2018-04-07 08:44:39 +00:00
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#include <vector>
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#include <QGuiApplication>
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2018-08-27 08:50:40 +00:00
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#include <QElapsedTimer>
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2018-04-07 08:44:39 +00:00
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#include "meshgenerator.h"
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2018-05-07 16:08:19 +00:00
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#include "dust3dutil.h"
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2018-04-07 08:44:39 +00:00
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#include "skeletondocument.h"
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#include "meshlite.h"
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#include "modelofflinerender.h"
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2018-04-08 08:05:12 +00:00
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#include "meshutil.h"
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2018-04-07 08:44:39 +00:00
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#include "theme.h"
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#include "positionmap.h"
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2018-09-14 09:45:05 +00:00
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#include "meshquadify.h"
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2018-04-07 08:44:39 +00:00
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2018-08-27 08:50:40 +00:00
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bool MeshGenerator::m_enableDebug = false;
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2018-09-14 09:45:05 +00:00
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PositionMap<int> *MeshGenerator::m_forMakePositionKey = new PositionMap<int>;
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2018-08-27 08:50:40 +00:00
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GeneratedCacheContext::~GeneratedCacheContext()
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{
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for (auto &cache: componentCombinableMeshs) {
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deleteCombinableMesh(cache.second);
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}
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}
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void GeneratedCacheContext::updateComponentCombinableMesh(QString componentId, void *mesh)
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{
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auto &cache = componentCombinableMeshs[componentId];
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if (nullptr != cache)
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deleteCombinableMesh(cache);
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cache = cloneCombinableMesh(mesh);
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}
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2018-04-11 06:15:11 +00:00
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2018-04-07 08:44:39 +00:00
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MeshGenerator::MeshGenerator(SkeletonSnapshot *snapshot, QThread *thread) :
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m_snapshot(snapshot),
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m_mesh(nullptr),
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m_preview(nullptr),
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2018-04-26 02:23:22 +00:00
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m_thread(thread),
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2018-08-27 08:50:40 +00:00
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m_meshResultContext(nullptr),
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m_sharedContextWidget(nullptr),
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2018-09-07 12:51:33 +00:00
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m_cacheContext(nullptr),
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m_smoothNormal(true)
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2018-04-07 08:44:39 +00:00
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{
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}
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MeshGenerator::~MeshGenerator()
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{
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delete m_snapshot;
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delete m_mesh;
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delete m_preview;
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for (const auto &partPreviewIt: m_partPreviewMap) {
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delete partPreviewIt.second;
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}
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for (const auto &render: m_partPreviewRenderMap) {
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delete render.second;
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}
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2018-04-26 02:23:22 +00:00
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delete m_meshResultContext;
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2018-04-07 08:44:39 +00:00
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}
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2018-09-07 12:51:33 +00:00
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void MeshGenerator::setSmoothNormal(bool smoothNormal)
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{
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m_smoothNormal = smoothNormal;
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}
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2018-08-27 08:50:40 +00:00
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void MeshGenerator::setGeneratedCacheContext(GeneratedCacheContext *cacheContext)
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2018-04-07 08:44:39 +00:00
