
|
return;
|
2022-10-18 09:35:04 +00:00
|
|
|
QOpenGLFunctions* f = QOpenGLContext::currentContext()->functions();
|
2022-09-23 15:54:49 +00:00
|
|
|
QOpenGLVertexArrayObject::Binder binder(&m_vertexArrayObject);
|
|
|
|
f->glDrawArrays(GL_LINES, 0, m_meshLineVertexCount);
|
|
|
|
}
|
|
|
|
|
|
|
|
void MonochromeOpenGLObject::copyMeshToOpenGL()
|
|
|
|
{
|
|
|
|
std::unique_ptr<MonochromeMesh> mesh;
|
|
|
|
bool meshChanged = false;
|
|
|
|
if (m_meshIsDirty) {
|
|
|
|
QMutexLocker lock(&m_meshMutex);
|
|
|
|
if (m_meshIsDirty) {
|
|
|
|
m_meshIsDirty = false;
|
|
|
|
meshChanged = true;
|
|
|
|
mesh = std::move(m_mesh);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (!meshChanged)
|
|
|
|
return;
|
|
|
|
m_meshLineVertexCount = 0;
|
|
|
|
if (mesh) {
|
|
|
|
QOpenGLVertexArrayObject::Binder binder(&m_vertexArrayObject);
|
|
|
|
if (m_buffer.isCreated())
|
|
|
|
m_buffer.destroy();
|
|
|
|
m_buffer.create();
|
|
|
|
m_buffer.bind();
|
|
|
|
m_buffer.allocate(mesh->lineVertices(), mesh->lineVertexCount() * sizeof(MonochromeOpenGLVertex));
|
|
|
|
m_meshLineVertexCount = mesh->lineVertexCount();
|
2022-10-18 09:35:04 +00:00
|
|
|
QOpenGLFunctions* f = QOpenGLContext::currentContext()->functions();
|
2022-09-23 15:54:49 +00:00
|
|
|
f->glEnableVertexAttribArray(0);
|
|
|
|
f->glEnableVertexAttribArray(1);
|
|
|
|
f->glEnableVertexAttribArray(2);
|
|
|
|
f->glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, sizeof(MonochromeOpenGLVertex), 0);
|
2022-10-18 09:35:04 +00:00
|
|
|
f->glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, sizeof(MonochromeOpenGLVertex), reinterpret_cast<void*>(3 * sizeof(GLfloat)));
|
|
|
|
f->glVertexAttribPointer(2, 1, GL_FLOAT, GL_FALSE, sizeof(MonochromeOpenGLVertex), reinterpret_cast<void*>(6 * sizeof(GLfloat)));
|
2022-09-23 15:54:49 +00:00
|
|
|
m_buffer.release();
|
|
|
|
}
|
|
|
|
}
|