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< h1 > Acknowledgements< / h1 >
< p >
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Portions of this Software(Dust3D) may utilize the following copyrighted material, the use of which is hereby acknowledged.
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And thanks to the reddit users who had encouraged and gave me invaluable advices on the first day of Dust3D, especially:
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< pre >
Ardx_5 https://www.reddit.com/user/Ardx_5
clawjelly https://www.reddit.com/user/clawjelly
Mattho https://www.reddit.com/user/Mattho
fragileteeth https://www.reddit.com/user/fragileteeth
MoffKalast https://www.reddit.com/user/MoffKalast
qotob https://www.reddit.com/user/qotob
Pfaeff https://www.reddit.com/user/Pfaeff
H4kor https://www.reddit.com/user/H4kor
Aphix https://www.reddit.com/user/Aphix
qbz https://www.reddit.com/user/qbz
humanmanguy https://www.reddit.com/user/humanmanguy
Qbit42 https://www.reddit.com/user/Qbit42
RandomNPC15 https://www.reddit.com/user/RandomNPC15
a1studmuffin https://www.reddit.com/user/a1studmuffin
fragileteeth https://www.reddit.com/user/fragileteeth
* In the order of reddit website at the time of writing
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https://www.reddit.com/r/gamedev/comments/5iuf3h/i_am_writting_a_3d_monster_model_generate_tool/
2018-04-11 15:52:41 +00:00
< / pre >
2018-04-10 07:59:20 +00:00
< / p >
< h1 > QtAwesome< / h1 >
< pre >
MIT License
===========
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Copyright 2013-2015 [Reliable Bits Software by Blommers IT](http://blommersit.nl). All Rights Reserved.
Author [Rick Blommers](mailto:rick@blommersit.nl)
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
documentation files (the "Software"), to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
2018-06-19 15:49:25 +00:00
2018-04-10 07:59:20 +00:00
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
2018-06-19 15:49:25 +00:00
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO
THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS
OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Font Awesome License
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====================
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[https://github.com/FortAwesome/Font-Awesome](https://github.com/FortAwesome/Font-Awesome)
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The Font Awesome font is licensed under the SIL Open Font License - [http://scripts.sil.org/OFL](http://scripts.sil.org/OFL)
The Font Awesome pictograms are licensed under the CC BY 3.0 License - [http://creativecommons.org/licenses/by/3.0/](http://creativecommons.org/licenses/by/3.0/)
"Font Awesome by Dave Gandy - http://fortawesome.github.com/Font-Awesome"
< / pre >
< h1 > CGAL< / h1 >
< pre >
LICENSE
----------------------------------------------------------------------------
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The CGAL software consists of several parts, each of which is licensed under
an open source license. It is also possible to obtain commercial licenses
from GeometryFactory (www.geometryfactory.com) for all or parts of CGAL.
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The source code of the CGAL library can be found in the directories
"src/CGAL", "src/CGALQt", "src/CGALQt5" and "include/CGAL" (with the
exception of "include/CGAL/CORE", "include/CGAL/OpenNL").
It is specified in each file of the CGAL library which
license applies to it. This is either the GNU General Public License
or the GNU Lesser General Public License (as published by the Free Software
Foundation; either version 3 of the License or (at your option) any later
version). The texts of both licenses can be found in the files LICENSE.GPL
and LICENSE.LGPL.
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The following files are modified versions taken from Boost and are licensed
under the Boost Software License (see LICENSE.BSL).
- include/CGAL/auto_link/auto_link.h
- include/CGAL/internal/container_fwd_fixed.hpp
- include/CGAL/internal/boost/array_binary_tree.hpp
- include/CGAL/internal/boost/mutable_heap.hpp
- include/CGAL/internal/boost/mutable_queue.hpp
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Distributed along with CGAL (for the users' convenience), but not part of
CGAL, are the following third-party libraries, available under their own
licenses:
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- CORE, in the directories "include/CGAL/CORE" and "src/CGAL_Core", is
licensed under the LGPL (see LICENSE.LGPL).
- ImageIO, in the directory "src/CGAL_ImageIO", is licensed under the LGPL
(see LICENSE.LGPL).
- OpenNL, in the directory "include/CGAL/OpenNL", is licensed under the LGPL
(see LICENSE.LGPL).
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All other files that do not have an explicit copyright notice (e.g., all
examples and some demos) are licensed under a very permissive license. The
exact license text can be found in the file LICENSE.FREE_USE.
