dust3d/third_party/libigl/include/igl/fit_plane.h

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Daniele Panozzo <daniele.panozzo@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_FIT_PLANE_H
#define IGL_FIT_PLANE_H
#include "igl_inline.h"
#include <Eigen/Dense>
namespace igl
{
// This function fits a plane to a point cloud.
//
// Input:
// V #Vx3 matrix. The 3D point cloud, one row for each vertex.
// Output:
// N 1x3 Vector. The normal of the fitted plane.
// C 1x3 Vector. A point that lies in the fitted plane.
// From http://missingbytes.blogspot.com/2012/06/fitting-plane-to-point-cloud.html
IGL_INLINE void fit_plane(
const Eigen::MatrixXd & V,
Eigen::RowVector3d & N,
Eigen::RowVector3d & C);
}
#ifndef IGL_STATIC_LIBRARY
# include "fit_plane.cpp"
#endif
#endif