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{
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m_cacheContext = cacheContext;
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}
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void MeshGenerator::addPartPreviewRequirement(const QString &partId)
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{
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2018-04-15 15:15:29 +00:00
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//qDebug() << "addPartPreviewRequirement:" << partId;
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2018-04-07 08:44:39 +00:00
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m_requirePartPreviewMap.insert(partId);
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if (m_partPreviewRenderMap.find(partId) == m_partPreviewRenderMap.end()) {
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2018-08-27 08:50:40 +00:00
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ModelOfflineRender *render = new ModelOfflineRender(m_sharedContextWidget);
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2018-04-07 08:44:39 +00:00
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render->setRenderThread(m_thread);
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m_partPreviewRenderMap[partId] = render;
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}
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}
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2018-08-27 08:50:40 +00:00
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void MeshGenerator::setSharedContextWidget(QOpenGLWidget *widget)
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{
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m_sharedContextWidget = widget;
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}
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2018-05-07 17:16:58 +00:00
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MeshLoader *MeshGenerator::takeResultMesh()
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{
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MeshLoader *resultMesh = m_mesh;
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m_mesh = nullptr;
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return resultMesh;
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}
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QImage *MeshGenerator::takePreview()
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{
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QImage *resultPreview = m_preview;
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m_preview = nullptr;
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return resultPreview;
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}
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QImage *MeshGenerator::takePartPreview(const QString &partId)
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{
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QImage *resultImage = m_partPreviewMap[partId];
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m_partPreviewMap[partId] = nullptr;
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return resultImage;
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}
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2018-04-26 02:23:22 +00:00
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MeshResultContext *MeshGenerator::takeMeshResultContext()
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{
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MeshResultContext *meshResultContext = m_meshResultContext;
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m_meshResultContext = nullptr;
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return meshResultContext;
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}
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2018-09-14 09:45:05 +00:00
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void MeshGenerator::loadVertexSources(void *meshliteContext, int meshId, QUuid partId, const std::map<int, QUuid> &bmeshToNodeIdMap, std::vector<BmeshVertex> &bmeshVertices,
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std::vector<std::tuple<PositionMapKey, PositionMapKey, PositionMapKey, PositionMapKey>> &bmeshQuads)
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2018-04-26 02:23:22 +00:00
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{
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int vertexCount = meshlite_get_vertex_count(meshliteContext, meshId);
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int positionBufferLen = vertexCount * 3;
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float *positionBuffer = new float[positionBufferLen];
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int positionCount = meshlite_get_vertex_position_array(meshliteContext, meshId, positionBuffer, positionBufferLen) / 3;
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int *sourceBuffer = new int[positionBufferLen];
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int sourceCount = meshlite_get_vertex_source_array(meshliteContext, meshId, sourceBuffer, positionBufferLen);
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Q_ASSERT(positionCount == sourceCount);
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2018-09-14 09:45:05 +00:00
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std::vector<QVector3D> verticesPositions;
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for (int i = 0, positionIndex = 0; i < positionCount; i++, positionIndex+=3) {
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BmeshVertex vertex;
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2018-08-27 08:50:40 +00:00
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vertex.partId = partId;
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auto findNodeId = bmeshToNodeIdMap.find(sourceBuffer[i]);
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if (findNodeId != bmeshToNodeIdMap.end())
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vertex.nodeId = findNodeId->second;
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vertex.position = QVector3D(positionBuffer[positionIndex + 0], positionBuffer[positionIndex + 1], positionBuffer[positionIndex + 2]);
