dust3d/third_party/libigl/include/igl/is_dir.h

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_IS_DIR_H
#define IGL_IS_DIR_H
#include "igl_inline.h"
namespace igl
{
// Act like php's is_dir function
// http://php.net/manual/en/function.is-dir.php
// Tells whether the given filename is a directory.
// Input:
// filename Path to the file. If filename is a relative filename, it will
// be checked relative to the current working directory.
// Returns TRUE if the filename exists and is a directory, FALSE
// otherwise.
IGL_INLINE bool is_dir(const char * filename);
}
#ifndef IGL_STATIC_LIBRARY
# include "is_dir.cpp"
#endif
#endif