dust3d/third_party/libigl/include/igl/cumsum.h

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_CUMSUM_H
#define IGL_CUMSUM_H
#include "igl_inline.h"
#include <Eigen/Core>
namespace igl
{
// Computes a cumulative sum of the columns of X, like matlab's `cumsum`.
//
// Templates:
// DerivedX Type of matrix X
// DerivedY Type of matrix Y
// Inputs:
// X m by n Matrix to be cumulatively summed.
// dim dimension to take cumulative sum (1 or 2)
// Output:
// Y m by n Matrix containing cumulative sum.
//
template <typename DerivedX, typename DerivedY>
IGL_INLINE void cumsum(
const Eigen::MatrixBase<DerivedX > & X,
const int dim,
Eigen::PlainObjectBase<DerivedY > & Y);
//template <typename DerivedX, typename DerivedY>
//IGL_INLINE void cumsum(
// const Eigen::MatrixBase<DerivedX > & X,
// Eigen::PlainObjectBase<DerivedY > & Y);
}
#ifndef IGL_STATIC_LIBRARY
# include "cumsum.cpp"
#endif
#endif