dust3d/third_party/libigl/include/igl/planarize_quad_mesh.cpp

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "planarize_quad_mesh.h"
#include "quad_planarity.h"
#include <Eigen/Sparse>
#include <Eigen/Eigenvalues>
#include <iostream>
namespace igl
{
template <typename DerivedV, typename DerivedF>
class PlanarizerShapeUp
{
protected:
// number of faces, number of vertices
long numV, numF;
// references to the input faces and vertices
const Eigen::PlainObjectBase<DerivedV> &Vin;
const Eigen::PlainObjectBase<DerivedF> &Fin;
// vector consisting of the vertex positions stacked: [x;y;z;x;y;z...]
// vector consisting of a weight per face (currently all set to 1)
// vector consisting of the projected face vertices (might be different for the same vertex belonging to different faces)
Eigen::Matrix<typename DerivedV::Scalar, Eigen::Dynamic, 1> Vv, weightsSqrt, P;
// Matrices as in the paper
// Q: lhs matrix
// Ni: matrix that subtracts the mean of a face from the 4 vertices of a face
Eigen::SparseMatrix<typename DerivedV::Scalar > Q, Ni;
Eigen::SimplicialLDLT<Eigen::SparseMatrix<typename DerivedV::Scalar > > solver;
int maxIter;
double threshold;
const int ni = 4;
// Matrix assemblers
inline void assembleQ();
inline void assembleP();
inline void assembleNi();
// Selects out of Vv the 4 vertices belonging to face fi
inline void assembleSelector(int fi,
Eigen::SparseMatrix<typename DerivedV::Scalar > &S);
public:
// Init - assemble stacked vector and lhs matrix, factorize
inline PlanarizerShapeUp(const Eigen::PlainObjectBase<DerivedV> &V_,
const Eigen::PlainObjectBase<DerivedF> &F_,
const int maxIter_,
const double &threshold_);
// Planarization - output to Vout
inline void planarize(Eigen::PlainObjectBase<DerivedV> &Vout);
};
}
//Implementation
template <typename DerivedV, typename DerivedF>
inline igl::PlanarizerShapeUp<DerivedV, DerivedF>::PlanarizerShapeUp(const Eigen::PlainObjectBase<DerivedV> &V_,
const Eigen::PlainObjectBase<DerivedF> &F_,
const int maxIter_,
const double &threshold_):
numV(V_.rows()),
numF(F_.rows()),
Vin(V_),
Fin(F_),
weightsSqrt(Eigen::Matrix<typename DerivedV::Scalar, Eigen::Dynamic, 1>::Ones(numF,1)),
maxIter(maxIter_),
threshold(threshold_)
{
// assemble stacked vertex position vector
Vv.setZero(3*numV,1);
for (int i =0;i<numV;++i)
Vv.segment(3*i,3) = Vin.row(i);
// assemble and factorize lhs matrix
assembleQ();
};
template <typename DerivedV, typename DerivedF>
inline void igl::PlanarizerShapeUp<DerivedV, DerivedF>::assembleQ()
{
std::vector<Eigen::Triplet<typename DerivedV::Scalar> > tripletList;
// assemble the Ni matrix
assembleNi();
for (int fi = 0; fi< numF; fi++)
{
Eigen::SparseMatrix<typename DerivedV::Scalar > Sfi;
assembleSelector(fi, Sfi);
// the final matrix per face
Eigen::SparseMatrix<typename DerivedV::Scalar > Qi = weightsSqrt(fi)*Ni*Sfi;
// put it in the correct block of Q
// todo: this can be made faster by omitting the selector matrix
for (int k=0; k<Qi.outerSize(); ++k)
for (typename Eigen::SparseMatrix<typename DerivedV::Scalar >::InnerIterator it(Qi,k); it; ++it)
{
typename DerivedV::Scalar val = it.value();
int row = it.row();
int col = it.col();
tripletList.push_back(Eigen::Triplet<typename DerivedV::Scalar>(row+3*ni*fi,col,val));
}
}
Q.resize(3*ni*numF,3*numV);
Q.setFromTriplets(tripletList.begin(), tripletList.end());
// the actual lhs matrix is Q'*Q
// prefactor that matrix
solver.compute(Q.transpose()*Q);
if(solver.info()!=Eigen::Success)
{
std::cerr << "Cholesky failed - PlanarizerShapeUp.cpp" << std::endl;
assert(0);
}
}
template <typename DerivedV, typename DerivedF>
inline void igl::PlanarizerShapeUp<DerivedV, DerivedF>::assembleNi()
{
std::vector<Eigen::Triplet<typename DerivedV::Scalar>> tripletList;
for (int ii = 0; ii< ni; ii++)
{
for (int jj = 0; jj< ni; jj++)
{
tripletList.push_back(Eigen::Triplet<typename DerivedV::Scalar>(3*ii+0,3*jj+0,-1./ni));
tripletList.push_back(Eigen::Triplet<typename DerivedV::Scalar>(3*ii+1,3*jj+1,-1./ni));