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verticesPositions.push_back(vertex.position);
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2018-08-27 08:50:40 +00:00
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bmeshVertices.push_back(vertex);
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2018-04-26 02:23:22 +00:00
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}
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int faceCount = meshlite_get_face_count(meshliteContext, meshId);
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int *faceVertexNumAndIndices = new int[faceCount * MAX_VERTICES_PER_FACE];
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int filledLength = meshlite_get_face_index_array(meshliteContext, meshId, faceVertexNumAndIndices, faceCount * MAX_VERTICES_PER_FACE);
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int i = 0;
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while (i < filledLength) {
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int num = faceVertexNumAndIndices[i++];
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2018-09-14 10:28:03 +00:00
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Q_ASSERT(num > 0 && num <= MAX_VERTICES_PER_FACE);
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2018-09-14 09:45:05 +00:00
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if (4 != num) {
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i += num;
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continue;
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}
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int i0 = faceVertexNumAndIndices[i++];
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int i1 = faceVertexNumAndIndices[i++];
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int i2 = faceVertexNumAndIndices[i++];
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int i3 = faceVertexNumAndIndices[i++];
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const auto &v0 = verticesPositions[i0];
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const auto &v1 = verticesPositions[i1];
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const auto &v2 = verticesPositions[i2];
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const auto &v3 = verticesPositions[i3];
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bmeshQuads.push_back(std::make_tuple(m_forMakePositionKey->makeKey(v0.x(), v0.y(), v0.z()),
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m_forMakePositionKey->makeKey(v1.x(), v1.y(), v1.z()),
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m_forMakePositionKey->makeKey(v2.x(), v2.y(), v2.z()),
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m_forMakePositionKey->makeKey(v3.x(), v3.y(), v3.z())));
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}
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delete[] faceVertexNumAndIndices;
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2018-04-26 02:23:22 +00:00
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delete[] positionBuffer;
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delete[] sourceBuffer;
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}
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void MeshGenerator::loadGeneratedPositionsToMeshResultContext(void *meshliteContext, int triangulatedMeshId)
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{
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int vertexCount = meshlite_get_vertex_count(meshliteContext, triangulatedMeshId);
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int positionBufferLen = vertexCount * 3;
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float *positionBuffer = new float[positionBufferLen];
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int positionCount = meshlite_get_vertex_position_array(meshliteContext, triangulatedMeshId, positionBuffer, positionBufferLen) / 3;
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std::map<int, int> verticesMap;
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for (int i = 0, positionIndex = 0; i < positionCount; i++, positionIndex+=3) {
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ResultVertex vertex;
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vertex.position = QVector3D(positionBuffer[positionIndex + 0], positionBuffer[positionIndex + 1], positionBuffer[positionIndex + 2]);
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2018-05-07 16:08:19 +00:00
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verticesMap[i] = m_meshResultContext->vertices.size();
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m_meshResultContext->vertices.push_back(vertex);
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2018-04-26 02:23:22 +00:00
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}
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int faceCount = meshlite_get_face_count(meshliteContext, triangulatedMeshId);
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int triangleIndexBufferLen = faceCount * 3;
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int *triangleIndexBuffer = new int[triangleIndexBufferLen];
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int triangleCount = meshlite_get_triangle_index_array(meshliteContext, triangulatedMeshId, triangleIndexBuffer, triangleIndexBufferLen) / 3;
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int triangleNormalBufferLen = faceCount * 3;
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float *normalBuffer = new float[triangleNormalBufferLen];
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int normalCount = meshlite_get_triangle_normal_array(meshliteContext, triangulatedMeshId, normalBuffer, triangleNormalBufferLen) / 3;
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Q_ASSERT(triangleCount == normalCount);
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for (int i = 0, triangleVertIndex = 0, normalIndex=0; i < triangleCount; i++, triangleVertIndex+=3, normalIndex += 3) {
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ResultTriangle triangle;
