dust3d/third_party/libigl/include/igl/tan_half_angle.h

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2018 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_TAN_HALF_ANGLE_H
#define IGL_TAN_HALF_ANGLE_H
#include "igl_inline.h"
namespace igl
{
// TAN_HALF_ANGLE Compute the tangent of half of the angle opposite the side
// with length a, in a triangle with side lengths (a,b,c).
//
// Inputs:
// a scalar edge length of first side of triangle
// b scalar edge length of second side of triangle
// c scalar edge length of third side of triangle
// Returns tangent of half of the angle opposite side with length a
//
// See also: is_intrinsic_delaunay
template < typename Scalar>
IGL_INLINE Scalar tan_half_angle(
const Scalar & a,
const Scalar & b,
const Scalar & c);
}
#ifndef IGL_STATIC_LIBRARY
# include "tan_half_angle.cpp"
#endif
#endif