dust3d/src/parttarget.h

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#ifndef DUST3D_PART_TARGET_H
#define DUST3D_PART_TARGET_H
#include <QString>
#include <QObject>
enum class PartTarget
{
Model = 0,
CutFace,
Count
};
PartTarget PartTargetFromString(const char *targetString);
#define IMPL_PartTargetFromString \
PartTarget PartTargetFromString(const char *targetString) \
{ \
QString target = targetString; \
if (target == "Model") \
return PartTarget::Model; \
if (target == "CutFace") \
return PartTarget::CutFace; \
return PartTarget::Model; \
}
const char *PartTargetToString(PartTarget target);
#define IMPL_PartTargetToString \
const char *PartTargetToString(PartTarget target) \
{ \
switch (target) { \
case PartTarget::Model: \
return "Model"; \
case PartTarget::CutFace: \
return "CutFace"; \
default: \
return "Model"; \
} \
}
QString PartTargetToDispName(PartTarget target);
#define IMPL_PartTargetToDispName \
QString PartTargetToDispName(PartTarget target) \
{ \
switch (target) { \
case PartTarget::Model: \
return QObject::tr("Model"); \
case PartTarget::CutFace: \
return QObject::tr("Cut Face"); \
default: \
return QObject::tr("Model"); \
} \
}
#endif