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triangle.indicies[0] = verticesMap[triangleIndexBuffer[triangleVertIndex + 0]];
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triangle.indicies[1] = verticesMap[triangleIndexBuffer[triangleVertIndex + 1]];
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triangle.indicies[2] = verticesMap[triangleIndexBuffer[triangleVertIndex + 2]];
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triangle.normal = QVector3D(normalBuffer[normalIndex + 0], normalBuffer[normalIndex + 1], normalBuffer[normalIndex + 2]);
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2018-05-07 16:08:19 +00:00
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m_meshResultContext->triangles.push_back(triangle);
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2018-04-26 02:23:22 +00:00
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}
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delete[] positionBuffer;
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delete[] triangleIndexBuffer;
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delete[] normalBuffer;
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}
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2018-08-27 08:50:40 +00:00
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void MeshGenerator::collectParts()
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2018-04-07 08:44:39 +00:00
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{
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2018-08-27 08:50:40 +00:00
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for (const auto &node: m_snapshot->nodes) {
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QString partId = valueOfKeyInMapOrEmpty(node.second, "partId");
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if (partId.isEmpty())
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continue;
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m_partNodeIds[partId].insert(node.first);
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}
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for (const auto &edge: m_snapshot->edges) {
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QString partId = valueOfKeyInMapOrEmpty(edge.second, "partId");
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if (partId.isEmpty())
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continue;
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m_partEdgeIds[partId].insert(edge.first);
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}
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}
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bool MeshGenerator::checkIsPartDirty(QString partId)
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{
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auto findPart = m_snapshot->parts.find(partId);
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if (findPart == m_snapshot->parts.end()) {
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qDebug() << "Find part failed:" << partId;
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return false;
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}
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return isTrueValueString(valueOfKeyInMapOrEmpty(findPart->second, "dirty"));
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}
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void *MeshGenerator::combinePartMesh(QString partId)
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{
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auto findPart = m_snapshot->parts.find(partId);
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if (findPart == m_snapshot->parts.end()) {
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qDebug() << "Find part failed:" << partId;
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return nullptr;
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}
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QUuid partIdNotAsString = QUuid(partId);
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2018-04-07 08:44:39 +00:00
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2018-08-27 08:50:40 +00:00
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auto &part = findPart->second;
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bool isDisabled = isTrueValueString(valueOfKeyInMapOrEmpty(part, "disabled"));
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bool xMirrored = isTrueValueString(valueOfKeyInMapOrEmpty(part, "xMirrored"));
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bool subdived = isTrueValueString(valueOfKeyInMapOrEmpty(part, "subdived"));
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2018-08-31 04:54:32 +00:00
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bool wrapped = isTrueValueString(valueOfKeyInMapOrEmpty(part, "wrapped"));
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2018-08-27 08:50:40 +00:00
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int bmeshId = meshlite_bmesh_create(m_meshliteContext);
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if (subdived)
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meshlite_bmesh_set_cut_subdiv_count(m_meshliteContext, bmeshId, 1);
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if (isTrueValueString(valueOfKeyInMapOrEmpty(part, "rounded")))
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meshlite_bmesh_set_round_way(m_meshliteContext, bmeshId, 1);
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QString colorString = valueOfKeyInMapOrEmpty(part, "color");
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QColor partColor = colorString.isEmpty() ? Theme::white : QColor(colorString);
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QString thicknessString = valueOfKeyInMapOrEmpty(part, "deformThickness");
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if (!thicknessString.isEmpty())
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meshlite_bmesh_set_deform_thickness(m_meshliteContext, bmeshId, thicknessString.toFloat());
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QString widthString = valueOfKeyInMapOrEmpty(part, "deformWidth");
