dust3d/src/theme.h

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#ifndef THEME_H
#define THEME_H
#include <QColor>
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#include <QString>
#include <map>
#include <QPushButton>
#include <QLabel>
#include "QtAwesome.h"
class Theme
{
public:
static QColor red;
static QColor green;
static QColor blue;
static QColor white;
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static QColor black;
static QColor dark;
static QColor altDark;
static QColor broken;
static float normalAlpha;
static float checkedAlpha;
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static float branchAlpha;
static float fillAlpha;
static float edgeAlpha;
static int skeletonNodeBorderSize;
static int skeletonEdgeWidth;
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static QString tabButtonSelectedStylesheet;
static QString tabButtonStylesheet;
static std::map<QString, QString> nextSideColorNameMap;
static std::map<QString, QColor> sideColorNameToColorMap;
static QtAwesome *awesome();
static int toolIconFontSize;
static int toolIconSize;
static int previewImageRenderSize;
static int previewImageSize;
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static int miniIconFontSize;
static int miniIconSize;
public:
static void initAwesomeButton(QPushButton *button);
static void initAwesomeLabel(QLabel *label);
static void initAwesomeSmallButton(QPushButton *button);
};
#endif