tripletList.push_back(Eigen::Triplet<typename DerivedV::Scalar>(3*ii+2,3*jj+2,-1./ni));
}
tripletList.push_back(Eigen::Triplet<typename DerivedV::Scalar>(3*ii+0,3*ii+0,1.));
tripletList.push_back(Eigen::Triplet<typename DerivedV::Scalar>(3*ii+1,3*ii+1,1.));
tripletList.push_back(Eigen::Triplet<typename DerivedV::Scalar>(3*ii+2,3*ii+2,1.));
}
Ni.resize(3*ni,3*ni);
Ni.setFromTriplets(tripletList.begin(), tripletList.end());
}
//assumes V stacked [x;y;z;x;y;z...];
template <typename DerivedV, typename DerivedF>
inline void igl::PlanarizerShapeUp<DerivedV, DerivedF>::assembleSelector(int fi,
Eigen::SparseMatrix<typename DerivedV::Scalar > &S)
{
std::vector<Eigen::Triplet<typename DerivedV::Scalar>> tripletList;
for (int fvi = 0; fvi< ni; fvi++)
{
int vi = Fin(fi,fvi);
tripletList.push_back(Eigen::Triplet<typename DerivedV::Scalar>(3*fvi+0,3*vi+0,1.));
tripletList.push_back(Eigen::Triplet<typename DerivedV::Scalar>(3*fvi+1,3*vi+1,1.));
tripletList.push_back(Eigen::Triplet<typename DerivedV::Scalar>(3*fvi+2,3*vi+2,1.));
}
S.resize(3*ni,3*numV);
S.setFromTriplets(tripletList.begin(), tripletList.end());
}
//project all faces to their closest planar face
template <typename DerivedV, typename DerivedF>
inline void igl::PlanarizerShapeUp<DerivedV, DerivedF>::assembleP()
{
P.setZero(3*ni*numF);
for (int fi = 0; fi< numF; fi++)
{
// todo: this can be made faster by omitting the selector matrix
Eigen::SparseMatrix<typename DerivedV::Scalar > Sfi;
assembleSelector(fi, Sfi);
Eigen::SparseMatrix<typename DerivedV::Scalar > NSi = Ni*Sfi;
Eigen::Matrix<typename DerivedV::Scalar, Eigen::Dynamic, 1> Vi = NSi*Vv;
Eigen::Matrix<typename DerivedV::Scalar, Eigen::Dynamic, Eigen::Dynamic> CC(3,ni);
for (int i = 0; i <ni; ++i)
CC.col(i) = Vi.segment(3*i, 3);
Eigen::Matrix<typename DerivedV::Scalar, 3, 3> C = CC*CC.transpose();
// Alec: Doesn't compile
Eigen::EigenSolver<Eigen::Matrix<typename DerivedV::Scalar, 3, 3>> es(C);
// the real() is for compilation purposes
Eigen::Matrix<typename DerivedV::Scalar, 3, 1> lambda = es.eigenvalues().real();
Eigen::Matrix<typename DerivedV::Scalar, 3, 3> U = es.eigenvectors().real();
int min_i;
lambda.cwiseAbs().minCoeff(&min_i);
U.col(min_i).setZero();
Eigen::Matrix<typename DerivedV::Scalar, Eigen::Dynamic, Eigen::Dynamic> PP = U*U.transpose()*CC;
for (int i = 0; i <ni; ++i)
P.segment(3*ni*fi+3*i, 3) = weightsSqrt[fi]*PP.col(i);
}
}
template <typename DerivedV, typename DerivedF>
inline void igl::PlanarizerShapeUp<DerivedV, DerivedF>::planarize(Eigen::PlainObjectBase<DerivedV> &Vout)
{
Eigen::Matrix<typename DerivedV::Scalar, Eigen::Dynamic, 1> planarity;
Vout = Vin;
for (int iter =0; iter<maxIter; ++iter)
{
igl::quad_planarity(Vout, Fin, planarity);
typename DerivedV::Scalar nonPlanarity = planarity.cwiseAbs().maxCoeff();
//std::cerr<<"iter #"<<iter<<": max non-planarity: "<<nonPlanarity<<std::endl;
if (nonPlanarity<threshold)
break;
assembleP();
Vv = solver.solve(Q.transpose()*P);
if(solver.info()!=Eigen::Success)
{
std::cerr << "Linear solve failed - PlanarizerShapeUp.cpp" << std::endl;
assert(0);
}
for (int i =0;i<numV;++i)
Vout.row(i) << Vv.segment(3*i,3).transpose();
}
// set the mean of Vout to the mean of Vin
Eigen::Matrix<typename DerivedV::Scalar, 1, 3> oldMean, newMean;
oldMean = Vin.colwise().mean();
newMean = Vout.colwise().mean();
Vout.rowwise() += (oldMean - newMean);
};
template <typename DerivedV, typename DerivedF>
IGL_INLINE void igl::planarize_quad_mesh(const Eigen::PlainObjectBase<DerivedV> &Vin,
const Eigen::PlainObjectBase<DerivedF> &Fin,
const int maxIter,
const double &threshold,
Eigen::PlainObjectBase<DerivedV> &Vout)
{
PlanarizerShapeUp<DerivedV, DerivedF> planarizer(Vin, Fin, maxIter, threshold);
planarizer.planarize(Vout);
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
template void igl::planarize_quad_mesh<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, int, double const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&);
#endif