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if (!widthString.isEmpty())
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meshlite_bmesh_set_deform_width(m_meshliteContext, bmeshId, widthString.toFloat());
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if (MeshGenerator::m_enableDebug)
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meshlite_bmesh_enable_debug(m_meshliteContext, bmeshId, 1);
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2018-04-26 02:23:22 +00:00
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2018-09-14 09:45:05 +00:00
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QString mirroredPartId;
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QUuid mirroredPartIdNotAsString;
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if (xMirrored) {
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mirroredPartIdNotAsString = QUuid().createUuid();
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mirroredPartId = mirroredPartIdNotAsString.toString();
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m_cacheContext->partMirrorIdMap[mirroredPartId] = partId;
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}
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2018-04-07 08:44:39 +00:00
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2018-08-27 08:50:40 +00:00
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std::map<QString, int> nodeToBmeshIdMap;
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std::map<int, QUuid> bmeshToNodeIdMap;
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auto &cacheBmeshNodes = m_cacheContext->partBmeshNodes[partId];
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auto &cacheBmeshVertices = m_cacheContext->partBmeshVertices[partId];
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2018-09-14 09:45:05 +00:00
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auto &cacheBmeshQuads = m_cacheContext->partBmeshQuads[partId];
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2018-09-01 10:18:28 +00:00
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cacheBmeshNodes.clear();
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cacheBmeshVertices.clear();
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2018-09-14 09:45:05 +00:00
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cacheBmeshQuads.clear();
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2018-08-27 08:50:40 +00:00
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for (const auto &nodeId: m_partNodeIds[partId]) {
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auto findNode = m_snapshot->nodes.find(nodeId);
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if (findNode == m_snapshot->nodes.end()) {
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qDebug() << "Find node failed:" << nodeId;
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2018-04-11 09:19:27 +00:00
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continue;
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2018-04-07 08:44:39 +00:00
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}
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2018-08-27 08:50:40 +00:00
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auto &node = findNode->second;
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2018-04-07 08:44:39 +00:00
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2018-08-27 08:50:40 +00:00
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float radius = valueOfKeyInMapOrEmpty(node, "radius").toFloat();
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float x = (valueOfKeyInMapOrEmpty(node, "x").toFloat() - m_mainProfileMiddleX);
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float y = (m_mainProfileMiddleY - valueOfKeyInMapOrEmpty(node, "y").toFloat());
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float z = (m_sideProfileMiddleX - valueOfKeyInMapOrEmpty(node, "z").toFloat());
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int bmeshNodeId = meshlite_bmesh_add_node(m_meshliteContext, bmeshId, x, y, z, radius);
|
2018-09-14 09:45:05 +00:00
|
|
|
|
|
|
|
SkeletonBoneMark boneMark = SkeletonBoneMarkFromString(valueOfKeyInMapOrEmpty(node, "boneMark").toUtf8().constData());
|
|
|
|
|
2018-08-27 08:50:40 +00:00
|
|
|
nodeToBmeshIdMap[nodeId] = bmeshNodeId;
|
|
|
|
bmeshToNodeIdMap[bmeshNodeId] = nodeId;
|
2018-04-26 02:23:22 +00:00
|
|
|
|
2018-08-27 08:50:40 +00:00
|
|
|
BmeshNode bmeshNode;
|
|
|
|
bmeshNode.partId = QUuid(partId);
|
|
|
|
bmeshNode.origin = QVector3D(x, y, z);
|
|
|
|
bmeshNode.radius = radius;
|
|
|
|
bmeshNode.nodeId = QUuid(nodeId);
|
|
|
|
bmeshNode.color = partColor;
|
2018-09-14 09:45:05 +00:00
|
|
|
bmeshNode.boneMark = boneMark;
|
|
|
|
//if (SkeletonBoneMark::None != boneMark)
|
|
|
|
// bmeshNode.color = SkeletonBoneMarkToColor(boneMark);
|
2018-08-27 08:50:40 +00:00
|
|
|
cacheBmeshNodes.push_back(bmeshNode);
|
2018-09-14 09:45:05 +00:00
|
|
|
if (xMirrored) {
|
|
|
|
bmeshNode.partId = mirroredPartId;
|
|
|
|
bmeshNode.origin.setX(-x);
|
|
|
|
cacheBmeshNodes.push_back(bmeshNode);
|
|
|
|
}
|
2018-04-07 08:44:39 +00:00
|
|
|
}
|
|
|
|
|
2018-08-27 08:50:40 +00:00
|
|
|
for (const auto &edgeId: m_partEdgeIds[partId]) {
|
|
|
|
auto findEdge = m_snapshot->edges.find(edgeId);
|
|
|
|
if (findEdge == m_snapshot->edges.end()) {
|
|
|
|
qDebug() << "Find edge failed:" << edgeId;
|
2018-04-09 11:13:34 +00:00
|
|
|
continue;
|
2018-08-27 08:50:40 +00:00
|
|
|
}
|
|
|
|
auto &edge = findEdge->second;
|
2018-04-26 02:23:22 +00:00
|
|
|
|
2018-08-27 08:50:40 +00:00
|
|
|
QString fromNodeId = valueOfKeyInMapOrEmpty(edge, "from");
|
|
|
|
QString toNodeId = valueOfKeyInMapOrEmpty(edge, "to");
|
2018-06-11 14:24:25 +00:00
|
|
|
|
2018-08-27 08:50:40 +00:00
|
|
|
auto findFromBmeshId = nodeToBmeshIdMap.find(fromNodeId);
|
|
|
|
if (findFromBmeshId == nodeToBmeshIdMap.end()) {
|
|
|
|
qDebug() << "Find from-node bmesh failed:" << fromNodeId;
|
|
|
|
continue;
|
|
|
|
}
|
2018-04-30 11:31:09 +00:00
|
|
|
|
2018-08-27 08:50:40 +00:00
|
|
|
auto findToBmeshId = nodeToBmeshIdMap.find(toNodeId);
|
|
|
|
if (findToBmeshId == nodeToBmeshIdMap.end()) {
|
|
|
|
qDebug() << "Find to-node bmesh failed:" << toNodeId;
|
|
|
|
continue;
|
