47 lines
1.5 KiB
C
47 lines
1.5 KiB
C
|
// This file is part of libigl, a simple c++ geometry processing library.
|
||
|
//
|
||
|
// Copyright (C) 2016 Michael Rabinovich <michaelrabinovich27@gmail.com>
|
||
|
// Copyright (C) 2017 Alec Jacobson <alecjacobson@gmail.com>
|
||
|
//
|
||
|
// This Source Code Form is subject to the terms of the Mozilla Public License
|
||
|
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
|
||
|
// obtain one at http://mozilla.org/MPL/2.0/.
|
||
|
#ifndef IGL_EULER_CHARACTERISTIC_H
|
||
|
#define IGL_EULER_CHARACTERISTIC_H
|
||
|
#include "igl_inline.h"
|
||
|
|
||
|
#include <Eigen/Dense>
|
||
|
#include <Eigen/Sparse>
|
||
|
#include <vector>
|
||
|
namespace igl
|
||
|
{
|
||
|
// Computes the Euler characteristic of a given mesh (V,F)
|
||
|
//
|
||
|
// Inputs:
|
||
|
// F #F by dim list of mesh faces (must be triangles)
|
||
|
// Returns An int containing the Euler characteristic
|
||
|
template <typename DerivedF>
|
||
|
IGL_INLINE int euler_characteristic(
|
||
|
const Eigen::MatrixBase<DerivedF> & F);
|
||
|
|
||
|
// Computes the Euler characteristic of a given mesh (V,F)
|
||
|
// Templates:
|
||
|
// Scalar should be a floating point number type
|
||
|
// Index should be an integer type
|
||
|
// Inputs:
|
||
|
// V #V by dim list of mesh vertex positions
|
||
|
// F #F by dim list of mesh faces (must be triangles)
|
||
|
// Returns An int containing the Euler characteristic
|
||
|
template <typename Scalar, typename Index>
|
||
|
IGL_INLINE int euler_characteristic(
|
||
|
const Eigen::PlainObjectBase<Scalar> & V,
|
||
|
const Eigen::PlainObjectBase<Index> & F);
|
||
|
|
||
|
}
|
||
|
|
||
|
#ifndef IGL_STATIC_LIBRARY
|
||
|
# include "euler_characteristic.cpp"
|
||
|
#endif
|
||
|
|
||
|
#endif
|