dust3d/third_party/libigl/include/igl/grad_intrinsic.h

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2018 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_GRAD_INTRINSIC_H
#define IGL_GRAD_INTRINSIC_H
#include "igl_inline.h"
#include <Eigen/Core>
#include <Eigen/Sparse>
namespace igl {
// GRAD_INTRINSIC Construct an intrinsic gradient operator.
//
// Inputs:
// l #F by 3 list of edge lengths
// F #F by 3 list of triangle indices into some vertex list V
// Outputs:
// G #F*2 by #V gradient matrix: G=[Gx;Gy] where x runs along the 23 edge and
// y runs in the counter-clockwise 90° rotation.
template <typename Derivedl, typename DerivedF, typename Gtype>
IGL_INLINE void grad_intrinsic(
const Eigen::MatrixBase<Derivedl>&l,
const Eigen::MatrixBase<DerivedF>&F,
Eigen::SparseMatrix<Gtype> &G);
}
#ifndef IGL_STATIC_LIBRARY
# include "grad_intrinsic.cpp"
#endif
#endif