2018-04-30 11:31:09 +00:00
|
|
|
}
|
2018-08-27 08:50:40 +00:00
|
|
|
|
|
|
|
meshlite_bmesh_add_edge(m_meshliteContext, bmeshId, findFromBmeshId->second, findToBmeshId->second);
|
2018-04-09 11:13:34 +00:00
|
|
|
}
|
|
|
|
|
2018-08-27 08:50:40 +00:00
|
|
|
int meshId = 0;
|
|
|
|
void *resultMesh = nullptr;
|
|
|
|
if (!bmeshToNodeIdMap.empty()) {
|
|
|
|
meshId = meshlite_bmesh_generate_mesh(m_meshliteContext, bmeshId);
|
2018-09-14 09:45:05 +00:00
|
|
|
loadVertexSources(m_meshliteContext, meshId, partIdNotAsString, bmeshToNodeIdMap, cacheBmeshVertices, cacheBmeshQuads);
|
2018-08-31 04:54:32 +00:00
|
|
|
if (wrapped)
|
|
|
|
resultMesh = convertToCombinableConvexHullMesh(m_meshliteContext, meshId);
|
|
|
|
else
|
|
|
|
resultMesh = convertToCombinableMesh(m_meshliteContext, meshlite_triangulate(m_meshliteContext, meshId));
|
2018-08-27 08:50:40 +00:00
|
|
|
}
|
2018-04-11 09:37:28 +00:00
|
|
|
|
2018-08-27 08:50:40 +00:00
|
|
|
if (nullptr != resultMesh) {
|
2018-04-30 11:31:09 +00:00
|
|
|
if (xMirrored) {
|
2018-08-27 08:50:40 +00:00
|
|
|
int xMirroredMeshId = meshlite_mirror_in_x(m_meshliteContext, meshId, 0);
|
2018-09-14 09:45:05 +00:00
|
|
|
loadVertexSources(m_meshliteContext, xMirroredMeshId, mirroredPartIdNotAsString, bmeshToNodeIdMap, cacheBmeshVertices, cacheBmeshQuads);
|
2018-08-31 04:54:32 +00:00
|
|
|
void *mirroredMesh = nullptr;
|
|
|
|
if (wrapped)
|
|
|
|
mirroredMesh = convertToCombinableConvexHullMesh(m_meshliteContext, xMirroredMeshId);
|
|
|
|
else
|
|
|
|
mirroredMesh = convertToCombinableMesh(m_meshliteContext, meshlite_triangulate(m_meshliteContext, xMirroredMeshId));
|
2018-08-27 08:50:40 +00:00
|
|
|
if (nullptr != mirroredMesh) {
|
|
|
|
void *newResultMesh = unionCombinableMeshs(resultMesh, mirroredMesh);
|
|
|
|
deleteCombinableMesh(mirroredMesh);
|
|
|
|
if (nullptr != newResultMesh) {
|
|
|
|
deleteCombinableMesh(resultMesh);
|
|
|
|
resultMesh = newResultMesh;
|
|
|
|
}
|
2018-04-15 12:11:51 +00:00
|
|
|
}
|
|
|
|
}
|
2018-08-27 08:50:40 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (m_requirePartPreviewMap.find(partId) != m_requirePartPreviewMap.end()) {
|
|
|
|
ModelOfflineRender *render = m_partPreviewRenderMap[partId];
|
|
|
|
int trimedMeshId = meshlite_trim(m_meshliteContext, meshId, 1);
|
2018-09-07 12:51:33 +00:00
|
|
|
render->updateMesh(new MeshLoader(m_meshliteContext, trimedMeshId, -1, partColor, nullptr, m_smoothNormal));
|
2018-08-27 08:50:40 +00:00
|
|
|
QImage *image = new QImage(render->toImage(QSize(Theme::previewImageRenderSize, Theme::previewImageRenderSize)));
|
|
|
|
if (Theme::previewImageSize != Theme::previewImageRenderSize) {
|
|
|
|
int cropOffset = (Theme::previewImageRenderSize - Theme::previewImageSize) / 2;
|
|
|
|
QImage *crop = new QImage(image->copy(cropOffset, cropOffset, Theme::previewImageSize, Theme::previewImageSize));
|
|
|
|
delete image;
|
|
|
|
image = crop;
|
|
|
|
}
|
|
|
|
m_partPreviewMap[partId] = image;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (isDisabled) {
|
|
|
|
if (nullptr != resultMesh) {
|
|
|
|
deleteCombinableMesh(resultMesh);
|
|
|
|
resultMesh = nullptr;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return resultMesh;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool MeshGenerator::checkIsComponentDirty(QString componentId)
|
|
|
|
{
|
|
|
|
bool isDirty = false;
|
|
|
|
|
|
|
|
const std::map<QString, QString> *component = &m_snapshot->rootComponent;
|
|
|
|
if (componentId != QUuid().toString()) {
|
|
|
|
auto findComponent = m_snapshot->components.find(componentId);
|
|
|
|
if (findComponent == m_snapshot->components.end()) {
|
|
|
|
qDebug() << "Component not found:" << componentId;
|
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
component = &findComponent->second;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (isTrueValueString(valueOfKeyInMapOrEmpty(*component, "dirty"))) {
|
|
|
|
isDirty = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
QString linkDataType = valueOfKeyInMapOrEmpty(*component, "linkDataType");
|
|
|
|
if ("partId" == linkDataType) {
|
|
|
|
QString partId = valueOfKeyInMapOrEmpty(*component, "linkData");
|
|
|
|
if (checkIsPartDirty(partId)) {
|
|
|
|
m_dirtyPartIds.insert(partId);
|
|
|
|
isDirty = true;
|
2018-04-07 08:44:39 +00:00
|
|
|
}
|
2018-08-27 08:50:40 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
for (const auto &childId: valueOfKeyInMapOrEmpty(*component, "children").split(",")) {
|
|
|
|
if (childId.isEmpty())
|
|
|
|
continue;
|
|
|
|
if (checkIsComponentDirty(childId)) {
|
|
|
|
isDirty = true;
|
2018-06-16 06:41:52 +00:00
|
|
|
}
|
2018-04-11 06:15:11 +00:00
|
|
|
}
|
|
|
|
|
2018-08-27 08:50:40 +00:00
|
|
|
if (isDirty)
|
|
|
|
m_dirtyComponentIds.insert(componentId);
|
|
|
|
|
|
|
|
return isDirty;
|
|
|
|
}
|
|
|
|
|
|
|
|
void *MeshGenerator::combineComponentMesh(QString componentId, bool *inverse)
|
|
|
|
{
|
|
|
|
QUuid componentIdNotAsString;
|
|
|
|
|
|
|
|
*inverse = false;
|
|
|
|
|
|
|
|
const std::map<QString, QString> *component = &m_snapshot->rootComponent;
|
|
|
|
if (componentId != QUuid().toString()) {
|
|
|
|
componentIdNotAsString = QUuid(componentId);
|
|
|
|
auto findComponent = m_snapshot->components.find(componentId);
|
|
|
|
if (findComponent == m_snapshot->components.end()) {
|
|
|
|
qDebug() << "Component not found:" << componentId;
|
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
component = &findComponent->second;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (isTrueValueString(valueOfKeyInMapOrEmpty(*component, "inverse")))
|
|
|
|
*inverse = true;
|
|
|
|
|
|
|
|
if (m_dirtyComponentIds.find(componentId) == m_dirtyComponentIds.end()) {
|
|
|
|
auto findCachedMesh = m_cacheContext->componentCombinableMeshs.find(componentId);
|
|
|
|
if (findCachedMesh != m_cacheContext->componentCombinableMeshs.end() &&
|
|
|
|
nullptr != findCachedMesh->second) {
|
|
|
|
qDebug() << "Component mesh cache used:" << componentId;
|
|
|
|
return cloneCombinableMesh(findCachedMesh->second);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-09-06 15:04:59 +00:00
|
|
|
bool smoothSeam = false;
|
|
|
|
float smoothSeamFactor = 0.0;
|
|
|
|
QString smoothSeamString = valueOfKeyInMapOrEmpty(*component, "smoothSeam");
|
|
