dust3d/thirdparty/cgal/CGAL-4.13/include/CGAL/Triangulation_simplex_3.h

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// Copyright (c) 2005 INRIA Sophia-Antipolis (France).
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org).
// You can redistribute it and/or modify it under the terms of the GNU
// General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
//
// Licensees holding a valid commercial license may use this file in
// accordance with the commercial license agreement provided with the software.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
//
// $URL$
// $Id$
// SPDX-License-Identifier: GPL-3.0+
//
//
// Author(s) : Nico Kruithof <Nico@cs.rug.nl>
// Developed at Rijksuniversiteit Groningen (Netherlands)
#ifndef CGAL_TRIANGULATION_SIMPLEX_3_H
#define CGAL_TRIANGULATION_SIMPLEX_3_H
#include <CGAL/license/TDS_3.h>
#include <CGAL/assertions.h>
#include <algorithm>
namespace CGAL {
template < class TriangulationDataStructure_3 >
class Triangulation_simplex_3 {
typedef TriangulationDataStructure_3 TDS;
typedef Triangulation_simplex_3<TDS> Self;
public:
typedef Self Simplex;
typedef typename TDS::Vertex_handle Vertex_handle;
typedef typename TDS::Edge Edge;
typedef typename TDS::Facet Facet;
typedef typename TDS::Cell_handle Cell_handle;
typedef typename TDS::Cell_circulator Cell_circulator;
typedef typename TDS::Facet_circulator Facet_circulator;
typedef typename TDS::Edge_iterator Edge_iterator;
typedef typename TDS::Facet_iterator Facet_iterator;
// Constructors
// Default constructor initialises to undefined simplex:
Triangulation_simplex_3() : ref(-1), ch() { }
Triangulation_simplex_3(Vertex_handle vh) {
set_vertex(vh);
}
Triangulation_simplex_3(const Edge &e) {
set_edge(e);
}
Triangulation_simplex_3(const Facet &f) {
set_facet(f);
}
Triangulation_simplex_3(Cell_handle ch_) {
set_cell(ch_);
}
Triangulation_simplex_3(Cell_circulator ccir) {
set_cell(ccir);
}
Triangulation_simplex_3(Facet_circulator fcir) {
set_facet(*fcir);
}
Triangulation_simplex_3(Edge_iterator eit) {
set_edge(*eit);
}
Triangulation_simplex_3(Facet_iterator fit) {
set_facet(*fit);
}
// Conversions:
operator Vertex_handle () const
{
CGAL_assertion(dimension() == 0);
return ch->vertex(index(0));
}
operator Edge () const
{
CGAL_assertion(dimension() == 1);
return Edge(ch,index(0),index(1));
}
operator Facet () const
{
CGAL_assertion(dimension() == 2);
return Facet(ch,index(0));
}
operator Cell_handle () const
{
CGAL_assertion(dimension() == 3);
return ch;
}
// returns the dimension of the simplex
int dimension () const {
return (ref & 3);
}
// returns an incident cell:
Cell_handle incident_cell() {
return ch;
}
template < class TDS2 >
friend bool operator==(Triangulation_simplex_3<TDS2> s0,
Triangulation_simplex_3<TDS2> s1);
template < class TDS2 >
friend bool operator< (Triangulation_simplex_3<TDS2> s0,
Triangulation_simplex_3<TDS2> s1);
private:
void set_vertex(const Vertex_handle vh) {
ch = vh->cell();
ref = (ch->index(vh) << 2); /* dim == 0 */
CGAL_assertion (ch != Cell_handle());
}
void set_edge(const Edge &e) {
ch = e.first;
ref = (((e.third<< 2) + e.second) << 2) + 1; /* dim */
CGAL_assertion (ch != Cell_handle());
}
void set_facet(const Facet &f) {
ch = f.first;
ref = (f.second << 2) + 2; /* dim */
CGAL_assertion (ch != Cell_handle());
}
void set_cell(Cell_handle ch_) {
ch = ch_;
ref = 3; /* dim */
CGAL_assertion (ch != Cell_handle());
}
inline int index(int i) const {
CGAL_assertion (i==0 || ((i==1) && (dimension()==1)));
return (ref >> (2*(i+1))) & 3;
}
int ref; // storage iijjdd (index i, index j, dimension of simplex)
Cell_handle ch; // Corresponding cell handle
};
///////////////////////////////
