dust3d/third_party/libigl/include/igl/file_contents_as_string.cpp

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "file_contents_as_string.h"
#include <fstream>
#include <cstdio>
#include <cassert>
IGL_INLINE bool igl::file_contents_as_string(
const std::string file_name,
std::string & content)
{
std::ifstream ifs(file_name.c_str());
// Check that opening the stream worked successfully
if(!ifs.good())
{
fprintf(
stderr,
"IOError: file_contents_as_string() cannot open %s\n",
file_name.c_str());
return false;
}
// Stream file contents into string
content = std::string(
(std::istreambuf_iterator<char>(ifs)),
(std::istreambuf_iterator<char>()));
return true;
}
IGL_INLINE std::string igl::file_contents_as_string(
const std::string file_name)
{
std::string content;
#ifndef NDEBUG
bool ret =
#endif
file_contents_as_string(file_name,content);
assert(ret && "file_contents_as_string failed to read string from file");
return content;
}