|
|
if (!smoothSeamString.isEmpty()) {
|
|
|
|
smoothSeam = true;
|
|
|
|
smoothSeamFactor = smoothSeamString.toFloat();
|
|
|
|
}
|
|
|
|
|
|
|
|
bool smoothAll = false;
|
|
|
|
float smoothAllFactor = 0.0;
|
|
|
|
QString smoothAllString = valueOfKeyInMapOrEmpty(*component, "smoothAll");
|
|
|
|
if (!smoothAllString.isEmpty()) {
|
|
|
|
smoothAll = true;
|
|
|
|
smoothAllFactor = smoothAllString.toFloat();
|
2018-08-27 08:50:40 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void *resultMesh = nullptr;
|
|
|
|
|
2018-09-06 15:04:59 +00:00
|
|
|
PositionMap<bool> positionsBeforeCombination;
|
|
|
|
auto &verticesSources = m_cacheContext->componentVerticesSources[componentId];
|
|
|
|
verticesSources.map().clear();
|
|
|
|
QString linkDataType = valueOfKeyInMapOrEmpty(*component, "linkDataType");
|
|
|
|
if ("partId" == linkDataType) {
|
|
|
|
QString partId = valueOfKeyInMapOrEmpty(*component, "linkData");
|
|
|
|
resultMesh = combinePartMesh(partId);
|
|
|
|
for (const auto &bmeshVertex: m_cacheContext->partBmeshVertices[partId]) {
|
|
|
|
verticesSources.addPosition(bmeshVertex.position.x(), bmeshVertex.position.y(), bmeshVertex.position.z(),
|
|
|
|
bmeshVertex);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
for (const auto &childId: valueOfKeyInMapOrEmpty(*component, "children").split(",")) {
|
|
|
|
if (childId.isEmpty())
|
|
|
|
continue;
|
|
|
|
bool childInverse = false;
|
|
|
|
void *childCombinedMesh = combineComponentMesh(childId, &childInverse);
|
|
|
|
if (smoothSeam) {
|
|
|
|
for (const auto &positionIt: m_cacheContext->componentPositions[childId]) {
|
|
|
|
positionsBeforeCombination.addPosition(positionIt.x(), positionIt.y(), positionIt.z(), true);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
for (const auto &verticesSourceIt: m_cacheContext->componentVerticesSources[childId].map()) {
|
|
|
|
verticesSources.map()[verticesSourceIt.first] = verticesSourceIt.second;
|
|
|
|
}
|
|
|
|
if (nullptr == childCombinedMesh)
|
|
|
|
continue;
|
|
|
|
if (nullptr == resultMesh) {
|
|
|
|
if (childInverse) {
|
|
|
|
deleteCombinableMesh(childCombinedMesh);
|
|
|
|
} else {
|
|
|
|
resultMesh = childCombinedMesh;
|
|
|
|
}
|
2018-08-27 08:50:40 +00:00
|
|
|
} else {
|
2018-09-06 15:04:59 +00:00
|
|
|
void *newResultMesh = childInverse ? diffCombinableMeshs(resultMesh, childCombinedMesh) : unionCombinableMeshs(resultMesh, childCombinedMesh);
|
|
|
|
deleteCombinableMesh(childCombinedMesh);
|
|
|
|
if (nullptr != newResultMesh) {
|
|
|
|
deleteCombinableMesh(resultMesh);
|
|
|
|
resultMesh = newResultMesh;
|
|
|
|
}
|
2018-08-27 08:50:40 +00:00
|
|
|
}
|
2018-09-06 15:04:59 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (nullptr != resultMesh) {
|
|
|
|
if (smoothSeam || smoothAll) {
|
|
|
|
int meshIdForSmooth = convertFromCombinableMesh(m_meshliteContext, resultMesh);
|
|
|
|
std::vector<QVector3D> positionsBeforeSmooth;
|
|
|
|
loadMeshVerticesPositions(m_meshliteContext, meshIdForSmooth, positionsBeforeSmooth);
|
|
|
|
|
|
|
|
if (!positionsBeforeSmooth.empty()) {
|
|
|
|
|
|
|
|
if (smoothSeam) {
|
|
|
|
int *seamVerticesIndicies = new int[positionsBeforeSmooth.size()];
|
|
|
|
int seamVerticesNum = 0;
|
|
|
|
for (size_t vertexIndex = 0; vertexIndex < positionsBeforeSmooth.size(); vertexIndex++) {
|
|
|
|
const auto &oldPosition = positionsBeforeSmooth[vertexIndex];
|
|
|
|
if (!positionsBeforeCombination.findPosition(oldPosition.x(), oldPosition.y(), oldPosition.z())) {
|
|
|
|
seamVerticesIndicies[seamVerticesNum++] = vertexIndex + 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (seamVerticesNum > 0) {
|
|
|
|
qDebug() << "smoothSeamFactor:" << smoothSeamFactor << "seamVerticesIndicies.size():" << seamVerticesNum;
|
|
|
|
meshlite_smooth_vertices(m_meshliteContext, meshIdForSmooth, smoothSeamFactor, seamVerticesIndicies, seamVerticesNum);
|
|
|
|
}
|
|
|
|
delete[] seamVerticesIndicies;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (smoothAll) {
|
|
|
|
meshlite_smooth(m_meshliteContext, meshIdForSmooth, smoothAllFactor);
|
|
|
|
}
|
|
|
|
|
|
|
|
std::vector<QVector3D> positionsAfterSmooth;
|
|
|
|
loadMeshVerticesPositions(m_meshliteContext, meshIdForSmooth, positionsAfterSmooth);
|
2018-09-06 15:29:26 +00:00
|
|
|
Q_ASSERT(positionsBeforeSmooth.size() == positionsAfterSmooth.size());
|
2018-09-06 15:04:59 +00:00
|
|
|
|
|
|
|
for (size_t vertexIndex = 0; vertexIndex < positionsBeforeSmooth.size(); vertexIndex++) {
|
|
|
|
const auto &oldPosition = positionsBeforeSmooth[vertexIndex];
|
|
|
|
const auto &smoothedPosition = positionsAfterSmooth[vertexIndex];
|
|
|
|
BmeshVertex source;
|
|
|
|
if (verticesSources.findPosition(oldPosition.x(), oldPosition.y(), oldPosition.z(), &source)) {
|
|
|
|
verticesSources.removePosition(oldPosition.x(), oldPosition.y(), oldPosition.z());
|
|
|
|
source.position = smoothedPosition;
|
|
|
|
verticesSources.addPosition(smoothedPosition.x(), smoothedPosition.y(), smoothedPosition.z(), source);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-08-27 08:50:40 +00:00
|
|
|
deleteCombinableMesh(resultMesh);
|
2018-09-06 15:04:59 +00:00
|
|
|
resultMesh = convertToCombinableMesh(m_meshliteContext, meshIdForSmooth);
|
2018-08-27 08:50:40 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-09-06 15:04:59 +00:00
|
|
|
m_cacheContext->updateComponentCombinableMesh(componentId, resultMesh);
|
|
|
|
auto &cachedComponentPositions = m_cacheContext->componentPositions[componentId];
|
|
|
|
cachedComponentPositions.clear();
|
|
|
|
loadCombinableMeshVerticesPositions(resultMesh, cachedComponentPositions);
|
2018-08-27 08:50:40 +00:00
|
|
|
|
|
|
|
return resultMesh;
|
|
|
|
}
|
|
|
|
|
|
|
|
void MeshGenerator::process()
|
|
|
|
{
|
|
|
|
if (nullptr == m_snapshot)
|
|
|
|
return;
|
|
|
|
QElapsedTimer countTimeConsumed;
|
|
|
|
countTimeConsumed.start();
|
|
|
|
|
|
|
|
m_meshliteContext = meshlite_create_context();
|
|
|
|
|
|
|
|
initMeshUtils();
|
|
|
|
m_meshResultContext = new MeshResultContext;
|
|
|
|
|
|
|
|
bool needDeleteCacheContext = false;
|
|
|
|
if (nullptr == m_cacheContext) {
|
|
|
|
m_cacheContext = new GeneratedCacheContext;
|
|
|
|
needDeleteCacheContext = true;
|
|
|
|
} else {
|
|
|
|
