105 lines
3.3 KiB
C++
105 lines
3.3 KiB
C++
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#include "is_edge_manifold.h"
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#include "oriented_facets.h"
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#include "unique_simplices.h"
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#include <algorithm>
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#include <vector>
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template <
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typename DerivedF,
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typename DerivedBF,
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typename DerivedE,
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typename DerivedEMAP,
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typename DerivedBE>
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IGL_INLINE bool igl::is_edge_manifold(
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const Eigen::MatrixBase<DerivedF>& F,
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Eigen::PlainObjectBase<DerivedBF>& BF,
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Eigen::PlainObjectBase<DerivedE>& E,
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Eigen::PlainObjectBase<DerivedEMAP>& EMAP,
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Eigen::PlainObjectBase<DerivedBE>& BE)
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{
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using namespace Eigen;
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typedef typename DerivedF::Index Index;
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typedef Matrix<typename DerivedF::Scalar,Dynamic,1> VectorXF;
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typedef Matrix<typename DerivedF::Scalar,Dynamic,2> MatrixXF2;
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MatrixXF2 allE;
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oriented_facets(F,allE);
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// Find unique undirected edges and mapping
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VectorXF _;
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unique_simplices(allE,E,_,EMAP);
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std::vector<typename DerivedF::Index> count(E.rows(),0);
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for(Index e = 0;e<EMAP.rows();e++)
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{
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count[EMAP[e]]++;
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}
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const Index m = F.rows();
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BF.resize(m,3);
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BE.resize(E.rows(),1);
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bool all = true;
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for(Index e = 0;e<EMAP.rows();e++)
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{
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const bool manifold = count[EMAP[e]] <= 2;
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all &= BF(e%m,e/m) = manifold;
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BE(EMAP[e]) = manifold;
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}
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return all;
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}
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template <typename DerivedF>
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IGL_INLINE bool igl::is_edge_manifold(
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const Eigen::MatrixBase<DerivedF>& F)
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{
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// TODO: It's bothersome that this is not calling/reusing the code from the
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// overload above. This could result in disagreement.
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// List of edges (i,j,f,c) where edge i<j is associated with corner i of face
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// f
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std::vector<std::vector<int> > TTT;
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for(int f=0;f<F.rows();++f)
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for (int i=0;i<3;++i)
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{
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// v1 v2 f ei
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int v1 = F(f,i);
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int v2 = F(f,(i+1)%3);
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if (v1 > v2) std::swap(v1,v2);
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std::vector<int> r(4);
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r[0] = v1; r[1] = v2;
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r[2] = f; r[3] = i;
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TTT.push_back(r);
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}
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// Sort lexicographically
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std::sort(TTT.begin(),TTT.end());
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for(int i=2;i<(int)TTT.size();++i)
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{
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// Check any edges occur 3 times
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std::vector<int>& r1 = TTT[i-2];
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std::vector<int>& r2 = TTT[i-1];
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std::vector<int>& r3 = TTT[i];
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if ( (r1[0] == r2[0] && r2[0] == r3[0])
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&&
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(r1[1] == r2[1] && r2[1] == r3[1]) )
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{
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return false;
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}
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}
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return true;
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}
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#ifdef IGL_STATIC_LIBRARY
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// Explicit template instantiation
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// generated by autoexplicit.sh
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template bool igl::is_edge_manifold<Eigen::Matrix<unsigned int, -1, -1, 1, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<unsigned int, -1, -1, 1, -1, -1> > const&);
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// generated by autoexplicit.sh
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//template bool igl::is_edge_manifold<double>(Eigen::Matrix<double, -1, -1, 0, -1, -1> const&, Eigen::Matrix<int, -1, -1, 0, -1, -1> const&);
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template bool igl::is_edge_manifold<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&);
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template bool igl::is_edge_manifold<Eigen::Matrix<int, -1, 3, 0, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&);
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#endif
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