// Simplex functions
///////////////////////////////
template < class TriangulationDataStructure_3 >
bool
operator!=(Triangulation_simplex_3<TriangulationDataStructure_3> s0,
Triangulation_simplex_3<TriangulationDataStructure_3> s1) {
return !(s0==s1);
}
template < class TriangulationDataStructure_3 >
bool
operator==(Triangulation_simplex_3<TriangulationDataStructure_3> s0,
Triangulation_simplex_3<TriangulationDataStructure_3> s1) {
typedef Triangulation_simplex_3<TriangulationDataStructure_3> Sim;
if (s0.dimension() != s1.dimension()) return false;
typename Sim::Cell_handle neighbor;
switch (s0.dimension()) {
case (0): // Vertex
return (s0.ch->vertex(s0.index(0)) == s1.ch->vertex(s1.index(0)));
case (1): // Edge
return ((s0.ch->vertex(s0.index(0)) == s1.ch->vertex(s1.index(0)) &&
s0.ch->vertex(s0.index(1)) == s1.ch->vertex(s1.index(1))) ||
(s0.ch->vertex(s0.index(1)) == s1.ch->vertex(s1.index(0)) &&
s0.ch->vertex(s0.index(0)) == s1.ch->vertex(s1.index(1))));
case (2):
if (s0.ch == s1.ch && s0.index(0) == s1.index(0)) {
return true;
}
neighbor = s0.ch->neighbor(s0.index(0));
if (neighbor == s1.ch &&
neighbor->index(s0.ch) == s1.index(0)) {
return true;
}
return false;
case (3):
return (&(*s0.ch) == &(*s1.ch));
}
CGAL_error();
return false;
}
template < class TriangulationDataStructure_3 >
bool
operator<(Triangulation_simplex_3<TriangulationDataStructure_3> s0,
Triangulation_simplex_3<TriangulationDataStructure_3> s1) {
typedef Triangulation_simplex_3<TriangulationDataStructure_3> Sim;
if (s0 == s1) return false;
if (s0.dimension() < s1.dimension()) return true;
if (s0.dimension() > s1.dimension()) return false;
// Dimensions are equal, compare the memory addresses of the simplices
typename Sim::Cell_handle ch1, ch2;
typename Sim::Vertex_handle vh1, vh2, vh3, vh4;
switch (s0.dimension()) {
case (0): // Vertex
// Vertextices are not equal
return (&(*s0.ch->vertex(s0.index(0))) <
&(*s1.ch->vertex(s1.index(0))));
case (1): // Edge
vh1 = s0.ch->vertex(s0.index(0));
vh2 = s0.ch->vertex(s0.index(1));
vh3 = s1.ch->vertex(s1.index(0));
vh4 = s1.ch->vertex(s1.index(1));
if ((std::min)(&(*vh1), &(*vh2)) < (std::min)(&(*vh3), &(*vh4)))
return true;
if ((std::min)(&(*vh1), &(*vh2)) > (std::min)(&(*vh3), &(*vh4)))
return false;
if ((std::max)(&(*vh1), &(*vh2)) < (std::max)(&(*vh3), &(*vh4)))
return true;
return false;
case (2): // Facet
ch1 = s0.ch->neighbor(s0.index(0));
ch2 = s1.ch->neighbor(s1.index(0));
if ((std::min)(&(*s0.ch), &(*ch1)) < (std::min)(&(*s1.ch), &(*ch2)))
return true;
if ((std::min)(&(*s0.ch), &(*ch1)) > (std::min)(&(*s1.ch), &(*ch2)))
return false;
if ((std::max)(&(*s0.ch), &(*ch1)) < (std::max)(&(*s1.ch), &(*ch2)))
return true;
return false;
case (3): // Cell
return (&(*s0.ch) < &(*s1.ch));
}
CGAL_error();
return false;
}
template < class TriangulationDataStructure_3 >
std::ostream &
operator<< (std::ostream& os,
const Triangulation_simplex_3<TriangulationDataStructure_3> &s)
{
typename TriangulationDataStructure_3::Vertex_handle vh;
typename TriangulationDataStructure_3::Edge e;
typename TriangulationDataStructure_3::Facet f;
typename TriangulationDataStructure_3::Cell_handle ch;
switch (s.dimension()) {
case 0:
vh = s;
os << &*vh;
break;
case 1:
e = s;
os << &*(e.first->vertex(e.second)) << " "
<< &*(e.first->vertex(e.third));
break;
case 2:
f = s;
os << &*(f.first->vertex((f.second+1)&3)) << " "
<< &*(f.first->vertex((f.second+2)&3)) << " "
<< &*(f.first->vertex((f.second+3)&3));
break;
case 3:
ch = s;
os << &*(ch->vertex(0)) << " "
<< &*(ch->vertex(1)) << " "
<< &*(ch->vertex(2)) << " "
<< &*(ch->vertex(3));
break;
}
return os;
}
} //namespace CGAL
#endif // CGAL_TRIANGULATION_SIMPLEX_3_H