for (auto it = m_cacheContext->partBmeshNodes.begin(); it != m_cacheContext->partBmeshNodes.end(); ) {
|
|
|
|
if (m_snapshot->parts.find(it->first) == m_snapshot->parts.end()) {
|
2018-09-14 09:45:05 +00:00
|
|
|
auto mirrorFrom = m_cacheContext->partMirrorIdMap.find(it->first);
|
|
|
|
if (mirrorFrom != m_cacheContext->partMirrorIdMap.end()) {
|
|
|
|
if (m_snapshot->parts.find(mirrorFrom->second) != m_snapshot->parts.end()) {
|
|
|
|
it++;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
m_cacheContext->partMirrorIdMap.erase(mirrorFrom);
|
|
|
|
}
|
2018-08-27 08:50:40 +00:00
|
|
|
it = m_cacheContext->partBmeshNodes.erase(it);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
it++;
|
2018-04-11 09:37:28 +00:00
|
|
|
}
|
2018-08-27 08:50:40 +00:00
|
|
|
for (auto it = m_cacheContext->partBmeshVertices.begin(); it != m_cacheContext->partBmeshVertices.end(); ) {
|
|
|
|
if (m_snapshot->parts.find(it->first) == m_snapshot->parts.end()) {
|
|
|
|
it = m_cacheContext->partBmeshVertices.erase(it);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
it++;
|
2018-04-11 06:15:11 +00:00
|
|
|
}
|
2018-09-14 09:45:05 +00:00
|
|
|
for (auto it = m_cacheContext->partBmeshQuads.begin(); it != m_cacheContext->partBmeshQuads.end(); ) {
|
|
|
|
if (m_snapshot->parts.find(it->first) == m_snapshot->parts.end()) {
|
|
|
|
it = m_cacheContext->partBmeshQuads.erase(it);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
it++;
|
|
|
|
}
|
2018-08-27 08:50:40 +00:00
|
|
|
for (auto it = m_cacheContext->componentCombinableMeshs.begin(); it != m_cacheContext->componentCombinableMeshs.end(); ) {
|
|
|
|
if (m_snapshot->components.find(it->first) == m_snapshot->components.end()) {
|
|
|
|
deleteCombinableMesh(it->second);
|
|
|
|
it = m_cacheContext->componentCombinableMeshs.erase(it);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
it++;
|
2018-04-07 08:44:39 +00:00
|
|
|
}
|
2018-09-06 15:04:59 +00:00
|
|
|
for (auto it = m_cacheContext->componentPositions.begin(); it != m_cacheContext->componentPositions.end(); ) {
|
|
|
|
if (m_snapshot->components.find(it->first) == m_snapshot->components.end()) {
|
|
|
|
it = m_cacheContext->componentPositions.erase(it);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
it++;
|
|
|
|
}
|
|
|
|
for (auto it = m_cacheContext->componentVerticesSources.begin(); it != m_cacheContext->componentVerticesSources.end(); ) {
|
|
|
|
if (m_snapshot->components.find(it->first) == m_snapshot->components.end()) {
|
|
|
|
it = m_cacheContext->componentVerticesSources.erase(it);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
it++;
|
|
|
|
}
|
2018-04-07 08:44:39 +00:00
|
|
|
}
|
|
|
|
|
2018-08-27 08:50:40 +00:00
|
|
|
collectParts();
|
|
|
|
checkDirtyFlags();
|
|
|
|
|
2018-09-06 15:04:59 +00:00
|
|
|
m_dirtyComponentIds.insert(QUuid().toString());
|
|
|
|
|
2018-08-27 08:50:40 +00:00
|
|
|
m_mainProfileMiddleX = valueOfKeyInMapOrEmpty(m_snapshot->canvas, "originX").toFloat();
|
|
|
|
m_mainProfileMiddleY = valueOfKeyInMapOrEmpty(m_snapshot->canvas, "originY").toFloat();
|
|
|
|
m_sideProfileMiddleX = valueOfKeyInMapOrEmpty(m_snapshot->canvas, "originZ").toFloat();
|
|
|
|
|
|
|
|
int resultMeshId = 0;
|
|
|
|
|
|
|
|
bool inverse = false;
|
|
|
|
void *combinedMesh = combineComponentMesh(QUuid().toString(), &inverse);
|
|
|
|
if (nullptr != combinedMesh) {
|
|
|
|
resultMeshId = convertFromCombinableMesh(m_meshliteContext, combinedMesh);
|
|
|
|
deleteCombinableMesh(combinedMesh);
|
2018-04-07 08:44:39 +00:00
|
|
|
}
|
|
|
|
|
2018-09-06 15:04:59 +00:00
|
|
|
for (const auto &verticesSourcesIt: m_cacheContext->componentVerticesSources[QUuid().toString()].map()) {
|
|
|
|
m_meshResultContext->bmeshVertices.push_back(verticesSourcesIt.second);
|
2018-04-07 08:44:39 +00:00
|
|
|
}
|
|
|
|
|
2018-08-27 08:50:40 +00:00
|
|
|
for (const auto &bmeshNodes: m_cacheContext->partBmeshNodes) {
|
|
|
|
m_meshResultContext->bmeshNodes.insert(m_meshResultContext->bmeshNodes.end(),
|
|
|
|
bmeshNodes.second.begin(), bmeshNodes.second.end());
|
|
|
|
}
|
2018-04-07 08:44:39 +00:00
|
|
|
|
2018-09-14 09:45:05 +00:00
|
|
|
//if (resultMeshId > 0) {
|
|
|
|
// resultMeshId = meshlite_combine_coplanar_faces(m_meshliteContext, resultMeshId);
|
|
|
|
// if (resultMeshId > 0)
|
|
|
|
// resultMeshId = meshlite_fix_hole(m_meshliteContext, resultMeshId);
|
|
|
|
//}
|
|
|
|
|
|
|
|
int triangulatedFinalMeshId = resultMeshId;
|
|
|
|
if (triangulatedFinalMeshId > 0) {
|
|
|
|
std::set<std::pair<PositionMapKey, PositionMapKey>> sharedQuadEdges;
|
|
|
|
for (const auto &bmeshQuads: m_cacheContext->partBmeshQuads) {
|
|
|
|
for (const auto &quad: bmeshQuads.second) {
|
|
|
|
sharedQuadEdges.insert(std::make_pair(std::get<0>(quad), std::get<2>(quad)));
|
|
|
|
sharedQuadEdges.insert(std::make_pair(std::get<1>(quad), std::get<3>(quad)));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (!sharedQuadEdges.empty()) {
|
|
|
|
resultMeshId = meshQuadify(m_meshliteContext, triangulatedFinalMeshId, sharedQuadEdges, m_forMakePositionKey);
|
|
|
|
}
|
2018-08-27 08:50:40 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (resultMeshId > 0) {
|
2018-09-14 09:45:05 +00:00
|
|
|
//int triangulatedFinalMeshId = meshlite_triangulate(m_meshliteContext, resultMeshId);
|
|
|
|
//triangulatedFinalMeshId = resultMeshId;
|
2018-08-27 08:50:40 +00:00
|
|
|
loadGeneratedPositionsToMeshResultContext(m_meshliteContext, triangulatedFinalMeshId);
|
2018-09-07 12:51:33 +00:00
|
|
|
m_mesh = new MeshLoader(m_meshliteContext, resultMeshId, triangulatedFinalMeshId, Theme::white, &m_meshResultContext->triangleColors(), m_smoothNormal);
|
2018-08-27 08:50:40 +00:00
|
|
|
}
|
2018-04-07 08:44:39 +00:00
|
|
|
|
2018-08-27 08:50:40 +00:00
|
|
|
if (needDeleteCacheContext) {
|
|
|
|
delete m_cacheContext;
|
|
|
|
m_cacheContext = nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
meshlite_destroy_context(m_meshliteContext);
|
|
|
|
|
|
|
|
qDebug() << "The mesh generation took" << countTimeConsumed.elapsed() << "milliseconds";
|
|
|
|
|
|
|
|
this->moveToThread(QGuiApplication::instance()->thread());
|
2018-04-07 08:44:39 +00:00
|
|
|
emit finished();
|
|
|
|
}
|
2018-08-27 08:50:40 +00:00
|
|
|
|
|
|
|
void MeshGenerator::checkDirtyFlags()
|
|
|
|
{
|
|
|
|
checkIsComponentDirty(QUuid().toString());
|
|
|
|
}
|