dust3d/thirdparty/carve-1.4.0/external/GLOOP/include/gloop/fbo.hpp

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#pragma once
#include <GL/glew.h>
#include <vector>
#include <string>
#include <gloop/exceptions.hpp>
#include <gloop/surface.hpp>
namespace gloop {
class FrameBuffer {
static std::vector<GLuint> s_bound_fbo;
GLuint fbo;
unsigned width;
unsigned height;
std::pair<GLenum, Surface::Ptr> depth;
std::pair<GLenum, Surface::Ptr> stencil;
std::vector<std::pair<GLenum, Surface::Ptr> > colour;
bool _attach(GLenum target, const Surface::Ptr &surf, GLenum attachment, int mipmap_level);
public:
FrameBuffer(unsigned _width, unsigned _height);
void add(GLenum target, const Surface::Ptr &surf);
void add(const Surface::Ptr &surf);
void init();
void pushBind();
void bind();
static void popBind();
void attach(int mipmap_level = 0);
};
}