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More information on the CGAL license can be found at
https://www.cgal.org/license.html
< / pre >
< h1 > cgmath< / h1 >
< pre >
Apache License
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< / pre >
< h1 > petgraph< / h1 >
< pre >
Copyright (c) 2015
Permission is hereby granted, free of charge, to any
person obtaining a copy of this software and associated
documentation files (the "Software"), to deal in the
Software without restriction, including without
limitation the rights to use, copy, modify, merge,
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is furnished to do so, subject to the following
conditions:
2018-06-19 15:49:25 +00:00
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The above copyright notice and this permission notice
shall be included in all copies or substantial portions
of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
< / pre >
< h1 > meshlite< / h1 >
< pre >
MIT License
Copyright (c) 2018 XingYi Hu
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2018-04-10 07:59:20 +00:00
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
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2018-06-19 15:49:25 +00:00
2018-04-10 07:59:20 +00:00
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
2018-06-19 15:49:25 +00:00
2018-04-10 07:59:20 +00:00
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
< / pre >
< h1 > Reza Nourai< / h1 >
< pre >
https://blogs.msdn.microsoft.com/rezanour/2011/08/07/barycentric-coordinates-and-point-in-triangle-tests/
< / pre >
< h1 > Cyranose< / h1 >
< pre >
https://www.opengl.org/discussion_boards/showthread.php/159385-Deriving-angles-from-0-to-360-from-Dot-Product
< / pre >
< h1 > Dan Sunday< / h1 >
< pre >
http://geomalgorithms.com/index.html
< / pre >
< h1 > user3146587< / h1 >
< pre >
https://stackoverflow.com/questions/21114796/3d-ray-quad-intersection-test-in-java
< / pre >
< h1 > Qt< / h1 >
< pre >
https://www.qt.io/
< / pre >
< h1 > Qt Dark Theme< / h1 >
< pre >
https://gist.github.com/QuantumCD/6245215
< / pre >
< h1 > A Browser for QDebug Log Output< / h1 >
< pre >
https://wiki.qt.io/Browser_for_QDebug_output
< / pre >
< h1 > Hello GL2 Example< / h1 >
< pre >
http://doc.qt.io/qt-5/qtopengl-hellogl2-example.html
< / pre >
< h1 > Jimmy Gunawan< / h1 >
< pre >
INSPIRATION / Pixar Monster Factory Part One
http://blendersushi.blogspot.com.au/2013/06/inspiration-pixar-monster-factory-part.html
< / pre >
< h1 > Zhongping Ji, Ligang Liu, Yigang Wang< / h1 >
< pre >
B-Mesh: A Fast Modeling System for Base Meshes of 3D Articulated Shapes
http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.357.7134& rep=rep1& type=pdf
< / pre >
< h1 > danielhst< / h1 >
< pre >
https://github.com/danielhst/3d-Hull-gift-wrap/blob/master/giftWrap.lua
< / pre >
< h1 > Catmull– Clark subdivision surface/C< / h1 >
< pre >
https://rosettacode.org/wiki/Catmull%E2%80%93Clark_subdivision_surface/C
2018-04-11 15:06:30 +00:00
< / pre >
2018-04-30 11:31:09 +00:00
< h1 > JSON for Modern C++< / h1 >
< pre >
2018-06-19 15:49:25 +00:00
MIT License
2018-04-30 11:31:09 +00:00
Copyright (c) 2013-2018 Niels Lohmann
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
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furnished to do so, subject to the following conditions:
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
< / pre >
2018-05-07 16:08:19 +00:00
< h1 > thekla_atlas< / h1 >
< pre >
Copyright (c) 2013 Thekla, Inc
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
2018-06-19 15:49:25 +00:00
2018-05-07 16:08:19 +00:00
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
2018-06-19 15:49:25 +00:00
2018-05-07 16:08:19 +00:00
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
< / pre >
< h1 > nvmesh< / h1 >
< pre >
public domain -- Ignacio Castaño < castano @ gmail . com >
< / pre >
< h1 > poshlib< / h1 >
< pre >
Copyright (c) 2004, Brian Hook
All rights reserved.
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2018-05-07 16:08:19 +00:00
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
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2018-05-07 16:08:19 +00:00
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2018-06-19 15:49:25 +00:00
2018-05-07 16:08:19 +00:00
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and/or other materials provided
with the distribution.
2018-06-19 15:49:25 +00:00
2018-05-07 16:08:19 +00:00
* The names of this package'ss contributors contributors may not
be used to endorse or promote products derived from this
software without specific prior written permission.
2018-06-19 15:49:25 +00:00
2018-05-07 16:08:19 +00:00
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
< / pre >
2018-05-10 09:16:22 +00:00
< h1 > QtWaitingSpinner< / h1 >
< pre >
The MIT License (MIT)
Original Work Copyright (c) 2012-2015 Alexander Turkin
Modified 2014 by William Hallatt
2018-06-19 15:49:25 +00:00
2018-05-10 09:16:22 +00:00
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
2018-06-19 15:49:25 +00:00
2018-05-10 09:16:22 +00:00
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
2018-06-19 15:49:25 +00:00
2018-05-10 09:16:22 +00:00
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
< / pre >
< h1 > lightmapper< / h1 >
< pre >
/***********************************************************
* A single header file OpenGL lightmapping library *
* https://github.com/ands/lightmapper *
* no warranty implied | use at your own risk *
* author: Andreas Mantler (ands) | last change: 30.04.2018 *
* *
* License: *
* This software is in the public domain. *
* Where that dedication is not recognized, *
* you are granted a perpetual, irrevocable license to copy *
* and modify this file however you want. *
***********************************************************/
< / pre >
2018-06-19 15:49:25 +00:00
2018-06-28 13:17:21 +00:00
< h1 > AppImage< / h1 >
< pre >
https://appimage.org/
< / pre >
2018-10-02 04:59:30 +00:00
< h1 > Sam Hocevar< / h1 >
< pre >
https://gamedev.stackexchange.com/questions/98246/quaternion-slerp-and-lerp-implementation-with-overshoot
< / pre >
< h1 > David Rosen< / h1 >
< pre >
An Indie Approach to Procedural Animation
http://www.gdcvault.com/play/1020583/Animation-Bootcamp-An-Indie-Approach
< / pre >