dust3d/third_party/libigl/include/igl/directed_edge_orientations.h

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_DIRECTED_EDGE_ORIENTATIONS_H
#define IGL_DIRECTED_EDGE_ORIENTATIONS_H
#include "igl_inline.h"
#include <Eigen/Core>
#include <Eigen/Geometry>
#include <Eigen/StdVector>
#include <vector>
namespace igl
{
// Determine rotations that take each edge from the x-axis to its given rest
// orientation.
//
// Inputs:
// C #C by 3 list of edge vertex positions
// E #E by 2 list of directed edges
// Outputs:
// Q #E list of quaternions
//
template <typename DerivedC, typename DerivedE>
IGL_INLINE void directed_edge_orientations(
const Eigen::PlainObjectBase<DerivedC> & C,
const Eigen::PlainObjectBase<DerivedE> & E,
std::vector<
Eigen::Quaterniond,Eigen::aligned_allocator<Eigen::Quaterniond> > & Q);
}
#ifndef IGL_STATIC_LIBRARY
# include "directed_edge_orientations.cpp"
#endif
#endif